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Akiba’s Beat Western Release Likely Delayed to Q1 2017

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As many might have expected, it appears that the delay of the Japanese version of Akiba’s Beat will indeed be impacting the Western release of the game. During a panel at Tokyo Game Show Acquire announced that the Japanese release has indeed been delayed to winter and also stated that the Western version of the game would not be released until Q1 2017.

It is worth noting that this delay has not been confirmed by XSEED Games who is publishing the title in North America. The company had a little bit extra to show off besides the delay announcement however as they also showed footage of two dungeons, a boss fight, and how the “Imagine Gauge” will allow characters to unleash powerful attacks.

Metal Gear Survive Debut Gameplay Footage Released

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As the company teased earlier in the week, Konami took to the stage at Tokyo Game Show to show off over fifteen minutes of the first gameplay footage for Metal Gear Survive. In the video, found below, players are shown how they must work together as a squad to infiltrate various compounds as well as defend themselves against monstrous creatures while also demonstrating the various new survival aspects and returning gameplay features that are in the title.

Metal Gear Survive is meant to take place after the events of Metal Gear Solid V: Ground Zeroes in an alternate timeline where unexplained wormholes have opened up and swallowed those who survived the attack on Mother Base. Currently the game is set to be released sometime in 2017 for the PlayStation 4, Xbox One, and PC.

Sword Art Online: Hollow Realization Details Post-Launch Content, New Trailer

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During a stage event at Tokyo Game Show Bandai Namco had some new details to reveal for Sword Art Online: Hollow Realization regarding post-launch updates as well as some free and paid content that will be released alongside the title. The first piece of information comes in the form of a character named Kizmel who will join the party as a non-playable character. Kizmel first appeared in Sword Art Online: Progressive‘s second volume.

As for the updates, the company stated that they are planning on adding a free major update that will add story content featuring Rain and Seven from Sword Art Online: Lost Song sometime before the end of the year and that they will be continuing to support the title with free quests and missions though there will also be paid DLC that will feature three additional story episodes throughout 2017 and will be included in a season pass.

To go along with this information the company also revealed that the theme song for the game “Windia” is performed Luna Haruna and have released another trailer for Sword Art Online: Hollow Realization that you can check out below.

Birthdays the Beginning Heads West in Early 2017

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NIS America has announced that they are planning on bringing Yasuhiro Wada’s Birthdays the Beginning to North America and Europe in early 2017 and to go with this announcement the company has also released an English version of the Tokyo Game Show trailer for the game. The company is planning on releasing the title physically and digitally for the PlayStation 4 and on PC through Steam.

Birthdays the Beginning is a sandbox game where players craft cube-shaped worlds that will give rise to diverse and unique lifeforms. Players will be able to shape the geography of each world and even alter the temperature in order to create the best conditions for life while birthing an entire ecosystem.

Street Fighter V to add Urien on September 22nd

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Street Fighter V fans will be happy to hear that Capcom announced during a stage event at Tokyo Game Show that they are planning on releasing Urien as well as the latest update to the fighting game on September 22nd. Like past fighters, Urien will be available for purchase using in-game currency, real money, or part of the first season pass.

This update will also add extra ways players can earn money in the game by introducing daily targets that reward players for completing random tasks throughout the day and can reward anything from 100 to 5000 Fight Money as well as the long awaited VS CPU mode that literally every fighting game has offered in the past, giving players a chance to fight custom matches against AI opponents of their choosing.

The update will also offer players the ability to better analyze their fighting styles through the Fighter Profile system and the ability to perform special environmental stage KOs on certain stages and you can see what those stages are plus the various assorted bug fixes and adjustments below:

  • Shadaloo Base
  • Hillside Plaza
  • Underground Arena
  • Forgotten Waterfall
  • Union Station
  • Kanzuki Estate
  • City in Chaos
  • Apprentice Alley
  • Lair of the Four Kings

Bug fixes

  • The issue which added an additional frame of lag to PlayStation 4 fight sticks on PlayStation 4 has been identified and patched. Now input time is unified across PlayStation 4, legacy controllers and PC.
  • Juri’s V-Reversal was unintentionally able to hit downed opponents under specific circumstances.  Juri’s V-Reversal was corrected so that it cannot hit downed opponents.
  • Juri’s invincibility during her V-Reversal was unintentionally short. This was corrected by setting the invincibility on Juri’s V-Reversal to 14 frames after the hit box of the move disappears.
  • When Ibuki was hit during a crouching fierce, she would unintentionally go into a standing state damage animation. This has been corrected so that when hit during a crouching fierce, Ibuki goes into a crouching state damage animation.
  • The light version of Yoga Sunburst would fire regardless of whether the player was holding down punch or not. This has been corrected so that when the charge portion of L Yoga Sunburst is guarded, holding down LP will maintain the charge motion.
  • When the tip of jumping LP hits an opponent or is guarded during Dhalsim’s V-Skill, the Critical Art gauge would increase rather than the V-Gauge. This has been corrected so when a jumping LP hits an opponent or is guarded during Dhalsim’s V-Skill, it now builds V-Gauge.
  • When Dhalsim performs an airborne Yoga Teleport against an opponent on the edge of the screen and performs a jumping attack afterwards, the jumping attack would be performed in the opposite direction of the opponent. The directional determination after Dhalsim appears from an airborne Yoga Teleport has been corrected, making it more difficult for this to occur.
  • Under certain circumstances, moves that only hit opponents in a standing state would unintentionally miss during certain standing states. This has been corrected. The hurtboxes on characters recovering from getting hit out of the air, allowing moves that are designed to hit standing characters to properly hit. Additionally throw attacks that normally miss on crouching characters will no longer be able to connect on characters recovering from getting hit out the air as they transition to a crouching state.
  • After the attack frames of Birdie’s jumping LK ended, Birdie’s hurtbox would unintentionally remain absent in his recovery frames until he landed. This has been corrected by setting a hurtbox to Birdie’s jumping LK recovery frames, until he lands.
  • Currently, the game counts a disconnect between the “Another fight is Coming Your Way” screen until you pass-through the results screen by selecting “find another match” or “exit to main menu”. The range a disconnect penalty will be assessed will be changed to be between from when “Another Fight is Coming Your Way” to after League Points (LP) and Fight Money (FM) have been calculated on the “Results” screen.

 

Free Atelier Sophie ‘Sequel Episode’ DLC Released in Japan

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Gust and Koei Tecmo revealed at Tokyo Game Show that they have released a special “Sequel Episode” add-on for Atelier Sophie: The Alchemist of the Mysterious Book in Japan. The episode was made immediately available for download through the PlayStation Store and serves as additional story content meant to bridge the gap between the events that take place in Atelier Sophie and how she ends up where she is when she appears in Atelier Firis.

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In the episode Sophie will meet back up with Atomina and Meklet as well as make a decision that was not explained at the time. Currently Koei Tecmo has not announced when, or if, this free DLC episode will be released for Western audiences.

SG/ZH School Girl/Zombie Hunter Details and Screenshots Released

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D3 Publisher has revealed some more details about their upcoming SG/ZH School Girl/Zombie Hunter game at Tokyo Game Show and have also released a slew of new screenshots for the title. The game is set in the same world as Onechanbara and takes place at Musaku High School where literary and military arts go hand and hand. The school is isolated from the outside world and is surrounded by zombies after a massive outbreak leaving five girls, named Sayuri Akiha, Risa Kubota, Mayaya Himeji, Enami Kamijo, and Rei Kanazaki fighting for their lives.

SG/ZH School Girl/Zombie Hunter will utilize a mission-based system with fifty missions in total to complete the game as the girls battle against the zombies using various weapons spread throughout the school. When the girls take too much damage their clothing will begin to tear and damaged areas will tear faster from then on though once this discovery is made, the girls realize that for some reason the zombies appear to be targeting their clothing and learn that it can be used as a decoy if necessary.

Nioh Tokyo Game Show Trailer and Screenshots Released

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Koei Tecmo has released the Tokyo Game Show trailer for Nioh alongside a large batch of new screenshots for the game. The video introduces a handful of new characters including Tokugawa Ieyasu, Okatsu, a blacksmith who will help William on his journey, a female ninja who has yet to be named, and many others while also showing off a number of new enemies and bosses that players will encounter.

You can check out the screenshots as well as the aforementioned video below and as for the game itself, Koei Tecmo recently confirmed that Nioh will be released worldwide on February 9, 2017 for the PlayStation 4.

Dead Rising 4 “Return to the Mall” Trailer

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Capcom and Microsoft have released another new trailer for Dead Rising 4 but unlike the previous trailer, this one actually features some gameplay footage rather than being entirely cinematic. Set quite some time after the events of the first game, Dead Rising 4 follows the story of Frank West as he returns to Willamette Memorial Megaplex only to find that the zombies have returned once again.

In the video, you can see a large amount of weaponry used to stave off the infected, some EXO suit action, camera work, and even a few story scenes. Dead Rising 4 is currently set to be released for Xbox One and PC on December 6th.

https://youtu.be/dfiC_Jya514

Nights of Azure 2: Bride of the New Moon Teaser Trailer Released at TGS

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Koei Tecmo and Gust have released a new trailer for Nights of Azure 2: Bride of the New Moon though don’t expect too many new details to be revealed for the game as this is primarily a teaser trailer to give fans a look at the game’s fantastic artwork.

You can check out the clip below, and as for the game itself, Nights of Azure 2: Bride of the New Moon is set to be released in Japan for the PlayStation 4 and PS Vita on December 22nd and the title has already been confirmed for release in the West, though platforms have not been announced at this time.