First of all, it was incredibly hard not to make any “Legend of Khora” puns throughout this article, but I pulled through. With that out of the way, let’s talk about the new Warframe update. The 35th Warframe, Khora is entering the battlefield this week on PC accompanied by her trusty Kavat pet, new weapons and a Sanctuary Onslaught game mode.
According to DE, Khora offers both deadly offensive attacks and team-oriented defensive tactics featuring four distinguished Abilities:
Whipclaw: Send enemies reeling with a deafening whipcrack.
Ensnare: Bind a hapless target in living metal, entangling others who stray too close. Disperse the trap with a crack of the whip.
Venari: Summon a ferocious, gleaming Kavat. Use again to cycle between Attack, Protect, and Heal postures.
Strangledome: Weave a dome of living chain that ensnares and strangles any enemy within, and any foolish enough to approach.
New weapons and items available for Khora include the Dartgun, Quill Spear, Tenno Revolver Rifle, Zaw Parts, Quill Syandana, and Quill Alt Helmet. On top of all that, we have a new playground to try out the new weapons and most importantly – obtain Khora. Blueprints for her can be found in a new Sanctuary Onslaught mode, a timed mode where you battle increasingly tougher enemies while advancing through portals to new areas. In any case, I know how I’ll be spending my weekend (don’t judge me!).
Two PM Studios and Nkidu Games announced they will be partnering with CheckPoint, a mental health charity. Two PM Studios and Nkibu Games will be donating ten cents for every copy of The Thin Silence that is sold. The game is set to launch on Mac and Windows via Steam, Itch, and Humble on April 27, 2018.
The Thin Silence is a narrative adventure game that challenges players to overcome puzzles by combining items to create the right tools.
The developers have been open with their own mental health struggles and how it inspired The Thin Silence. Technical Director Ben Follington spoke about the game’s theme of mental health:
“When we started making The Thin Silence, we didn’t know we were making a game about mental health. I wasn’t really comfortable with that being a leading theme of the game for a lot of development. There’s a lot of shame and fear about opening up about these things, video games are “fun” after all. Seeing Checkpoint’s work is part of what made me feel like we could and should make a statement and share our perspectives.”
CheckPoint is a charity that seeks to raise awareness about mental health and provide support for the video gamer and game developer communities. The charity is registered as a Health Promotion Charity in Australia.
Point & Click Your Way into History by Backing Jengo on Fig, Humanity’s Last Hope for Old School Adventure Games
Robot Wizard Calls on True Believers in the Power of Puzzles and Funny Words to Support the Official Fig Crowdfunding Campaign Today!
Paris — Apr 17, 2018 — Global Game publisher Playdius and independent studio Robot Wizard are proud to announce that the point & click adventure game Jengo, has successfully achieved its Fig Backstage Pass Program, with more than 20% of its fundraising goal reached and over 270 backers in one month! Starting today, Jengo is starting its full Fig Crowdfunding campaign!
Jengo is a point & click in the purest old-school tradition. You put your mouse pointer somewhere, clickety-click and something wicked happens. You know how it goes: you’re looking for the most inappropriate item combination possible and test it out to see if the developers have the same kind of sick mind as yours.
In Jengo you play as Jeff, a disgruntled gaming veteran seeking new challenges. Just like you, Jeff is looking for the ultimate game. Little does he know that his search will bring him to a strange, lonely place at the edge of the Pixelverse: a remote town called Old Meta, whose sky is blighted by a large crack which slowly consumes the land.
If you’d like to find out more about Jengo, fill your head with fascinating facts and product info on the official Fig campaign page. Be sure to check out the latest Jengo Fig pitch video from creators Louis and Graeme. While you’re there, let your eyes feast upon the gorgeous hand drawn art and drown your earholes in this YouTube music video that tells the tale of the Jengo.
ABOUT PLAYDIUS Playdius is the publishing branch of Plug In Digital, video game distribution leader based in France. Since 2015, we are patiently building a strong line up on PC, Consoles and Mobile with games from all over the world such as Hover, Bury Me My Love, Splasher or upcoming Away and Edge of Eternity.
Our ambition is to bring to the players the very best of incredible indie production, with creative and different games that match with our motto: “Play Outside the Box”.
NEW TRAILER REVEALS CONAN EXILES’ FINAL FORM AS THE COUNTDOWN TO LAUNCH BEGINS!
Funcom’s open-world survival game Conan Exiles receives global release on 8th May
After 14 months of Early Access, Conan Exilesfinally receives its full launch on 8th May, becoming available in Australia at retail. Today, Funcom kicks off the countdown to launch on www.conanexiles.com and fires off a brand-new trailer that captures how the new Conan Exileswill look and play. Funcom has also released a blog post today detailing exactly what’s coming to the game at launch. And there’s a lot.
More information about Conan Exiles and the development can be found here:Conan Exiles Blog
“Live. Love. Burn with life. Slay and survive,” says the world’s greatest barbarian as he thrusts another exile into the deadly beautiful open-world of the Exiled Lands. Soon, gamers on Xbox One and PlayStation 4 will get to do just that.
“We wanted to make sure leaving Early Access is something more than just removing the Early Access label and saying we’re done,” says Funcom CEO Rui Casais. “Besides being the first time it’s available on PlayStation 4, the launch of Conan Exiles brings with it a massive expansion of the game world, game-changing new features such as monster invasions known as the purge and an entirely new action-oriented combat system, as well as many other major additions that truly makes this the ultimate vision of Conan Exiles. If you were ever on the fence, or you are just discovering it for the first time, 8th May is the time to join the adventure.”
Conan Exilesentered Early Access on PC on 31st January 2017. The game is an open-world survival game set in the brutal lands of Conan the Barbarian. Here players must survive in a savage world, build their kingdom, and dominate their enemies in brutal combat and epic warfare. You start with nothing but your bare hands and forge the legacy of your clan, building anything from a small home to gigantic fortresses and entire cities. Wage war using swords, bows, siege weapons, and even take control of giant avatars of the gods and lay waste to enemy cities. Conan Exiles can be experienced in both local single-player and in persistent online multiplayer.
New updates, new features and new challenges coming your way!
It’s been just over three weeks since we launched Sea of Thieves, and a lot has happened since then! We’ve been listening to you all, and we know you are keen to hear how we plan to grow Sea of Thieves. As we’ve always said, launch is just the start, and we are going to grow and evolve the game with feedback from our community. It feels like the right time to reveal how we’ll do this.
Sea of Thieves is a unique experience. As we look to add to the game, we will be very purposeful about the type of experience we want to create, and how we want this game to grow. At the same time, we have also been listening closely to everyone playing the game since launch and have been ensuring that this feeds into our content plans. When considering what to add to our plans, we always consider how we can make the most impact on the following:
Bringing players together in interesting ways, encouraging different types of player encounters
Enriching the world that players adventure in
Giving players new ways to play
Giving players a variety of goals and rewards
Broadening the journey to Pirate Legend and beyond
Alongside this, what’s key for us is the rhythm and cadence we want to get into with Sea of Thieves. Our focus for April is to continue addressing the top feedback points, but as we move into May, our focus will shift to new content.
Our first content update, The Hungering Deep, will release in May and bring with it a new AI threat to the world. Crews will have to work together to discover and defeat this threat as part of a unique event. We will also be introducing a number of new mechanics to assist players on this adventure, and there will be unique rewards that players can earn as part of this event. Beyond this, we will begin our weekly events programme during May, where we introduce new mechanics and give players fun new ways to play with weekly events and rewards.
In the summer months, we’ll debut two more content updates with Cursed Sails, which will include a new ship type, and Forsaken Shores, which will introduce players to a perilous new part of the world to explore.
Similarly to The Hungering Deep, both of these updates will also include new gameplay mechanics for players, new AI threats to challenge and new unique rewards to claim.
As we’ve always said, we never wanted to do anything to separate our players, so we’re pleased to confirm that all content updates will be available to all our players, at no additional cost.
For more details on our plans for the coming months, and some in-depth thinking behind them,
With Sea of Thieves being a game that grows and evolves, we’ll be listening to you, our community, throughout. As such, we’ll always be looking at whether our current plans are meeting your needs. Based on feedback since launch, we have changed the priorities for both Pets and Ship Captaincy which we had previously announced as things we would look to add in the few months after launch. These are on the back burner for now whilst we add to the game in other areas. Expect our plans to continue to be fluid, but always with the goals listed above as our guiding principles.
We are hugely excited to be beginning this phase of Sea of Thieves, and seeing where the adventure takes us.
A LEGEND IS REBORN. SHENMUE I & II LAUNCHING FOR PLAYSTATION 4 AND XBOX ONE IN 2018.
SEGA’s most requested re-release of all time finally comes to a new generation of gamers!
SEGA® Europe Ltd. is proud to announce that the pioneering epic saga Shenmue™ I & II is to be re-released for a new generation. Get ready to go on a thrilling voyage across faithful recreations of Japan and Hong Kong, China, in a timeless tale of revenge and mystery when Shenmue I & II launches on PlayStation® 4 and Xbox® One in 2018.
Since their original release, Shenmue I & II have established a passionate following and are revered as one of gaming’s greatest series of all time. These revolutionary masterpieces deliver a gripping story of retribution as Ryo Hazuki sets out to avenge his father’s death and attempts to unravel the secrets behind a mysterious artefact known as the Dragon Mirror.
Shenmue I & II comes complete with the original feature set that defined modern gaming, including enthralling jujitsu combat, investigative sleuthing, and RPG elements in addition to memorable mini-games. Shenmue I & II is set within engrossing real-time open worlds that feel truly alive thanks to day-to-night cycles and weather changes, with a population of civilians who follow their own schedules.
This is the definitive version of these all-time classics and will be the best Shenmue experience to date. The re-release will stay true to the originals with modernised features including fully scalable screen resolution, choice of modern or classic control schemes, an updated user interface and the option to enjoy either the original Japanese or English voiceovers.
Shenmue I & II will be available to pre-order from Australian retailers soon, for all the latest information head over to: https://shenmue.sega.com/
For more information about SEGA and any of its products, please visit www.sega.co.uk. You can also follow us on Twitter and like us on Facebook.
Disney Pixar released a brand new trailer for the highly anticipated Incredibles 2.
Viewers are introduced to Helen AKA Elastigirl’s new job as a vigilante superhero looking to rehabilitate the reputation of superheroes everywhere. Bob AKA Mr. Incredible is looking to get used to his new role as a stay at home dad while his daughter Violet endures adolescence and his youngest son Jack-Jack’s superhero powers begin to emerge in unpredictable ways. Of course, the show stealing Edna Mode makes an appearance as she seeks to help Bob figure out what Jack-Jack is capable. With the appearance of a new villain, the entire family and Bob’s best friend Frozone are soon called back into service.
Gal*Gun 2 out now in Europe on PS4 and Nintendo Switch!
Busty demon-busting shooter also set to clean up in North America on April 24th
PQube (London, UK) April 13th, 2018– Pack away all preconceptions about bad luck arriving on Friday the 13th: PS4 and Nintendo Switch gamers are elated that Gal*Gun 2, the long-awaited sequel to gaming’s most feel-good first-person shooter, is out today in Europe and launches in North America on April 24th. Developed by Inti Creates and published by PQube, Gal*Gun 2 is a hilarious and hyper-colourful, first-person, pheromone-firing phenomenon where your body is on the line in a frantic battle between Heaven and Hell
Shortly after Gal*Gun 2’s opening, when tasked with helping the Risu the Angel rid an Academy of demon menaces, you suddenly find yourself irresistible to almost everybody around you. Are you able to fend off your suitors and halt a demonic invasion, or will you ultimately succumb to the relentless barrage of kisses and love-letters coming your way?
Whether it’s protecting girls from waves of demon attacks in the new Defense missions, sniffing out lost and stolen items in the new Search missions, exorcizing demons in a much-improved Doki Doki Mode, or taking full advantage of the new motion controls, Gal*Gun 2 delivers heaps of new and original ideas – not to mention secrets – to the fan-favourite, romance-shooter formula. A whole new cast and standalone plot, meanwhile, means newcomers (and their hearts) can slip into the action without skipping a beat.
About PQube
PQube is a publisher, distributor and service provider for the interactive entertainment industry with a global reach through UK, Europe, Middle East, Australia and North and South America from its offices in Letchworth, Paris, Bristol and Bawtry. PQube is a licensed publisher for Sony, Microsoft and Nintendo platforms and publishes and distributes games on PlayStation 4, PlayStation Vita, Xbox One, 3DS, iOS, Android, PC and digital download. PQube has established a track record of success with major franchises including:-BlazBlue, GuiltyGear, WRC, MotoGP, Ride, MXGP, Cat Quest, Arcana Heart, Harvest Moon, Senran Kagura and Steins;Gate. PQube also creates and distributes hardware, consoles and technology including Sega MegaDrive, Atari Flashback, BlazeTab and BlazeGear. PQube also provides a full range of creative, design, web, marketing, PR, development and e-commerce and fulfilment solutions. We thank all our partners and acknowledge all game names, brands and trademarks as properties of their respective owners. www.pqube.co.uk
About INTI CREATES
Founded in 1996 in Chiba Prefecture, Japan by a group of top industry veterans, Inti Creates has evolved over the past 20 years of hard work and dedication to creating superb games to become one of Japan’s largest and most successful independent developers. Their ingenuity and creativity has spawned many famous titles for major game publishing companies such as Sega, Capcom, Bandai Namco and Sony, included their own self-published franchise Azure Striker Gunvolt. Visit them at http://www.inticreates.com
In New Trailer, Story-Driven Police-Strategy Game Unveils its Tactical Combat Features
Vienna, Austria/Minsk, Belarus, April 13th, 2018: Back in the big city, Police Chief Jack Boyd, the protagonist of This Is the Police, was too deeply mired in bureaucracy to pay much attention to field tactics. But in Sharpwood, a cold frontier town where a young woman named Lilly Reed has recently become sheriff, you’ll need to take a new approach: you’ll have to take your cops under direct control during particularly difficult and dangerous missions.
In such situations, the game will switch to a new turn-based combat mode system. Gather a team of your finest police officers (or use your drunk and stupid bums – you don’t always have the luxury of being choosy!). Take up advantageous positions and don’t forget: the police are supposed to arrest suspects, not kill them. You’ll have to carefully study the terrain, constantly adapt your plans, stealthily approach your suspects and use non-lethal weapons and equipment. Unless, of course, you bartered them for a dozen cans of tuna. Sometimes gunfights are almost impossible to avoid, but be careful: This Is the Police 2 doesn’t have hit points. A single bullet can cost a cop their life.
About This Is the Police 2
Just like the first game, This Is the Police 2 is a mixture of adventure and management genres, and this time it enjoys further mechanics that will strengthen both the strategic and tactical parts of the game. It won’t be enough just managing the equipment of your policemen and keeping in mind their individual skills. Every challenge requires the player’s direct participation on a tactical combat scene, and the outcomes will depend on every decision you make. Now your subordinates aren’t just some resource; they are living people with their own strengths, weaknesses, fears and prejudices, and you’ll have to reckon with all these things in order to survive.
This Is the Police 2 will be released later this year on PC/Mac, PlayStation®4 computer entertainment system, Nintendo Switch™ and across the Xbox One family of devices including Xbox One X.
About THQ Nordic
Founded in 2011, THQ Nordic is a global video game publisher and developer. Based in Vienna, Austria and Karlstad, Sweden with subsidiaries in Germany, Sweden, and the USA, THQ Nordic brands include Darksiders, MX vs. ATV, Red Faction, Titan Quest, Biomutant and many more.
THQ Nordic is meant to represent a core approach of doing much more than “owning” a highly competitive portfolio of IPs. It revolves around cherishing them, and aligning them with the very best development resources to expand upon them with the level of experience that communities and established fan bases expect and deserve.
The company’s internal development studios are Grimlore Games based in Munich, Germany; Rainbow Studios based in Phoenix, Arizona; Mirage Game Studios AB based in Karlstad, Sweden; Foxglove Studios AB based in Stockholm, Sweden; Black Forest Games based in Offenburg, Germany, Pieces Interactive based in Skoevde, Sweden, and Experiment 101 based in Stockholm, Sweden. www.thqnordic.com
BECOME A TRUE HERO WITH BANDAI NAMCO ENTERTAINMENT AMERICA INC.’S MY HERO ONE’S JUSTICE
In a World Full of Superheroes, What Will You Do to Stand Out from the Crowd?
SANTA CLARA, Calif., (April 13, 2018) – Leading anime video game developer and publisher, BANDAI NAMCO Entertainment America Inc. today announces MY HERO ONE’S JUSTICE™, a new 3D arena-based fighting game based on the popular manga and anime franchise from Weekly Shonen Jump®. This new title will be coming to the Americas for the PlayStation®4 computer entertainment system, Xbox One™, PCs via STEAM®, and Nintendo Switch™ in 2018.
MY HERO ONE’S JUSTICE takes place in a world where most of the population has superpowers known as Quirks, and where heroes and villains are commonplace. One day, Izuku Midoriya, a bullied middle school student without a Quirk attempts to save his childhood bully Katsuki from a villain. In recognition of his good deed, the world’s greatest superhero, All Might, bestows upon Izuku his own Quirk known as “One For All”.
Pick your side and choose between hero or villain in the fight for justice. With fan favorite characters, players will be able to choose up to two sidekicks to create the ultimate team. The two sidekick characters will provide crucial combo opportunities with their specialized moves, providing dynamic fights full of hard-hitting action. The explosive powers each character wields will wreak havoc on their opponents and the environment around them. The best players will use the environment to help defeat the opposition.
“MY HERO ONE’S JUSTICE is an electric combination of stellar graphics, intense gameplay, and a collection of popular characters,” said Randy Le, Associate Brand Manager at BANDAI NAMCO Entertainment America Inc. “All based around the hottest new anime and manga franchise coming out of Japan that fans have been craving.”
MY HERO ONE’S JUSTICE will be available in the Americas on PlayStation®4 computer entertainment system, Xbox One, PCs via STEAM, and Nintendo Switch in 2018.
BANDAI NAMCO Entertainment America Inc., part of BANDAI NAMCO Holdings Inc., is a leading global publisher and developer of interactive entertainment for all major video game consoles, iOS, Android, and online platforms. The company is known for creating and publishing many of the industry’s top video game franchises including PAC-MAN®, GALAGA®, TEKKEN®, SOULCALIBUR®, and ACE COMBAT®. BANDAI NAMCO Entertainment America Inc. is the premier publisher in the Western hemisphere for anime based video games including NARUTO SHIPPUDEN™, DRAGON BALL Z®, and ONE PIECE®. More information about the company and its products can be found at http://www.bandainamcoent.com or www.facebook.com/BandaiNamcoUS.