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Warhammer: Vermintide 2 Review

Warhammer: Vermintide 2

Developer: Fatshark
Publisher: Fatshark
Platform: PlayStation 4, Xbox One, Windows (Reviewed)
Release Date: 8 March 2018 (PC) / 2018 (Consoles)
Price: $29.99 USD – Available Here

Video Review

Overview

Warhammer: Vermintide 2 is back with its four-player melee co-op gameplay. Fatshark has expanded the gameplay, with three new careers for each of game’s five heroes. Of course, the Skaven horde are tougher than ever, thanks to their new Chaos allies.

Story

Warhammer: Vermintide 2 is set shortly after the events of the first game. After breaking out from captivity, the five heroes of Ubersreik find themselves reunited as the Svaken look to open the Skittergate. The gate will allow the combined forces of the Chaos and the Skaven to overwhelm the border city of Helmgart.

Storytelling in Warhammer: Vermintide 2 is understandably challenging because the game is a multiplayer title. The overall story serves as a good backdrop to all the Skaven killing, but it is not the main event by any means. It is possible to play the game in chronological sequence, but Fatshark incentivize players to utilize the Quick Play option with loot bonuses, making it difficult to enjoy the story in a coherent sequence.

Warhammer: Vermintide 2 is a dialogue heavy. The four heroes are constantly speaking to each other in game. The dialogue serves as both entertainment and a subtle method of providing tips for the players. There’s plenty of dialogue to go around, though some of the really generic lines will be heard several times each round. The characters are generally likeable, for the exception of the wood elf Kerillian. Patronizing, mysterious, and a touch arrogant; she’s a character that players will love or love to hate.

Gameplay

Warhammer: Vermintide 2 is a first-person game that combines bone crushing melee combat with a touch of FPS and RPG mechanics. The melee system is very simple to learn as the Recruit difficulty can be conquered with only the two basic attacks and the odd block. To survive the game’s higher difficulties, players will need to master the outer ranges of their weapons and the timing for dodging and parrying. For extra variety, the game offers a wide range of melee weapons, each with their own traits, attack range, and strike patterns. Augmenting the melee weapons are ranged weapons with extremely limited ammunition. Ranged weapons are designed to take down enemies with special abilities, bosses, or help give players a bit of breathing room in the face of a horde. While there are a few career paths that lean heavily on ranged weapons, all characters will fall back on melee combat at some point.

The game offers five heroes, each with three different career paths that has its own talent tree and abilities. Each hero levels up independently and unlocks a talent option every five levels to a cap of 25. The new career path system is a fantastic addition to the series. The first career path will be familiar to Warhammer: Vermintide players. The two new career paths provide a completely new playstyle without the hassle of leveling up a new character, as the paths often unlock a few new weapon types unavailable to other careers.

Level design is excellent. The levels are linear in nature, but there are plenty of side areas and puzzles to discover for bonus loot. While the item and enemy spawns are random, the game has a good variety of set pieces to experience, ranging from epic boss battles and tense holdouts.

Warhammer: Vermintide 2’s most addictive quality is its gameplay. The Left 4 Dead series proved that a co-op game with four players completely dependent on each other works. Vermintide 2’s builds on that winning formula by challenging players to figure out how to build a successful team, whether its on the fly at easier difficulties in Quick Match or with plenty of planning at later difficulties. Additionally, the melee gameplay creates a constant feeling of terror that can’t be matched with a range-focused game. The close quarter gives enemies a better chance of being able to hit a player, forcing players to rely on both accuracy and defensive skills. Melee combat also develops an incredible sense of tension and is even more punishing to characters who decide to wander off their own.

Warhammer: Vermintide 2’s progression system gives the game a little extra replayability. The item treadmill works well, providing an incentive to play more and offering options for players to min/max their characters. The crafting system is rather basic, mostly focused on offering players a way to upgrade current weapons or turn unused gear into another chance at the item lottery for an item they will actually use. As loot boxes with gear only drops at the successful completion of a mission, players can take on randomly generated Heroic Deed missions that add devious modifiers to the game in exchange for an extra box or two of loot at the end.  My only criticism is that the stats system is a bit vague. Since there is no easy way to see your own base stats, the exact effect items have on a character tend to be unclear.

Warhammer: Vermintide 2 offers easy to learn controls that will be familiar to anyone who has played an FPS. The controls are extremely responsive. The combat’s emphasis on timing and accuracy means the game only needs a small number of keybindings, keeping things nice and simple.

Fatshark still needs to work on polishing Warhammer: Vermintide 2 to a mirror shine. The game’s balance is work in progress, as some career paths and weapon types are woefully underpowered. As of the 1.0.6 patch, there are still random bugs that pop up. I found most bugs were rather benign, ranging from odd graphical glitches to the same audio line being repeated four to five times in a row. More troublesome bugs pop up from time to time, such as bots getting stuck in an area or special enemies dragging players behind inaccessible doors.

Visuals

Warhammer: Vermintide 2 looks great. The game has a dark and gritty atmosphere that pairs well with the violent up close and personal melee mechanics. Fatshark’s artists does a great job with colour, relying heavily on earth tones then using splashes of crimson red and acid green to draw attention to important things. My only issue with the game is the lighting balance. Even with the gamma set correctly, the dark areas can be difficult to see, while the bright areas are almost blinding.

Audio

The audio experience is excellent. Warhammer: Vermintide 2 uses sound as part of the gameplay mechanics, using directional sound effects as warnings for nearby special enemies and to create anxiety and tension. Players unable to hear cues for whatever reason aren’t left out either, as the heroes will verbally warn each other of nearby special enemies, which will show up as part of the game’s subtitles. The voice acting is good, though it falls short of an AAA title performance due to its exaggerated acting. The soundtrack is does a great job of creating the right mood, from the creepy quiet moments to the frantic battles against a horde.

Overall

Most will say that Warhammer Vermintide 2 fills the void for impatient gamers waiting for Left 4 Dead 3. But I think that sells Vermintide 2 a little short. While the storytelling is a little disjointed and the game could use some polish, Warhammer: Vermintide 2 offers tense gameplay that rewards co-operation, player skill, and a touch of strategy. Its melee combat is simple to learn but offers a high skill ceiling that will challenge veteran gamers. Combined with its high replay value and affordable price, it’s easy to recommend Warhammer: Vermintide 2.

Capsule Computers review guidelines can be found here.

DARK SOULSTM: REMASTERED FOR NINTENDO SWITCHTM POSTPONED TO THIS WINTER (AUSTRALIA AND NEW ZEALAND SEASON)

DARK SOULSTM: REMASTERED FOR NINTENDO SWITCHTM POSTPONED TO THIS WINTER (AUSTRALIA AND NEW ZEALAND SEASON)

Solaire of Astora amiibo™ has also been pushed back

BANDAI NAMCO Entertainment Europe previously announced the release date of DARK SOULS™: REMASTERED for all platforms to be on May 25th, 2018. The release date for the Nintendo Switch™ version has now been pushed back to this winter (Australian and New Zealand season – summer in European Season). Additionally, Solaire of Astora amiibo has also been postponed to the same timeframe. The Nintendo Switch™ version of DARK SOULS: REMASTERED allows players to play it anytime and anywhere.

DARK SOULS: REMASTERED will be available on May 25th, 2018 for the PlayStation®4 system, Xbox One, and STEAM® for PC. For more information regarding DARK SOULS: REMASTERED and other titles from BANDAI NAMCO Entertainment Europe please visit: https://www.bandainamcoent.com, or follow us on Facebook at https://www.facebook.com/darksouls, or https://www.facebook.com/BandaiNamcoEU.   Join the conversation on Twitter at: https://www.twitter.com/BandaiNamcoEU .

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About BANDAI NAMCO Entertainment Europe S.A.S.

BANDAI NAMCO Entertainment Europe S.A.S. part of BANDAI NAMCO Holdings Inc. is a leading global publisher and developer of interactive content for platforms including all major video game consoles, PC and mobile.  The company is known for creating and publishing many of the industry’s top video game franchises, including PAC-MAN™, TEKKEN™, SOULCALIBUR™, DARK SOULS™, NARUTO™, NARUTO SHIPPUDEN™, Dragon Ball, GALAGA™, RIDGE RACER™ and ACE COMBAT™. For more information please visit www.bandainamcoent.eu

NARUTO SHIPPUDEN: ULTIMATE NINJA BLAZING CELEBRATES 15 MILLION DOWNLOADS WORLDWIDE WITH PLAYER REWARDS AND SPECIAL EVENT

NARUTO SHIPPUDEN: ULTIMATE NINJA BLAZING CELEBRATES 15 MILLION DOWNLOADS WORLDWIDE WITH PLAYER REWARDS AND SPECIAL EVENT

Attention all shinobi! Today, BANDAI NAMCO Entertainment Inc. is commemorating the 15 million download milestone of the hit mobile game, NARUTO SHIPPUDEN: Ultimate Ninja Blazing with a limited-time event, in-game bonus content and much more. The mobile game is available to download for free on the App Store for iOS and Google Play for Android devices.

Starting from today, players will have the opportunity to take part in the following limited-time content:

15 Million Login Bonus

-Event Period4/17 at 1:00am5/1 at 7:59am PT (4/17 at 17:005/1 at 23:59 JST)

All players who login during the promotional period will be able to get up to 15 Ninja Pearls and other handy in-game gifts

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15 Million Download Comeback Login Bonus

-Event Period: 4/17 at 1:00am5/15 at 7:59am PT (4/17 at 17:005/15 at 23:59 JST)

Players who haven’t logged in to the game for 30 days will be able to receive up to 60 Ninja Pearls by logging in during this period

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“Impact! Burning Rage of the Crimson Dragon”

-Event Period: 4/17 at 11:00am4/30 at 9:00am PT (4/18 at 3:005/1 at 1:00 JST)

Players will have a chance to obtain Might Guy as a playable character by first defeating him in battle. Also, players will be able to get 6★Might Guy by joining SS rank impact missions that will be starting from 4/25 3:00 to 5/1 1:00 (JST)

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Blazing Festival Moon featuring Madara Uchiha

-Event Period: 4/17 at 1:00am4/30 at 9:00am PT  (4/17 at 17:005/1 at 1:00 JST)

The long awaited Madara Uchiha will finally be joining the Blazing Festival Moon. Experience the Endless Moonlight from the power of the six paths!

–==–

15 Million Download Facebook Campaign

-Event Period: 4/17 at 1:00am5/1 at 7:59am PT (4/17 at 17:005/1 at 23:59 JST)

A special Facebook Campaign is now underway at the official Facebook page in order to celebrate the 15 million download. Players will be able to get 15 Ninja Pearl, 15,000 Granny cat points, Trial coins and Clash coins. More information can be found at the official Facebook page

In NARUTO SHIPPUDEN: Ultimate Ninja Blazing, players will complete missions through epic turn-based battles, choosing from an impressive roster of characters from the NARUTO universe, with storylines adopted from the beloved anime series.

※Please be aware that the contents and schedule may be changed without prior notice.
※More detailed information can be found in-game.

©2002 MASASHI KISHIMOTO/2007 SHIPPUDEN All Rights Reserved.
©GREE, Inc.
©BANDAI NAMCO Entertainment Inc.

CITADEL: FORGED WITH FIRE LAUNCHES DAILY QUESTS

CITADEL: FORGED WITH FIRE LAUNCHES DAILY QUESTS

A New Level of Adventure and Untold Fortune Awaits

Blue Isle Studios announced today a new update to the magical world of Citadel: Forged With Fire. The update features three main quest givers, one in each starter town, each providing a daily quest, that gives valuable rewards upon completion. On top of this, “Max Level”  Players will have their own quest givers stationed outside boss shrines. Citadel: Forged With Fire is currently in Early Access on Steam for $24.99.

Citadel: Forged With Fire gives players complete freedom to determine their own destiny as they become an infamous hunter of the wizards, tame mighty beasts, forge alliances with their fellow players to create an imposing House of Conjurers, or visit uncharted territories to unravel their rich and intriguing history.
A quest giver awaiting your arrival to give you a daily quest

Citadel: Forged With Fire Quest System Update Features:

  • Three Main Quest Givers: One quest giver is stationed in each starter town to send players on unique and challenging adventures.
  • Daily Quests: Each of the three main quest givers will provide a new quest each day for those who dare to accept the challenge.
  • Valuable Rewards: Quest completion will give players precious crafting resources and big experience boosts.
  • Max level quest givers: A set of three “Max Level” quest givers are located outside of each of the boss shrines

Daily Quests Offer a Variety of Challenges and Rewards
Citadel: Forged With Fire is available now on Steam Early Access for $24.99 and is in development for PlayStation®4 computer entertainment system and Xbox One, the all-in-one game and entertainment system for Microsoft.

For more information on Citadel: Forged With Fire please visit, www.citadelgame.com, follow @PlayCitadel on Twitter, and ‘Like’ the game on Facebook.

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TERA RELEASES RUINOUS MANOR UPDATE WITH NEW MAX LEVEL DUNGEON FOR PLAYSTATION®4 AND XBOX ONE

TERA RELEASES RUINOUS MANOR UPDATE WITH NEW MAX LEVEL DUNGEON FOR PLAYSTATION®4 AND XBOX ONE

Smash-Hit Action MMO Delivers New Content Two Weeks After Launch

En Masse Entertainment has announced that the first DLC update for TERA on PlayStation®4 and Xbox One is now available. The Ruinous Manor update will truly test the most hardcore TERA veterans featuring a new max level dungeon and precious treasures including rare set items, unique magic imbuing dyads, and high-level crafting materials.

These top-tier rewards are only earned after hard-fought battles, and brave warriors will face off against three Big Ass Monsters (BAMs) bosses in the Ruinous Manor: the deadly claws of Atrocitas, the powerful kick attacks of Malgarios, and Lacheilith, a true nightmare armed with a piercing tail scythe, life-draining soul spheres, and triple lasers. Be sure to bring powerful allies and lots of luck!

Skilled warriors with the courage and power to fight through the Ruinous Manor will find GG loot rewards, including Cleansing Brooches that remove debuffs, dyad niveot structures (used to create powerful dyad niveot crystals), and Lacheilith’s Treasure Chest, which can contain powerful materials required to craft end-game Ambush gear.

TERA delivers tremendous MMO gameplay depth combined with intuitive and precise controls perfect for gamepads. TERA’s customized console controls incorporate a streamlined interface, intelligent button mapping and new gameplay systems. The fast-paced combat, skill-based aiming and positioning, and furious combos make for a visceral experience that works perfectly on consoles. With a character type to match nearly every play style and innumerable customization options, TERA gives every kind of player a character, story, and experience that is truly their own. Players can quest alone, bring their friends, make new allies and take on challenges as large as the world of TERA and the BAMs that live in it.

TERA is available across the Xbox One family of devices and the PlayStation®4 and is free to play. For more information on TERA, please visit the official site tera.enmasse.com and follow the game on Facebook, Twitter and YouTube.

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DIGITAL EXTREMES DOUBLES DOWN WITH UPCOMING KHORA WARFRAME AND NEW GAME MODE

DIGITAL EXTREMES DOUBLES DOWN WITH UPCOMING KHORA WARFRAME AND NEW GAME MODE

Equipped with Metallic Whip and Deadly Pet, the 35th Warframe Will Emerge From Warframe’s New Survival Mode in “Beasts of the Sanctuary” Update

LONDON, ON – April 17, 2018 – Independent Canadian developer and publisher Digital Extremes will debut the first Warframe of 2018, Khora, in tandem with Sanctuary Onslaught, a totally new team-based, survival-style game mode in the Beasts of the Sanctuary update this week for the PC version of Warframe®. Beasts of the Sanctuary will arrive on Xbox One and PlayStation 4 this May.

Khora is a versatile dynamo of offensive and defensive power with a unique arsenal of attacks. The stylistically armor-clad Khora wields a snake-like metallic whip that strikes from a distance and commands a metallic Kavat (cat pet) that quickly engulfs enemies in a whirlwind of pain. The new Sanctuary Onslaught mode, where Khora can be found, enables solo players, or a squad of up to four, to quickly dash through timed portals while blasting waves of increasingly powerful enemies. Both Khora and Sanctuary Onslaught together offer fresh new ways for Tenno to harness Warframe’s cooperative chaos, and both are free with the Beasts of the Sanctuary.

The 35th Warframe, Khora offers both deadly offensive attacks and team-oriented defensive tactics featuring four distinguished Abilities:

  • Whipclaw: Send enemies reeling with a deafening whipcrack.
  • Ensnare: Bind a hapless target in living metal, entangling others who stray too close. Disperse the trap with a crack of the whip.
  • Venari: Summon a ferocious, gleaming Kavat. Use again to cycle between Attack, Protect, and Heal postures.
  • Strangledome: Weave a dome of living chain that ensnares and strangles any enemy within, and any foolish enough to approach.

New weapons and items available for Khora include the Dartgun, Quill Spear, Tenno Revolver Rifle, Zaw Parts, Quill Syandana, and Quill Alt Helmet.

Having debuted during the bi-monthly DevStreams this March, Sanctuary Onslaught is ready for action! This new cooperative and competitive mode challenges players to work together to survive endless waves of Warframe enemies standing in their way of escaping through the next portal. Players must quickly slay enemies en masse while proceeding through uniquely crafted environments to random portals to escape — and then do it all again, all against the clock!

Join us in-person on Saturday, July 7, 2018 for the third annual TennoCon! Meet fans from across the world in London, Ontario, Canada, for the biggest, best Warframe event of the year. Tickets are nearly sold out but are still available at Warframe.com/tennocon. For those unable to attend, viewers can tune into twitch.tv/warframe to watch one of the biggest reveals of the year coming to Warframe during TennoLive starting at 3 pm PST/ 6 pm EST on Saturday, July 7.

A portion of the proceeds from TennoCon go to this year’s community partner, Canada Learning Code, which sees teaching digital skills to women, girls, people with disabilities, indigenous youth, and newcomers as key to improving society through empowerment, development and success. For more information on Canada Learning Code’s education vision and programs, head to www.canadalearningcode.ca/.

Would you like to join into the Warframe community? Head to our forums to start a conversation. Check our official website at www.warframe.com and download Warframe for free on PC, Xbox One or PS4. To keep up with the latest updates from the development team, be sure to follow Warframe on Twitch, YouTube, Twitter, Facebook, and Instagram.

ABOUT DIGITAL EXTREMES
Founded in 1993 by James Schmalz, Digital Extremes ranks as one of the world’s top independent video game development studios. Originating with the co-creation of Epic Games’ multi-million unit selling Unreal® franchise including Unreal, Unreal Tournament – and all its iterations – Digital Extremes went on to develop Dark Sector®, BioShock® for the PlayStation®3, the BioShock 2 multi-player campaign, and The Darkness® II. The studio has reached its greatest critical and commercial success with the free-to-play action game, Warframe®, boasting a global community of more than 38 million registered players on PC, PS4™ and Xbox One. For more information about Digital Extremes, visit www.digitalextremes.com. To sign up for Warframe, visit www.warframe.com

Tennis World Tour Latest Trailer Reveals First Career Mode Details & Gameplay

Tennis World Tour Latest Trailer Reveals First Career Mode Details & Gameplay

Walnut Creek, Calif. – April 17th, 2018 –Publishers Maximum Games and Bigben along with developer Breakpoint revealed the first details of Tennis World Tour’s career mode today in an extensive new trailer for the highly anticipated title, launching May 22nd on PC, Xbox One, PlayStation 4 and Nintendo Switch.

In addition to fast-paced realistic tennis gameplay, Tennis World Tour’s career mode puts you in control of your career trajectory. Your main goal is to become the best in the entire world, but to do that you’ll have to learn to manage both your schedule and your form. Take part in an exhibition match or a tournament, train or rest — your choices are crucial and will have an impact on your career. If you string multiple matches together, or travel relentlessly around the world, fatigue will sneak up on you, your performance will diminish, and you risk hurting yourself.

The most strategic players will strike the right balance, win tournaments, and win credits to hire staff, buy equipment and pay the entry fees to enter more prestigious tournaments. Once you’ve reached the top, you’ll have to fight to stay there by accomplishing specific objectives: win the four coveted Grand Slams, go undefeated for a season… there are numerous challenges open to you. Tennis World Tour’s career mode is a unique and complete mode that will let you experience a career befitting a professional tennis player.

With realistic technical play developed in part with talent behind the Top Spin series, positioning and shot power are as important in Tennis World Tour as they are on a real court. Tennis World Tour features more than 30 real-life professional athletes, including Roger Federer, who shares the game’s U.S. packshot with Americans Madison Keys and John Isner.

To stay up to date on all things Tennis World Tour, follow the game’s official Facebook page (https://www.facebook.com/tennisworldtourgame/), or follow BigBen on Twitter (https://twitter.com/bigbeninteract) and YouTube (https://www.youtube.com/channel/UC6CGQMMnnUwwjeK0ujkeF6Q).

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About Bigben

Bigben is a major video game publisher, designer and distributor of mobile phone and gaming accessories as well as audio products. The group, recognised for its innovation and creativity, aspires to become a European leader in each of the sectors it is active in. www.bigben.fr

About Breakpoint

Breakpoint is a video game development studio dedicated to sport. Created by industry veterans, the team includes several experts who have in particular participated in the development of the Top Spin series, as well as sport consultants, professional players and top-level coaches.

About Maximum Games

Maximum Games ranks as a top 15 global video game publisher of interactive digital entertainment spanning all genres and supporting multi-platforms. The company’s mission is to provide a proven and strong hands-on approach to publishing, marketing and distribution. Established in 2009, the company is led by female entrepreneur Christina Seelye, a seasoned executive of digital consumer products and channel marketing. Under Seelye’s leadership, the company has been recognized with numerous awards such as “Fastest Growing Tech Company” by American Business Awards, and has made the Inc. 5000 list of Fastest Growing Private Companies for the past three years. Maximum Games has offices in both the US and UK, and continues to expand its scope of global publishing and distribution via direct reach and strategic partnerships. For more information on Maximum Games, visit the company’s website at www.maximumgames.com.

All product titles, publisher names, trademarks, artwork and associated imagery are trademarks, registered trademarks and/or copyright material of the respective owners. All rights reserved.

Hero Concept Announces Modern Take on Classic Brick Breaker

Hero Concept Announces Modern Take on Classic Brick Breaker

Doughlings: Arcade Launches on Steam in May

Istanbul, April 17th  – From the minds of Hero Concept, comes the arcade brick breaker that is putting an addictively fun twist on a classic genre. Doughlings: Arcade combines the timeless fun of brick breaker mechanics, and an art style with a nostalgic feel, with a fresh take on power-ups, character evolution, level design and humorous narration.

Rather than rest easy with a tested classic, Hero Concept has added new layers of clever play and mechanics. Playing as Morpheus you are tasked with healing as many of your fellow Doughlings as possible in each level. The traditional power-up is revamped and instead, Doughlings offers the ‘Show Off’ which when earned provides an effective and entertaining trait to use in each level.

Character evolution comes into play in a unique way with Doughlings in the form of unlocking additional personas. Personas are activated by DNA in the level and are limited time power-ups with special abilities. Each persona comes with its own unique “Show Off” trait providing alternate gameplay that results in creative strategies and some humorous animations.

Doughlings is jam-packed with 90 levels of varying levels of difficulty and opponents that provide even the most seasoned brick breaker a challenge. An additional layer of progression is present with Morpheus and his 6 alternate personas by collecting elixirs to activate even more powerful abilities.

If 90 levels aren’t enough, Doughlings also offers level creation. Players can design and share their custom-made levels, offering endless amounts of play time and challenges.

To put the icing on the cake, Doughlings is topped off with comical narration that isn’t afraid to tell it like it is. Doughlings: Arcade will be available on Steam, Green Man Gaming, Fanatical, and Kinguin for PC and Mac in May.

  • Classic breakout gameplay with new mechanics.
  • 6 different characters with unique superpowers.
  • Special abilities to unlock for each character to help you along your journey.
  • 90 levels to play and challenge your skills.
  • Lots of different targets to face and destroy.
  • Create your own levels with the level editor.
  • Dozens of achievements to complete.

SABER INTERACTIVE ANNOUNCES NBA PLAYGROUNDS 2, COMING TO PLAYSTATION®4, XBOX ONE, NINTENDO SWITCH™ AND WINDOWS PC IN 2018

SABER INTERACTIVE ANNOUNCES NBA PLAYGROUNDS 2, COMING TO PLAYSTATION®4, XBOX ONE, NINTENDO SWITCH™ AND WINDOWS PC IN 2018

Sequel to the Smash-hit Arcade-action Sports Game Returns to the Streets With New Playgrounds, Season Mode, Ranked Championship Leagues, Four-Person Online Multiplayer and More

MAPLEWOOD, N.J.April 17, 2018 – Independent developer Saber Interactive has revealed NBA Playgrounds 2, the next installment in the bestselling arcade-sports franchise. NBA Playgrounds 2 raises the intensity of the series’ over-the-top, two-on-two street action with a new line-up of online and local multiplayer game modes, as well as new courts from playgrounds across the world.

Playgrounds Championship mode introduces a new worldwide ranked league system, featuring multiple competitive solo and co-op division ladders for players to climb. Season mode is a new single-player experience that recreates the feeling of leading a team through the regular season, playoffs, and, ultimately, the NBA Championship itself. There’s also improved matchmaking with dedicated servers, the arrival of four-player online matches, the return of three-point contests, custom matches, and more – pick your team and play without limits!

NBA Playgrounds 2 continues to feature the sport’s biggest players front and center. The game will launch with a massive roster of over 200 current and retired NBA players – including Stephen Curry, Kevin Durant, James Harden, Kyrie Irving, LeBron James, Russell Westbrook, Giannis Antetokounmpo, Anthony Davis, DeMar DeRozan, Damian Lillard, Karl-Anthony Towns, Shaquille O’Neal, Magic Johnson, Dr. J., Allen Iverson and Larry Bird. There are new moves and power-ups to bust out, improved AI, and new player models and animations.

NBA Playgrounds 2 is expected to launch in 2018 on the PlayStation®4 computer entertainment system, Xbox One, Nintendo Switch™ and Windows PC. It is rated E (Everyone) by the ESRB. For the latest updates as its release approaches, visit playgroundsgame.com, and follow the series on Facebook, Twitter and Instagram.

About Saber Interactive

Based in the U.S., Russia, and Spain, Saber Interactive is an independent developer whose credits include Quake Champions, Halo: Combat Evolved Anniversary, Halo: Master Chief Collection, and others. Saber’s most recent release, NBA Playgrounds, is one of the best-selling digital console titles of 2017. The company has multiple development studios across the world making great games and bringing fun interactive experiences to life.

About THINK450

THINK450 is the innovation engine of the NBPA, charged with creating disruptive and substantive business relationships for the most marketable athletes on the planet. THINK450 represents every current NBA player and works with leading companies and brands across all industries to help its members capitalize on growth opportunities in the content, marketing, technology, and licensing arenas – among others. For more information, please visit THINK450.com.

Play Minecraft with your eyes – SpecialEffect release ‘EyeMine’ software

Play Minecraft with your eyes – SpecialEffect release ‘EyeMine’ software

UK-based gamers’ charity SpecialEffect have today released their unique open-source EyeMine software that will enable many people with severe physical disabilities to play Minecraft – using only their eyes.

Windows-based EyeMine is free to download for anyone with a Minecraft account and works with a number of suitable eye-trackers. It can be made compatible with any eye tracker that can control a mouse pointer.

The software has a number of ability levels. If players can use eye gaze to select a square button about a quarter of the height of a monitor, they should be able to walk, fly and attack. More accurate eye control enables players to build, select items from the inventory and chat.

The help of a number of people with physical disabilities has been vital in the development and testing of the software. One of them, Becky Tyler, demonstrated the software to her gaming heroes (and long time SpecialEffect supporters) Lewis Brindley and Mark Turpin of the Yogscast recently.

SpecialEffect Founder and CEO Dr Mick Donegan said, “For us, EyeMine represents a watershed development. It’s a flagship example of taking the experience we’ve gained through our one-to-one work with gamers with the most severe physical disabilities and translating it into a means of helping a huge number of people on a global scale.”

Overview: http://www.specialeffect.org.uk/eyemine
Download and full details at https://github.com/SpecialEffect/EyeMine/wiki
Tutorials: http://bit.ly/2qyL4x6

Please note: EyeMine is not compatible with Minecraft on mobile or gaming consoles.

 

SpecialEffect is an award-winning charity that helps people with disabilities to benefit from the fun, rehabilitation and therapy of video games. They support people of all ages through assessments, equipment loans and equipment modifications.

SpecialEffect
The Stable Block, Cornbury Park, Charlbury, Oxfordshire OX7 3EH
Office: 01608 810055
[email protected]
www.specialeffect.org.uk
Twitter: @specialeffect
Facebook: specialeffectcharity

Charity no 1121004