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TURTLE BEACH AND DREAMHACK EXPAND PARTNERSHIP FOR DREAMHACK ATLANTA

TURTLE BEACH AND DREAMHACK EXPAND PARTNERSHIP FOR DREAMHACK ATLANTA

Turtle Beach‘s Elite Atlas PC Gaming Headset Becomes the Official Headset of the AVGL Community League of Legends and Collegiate Fortnite Tournaments Taking Place at DreamHack Atlanta, November 16-18, 2018.

San Diego, CA – Oct. 30, 2018 – Leading gaming headset and audio accessory brand Turtle Beach (Nasdaq: HEAR) today announced the company is expanding its partnership with DreamHack in anticipation of the upcoming Atlanta festival taking place mid-November. This will be the third DreamHack event this year that Turtle Beach has sponsored and provided all gaming headsets for the Free to Play PC area, and the second consecutive event integrating the all-new Elite Atlas Pro Performance PC Gaming Headset.  This expanded partnership now allows for the Elite Atlas to be used on-site in competitions that tap into the vibrant and growing collegiate market, through the American Video Game League’s (AVGL) Community League of Legends and Fortnite tournaments.

“DreamHack creates some of the best gaming festivals in the world, so we’re excited to do more with them in Atlanta where we can showcase our just-launched Elite Atlas PC gaming headset,” said Juergen Stark, CEO, Turtle Beach. “Not only is DreamHack a great environment where fans can experience first-hand the Elite Atlas’ true pro-level audio and comfort, but now we’re also going to get to watch some of the best collegiate gamers go head-to-head playing some of the best competitive multiplayer games in the world, using one of the best PC gaming headsets on the market.”

DreamHack is the world’s largest gaming lifestyle festival, designed as a global meeting place for gamers to come together to compete and connect. It’s a gaming event unlike any other – all about massive BYOC parties, paired with a plethora of competitive tournaments and esports competitions, and where fans can check out the latest gaming and tech goodies and partake in a variety of different activities. Last year, over 250K gamers attended a DreamHack event in-person, with an additional 135 million fans tuning in digitally. DreamHack Atlanta – one of the signature events in the United States – is set to take place November 16-18, 2018 at the Georgia Congress Center in Atlanta, GA, with 150 teams and 35 thousand fans projected to attend and experience the games, competitions, and excitement.

“We are proud that Turtle Beach, one of the biggest names in gaming audio, has jumped onboard as the main sponsor of the AVGL LoL and Fortnite tournaments and want to work with us to drive more attention around collegiate esports,” said DreamHack CEO Marcus Lindmark. “College esports is a massive, yet underserved grassroots movement, so its exciting to be working with both the AVGL and Turtle Beach to help put an even brighter spotlight on these amazing college gamers.”

The AVGL is the leading college esports organization in the world, providing high-quality competition, content, and community support to thousands of college teams and millions of fans. This year DreamHack has joined forces with the AVGL to create a premiere collegiate esports series, which culminates with the final matches being held at DreamHack Atlanta. Currently, over 100 college teams nationwide are competing in an online League of Legends tournament to see who will get the chance to go head-to-head on the dedicated collegiate esports stage at DreamHack Atlanta, where the final two teams will compete in a best of five competition. Additionally, the DreamHack & AVGL Collegiate Series will feature 22 Fortnite Grudge Matches on the main stage. All players will be using Turtle Beach’s newly released Elite Atlas Pro Performance PC Gaming Headset.

Turtle Beach’s new Elite Atlas gaming headset sets a new benchmark for esports audio on PC. For pro-players and hardcore PC gamers alike, the Elite Atlas is built to win with a durable yet sleek metal headband with a suspended pad, ProSpecs™ glasses friendly design, and upgraded magnetic memory foam ear cushions featuring athletic fabric and synthetic leather working together to block out external noise. Audio performance centers around the Elite Atlas pro-tuned 50mm Nanoclear™ speakers that deliver immersive Windows Sonic for Headphones1 surround sound, and the removable high-sensitivity mic with TruSpeak™ technology for flawless communication with teammates. Finally, the Elite Atlas goes wherever gaming takes you with included 3.5mm and PC-splitter cables that connect to any PC setup. The Elite Atlas is currently available at participating retailers for a MSRP of $99.95.

For more information on the latest Turtle Beach products and accessories, visit www.turtlebeach.com and be sure to follow Turtle Beach on Facebook, Twitter and Instagram.

About DreamHack
DreamHack is all about entertainment for the digital generation. Founded in 1994 as a BYOC LAN party, DreamHack grew over 20 years to a global phenomenon as the digital festival for today’s youth, hosted throughout Europe and North America. DreamHack festivals feature multiple esports competitions, live music, exhibitions, creative competitions, LAN party, cosplay and much more. DreamHack helped pioneer esports and continues to be one of the largest global producers of esports content. DreamHack esports broadcasts reached over 375 million views and DreamHack events welcomed over 250,000 visitors in 2017. More information is available at www.dreamhack.com. DreamHack is part of leading international digital entertainment group MTG. More information at www.mtg.com.

About The American Video Game League
The American Video Game League (AVGL) is the leading collegiate esports organization in North America, supporting the massive grassroots college esports movement through online leagues, events, and content. The AVGL has developed leagues with over 1,200 colleges, millions of viewers, and the largest gaming events dedicated to college esports. For more information, visit www.avglcollege.org.

About Turtle Beach Corporation
Turtle Beach (www.turtlebeach.com) has been transforming console multiplayer gaming since the very beginning with its wide selection of industry-leading, award-winning gaming headsets. Whether you’re a professional esports athlete, hardcore gamer, casual player, or just starting out, Turtle Beach has the gaming headset to help you truly master your skills. Innovative and advanced technology, amazing high-quality gaming audio, clear communication, lightweight and comfortable designs, and ease-of-use are just a few features that have made Turtle Beach a fan-favorite brand for gamers the world over. Made for Xbox, PlayStation®, and Nintendo consoles as well as for PC, Mac®, and mobile/tablet devices, having a Turtle Beach gaming headset in your arsenal gives you the competitive advantage. The Company’s shares are traded on the NASDAQ Exchange under the symbol: HEAR.

Announcing the full line up of 20 Games for PlayStation®Classic

Announcing the full line up of 20 Games for PlayStation®Classic 

30th October 2018 – Relive the moments that changed gaming forever as Sony Interactive Entertainment reveals the full line up of 20 iconic titles preloaded and ready to play on PlayStation®Classic.

The console comes complete with some of the best games from the original PlayStation®, including Metal Gear SolidGrand Theft Auto and Resident Evil™ Director’s Cut and more. Here’s the full list:

  • Battle Arena Toshinden™
  • Cool Boarders 2
  • Destruction Derby
  • Final Fantasy VII
  • Grand Theft Auto
  • Intelligent Qube
  • Jumping Flash
  • Metal Gear Solid
  • Mr Driller
  • Oddworld: Abe’s Oddysee®
  • Rayman
  • Resident Evil™ Director’s Cut
  • Revelations: Persona
  • Ridge Racer Type 4
  • Super Puzzle Fighter II Turbo®
  • Syphon Filter
  • Tekken 3
  • Tom Clancy’s Rainbow 6
  • Twisted Metal
  • Wild Arms

In addition to these 20 incredible titles, the miniature console includes a virtual memory card, an HDMI cable to connect to your TV and two full size wired controllers for endless hours of multiplayer fun.

PlayStation Classic launches worldwide on 3rd December 2018 with an RRP of $149.99 AUD.

About Sony Interactive Entertainment Australia Pty Ltd

Sony Interactive Entertainment Australia (SIEAU) is a wholly owned subsidiary of Sony Interactive Entertainment Europe (SIEE). SIEE, headquartered in London, UK, is responsible for the PlayStation® brand and family of products and services within the 109 territories serviced by SIEE as a regional headquarters for Sony Interactive Entertainment (SIE). PlayStation has delivered innovation to the market since the launch of the original PlayStation in Japan in 1994. The PlayStation family of products and services include PlayStation®4, PlayStation®VR, PlayStation®Vita, PlayStation®3, PlayStation®Store, PlayStation®Plus, PlayStation™Video, PlayStation™Music, PlayStation™Now and acclaimed PlayStation software titles from SIE Worldwide Studios.

Dungeons and Dragons’ Jeremy Crawford to Deliver PAX Unplugged Keynote

Dungeons and Dragons’ Jeremy Crawford to Deliver PAX Unplugged Keynote

PHILADELPHIA – Oct. 29, 2018 – Jeremy Crawford, lead rules designer and managing editor on Dungeons and Dragons at Wizards of the Coast, will give the “Storytime” keynote at PAX Unplugged 2018, taking place Nov. 30 – Dec. 2, 2018 at Pennsylvania Convention Center in Philadelphia, PA.

The lead designer of Dungeons and Dragons Player’s Handbook (5th Ed.), the definitive ruleset for “D&D” players, Crawford joined Wizards of the Coast in 2007 before going on to contribute to many crucial tomes for players and dungeon masters, such as the Dungeon Master’s Guide, Xanathar’s Guide to Everything, and Mordenkainen’s Tome of Foes. He then leveled up to become the company’s lead rules designer on the renowned tabletop game.

Dungeons and Dragons is among the important tabletop games ever created, and we still love and enjoy it to this day,” said Penny Arcade co-founder and Acquisitions Incorporated host Jerry Holkins. “We’re honored to have such an influential figure in the game’s history share his experience with PAX Unplugged attendees and can’t wait to hear his stories at the show.”

Badges for PAX Unplugged 2018 are on sale now. Three-day badges are currently available for $65, while single-day badges cost $30. Families can pick up Sunday kids badges (for children age 7 – 12) for $10 apiece. Exclusive PAX Unplugged 2018 pre-sale merchandise, including branded blankets, socks, and dice are now available for purchase as well.

Established in 2017, PAX Unplugged delivers the PAX experience fans know and love, but with a focus on celebrating card, board, and tabletop games. The second year of PAX Unplugged will build on the inaugural event’s success by featuring more exhibitors, new game reveals, hands-on opportunities, tournaments, and panels with industry leaders than ever before.

Produced by ReedPOP, in conjunction with Penny Arcade, the PAX series of gaming conventions – West, East, South, Dev, Unplugged, and Australia – are some of the largest in the world, each with tens of thousands of guests every year. Every show is a celebration of gaming culture, where the gaming community of fans and creators connect via panels, demos, concerts, tournaments, and freeplay sessions.

For further information, visit the official PAX West website.

PAX
PAX or Penny Arcade Expo is a festival for gamers to celebrate gaming culture. First held in Seattle in 2004, PAX has nearly doubled in size each successive year, with PAX Prime 2014 selling out of badges in a matter of minutes. Connecting the world’s leading game publishers with their most avid and influential fans, PAX expanded with a second show in Boston in 2010 and a third in San Antonio in 2015, making it the three largest gaming shows in North America. The first international PAX was held in Melbourne, Australia in 2013. In 2017, Penny Arcade established PAX Unplugged, its first tabletop focused show, held in Philadelphia.

Penny Arcade
Penny Arcade is a web comic focused on video games and video game culture, written by Jerry Holkins and illustrated by Mike Krahulik. With over 3.5 million readers, it is the most popular and longest running gaming web comic online. Penny Arcade is also responsible for the Child’s Play Charity, the Penny Arcade gaming expos (PAX) in Seattle, Boston, San Antonio, Philadelphia, and Melbourne, multiple video games based on the brand, and multiple online video series.

ReedPOP
ReedPOP is a boutique group within Reed Exhibitions exclusively devoted to organizing events, launching and acquiring new shows, and partnering with premium brands in the pop culture world. ReedPOP is dedicated to celebrations of popular culture throughout the globe that transcend ordinary events by providing unique access and dynamic personal experiences. The ReedPOP portfolio includes: New York Comic Con (NYCC), Chicago Comic & Entertainment Expo (C2E2), Penny Arcade Expo (PAX) West, East, South, Australia and Unplugged, Emerald City Comicon (ECCC), BookCon, BookExpo, Oz Comic-Con, Comic Con India, Paris Comic Con, Star Wars Celebration, Star Trek: Mission New York, ComplexCon and more. The staff at ReedPOP is a fan-based group of professionals uniquely qualified to serve those with whom they share a common passion. ReedPOP is focused on bringing its expertise and knowledge to world communities in North America, South America, Europe, Asia, India and Australia.

BANDAI NAMCO ENTERTAINMENT EUROPE UNVEILS FIRST OFFICIAL TWIN MIRROR GAMEPLAY TRAILER

BANDAI NAMCO ENTERTAINMENT EUROPE UNVEILS FIRST OFFICIAL TWIN MIRROR GAMEPLAY TRAILER

The trailer, featuring commentary of the game’s first episode Lost On Arrival, guides players through the core elements of the narrative adventure, learning more about Basswood, The Double and the Mind Palace mechanics.

The commentated walkthrough will take players to the very first puzzle of the game. It will demonstrate how players will use Sam’s mental space to unlock the mysteries of Basswood – and find answers to how he awoke in his motel room with a shirt covered in blood.

https://www.youtube.com/watch?v=hiXERZPe66A&feature=youtu.be

TWIN MIRROR’s first episode, Lost On Arrival will be available in 2019 for PlayStation®4 computer entertainment system, Xbox One and PC.

For more information regarding Twin Mirror and other titles from BANDAI NAMCO Entertainment Europe. please visit https://www.bandainamcoent.com, https://www.facebook.com/BandaiNamcoEU, or join the conversation at https://www.twitter.com/BandaiNamcoEU.

About BANDAI NAMCO Entertainment Europe S.A.S.

BANDAI NAMCO Entertainment Europe S.A.S. part of BANDAI NAMCO Holdings Inc. is a leadingglobal publisher and developer of interactive content for platforms including all major video game consoles, PC and mobile.  The company is known for creating and publishing many of the industry’s top video game franchises, including PAC-MAN™, TEKKEN™, SOULCALIBUR™, DARK SOULS™, NARUTO™, NARUTO SHIPPUDEN™, Dragon Ball, GALAGA™, RIDGE RACER™ and ACE COMBAT™. For more information please visit www.bandainamcoent.eu. All the BANDAI NAMCO Entertainment products are available on the official store https://store.bandainamcoent.eu

About DONTNOD Entertainment

Founded in 2008, DONTNOD is an independent studio that develops video games in popular genres, such as adventure (Life is Strange), action (Remember Me) and RPG (Vampyr). Every new game is an original, multi-platform creation with a unique narrative experience and gameplay and is aimed at a wide audience, whether released in episodes, or in “one-shot” format. The studio has built an international reputation amongst working with worldwide leading publishers such as Square Enix, Bandai Namco Entertainment, Focus Home Interactive and Capcom. www.dont-nod.com

GOD EATER 3 LAUNCH DATE CONFIRMED TO FEBRUARY 8TH2019

GOD EATER 3 LAUNCH DATE CONFIRMED TO FEBRUARY 8TH2019

BANDAI NAMCO Entertainment Europe has today announced that GOD EATER 3 will release on February 8th, 2019. The game will be available on PlayStation®4 and PC digital.

With the announcement of the launch date, BANDAI NAMCO Entertainment Europe, also revealed a brand-new trailer teasing new details about the story.

In a world ravaged by the Aragami, horrendous beasts living only to destroy and devour, Adaptative God Eaters are forced to fight as the last hope of humanity. Those enhanced soldiers have been given the ability to wield God Arcs, man-made biological weapons capable of destroying the monsters. By joining hands, up to 8 players will have the opportunity to face the greatest challenges and eventually get rid of the strongest Aragami once and for all.

GOD EATER 3 will be available on February 8th, 2019 on PlayStation 4 and PC. For more information on GOD EATER 3 and other titles from BANDAI NAMCO Entertainment Europe., please visit https://www.bandainamcoent.com, follow us on Facebook at https://www.facebook.com/BandaiNamcoEU or join the conversation at https://twitter.com/BandaiNamcoEU.

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About BANDAI NAMCO Entertainment Europe S.A.S.

BANDAI NAMCO Entertainment Europe S.A.S. part of BANDAI NAMCO Holdings Inc. is a leading global publisher and developer of interactive content for platforms including all major video game consoles, PC and mobile.  The company is known for creating and publishing many of the industry’s top video game franchises, including PAC-MAN™, TEKKEN™, SOULCALIBUR™, DARK SOULS™, NARUTO™, NARUTO SHIPPUDEN™, Dragon Ball, GALAGA™, RIDGE RACER™ and ACE COMBAT™. For more information please visit www.bandainamcoent.eu . All the BANDAI NAMCO Entertainment products are available on the official store https://store.bandainamcoent.eu

Starlink: Battle for Atlas Review

Starlink: Battle for Atlas

Developer: Ubisoft Montreal
Publisher: Ubisoft
Platforms: Playstation 4 (Reviewed),Xbox One, Nintendo Switch
Release Date: November 15, 2016
Price: $59.99 USD – Available Here,  $119.95 AU – Available Here.

Overview

It really isn’t a secret that the toys-to-life genre is winding down to a halt. While we do see minor innovations from time to time with the once wildly successful cash cow, retailers have struggled to push toys as gamers have kind of tucked in their wallets, opting for digital DLC yet again. Ubisoft bring us Starlink to simply give us a little of their take, offering a new experience where the toys are but an option and the gameplay is the selling point. Does Starlink: Battle for Atlas have enough meat to be worthy of a visit, or is it a last attempt that will quickly hit clearance racks? Let’s find out.

Story

Starlink takes place within the Atlas star system. Players take the role of their choice of pilot, and must take to the skies and land on a planet down below in what generally is a bout demanding exploration. It is your job to find life, form alliances, and essentially out perform the antagonist Grax, as he looks to takeover the system with evil motives at hand. Listen, the plot is serviceable and does its job, but it mainly acts as a shell that the players fill with their own imaginations as they explore. This title reminds me a bit of what No Man’s Sky would be if it married Project Sylpheed. Ubisoft did a great job with dialogue bits and general lore for the universe, but don’t go in expecting a Mass Effect plot, as the characters never feel fleshed out enough during the experience where the player has much reason to care about most of their existence. Exploration is fun, but without dynamic relationships and meaning, there isn’t a whole lot of juicy narrative to season the overall experience.

Gameplay

Players start out with two weapons and are quickly sent to space in this game. Weapons all have varying techniques, with the ability to freeze, burn, or blast enemies – and players must utilize their full arsenal in order to quickly dominate foes. Since every enemy has a weakness, this means you as the player must collect upgrades and pieces to enhance this arsenal, as even though most enemies will eventually drop with consistent fire, most will drop in quicker fashion if the player has the right weapon equipped for the weakness. It is a smart system that takes advantage of the environment in order to require exploration for what is definitely a beautiful world.

The gameplay itself is thankfully smooth, as space combat differs little from that on land, aside from the wide roam scope players have in the sky. Yes, a lot of games (even Battlefront more recently) have had trouble blending the two, but as advertised, the experience here is seamless between land and space, meaning that navigation and general combat fare are handled with ease due to a functionable camera and accessible controls. Planets are also vastly different, and the alliances you form changes up the experience as enemies soon become allies in a galactic struggle. There is a lot of exploration and genuine effort put in to add hours to the gameplay clock, as with four ships that all feel different and a ton of things to collect, one can spend a hefty amount of time on a planet before attempting to move on.

The issue is that Starlink doesn’t really deviate enough to demand one’s constant attention. After nearly thirty hours I feel that I have gotten a lot from Starlink, but I also feel that I would be more hungry to play the game if there were more to do overall. Yes, the alliances add to that by changing up a planet’s format, but there still is a time one can feel a bit bored in what is a decently crafted universe that should simply have more substance to it. The toys are optional as they literally allow the player to change pieces on their ship (held in a plastic dock), but seem a bit cumbersome to “toy” with as it can be a bit tedious to do all of this when it is so easy to simply switch out pieces with buttons compared to pulling apart plastic. Sure, the idea is clever, but for this adventure it is a lot more fluid just sticking to pure digital fare.

Visuals and Audio

Starlink is a pretty game. The planets are all memorizing and are fun to explore, while the pilots and character models themselves capture a certain innocence that one may see in a Saturday morning cartoon. The animations are also well done, with constant action in the skies never slowing down as one takes part in epic boss encounters or while fighting many mobs of opponents at once. Could we use a little more detail? Not really. I would rather ask for more character and quirk to go with this adventure, as Starlink has a world meant to explore, but lacks a lot of personality to match.

The audio is well done. While not perfect, the voice acting does its job and the sounds of the ships do well to create a great atmosphere of both space and land alike. The soundtrack also serves the game, presenting melodies that paint a little more life into each environment and make intense battles more satisfying overall. Again, I do wish this too was a little more memorable, but alas it does its job.

Overall

I like Starlink: Battle for Atlas. It’s a great concept that is executed well, and the demand of adding new toys never really hinders the experience for one who just want to play the game digitally. That said, there needs to be more substance to create a more fulfilling journey, as while this title is sure to scratch an itch for space combat for some, others will feel that it lacks what other games in the same genre have brought to us before. Starlink reminds me of a lot of games that are good overall, function as promised, and leave you with little to say negative, but that is the problem. There are not enough memorable moments and depth to truly make this adventure legendary. We do however have a fantastic foundation for what could be Ubisoft’s newest franchise, so maybe the best is still yet to come with Starlink. For now, this journey is definitely worth its price of admission for those willing to give it a try.

New Video Explains Development Process of The Quiet Man

The Publisher Square Enix announced The Quiet Man for PlayStation 4 and PC. The game is developed by Human Head Studios and players take the role of deaf protagonist Dane as he fights his way through a soundless world. A new video named “Who Is The Quiet Man?” provides insights into the game’s core concepts and development process. Check it out below!

Internationally renowned writer, producer and performer Imogen Heap also delivers the original track “The Quiet” for the title and talks about her inspirations. The Quiet Man is releasing digitally on November 1 for PlayStation 4 and PC via Steam for $14.99. You can benefit from a 10 % discount from November 1 to 15, 2018.

Franchise Hockey Manager 5 Releases Worldwide Today!

Franchise Hockey Manager 5 Releases Worldwide Today!

FHM 5 delivers new community-requested features including online leagues, dramatically improved tactics, an all- new interface, player and staff personalities, new team chemistry, accurate 2018-19 season rosters, and more!

Available Today on Steam and Direct from Out of the Park Developments

Out of the Park Developments, an official licensee of the NHL, today announced that Franchise Hockey Manager 5 has been shipped worldwide. FHM 5 offers dozens of exciting new features and deep improvements to its immersive and unparalleled strategy simulation.

Franchise Hockey Manager 5 includes:

  • An official NHL ® license, ensuring complete authenticity as you pursue the Stanley Cup ® !
  • New, deep tactics that allow unprecedented control over how your entire team performs, down to each line and individual player
  • An all-new user interface designed to make it easier and faster to do exactly what you want to do
  • New team chemistry dynamics that allow you to mix and match players and maximize performance
  • New player and staff personalities that influence how your team performs over the long term
  • New online leagues, allowing you to compete against friends from around the world
  • Up-to-date 2018-19 season rosters for each NHL ® club
  • Dozens of global leagues, competitions, and tournaments

And much more! Franchise Hockey Manager 5 is the only sports strategy game licensed by the NHL ® , including the real clubs, awards, and trophies associated with the greatest hockey league in the world. FHM 5 allows you to build your hockey franchise into a perennial Stanley Cup winner YOUR way, in the current 2018-19 season or back through the entire history of the sport – all the way back to the very beginning! Different eras demand different tactics, and it’s up to you to put together the best club possible for every era.

Purchase Link

Franchise Hockey Manager 5 runs on PC/Mac/Linux, and, like last year, features the four NHL ® Conference logos, the Stanley Cup ® , official logos and jerseys for all 31 NHL ® clubs, as well as more than 25 playable international leagues.

Buy Franchise Hockey Manager to Own The Ice and Etch Your Name on the Stanley Cup ® !

About Out of the Park Developments
Out of the Park Developments is the developer of the award-winning OOTP and MLB Manager series of baseball management simulations, as well as the Franchise Hockey Manager series. German-based OOTP Developments was founded by Markus Heinsohn and Andreas Raht in 1999. OOTP Developments has consistently produced games that have met with critical acclaim, including winning Metacritic’s coveted “PC Game of the Year” for the 2016 version of OOTP and “Game of the Year” for the 2007 edition of OOTP, which remains the second highest-rated PC game on Metacritic of all time. Further information on the company and its games is available from the OOTP Developments website, http://www.ootpdevelopments.com

INTRODUCING THE TEAM BEHIND THE QUIET MAN

INTRODUCING THE TEAM BEHIND THE QUIET MAN

”Who is The Quiet Man?” Video Introduces All-Star Team of Developers and Advisors

SYDNEY, 29th October 2018 – In a new video released today, Square Enix Ltd., shed more light on the upcoming cinematic action experience, THE QUIET MAN™, introducing the all-star cast of developers and advisors involved in the game.

The new video, titled “Who is The Quiet Man?” provides insights into the game’s core concepts and development process with interviews from various members of the international development team. The in-depth look behind the making of the game explores the game’s initial conception, the various themes that players will uncover within the title, the unique sound direction process in a ‘soundless’ game experience, the production of the game’s full-motion video scenes that bring the world of THE QUIET MAN to life, and much more.

Developers and advisors featured include:

  • Kensei Fujnaga, THE QUIET MAN Producer
  • Tatsuro Koike, Action Director (Yakuza Series)
  • Joe Kelly, Scenario Writer (Man of Action Entertainment – BEN 10, MEGA MAN: FULLY CHARGED, GENERATOR REX, and the team and characters of BIG HERO 6)
  • Shaun Nivens, Lead Programmer (Human Head Studios)
  • Ashley Welch, Art Director (Human Head Studios)
  • Shu Hamada, Live Action Director
  • Randy Redetzke, Lead Environment Artist (Human Head Studios)
  • Karen Ruiz, Senior Artist (Human Head Studios)
  • Chris Miscik, Senior Artist (Human Head Studios)
  • Nick Taylor, Animation Director (Human Head Studios)
  • Kenichi Mikoshiba, Sound Director
  • Danny Gong, Sign Language Consultant

In addition to the developers and advisors involved with the production of THE QUIET MAN, internationally renowned writer, producer and performer Imogen Heap also discusses her work on the title and her inspirations for creating ‘The Quiet’, the brand-new musical theme debuting within THE QUIET MAN.

Also, as revealed in the most-recent Producer’s Letter on the THE QUIET MAN  Twitter and Instagram channels, a free patch will be available one week after launch titled THE QUIET MAN – ANSWERED, which will provide the final answers to the unique mysteries of THE QUIET MAN by allowing a second play through with sound and voices.

From 1st to 15th November, those who purchase THE QUIET MAN from the PlayStation®Store will receive the game, a PlayStation®4 system dynamic theme, and a set of eight PlayStation™Network avatars. During the same period, those who purchase from STEAM® will receive the game, as well as a set of seven desktop and mobile wallpapers. In addition, those who purchase within this period on either platform will also receive a 10% discount*.

* Terms and conditions apply. Discount requires an active PlayStation®Plus subscription in PAL territories for the PlayStation®4 system.

THE QUIET MAN will be available from 1st November 2018 as a digital-only title for the PlayStation®4 system and STEAM®.

For more information visit https://www.TheQuietManGame.com.

Related Links:

Homepage: http://www.thequietmangame.com/

Twitter: @TheQuietManGame

Instagram: @TheQuietManGame

#TheQuietMan

DISCOVER THE SECRETS OF DESTINY IN BRAVELY ARCHIVE FROM TODAY

DISCOVER THE SECRETS OF DESTINY IN BRAVELY ARCHIVE FROM TODAY

Brand-New Adventure Takes the Beloved Series onto Mobile Devices

SYDNEY, 26th October 2018 –   Square Enix Ltd., today announced that BRAVELY ARCHIVE™, the first mobile app from the critically-acclaimed BRAVELY DEFAULT series, is now available in Australia and New Zealand on both the Apple App Store® and Google Play® for mobile devices.

Taking place in a parallel world 100 years after the events of the original BRAVELY DEFAULT game, BRAVELY ARCHIVE tells a brand-new, original story featuring a cast of fun and mysterious characters unlocking the secrets of fate and destiny. Players will discover the Anastasis Library and research the crystals of the world and their ties to our own destiny, whilst also battling the mysterious ‘Breakers’ who seek freedom from their pre-destined paths. Featuring a musical score composed by Revo (BRAVELY DEFAULT), BRAVELY ARCHIVE marks the series’ first entry since 2016 and an exciting return to the world, characters and gameplay fans around the world fell in love with.

Using simple and accessible touch commands, players can explore mysterious dungeons and locations across a vast fantasy world, upgrade and enhance your diverse and powerful team with 41 different jobs (each with their own unique skills and abilities), and take part in fun turn-based RPG battles using innovative ‘flick’ commands to devastate enemy monsters and villains. Players can also look forward to recruiting fan-favourite characters from the BRAVELY DEFAULT series, including the popular and powerful hero Agnès from the original BRAVELY DEAULT release. Additionally, players can team up in Guilds of up to 15 players to challenge Raid Bosses for the chance to obtain additional rewards and items.

BRAVELY ARCHIVE is available now as a free to download title from the Apple App Store® and Google Play®. For more information, go to http://www.bravely-archive.com

Official Website: http://www.bravely-archive.com

About the BRAVELY DEFAULT Series

BRAVELY DEFAULT re-introduced exciting turn-based battles combined with over 20 jobs and abilities that many RPG fans know and love. Through a new battle system called “Brave and Default”, players could enjoy strategic battles in an exciting new and rewarding way. In BRAVELY DEFAULT, SQUARE ENIX ‘s pedigree and talent in true adventure-RPG narrative and gameplay is inherited, bringing joy to fantasy-RPG fans on the Nintendo 3DS hand-held console worldwide