Explore past and present in this thought-provoking sci-fi puzzler from Daedalic Entertainment and Caligari Games
HAMBURG, Germany — 18th July, 2019 – Award-winning
publisher Daedalic Entertainment is delighted to announce that the time travel
adventure game The Great Perhaps will launch on PC, Mac and Linux
via Steam on August 14th. The debut title from indie developer Caligari Games,
this original thought-provoking journey features hours of puzzle-based gameplay
and atmospheric storytelling in a unique sci-fi universe.
Check out The Great Perhaps’ quick-action time-swapping and hand-drawn Soviet-inspired art design in its announcement teaser:
The Great Perhaps is a pre- and post-apocalyptic adventure
about a cosmonaut returning to Earth to find a wasteland devastated by an
unknown cataclysm. Armed with a mysterious lantern that can both reveal the
past and transport you between timelines in an instant, you’ll overcome
challenges and survive dangers in both eras to uncover — and perhaps prevent —
what happened in this uncompromising vision of our planet’s future.
Key Features:
Use time travel to solve
challenging puzzles and unlock the mysteries behind the apocalypse
Experience a world of
gripping tension and haunting sorrow before and after the fall
Discover innovative
storytelling which binds together past and present
Meet memorable characters
with touching personal stories
Original dynamic soundtrack
which adapts to each timeline
Wistful hand-drawn 2D art
style inspired by Soviet aesthetics
To learn more about The Great Perhaps, please visit the
game’s Steam page. Press assets for The Great Perhaps,
including screenshots and art, can be found at: https://tinyurl.com/y5lksy86
The release date has been set for the upcoming expansion of Warhammer 40,000: Mechanicus. The expansion, “Heretek”, is set to release on July 23rd for PC, Mac and Linux.
“Heretek” will expose the dark side of the Adeptus Mechanicus faction like never before with a brand new story crafted by Black Library author, Ben Counter. Players will battle familiar enemies and lead the assault on the Necrons while being corrupted from within by a group of heretek Tech-Priests.
In addition to the standard expansion, Kasedo Games and Bulwalk Studios have announced a special “Heretek+ Edition”, which includes the Suffering Shattering Axe in-game weapon, a Heretek+ Digital Artbook and exclusive Heretek Music Track
The standard edition of “Heretek” will cost US$9.99, €9.99, £6.99.
Double Damage Games announced Rebel Galaxy Outlaw will launch on PC on the 13th of August. The game will be a Epic Games Store exclusive. It is unknown if Rebel Galaxy Outlaw is a full blown exclusive or a one year timed exclusive. The game will be priced at $29.99 USD. A PlayStation 4 and Switch version will launch later in 2019. A brand new trailer has been released to accompany the launch date announcement.
Rebel Galaxy Outlaw is a follow up to the 2015 space action game Rebel Galaxy. Set before the events of the first game, players take on the role of Juno Markev, a retired smuggler who is forced back into business after going into debt.
Rebel Galaxy Outlaw features a full singleplayer story campaign, a giant galaxy to explore, tons of NPCs to meet, plenty of space ships, over 21 hours of in-game radio, and seedy watering holes complete with side games.
Pretty in Pink is one of the quintessential John Hughes teen comedy films and is much beloved by audiences. I am someone who categorically dislikes teen movies largely because screenwriters often fail to properly depict the delicate balance between youth and maturity that teenager characters really should be.
I honestly did not have high hopes for my liking this film as I was walking down to George st cinemas for the In the House screening but I was open to giving it a shot. Who knows, maybe this would be the one that finally wins me over to watching the youths on the silver screen?
Story
The film follows the trials and travails of high schooler, Andie Walsh (Molly Ringwald), as she works to juggle her schoolwork, supporting her underemployed father (Harry Dean Stanton), and her friendship with her overly romantically interested best friend Duckie (Jon Cryer). She catches the eye of the son of a well-to-do family, Blane McDonough (Andrew McCarthy), who asks to be her date for the fast-approaching prom. The friends of both Blane and Andie tell them that their romance is irreconcilable over the class divide and occasionally even work against the pair. Will Andie and Blane be able to stick together and overcome the class divide or is their infatuation doomed to fail?
The film’s story is pretty quintessential slice of life fare with action and drama that is very restrained. In all honesty, this genre of story is often quite alienating to me just because my own life is so often far removed from the painfully middle-class experiences these stories generally depict. Couple this fact alongside my distaste with teen movies and you might assume that I would probably despise Pretty in Pink but, despite my own assumptions, I am happy to say this was not the case. The film explores themes of class and poverty in a way which I found to be quite compelling in how subtly it approached them while still maintaining a focus on the regular humdrum life of its protagonist character. Speaking of which…
Andie is, without a doubt, the highlight of the entire film and the lynchpin of what makes it work. Her charm is so wonderfully earnest and genuine that it never fails to light up the screen whenever she’s in frame. She’s charming, funny, and caring about those around her in a way which I honestly aspire to. Her character doesn’t undergo an arc of growth throughout the story because she ultimately doesn’t need to; she’s resolved her internal conflict before the films story begins and just works to help those around her come to terms with theirs for the most part and it’s honestly just a wholesome delight to see her navigate the story as such a positive role model. To this end, the film unreservedly celebrates Andie in her interests and accomplishments whether it be supporting her friends and family or just dressing really well. You might correctly read that I am in love with the character and if you’ve seen the film, you will absolutely understand why.
The characters who are given more flaws and room for growth are most certainly our (very) flawed men. Duckie is a particularly strong example of this as he starts the film as an absolute creep of the highest order which caused me to vacillate between rage and disgust towards his behaviour alongside a healthy dose of worry for Andie. The film does play this for laughs, which ages it a bit badly in today’s context, but I am happy to report that his character arc has a super satisfying conclusion to his arc. Andie’s father and Blaine deal with their own arcs in a distinct contrast to each other as the former learns to move on from his heartbreak over his wife leaving him while the latter learns to stand by Andie in the face of opposition by his friends. With a main character so well-formed, it’s easy to see how she can guide these supporting characters to the very satisfying conclusions to all their arcs.
Visuals
The film’s standout visual element is the costume design of the teenagers and the eccentric Iona. In particular, the film uses clothes to reinforce the class divide between the richer and poorer members of the school community with all the poor kids dressed in mismatched pieces while the rich kids all look fairly uniform in their slick polo shirts and suit pants and jackets. Everyone in this film has style but boy do the poorer kids have a real chic to them that I’d desperately want to emulate. Our protagonist has, of course, a supreme sense of style that the film allows us to enjoy with suitable awe but, for me, the real standout costume design lies with Ducky who has a ska punk look to him that I am keen to emulate. The film might be old but gorram, these kids look dang good in their get up.
Audio
The film’s soundtrack is an eclectic mix of 80s new wave from a variety of bands in the genre. It’s a wonderful compliment to the film’s setting and matches the feel of the teen movie genre. They all have a distinctly poppy beat to them as well which means that they’re all enjoyable when they play in their scenes. In particular, I was a fan of the more ska-type pieces that played during scenes in the dive bar the characters visited a couple of times in the film. All that being said, there was nothing which came up which left an impression on me that stayed beyond the film’s runtime. If you’ve got nostalgia for the era and 80s new wave, this soundtrack will be your jam but otherwise it serves its function well.
Conclusion
I came out to be disappointed and I honestly had such a good time with this film. The protagonist is a wonderful lynchpin who holds the film’s story together and allows the supporting cast to undergo some satisfying character arcs. The costume design for the teen characters is par excellence with plenty of chic and style. The 80s soundtrack is suitable for the setting and tone in accompanying the film’s action. It’s a wonderful gem of a movie that I had no expectation of finding and I’m glad that I gave it the opportunity to charm me; I have no doubt that almost everyone will enjoy it too.
Kudos to In the House for screening it and giving us an opportunity to see it on the big screen!
Capsule Computers review guidelines can be found here.
Paramount Pictures (Crawl) has released a brand new trailer for John Cena’s latest movie, Playing with Fire. The comedy follows a group of elite firefighters who work as smoke jumpers. Their world is turned upside down after they rescue three siblings in a wildfire and are forced to care for the children until the parents are located.
Heavy with physical comedy, the new trailer demonstrates the level of chaos and unpredictability the children bring to the firehouse as the firefighters try to settle into their temporary role as parents and caregivers.
Playing with Fire stars John Cena, Keegan-Michael Key, John Leguizamo, Brianna Hildebrand, Dennis Haysbert, and Judy Greer. It will hit cinemas on the 9th of January, 2020.
Ubisoft has launched the final episode of “The Fate of Atlantis,” the expansion story for Assassin’s Creed Odyssey. This will also be the final major story DLC released for Assassin’s Creed Odyssey. The last episode is called “Judgement of Atlantis.” It finally takes players to Atlantis itself, a beautiful city where humans and Isu co-exist. Here, players will master the Staff of Hermes and bring peace to Poseidon’s kingdom.
To get started with “The Fate of Atlantis,” owners can opt to complete the main game or create a new level 52 character in a separate save just for the DLCs.
“Judgement of Atlantis” introduces three thew abilities. Ares Wrath allow warriors to improve the Ring of Chaos, allowing players to slow down and damage enemies caught in the circle. Blessing of Kronos tweaks the Venomous Attack ability in the Assassin tree, granting immunity to Isu effects, increasing Adrenalin gain, and extending weapon range. Kronos’ Punishment changes the Call to Arms skill to create a shadow replica of the player capable of stealth attacking targets.
“Judgement of Atlantis” is out now for PC, PlayStation 4, and Xbox One.
Locate the Extraction Point and Be the First to Board the Chopper to Escape in this New Major Update
Sydney, Australia — July 18, 2019 — Today, Ubisoft announced Mercenaries for Tom Clancy’s Ghost Recon®Wildlands, a free brand new game mode, will be available starting tomorrow, July 19, on PlayStation®4 computer entertainment system, the Xbox One family of devices including Xbox One X and Windows PC. Mercenaries is an eight-player free-for-all PvPvE gameplay experience. The objective is to call for rescue, locate and reach the extraction point, then be the first to board the chopper.
At the beginning of the match, the extraction point is unknown and players will have no ranged weapons, gear or items. Players will need to locate and activate radio transmitters to shrink the possible extract zone on the map. In the meantime, players will fight to be the first to gain intel on transmitter locations while looting gear, weapons and money. After the first player has activated three transmitters, the chopper will head to the extraction point and once landed, the location will be revealed to everyone. The first player to fill their extraction gauge and board the chopper wins.
Mercenaries
mode introduces a wealth of new mechanics including:
Looting for Gear: Players start the game just
with a melee weapon and will need to find the best gear, weapons and
consumables to fight the Unidad forces and enemy players. If a player
dies, they will lose all of the loot gathered and start at square one when
they respawn.
Armour: Mercenaries mode will feature
a new health and armour system. Based on the gear players pick up, an
armour bar will appear. This bar will absorb a percentage of damage based
on the penetration capability of the opponent’s weapon.
Health: If players are hit by a weapon
that deals penetration damage, they will bleed and gradually lose a
percentage of their health. If
they are injured, they will be able to loot three different types of
healing items to get back into fighting shape: medikits, bandages and
syringes.
Destructible Doors: Destructible doors can be
opened with CQC, behind which players may find intel, loot, or cover to
aid them in their fight. Players will need to think tactically about when
to use this as opponents will be able to hear the breaking doors if they
are close by.
Additionally,
as a thank-you to players, the Lone Wolf Costume will be given as a reward
after completing their first match. Along with the Lone Wolf Costume, players
will be able to receive a series of rewards based on their wins.
Tom
Clancy’s Ghost Recon Wildlands also has a Rewards Program available to all
players until September 27th, 2019. Jump back into the Wildlands,
complete the set challenges, and redeem special rewards in Tom Clancy’s Ghost
Recon Breakpoint. All rewards will also unlock unique ‘Memories of the
Wildlands’ dialogues. More information can be found at:
ghostrecon.com/RewardsProgram
Developed by Ubisoft Paris,* Tom Clancy’s Ghost Recon Wildlands is
a military-shooter entirely playable in up to four-player co-op or
single-player from beginning to end. Players have total freedom to accomplish
their missions how they want and watch as the world reacts to their actions.
Players can choose to move quietly in the night, go in hot at dawn or work
together to execute a sync shot that takes out enemies in one fell swoop. Each
choice has a consequence, and players must improvise or adapt their plans to
ensure the completion and success of each mission. Tom Clancy’s Ghost Recon
Wildlands Ghost War allows players to live the ultimate co-op experience in 4v4
modes. Featuring a growing roster of classes, maps and modes, Ghost War focuses
on teamwork, strategy and tense tactical engagements.
For more information about Tom Clancy’s Ghost Recon Wildlands,
please visit ghostrecon.com, follow us
on Twitter at twitter.com/ghostrecon
and on Facebook at facebook.com/ghostrecon and join the conversation by using #ghostrecon.
For the latest about Tom Clancy’s Ghost Recon Wildlands and other
Ubisoft games, please visit news.ubisoft.com.
*In collaboration with Ubisoft Annecy, Bordeaux, Bucharest,
Montpellier, Milan, Belgrade, and Reflections studios.
About Tom
Clancy’s Ghost Recon
Launched in 2001
with critical acclaim from fans, the Ghost Recon franchise has since been
played by 30 million players thanks to breakthrough releases and has become the
best-selling Tom Clancy’s brand in the last generation of consoles and PC. Tom
Clancy’s Ghost Recon Wildlands brings the franchise to the next level with an
episode designed from the ground up for a new generation, featuring a massive
and visually stunning open world, playable for the first time online in four-player
co-op.
Tom Clancy’s
Ghost Recon Wildlands is a work of fiction. Like similar Tom Clancy’s games
from Ubisoft, the game takes place in a modern universe inspired by reality,
but the characters, locationsand stories are created solely for
entertainment purposes. Bolivia was chosen as the background for this game due
to its magnificent landscapes and rich culture. While the game’s premise
imagines a different reality than the one that exists in Bolivia today, we do
hope that the in-game world comes close to representing the country’s beautiful
topography, and that players enjoy exploring the diverse and open landscapes it
moved us to create. Any resemblance to actual events or any real persons,
living or dead, is purely coincidental.
About
Ubisoft
Ubisoft is a leading creator, publisher
and distributor of interactive entertainment and services, with a rich
portfolio of world-renowned brands, including Assassin’s Creed, Far Cry, For
Honor, Just Dance, Watch Dogs, Tom Clancy’s video game series including Ghost
Recon, Rainbow Six and The Division. The teams throughout Ubisoft’s worldwide
network of studios and business offices are committed to delivering original
and memorable gaming experiences across all popular platforms, including
consoles, mobile phones, tablets and PCs. For the 2018–19 fiscal year, Ubisoft
generated net bookings of €2,029 million. To learn more, please visit www.ubisoftgroup.com.
Following this
year’s incredible E3 and the breathtaking reaction we’ve had from our
fans, we’re excited to let you know that Xbox will be coming to gamescom 2019
in Cologne, Germany. We’ll be bringing a great line up of games to the event
from developers around the world with almost 200 gameplay stations in our
booth, including the first public hands-on of both Minecraft Dungeons,
Horde Mode in Gears 5 and fans in Germany can also try Project xCloud
for the first time.
Here’s a quick
overview of what we’ll be getting up to at the show this year:
Inside Xbox live from Cologne
To kick off the week, we’ll
be hosting a special episode of Inside Xbox live from the Gloria Theatre in
Cologne. Tune in Monday, August 19 at 5:00 p.m. CEST (8:00 a.m. PDT) for the
latest news, games, accessories, and features that we can’t wait to tell you
more about!
Held at the Gloria Theatre on Wednesday,
August 21 to Friday, August 23, Xbox Open Doors offers fans a multiday
experience during the week of gamescom. Entry to Xbox Open Doors is free and
fans will be able to participate in community events, game tournaments, panel
sessions and other exciting experiences. Stay tuned for more information and
announcements about Xbox Open Doors.
gamescom will
be the first time that fans in Europe will have the chance to jump in and try
out many of our newest gameplay experiences from Xbox Game Studios including Age
of Empires II Definitive Edition, Battletoads, Bleeding Edge, Gears 5, Halo:
The Master Chief Collection on PC, Minecraft Dungeons and more. In
addition, we’ll have several highly anticipatedthird-party games
available to play at the booth, including Borderlands 3, Doom Eternal, NBA
2K20, and Tom Clancy’s Ghost Recon: Breakpoint. Fans at gamescom
will also be amongst the first in Europe to get hands-on with Project xCloudand experience the true power of cloud gaming on mobile.
Lastly, at Xbox, we believe that gaming should be safe, inclusive, and accessible for all, and in that
spirit we’re excited to announce that
our booth is even more accessible to fans at the show this year. This includes
Xbox Adaptive Controllers available for nearly every game on the booth,
wheelchair access at every point of the booth and sign language interpreting
support for all on-booth programming in both English and German.
Windows Gaming Powered
by Xbox Game Pass
Featuring Xbox Game Pass for PC titles such as Halo: The Master Chief
Collection, Age of Empires 2: Definitive Edition and more at our
Xbox booth, you can also check out the latest PC gaming hardware at our booth
dedicated to gaming on Windows PC. We’ll also have custom-built PCs from
BoostBoxx by CSL, the latest gaming laptops and desktops from Acer and other
partners showcasing high-quality components that deliver powerful PC gaming
experiences. Fans can even try the goliath of gaming chairs, the Predator
Thronos!
Visit the Xbox Official Gear Shop
Returning to
gamescom in partnership with Game Legends, come and visit the Xbox Official
Gear Shop in the gamescom fanshop arena. Fly your gaming colors and show off
your fandom for Xbox and award-winning franchises like Gears of War,
Halo, and Sea of Thieves with all new apparel and
collectibles including the gamescom exclusive Xbox Green Tech Sphere pin!
Tuesday, August 20 – 9:00 a.m. until
7:00 p.m. CEST (press/trade only day)
Wednesday, August 21 – 9:00 a.m. to 8:00
p.m. CEST
Thursday, August 22 – 9:00 a.m. – 8:00
p.m. CEST
Friday, August 23 – 9:00 a.m. – 8:00
p.m. CEST
Saturday, August 24 – 9:00 a.m. – 8:00
p.m. CEST
Remember to
keep your eyes on Xbox social channels for the latest news and updates
surrounding Xbox at gamescom 2019 – Mixer, Facebook, Twitter – we’ll keep you
updated with all the great activity happening from the show. Can’t wait to see
you there!
SYDNEY, 18th July 2019 – Square Enix Ltd., today released a brand-new
video in the ongoing ‘Inside FINAL FANTASY®’ series that sheds light on
the development of some of the most-beloved entries in the classic series.
Within the ‘Inside FINAL FANTASY
XII THE ZODIAC AGE™’ featurette, the talented creative minds behind the
beloved game discuss its creation and their inspirations on making the vast and
magical world of Ivalice, featuring interviews with the game’s director Takashi
Katano and producer Hiroaki Kato.
To watch the ‘Inside FINAL FANTASY XII THE ZODIAC AGE’ featurette:
The ‘Inside FINAL FANTASY’ series
takes viewers on a deep dive into the legacy of the series bringing together
interviews with a variety of original creators, artists and developers.
Previously released videos in the series have given in-depth looks at FINAL
FANTASY IX, Chocobo’s Mystery Dungeon EVERY BUDDY!™,
FINAL FANTASY VII and FINAL FANTASY X/X-2 HD
Remaster, sharing new information on the development of these revered,
fan-favourite titles. Follow the FINAL FANTASY YouTube channel for updates in
the Inside FINAL FANTASY series: https://www.youtube.com/finalfantasy
FINAL FANTASY XII THE ZODIAC AGE is now available for STEAM®, the
PlayStation®4 computer entertainment system, the Nintendo Switch™ system and
the Xbox One family of devices including the Xbox One X. For more information, go to: https://eu.finalfantasy.com/
July 18th, 2019 – Paradox Interactive and Koch Media confirm details about the physical release of Age of Wonders: Planetfall. The PlayStation®4 and Xbox One version of the upcoming Sci-Fi-Strategy game and series successor from Triumph Studios will be released on August 6th, 2019.
Age of Wonders:
Planetfall is open for pre-order at the following stores:
The retail version
of the game will be available as a special Day One Edition across PlayStation®4
and Xbox One (whilst stock lasts) at an RRP of $69.95.
Day One Editions
content:
Paragon Noble Cosmetic Pack – Bring fashion and
flare to the final frontier!
In Age of
Wonders: Planetfall, players will explore the remnants of the Star Union,
once a vast empire connecting thousands of worlds, but its people have been
left isolated and stranded following the Collapse. Hundreds of years later,
separation has turned siblings into divergent factions, out to rebuild the
world as they see fit.
Emerge from the
cosmic dark age of a fallen galactic empire to build a new future. Build an
empire with one of six unique factions, ranging from the militant Vanguard to
the dinosaur-riding Amazons and the cyborg-zombies of the Assembly. Progress
through each faction’s missions using wits, military strength and diplomacy,
exploring planetary ruins and encountering other survivors as the history of a
shattered civilization unravels. Fight, build, negotiate and technologically
advance a path to utopia in a deep single player campaign, on random skirmish
maps, and against friends in multiplayer.
For more
information and to pre-order Age of Wonders: Planetfall, please visit www.aow-planetfall.com.
###
About Paradox Interactive:
Paradox Interactive is a leading global publisher of
strategy games for PC and console. The company has developed and published a
world-renowned catalogue stretching back to 1999, with players hailing from all
around the world.
The publisher’s steadily-growing portfolio includes
firmly established franchises such as the critically acclaimed Europa
Universalis, Crusader Kings, Hearts of Iron, and Stellaris series created by
Paradox Development Studio, the Age of Wonders series created by Triumph
Studios, as well as award-winning titles such as Cities: Skylines, Pillars of
Eternity, and more from a network of partner studios. Paradox also owns White
Wolf Interactive, though none of the publisher’s employees are vampires.
Paradox’s head offices are located in Stockholm,
Sweden. Our development studios are located in Stockholm, Malmö and Umeå,
Sweden and in Delft, The Netherlands. We share a passion for gaming and gamers,
and our goal is to provide deep and challenging games with hours of gameplay
and endless variety to our ever-growing community.
About Triumph Studios
Triumph Studios are the creators of the critically-acclaimed Age of
Wonders and Overlord-series. Founded in 1997 and based in Delft, the
Netherlands, the company is known as one of the top-tier strategy games
developers worldwide.