Get your weapons ready! The latest issue of Nintendo Power features some mega news — specifically, the upcoming release of Mega Man 10 on WiiWare.
Keiji Inafune (Capcom’s Managing Corporate Officer, Head of Research & Development Management Group and Online Business, Father of Mega Man, Dead Rising and more!) just happened to be in the Capcom US office today as they received the latest issue of Nintendo Power featuring the one and only Mega Man!
The new installment, like the brilliant Mega Man 9, uses an NES-style aesthetic, and features wacky new bosses like Sheep Man. Sheep Man! Proto Man returns as a playable character (this time immediately, and not as time-delayed DLC), along with a third mystery character! The extra character’s identity: just one of the details, like the release date or whether or not it’s on other platforms, that we’re just going to have to wait to find out.
There will also be a much NEEDED Easy Mode for the game, which we can imagine being welcome for a lot of people not accustomed to the uniquely painful experience of trying to complete an NES Mega Man title.
The Zombie Island of Dr. Ned, the DLC for the RPG flavored shooter Borderlands, is now available. You can grab it via Gearbox Software Store. As we understand it, the DLC maybe be purchased through Steam as well.
Details below:
The Zombie Island of Dr. Ned is the first Add-On for Borderlands with new enemy types, new missions, and new … surprises.
The Jakobs Corporation would like to invite you to experience the splendor of a corporate owned small town known as Jakobs Cove. Any rumors you may have heard about the “undead” walking our streets are completely preposterous and we officially deny them all. If those rumors turn out to be true simply purchase a firearm from the conveniently located Jakobs Brand Vending Machines and aim for the head. Also, would you mind saving our employees? (Non-union only please)
A few moments ago we’ve released an update to the Twitter, Facebook and Last.FM applications on Xbox LIVE for all Xbox LIVE countries except for the US. With this update, as promised, if you have a child account and you get parental approval, you’ll be able to have access to these applications. At this point, all Non-US Accounts should have access to them at this time. If you have a child account in the U.S., you will receive this update on December 15th, when these applications will appear in your Xbox 360 dashboard. Be sure to set Automatically log in or Remember me when setting up the application for the first time, otherwise you will be prompted for parental permission every time you launch the application.
Thanks for your patience as we worked to develop the best solution to ensure that we are able to offer an age-appropriate environment for everyone on Xbox LIVE.
Mountain Dew type shampoo and Xbox soap combo DIGITAL SOAP !!
ESTY.com has DIGITAL SOAPS of all kinds …
A geek’s dream existance: Wake up at noon. Wash hair with soda. Wash body with video game controller. Open bag of Cheetos. Play video games. Fight zombies IRL. Sleep. Repeat.
This set includes a 12-ounce Mountain Dew-type scented shampoo, in a Mountain Dew bottle. What a FTW way start to the day.
The set also includes a Mountain Dew-scented Xbox replica controller soap. It weighs about 7 ounces.
THATS NOT ALL !!! If you have a SEGA GEEK at home why not get him a SEGA GENESIS Soap Controller
Spinning hedgehogs, anyone?
This soap looks amazingly realistic!
A first of its kind, this Sega Genesis game controller soap weighs in at 9 ounces and is scented with “Mountain Dew” type fragrance oil. It is the newest addition to my line of game controller soaps.
Premium Download Pack ‘The Midnight Show’ Available Now
Pandemic Studios, a studio of EA, today announced that the open world action sandbox game The Saboteur is available today. As the game hits store shelves today, console players can download a free* content pack (DLC) called ‘The Midnight Show’. The sexy pack unlocks a V.I.P room at the game’s cabaret ‘The Belle de Nuit’ including several sultry cinematics, unveils an all-new mini-game, and unlocks five seedy hiding spots in Paris. The downloadable content also gives players the ability to unlock nudity in the game, allowing them to make their own choice regarding the game’s maturity. All new console copies of The Saboteur contain a single use download code for ‘The Midnight Show’ redeemable through the game on Xbox LIVE Marketplace and PlayStation Store. Owners of the PC version will have automatic access ‘The Midnight Show’ without an additional download. For console players who wish to buy the ‘The Midnight Show’ DLC pack as a stand-alone download, they may do so on Xbox LIVE for 240 MSFT points and for $2.99 at the PlayStation Store.
“The Saboteur is unlike any other WWII action game. It paints a picture of Nazi-occupied Paris that is corrupt, riddled with danger and more than a little sexy. ‘The Midnight Show’ DLC takes all of this edginess to the next level, but in an authentic, organic way,” said Nick Earl, Senior Vice President and Group General Manager at Electronic Arts. “This feels like the Director’s Cut of the game. We’re very proud to have the opportunity to deliver this alternate experience with a DLC pack that is so polished and robust.”
The Saboteur is set in World War II France and takes players through the seedy underbelly of Paris as hero Sean Devlin sets off on a revenge mission. Inspired by a true story, The Saboteur stars Sean Devlin who, motivated by personal revenge, fights, climbs, and races through open-world Paris, sneaking into the heart of the Nazi operations and sabotaging their every move. With the help of the French Resistance, the British intelligence, an arsenal of weaponry, street smarts and brawn, players will exact revenge on those who get in his way. From derailing trains and blowing up zeppelins to scaling famous Parisian landmarks, this action hero uses a broad range of weapons, explosives and vehicles to get the job done.
As Sean takes down enemies, the citizens of Paris are empowered to resist the tyrannical Third Reich and their eyes open to the colorful world around them. This innovative mechanic, called the ‘Will to Fight,’ will change the way Paris is seen and felt – from a dark and oppressed policed state to a bright and inspired world where the citizens fight back. As the player executes acts of sabotage against the occupying force, color returns to the stylized black and white world – both figuratively and literally.
The Saboteur is available for the PlayStation 3 computer entertainment system, the Xbox 360 video game and entertainment system, and the PC and is rated “M for Mature” by the ESRB and “18+”by PEGI. For more information on The Saboteur, please visit the Official Website or get the latest news on Twitter at pandemicstudios.
You are Tanner, an undercover cop posing as a getaway driver with the goal of exposing a national crime ring. The investigation will take you to Miami, Los Angeles, San Francisco, and New York.
Description
Discover the most stunning racer ever created for iPhone. Driver is the PlayStation game that introduced a new genre of driving games and sold 6 million units worldwide. It is back with its amazing physics and fully revamped graphics.
Features & Benefits
Exceptional lifespan for an iPhone game
• A breath-taking story mode with 40 missions
• 4 giant cities: Miami, L.A., San Francisco, New York
• Additional modes to keep the interest up (Take a ride, Driving games)
Driver iPhone keeps the best of the original
• Realistic physics: unbelievable stunts with flinging turns, stomach-dropping jumps and impressive crashes. Your car takes damage and potentially explodes
• Each city has working traffic lights, wandering pedestrians, moving traffic and vigilant cops on patrol.
Graphics have been revamped to reach AAA standards
• The original graphics have been worked out to display slick visuals and even more detailed textures.
• Unprecedented lights effects on iPhone: lens flares at day, car and traffic lights at night.
Great soundtrack, with 3 radio stations broadcasting tracks inspired by the 70s music
Rockstar are proud to announce an exclusive partnership with GameStop where everyone who pre-orders Red Dead Redemptionfor Xbox 360® or PlayStation®3, either in-store or online at www.gamestop.com, will have the power to vote for their choice of one of three in-game outfit challenges as their exclusive pre-order bonus on the GameStop website.
Players will be able to vote to choose an outfit that will be earned by completing a unique set of in-game challenges. Once the challenges are completed and the outfit is unlocked, the outfit will uniquely affect how the surrounding world responds to John Marston. Stay tuned throughout the month of January for much more information about the outfits and their effects in-game.
So get out there, get on your horse and hight tail it over to Gamestop and pre-order Red Dead Redemption now !! YEEEE HAAAA !!
MasterAbbott of Capsule Computers spoke to Com2us producer of the newly released EPIC Action RPG Chronicles Of Inotia 2 : A Wanderer Of Luone for the Apple iPhone Minyoung Jung.
Minyoung goes through in fine detail all the new features we can expect to see in the Inotia : A Wanderer Of Luone. Capsule Computers would like to thank Minyoung for his time in answering these questions and I hope you enjoy reading them.
Capsule Computers Question 1 – Tell us a little bit about yourself and what you have worked on in the past at Com2us. And how long you have been working at Com2us.
Minyoung Jung :
Name: Minyoung Jung
Years at Com2uS: 10 years (1 year in iPhone development)
Previous experience: Producer and Head Developer for Homerun Battle 3D
Capsule Computers Question 2 – What do you believe have been your greatest challenges designing Chronicles Of Inotia 2 for the iPhone/iTouch.
Minyoung Jung – With the success of Com2uS’ previous RPG title, The Chronicles of Inotia: Legend of Feanor, we realized that there are so many new features we could add into our sequel RPG title. However, adding these new features ended up being more complicated than we had expected. Moreover, with a relatively tight line-up for 2010, we wanted to have this game released early December 2009 so that we would have enough time to develop updates that would incorporate the voice of the customer.
Capsule Computers Question 3 – What do you believe is the main reason Chronicles Of Inotia was such a success ?
Minyoung Jung – Actually, I was not part of The Chronicles of Inotia: Legend of Feanor.
The main success of the first title was that the App Store was still in its infant stages when this title was released. There were no well-developed RPG titles on the App Store and we were one of the first to create a fully immerse role-playing game. With a limited API and only a handful of developers on the iPhone, we were able to provide what the market lacked, which was a graphically superb, fun RPG title. Now with a stronger platform and a well defined market, we are once again maximizing the users RPG experience on the iPhone.
Capsule Computers Question 4 –For people that don’t know anything about, Chronicles Of Inotia & Inotia 2. How would you describe the game to them and the meaning behind the games name.
Minyoung Jung – Inotia is the name of the land that the Chronicles of Inotia series takes place.
This game is a classical RPG game with 5 unique classes to choose from.
Some of the main features are:
• Classic RPG: Over 200 Single player quests.
• Match up Mode: Endless online battles against other players on our server.
• Classes: Choose from 5 classes. Knight, Magician, Priest, Thief, Templar.
• Party System: Ally with up to 2 mercenaries which can be customized by the user.
• Look System: Change your character appearance with each new armor you equip.
Capsule Computers Question 5 – What makes Chronicles Of Inotia 2 stand out in the crowd of other RPG style games that are out in the market at the moment.
Minyoung Jung – As mentioned in the previous answer, to stand out from other RPG titles, we have added some of the following features: Match up(online) mode, 5 classes, party system, look system, and more more.
Capsule Computers Question 6 –How long was the development cycle for Chronicles Of Inotia 2. Could you briefly explain the start to finish phases: storyboading, concept art etc
Minyoung Jung – The total development time for Inotia 2 was a little over 2 years. We took 1 year of development to release the game in the Korean market. However, due to that fact that we can add much more features to the game on the iPhone, we spent another year adding new designs, more features, and localization for the iPhone
Capsule Computers Question 7 –What engine / technology is used in getting Chronicles Of Inotia 2 up and running on the iPhone, how many developers / programmers were involved in creating it.
Minyoung Jung – There weren’t any special engines or technology that was used to make this game. Most of the special tools, such as a map authoring tool, are things that are used in most RPG development process.
It is difficult to say how many developers and designers were working on this program because we often used experts from other fields to help make this game as fine-tuned as possible. However, the core number of people working on the project is about 11 members: one producer, 4 designers, and 6 developers. When you complete the game, you can see all the people that contributed to the game in the “Credits” section.
Capsule Computers Question 8 – Where there any issues or speed bumps along the way in creating Chronicles Of Inotia 2 ? And what did the development team do to overcome them.
Minyoung Jung – The answer to this question can be referred to answer number 2.
Capsule Computers Question 9 – What was your main reason for creating a fun and exciting RPG Sequel like Chronicles Of Inotia 2 ? What other games if any were influential in aiding the creation of Inotia 2.
Minyoung Jung – All the members of the Inotia: A Wanderer of Luoneteam are huge fans of RPG. It is difficult to say that there was one game that helped inspire Inotia 2 because all the developers and designers enjoy playing multiple RPG titles at one time. This is also the main reason why they were able to create a fun and exciting RPG sequel because they already know the elements to what make a role-play game fun and exciting. All they needed to do was put their previous experiences in RPG into this one game as best they could.
Capsule Computers Question 10 –How would you describe the game mechanics of Chronicles Of Inotia 2. What do players need to do to succeed.
Minyoung Jung – The game is a very open-ended game. We wanted to make sure that the user can try out as main different options as possible. For example, with weapon or armour enchantments, users can customize their own type of weapon; or with up to 3 members in a party, a user can play the game two or three times and still have a completely different experience each time. Therefore, there isn’t an exact formula that a player needs to do to succeed, instead we want the players to try out different things and see what works for them.
Capsule Computers Question 11 –Will there be any patches or updates planned for Chronicles Of Inotia 2, if so what will be included in the updates.
Minyoung Jung – Yes. We have planned for a minimum of two months worth of patches and updates. If we come up with even better ideas for the game, we may continue to update until we feel satisfied that all features have been added. However, we have not yet decided what exactly will be in the updates.
Capsule Computers Question 12 –Please explain the list of characters currently available in Chronicles Of Inotia 2, Classes, Skills, etc. Will there be new characters available in future updates.
Minyoung Jung – We have a total of 5 classes:
Knight – Often thought of as the shield of the party
Magician – Uses magical spells and summons to attack its enemy
Priest – Uses holy magic to cure and protect the party
Thief – Deals large amounts of damage with each blow
Templar – Uses magical powers to increase the entire parties defence and attack
Adding more classes are currently in the middle of discussion but nothing has been finalized.
Capsule Computers Question 13 –Trophies / Achievements are what drive a number of players to play games now-days .. Does Chronicles Of Inotia 2 have goals to accomplish or achievements to unlock. And if not will there be any possibilities of adding them in future releases / updates.
Minyoung Jung – In Inotia: A Wanderer of Luone, just like all other RPGs, there is a story that unravels as you progress along in the game. And on your path to the end of the story, there will be multiple plot twists and amazing skills that you will learn along the way. With over 48 hours of playtime, the greatest award is finding the final piece to the epic story.
However, once the single player mission is completed, it doesn’t mean that there isn’t more to enjoy. With our online Match up mode and online ranking system, users can slash all their competition to become the best of the best.
Capsule Computers Question 14 – How many hours of gameplay is there with Chronicles of Inotia 2 Will there be many quests and side quests for players to do ?
Minyoung Jung – If you try and rush through the game to get to the end, the entire game will take about 48 hours. However, if you would like to do all the side quests and reach the maximum level, the game time can run you over 100 hours. With over 200 quests, this game is one of the most immerse RPGs on the iPhone.
Capsule Computers Question 15 –Will Chronicles Of Inotia have any multiplayer options. If so what will they be ? Please explain in detail multiplayer options players can expect from the game and how it will work.
Minyoung Jung – Currently, there is a semi-networked multiplayer mode. In this “Match up mode”, users can challenge ghost players. If they pass 5 challenges in a row, they are given resources that can be used to buy special items. As far as improving the multiplayer mode, we are still discussing what can be done for future updates.
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Once again Capsule Computers would like to thank Minyoung Jung for taking the time to answer these questions about Inotia 2 : A Wanderer of Luone for the Apple iPhone. I would urge anyone with a iPhone go out and buy this today. It’s certainly one of the best Action RPG’s on the iPhone today. If you would like to see more of the game. Check out Capsule Computers video review of Inotia : A Wanderer Of Luone here.