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Call Of Duty Black Ops QUAD KILL !!! ZOMG !!!

Thats right ladies and gentlemen, don’t adjust your monitors your eyes are not playing silly buggers with you. What you see in the image above and the video below is an amazing and VERY FLUKEY grenade QUAD KILL by MasterAbbott’s partner in crime the super cool, ultra l33t and now “LEGEND in his own mind” the one and only DURAROC !!

Playing a normal game of Domination tonight on Launch, everything was going quite smoothly, MasterAbbott was getting pwned, Kingroc69 was stealing care packages, Ix Rock xI was camping his little heart out and the man DURAROC – who’s now Prestige 3 – level 20 decided to make history … Running towards the enemies domination post, Duraroc let’s a grenade fly over in that direction… then all we hear is a loud noise and BAM !! 4 KILLS appear on the screen at the same time !!

The crowd goes wild, MasterAbbott jumps for joy, Kingroc69 screams out “That’s HOW WE DO IT FELLA’s” and Ix Rock XI just keeps on camping as he’s on the other side of map waiting for someone to kill. After the match Duraroc disappears and posts the video your about to see below for the world world to see !!

Check it out and let us know what you think !! 🙂 If you’ve done better, share it with us .. but for now let’s not take the 15mins of fame away from good ole Duraroc !! HE DESERVES IT !! Well done mate !!

Get Fit With Mel B Review

Game: Get Fit with Mel B
Publisher: Black Bean Games
Developer: Lightning Fish Studios
Genre: Fitness
Release Date: 26th Nov
Format: PS3

Gameplay

Calling all Wannabe fitness fanatics!

If you are a PS3 owner with no time for the gym but the will to keep fit then I think I might have found the perfect game for you – Get Fit With Mel B featuring everyone’s favourite ‘Scary’ Spice Girl!

Get Fit With Mel B is one of the first fitness games to be released for the PS3 that incorporates the new Playstation Move accessory. Ahead of playing the game my expectations were fairly low as I have good experiences using the tried and tested Wii Fit board and was unsure of the sometimes brash Mel B’s pulling power in terms of the license itself. In fact this was to be the first time since Britney’s Dance Party on the PS2 that I have played a celebrity endorsed game. However despite my initial reservations I was pleasantly surprised with the user friendly setup, the flow of the game and my overall experience in general and Miss B certainly comes across as knowing what she is talking about when it comes to fitness and healthy eating.

On first booting up the game you are required to set up a personal profile. This involves answering a selection of basic questions regarding, amongst other things, gender, height, weight and age. You will also be asked you whether you have any fitness equipment to hand – for example: ankle weights or an exercise ball. Don’t worry if you don’t have any of the relevant exercise equipment as Mel B will still try to whip you into shape (or keep you there) but to get the most from the game it might well be worth investing in at least one other piece of suggest fitness equipment for future workouts.

Once you have completed the initial set up the Playstation Eye camera will scan your image. This helps the game figure out the amount of calories you are burning and really helps build a more in-depth profile of you over time. You will then be asked a second series of question based of food preferences such as “likes” and “dislikes”, this in turn presents you with a meal plan based around the things you like to eat whilst keeping the menu on the right side of balanced and healthy. Once you have set up your meal plan the game will begin to recommend something healthy to eat for as soon as your next meal – it will also tell you what ingredients you will need and how long it should take to prepare! This was a much appreciated feature that added considerable depth and increased my confidence in the quality of the product – it was a pleasant surprise and really not something I was expecting to find within what I initially thought might be a fairly heavy handed and simple workout game.

Next up you move on to selecting your goals. These range from “de-stress” (losing your jelly Belly) to “tennis fit” (keeping up with the kids – my option of choice). Finally, you are prompted to select the length of your workout and when you are ready to begin your first session simply select it from the menu. Mel B will then run through each of the exercises within the game in a handy video tutorial that also allows you to replay what she’s doing to ensure you fully understand. If you find your first workout a little bit too intense or even not intense enough don’t worry as this can be changed at any time from the settings in the easily accessible main menu.

The daily workouts within the game are quite varied to prevent boredom and seem really well tailored to your body type and personal preferences – from a high intensity session that will get you sweating and will possibly make you feel sore in the morning to a much slower pace that is a great starting point if you are new to keep fit, perhaps older (or younger) or if you just want to burn off that sneaky chocolate bar you just had!

During the routines you actually appear on screen next to Mel B – almost like a surrogate Spice Girl! There is a body outline guide on-screen so you can always adjust yourself/or your camera to ensure you are in the ‘sweet spot’ and your motion is properly tracked. Once correctly calibrated you’ll be asked if you have any weight training equipment you would like to use but once again additional equipment is not required and is an added bonus and an example of the quality of content and thought put into the game which really does strive to reach everyone. And remember you can always incorporate them into your routine at a later date without missing a step. Mel B then walks you through a practice rep of the upcoming exercise that have been selected for you, setting the amount of reps you are to do and counting them down as you go. The workouts I experienced lasted for around 30 minutes and involved lots of different moves and variety with some exercises requiring only a few reps and others going over 40. In fact the amount and variety of aerobic techniques on-hand is very impressive with apparently well over 200 unique exercises within the game. With this in mind it would be an idea to keep a drink such as water to close hand to keep you properly hydrated throughout your routine.

After each workout there is a section whereupon you can chart your progress and how close you are to achieving the goals that you have set within the game. This provides a motivational boost as you can physically see your progress over time. In addition there are performance graphs which map how well you performed during the routine, giving you a good idea of where you might have slowed down and have room for improvement and where you are excelling. You are also given a calorie count total which is based on a percentage of successful reps in each given routine. Finally there is your “fitness star rating” which like Nintendo’s Brain Training, can fluctuate from one session to the next depending on whether you have got those jumping jacks moves down to a tee or not!

Finally, if your scheduled workouts are still not enough or have you energized for more there are some great additional exercises and features within the game from relaxing yoga to more vigorous dancing.

Graphics and Sound

With it’s slick interface and clean, colourful appearance Get Fit With Mel B is an assuredly professional looking package and one which a lot of care and attention has obviously been poured into. The in-workout dual display of both yourself and Mel B looks great and is certainly very motivating. You also have a number of different backgrounds to choose from that include such locations as an apartment space, infinity pool or even Central Park. In a nice touch there are also additional locations that can be downloaded via the Playstation Network.

The music is very well suited to the style of game but if you find it gets a little annoying or repetitive you have the option of listening to your own music or switching it off altogether if you prefer.

Overall

Overall I have enjoyed Getting Fit With Mel B despite my thinking it would be nothing more than a Christmas cash in. It isn’t in fact it’s well thought out and quality piece of software that really punches above what some might think is a questionable licence. The only negative factor I found with this game was that the still in it’s infancy Move controller can sometimes misinterpret certain movements – a real pain after you have sweated out a routine for 20 mins only for the game to temporarily lose ‘sight’ of what you are doing resulting in a lower than expected score. Somewhat discouraging if you thought you were doing so well on that particular workout but potentially fixable via a patch should it be a widespread problem and not just an issue with the calibration.

A notable plus point is the addition of in-game trophies for all those trophy hunters out there but be warned – if you want to achieve them all you will be gunning for one massive workout as some are not that easy to achieve. Best let the hospital know in advance!

In summary, the daily workouts offer a great deal of versatility and variety and the recipes included within the game provide advice on how to create some really yummy foods that won’t increase your waistline whilst decreasing your lifeline! So if you are looking for a fitness game to help you shift that muffin top and you are not really a gym sort of person then Get Fit With Mel B will give you a great head start on the post-Christmas diet/exercise boom! I’d recommend it enough to either put it on your Christmas list ahead of those New Year Resolutions…

Go on, Spice Up Your Life!

7-0-capsules-out-of-10

Unbound Saga Coming to XBLA today

Unbound Saga is set inside a comic book and is all about punching and kicking your enemies as you run across the pages. Sounds familiar doesn’t it?

Unbound Saga is a 3D side scrolling brawler with cel-shaded graphics. Unbound Saga takes place within a comic book universe, where you need to travel across the pages and face enemies as they appear on the page.

Unbound Saga is out on the Xbox Live Arcade today for 800 Microsoft Points. Once it drops, get to comic on!

Indie Games Winter Uprising has started

It’s time to spend some of those extra points you have, because the Indie Games Winter Uprising has started and will be ongoing during the first week of December. This indie developer run promotion will have many new releases from famous indie developers as well as a few previously released titles at reduced prices.

The first Winter Uprising title is a roguelike RPG by the name of Epic Dungeon, it is out now for all to try out and purchase for only 80 microsoft points. Check out the official Winter Uprising site and stay up to date with all the new indie titles being released. Give indie developers some of you love, they need to eat too.

Check out the video below to see a bunch of gameplay footage from various titles being released furing the Winter Uprising.

[pro-player width=’530′ height=’253′ type=’video’]http://vimeo.com/17314563[/pro-player]

Axl Rose Taking Activision to Court over Guitar Hero III…

We all know Activision is considered to be the money hungry publisher and the big bad of the gaming world due mostly in part to CEO Bobby Kotick, but this whole story is borderline insane. If you haven’t heard by now, Axl Rose is taking the company to court over the song “Welcome to the Jungle” as he feels an agreement was violated for the usage of the song in the game.

What was violated you may ask? Apparently before using the Guns & Roses song, it was agreed upon that if it were used, guitarist Slash was to have no part in the game, which most of you know he was not only in Guitar Hero III, but did a huge marketing campaign to promote the title upon launch a couple of years back.

“They made money hand over fist on this video game, in large part because the biggest song was ‘Welcome to the Jungle’ and they used ‘Sweet Child of Mine’ to promote it,” said Skip Miller, a partner at law firm Miller Barondess, LLP. “They used images of Slash, they used Velvet Revolver. Axl is not a litigious guy, but this made him really upset. You make a deal; you expect the other side to live up to the bargain.”

There is no exact number right off hand of how much Rose is looking for, but is said to be over 20 million.

“Axl didn’t make a lot of money off of this game, but in my opinion, he will make a lot of money. The big money was made by Activision. He got a loyalty fee, it was under a million and is nothing compared to what we’re seeking in the lawsuit,” Miller said.

When No Doubt and Courtney Love sued Activision for the whole likeness issue, I kind of understood their case as Band Hero & Guitar Hero 5 were RELEVANT at the time, but in a game that is a few years old now and considering that the issue is over a petty feud, this case should be laughed out of the courts in my opinion. Yes it is bad to break any kind of agreement, but Rose is coming off looking desperate and greedy in this one.

343 out of ideas; Decides to remake Halo

You have to love the smell of rumors in the morning: This one that 343 studios is re-making the original Halo >sic< Combat Evolved. $10.00 says they call it Halo: Combat re-evolved or something like that, no money for guessing if I pick it up or not (yes , I will sigh). Scuttlebutt seems to think that this new new (new) Halo will arrive as early as this time next year (2011).

The game will be ready for Holidays period 2011 before the offical sequal to Halo 3 in 2012…wait what!? Another Halo game, in two years time- a sequal to a game from then 4 years ago! Crickey, if Microsoft doesn’t have a case of COD fever I don’t know what, since when was their business model to chug out a new Halo game every 12 months using, might I add the same tech…The story goes that this remake of the first great Halo will be made using the “new” Halo:Reach engine, which is if you didn’t know just a retooling of the engine first used for Halo 3 in 2007!

I wish I didn’t have to rant but when news broke that 343 studios now owned the Halo Franchise there was hope for a) new story lines b) new tech and graphics c) perhaps something different but similar to a Halo FPS that we hadn’t seen before = fail.

Microsoft’s UK Xbox boss Stephen McGill neither confirmed or denied the rumor, informing the media : “I imagine it’s a good idea. I think some people want to go back to older games and see them revisited and I think a lot of developers want to see that too.”

So to wrap this up, the good news is, there is plenty more Halo where that came from, fan boys can get wet that Masterchief is getting re-made with all new graphics which means a sexy naked blue Cortana again, the bad news is that it does nothing to further the story or the original plot let alone explain exactly who Master Chief is, it’s almost like 343 Studios can’t think for themselves, oh wait Microsoft probably has them chained to a table churning out the same Halo code for the next 10 years…

Ironically November 11th is remembrance day all over the world for fallen soldiers of war, come 2011 perhaps, we can add Master Chief to the list


Spike VGA head into Uncharted waters

Seriously, folks that’s the best title I have in me. Even more serious are the rumours that Uncharted III is debuting at the Spike Video Game Awards, which is not much of a surprise really when the likes of Cliffy B couldn’t keep his big mouth shut (about Gears 3). Infact, considering Gears is a XBOX360 exclusive, they would have to be dumb not to showcase the man that is Nathan Drake.

Anyway, looks like Uncharted III may just be heading into the desert for his next outing, in all the sand dunes and heat.

Uncharted has certainly been in the news, what with the movie apparently green-lit for production as well, so here’s hoping for some more news come the Spike Video Game Awards. Naughty Dog has apparently also admitted that Uncharted 2 is NOT the greatest game of all time on the Playstation (as voted on by the Offical Playstation Magazine) and that Ico should get that goal. Further more they want to borrow from said game by emotionally investing players more deeply and strongly into the characters and people of the Uncharted world.

The Spike Video Game Awards debut December 12th in the US

Monday Night Combat DLC is coming for free!

Monday Night Combat was a great summer of arcade multi-player title.  Unfortunately, it was plagued by a number of people who hate to have fun and just want to exploit bugs for the sake of ranking up.  Uber Entertainment fixed many of these through patches and is now hoping to rejuvenate the player base who left to play that other shooter.  They are releasing two new arenas, one for Crossfire and one for Blitz mode.  A new type of Blitz mode will also be made available.  They are also releasing the Churro pickup, no joke.  In addition, a number of bugs, glitches and problems will be fixed.  Get the FREE downloadable content tomorrow.  Read on for more details.

NEW ARENA DETAILS!!!

  • Spunky Cola Arena: A single lane arena that puts players into the action faster and guaranteeing more explosions, more shooting and more awesome!
  • Bought from Grandma Betty’s, the Survivitol Arena is the next level of Blitz action. Small and deadly with two tiers of bot spawners will keep Pros on their toes!
  • Only in the Survivitol Arena will you be faced with the deadly, the intense, the incredibly frantic Super Sudden Death Blitz!
The New Spunky Arena
The Survivitol Arena

New Private Game Options

Set game duration

  • Set overtime duration, including 0 time for no overtime
  • Toggle buying bots
  • Toggle buying Juice
  • Toggle Bullseye spawning
  • Toggle using Hazards (Annihilator / Ejectors)
  • Choose specific or random map
  • Hazards on / off
  • Force random classes
  • Toggle use of custom classes
  • Toggle class changing
  • Class limits on all classes

    All Star Mode

    • Added a feature that allows players to go beyond level 99 by going back to level 0 and getting a new “All Star” icon next to their name.

    Highlights

    • Added in 12 new highlights with associated ProTags.

    Career Milestones

    • Added career milestones and ProTags for bacon pickups.
    • Added career milestones and ProTags for killing each type of class.

    Churros

    • Added Churros, a prize that drops and gives a instant burst of skill regen and health.
    • Added career milestones and ProTags for Churros.

    Club Tags

    • Added a 4 character ‘Club Tag’ that players can append to their name.

    Other Additions

    • Added “South Paw” and “South Paw Tactical” control schemes.
    • Added multiplayer ready functionality so a game can start before the timer runs out if most players press X in the lobby and set themselves as ready.
    • Added several new loading movies.
    • Added a mascot head icon on the locker room menu denoting when you have a new ProTag from a highlight or career milestone.
    • Added many new Mickey Cantor announcements.
    • Added new effect for picking up bacon and [TASTY PICKUP].
    • Decreased effectiveness of Lazer Blazer Turrets vs players.
    • Increased effectiveness of RockIt Turrets vs bots.
    • Reduced cost of all levels of RockIt Turrets.
    • Greatly increased the cooldown time for Juice machines in Crossfire.

    Assassin

    • Reduced damage done by the dagger to the Moneyball.
    • Increased the damage Assassins do after both dagger and sword lunge.
    • Normalized multipliers for both dagger and sword when doing damage from behind an enemy.
    • Reduced recovery time on Assassin’s alternate fire grapple on the Dagger, Sword and Shuriken Launcher.
    • Fixed an issue that caused Assassins to do too little damage from front facing, alternate fire, Shuriken face slap grapple.

    Sniper

    • Reduced the damage the Moneyball takes from a sniper rifle.
    • Reduced the skill drain rate of Sniper Traps.
    • Reduced the amount of juice gain from the sniper rifle damaging targets.

    Support

    • Reduced juice gain from healing with the Heal/Hurt Gun.
    • Increased skill recovery time of level 2 and 3 of the Support’s Air Strike.

    Gunner

    • Reduced minimum damage on Gunner’s minigun, making it less effective at long ranges.

    Tank

    • Reduced the damage the Moneyball takes from the rail gun.

    Other fixes and changes

    • All Arenas:
      • Added game clocks to spawn rooms.
      • Added new opening and closing cinematics.
      • Added heat vents to top of spawn room tunnels.
      • Changed all jump pads to be non-enabled at the start of a match.
    • Steel Peel Arena
      • Added glass walls to break some long lines of sight.
      • Moved turrets in each base.
      • Moved some jump pads to help getting ‘stuck-in-jump’ loops.
      • Added game clocks to the inside of the dome.
    • Ammo Mule Arena
      • Added bridge supports to better protect turrets.
      • Fixed issue that caused AmmoMule to show up less often than intended.
    • Lazer Razor Arena
      • Added extra jump pads to get to the top level of the left side of both ends of the arena.
      • Fixed Bot Spawners showing usable by wrong team.
      • Fixed jump pads not lighting up green when active.
    • Grenade Arena
      • Reduced the number of juice machines so there are the same amount as other arenas.
      • Fixed Bot Spawners showing usable by wrong team.
    • Sprintz Arena
      • Added game clock to spawn room.
      • Added multiple round displays in the arena.
      • Added two more digits to round displays so that they show up to round 9999.

    Tank

    • Fixed Rail Gun from being able to shoot through nearby walls.
    • Fixed various issues with the Jet Gun.

    Sniper

    • Sniper Traps will now only freeze enemy Pros caught in the initial freeze trap explosion. An enemy Pro entering the area while the effect is active after the initial explosion will only be slowed. Traps work the same on bots as they did before.
    • Changed Flak visual effect to include team color and to have better performance.
    • Fixed issue where Sniper’s Flak would damage players inside their spawn.
    • Fixed Snipers disappearing in the other view port in split screen when they are zoomed in with the Sniper Rifle.
    • Using bot spawners as a Sniper will now spawn two Scrambers.
    • Fixed issue where the sniper rifle, in certain instances, could shoot through walls .

    Gunner

    • Fixed Minigun getting stuck with no ammo and not reloading.

    Assassin

    • Assassins no longer make an audible hum to allied players.
    • Fixed an issue with the cloak sound not going away when the Assassin dies.

    Support

    • Fixed an issue with Firebases that caused them to focus on a Moneyball they can’t hit.
    • Reworked Heal/Hurt Gun code to make it more reliable.
    • Fixed griefing with Firebases: Firebases placed on an active jump pad or activating a jump pad with a Firebase on it will now destroy the Firebase.

    Final Changes

    • Fixed GapShots in Blitz from moving on clients when they are stopped on the host.
    • Reworked reload to greatly reduce the occurrence of having to restart reload when the reload animation was interrupted near the end.
    • Reworked the death UI so that it now displays the endorsements of who killed you.
    • Fixed players assisting in their own death.
    • Fixed Tank’s and Gunner’s jump jets staying on after a jump.
    • Fixed getting charged multiple times when using hazards and juice machines in high lag situations.
    • Changed money, kills, assists and deaths font in the scoreboard to add more emphasis on money making.
    • Fixed new round music riff and crowd cheer to play during Crossfire.
    • Changed formatting of numbers in the ticker to make them more readable.
    • Fixed seeing two Moneyballs in the end-game cinematic if the game ended without one being destroyed.
    • Fixed Bouncers playing their grapple animation when they charge at a player but hit a Blackjack.
    • Fixed Moneyball sometimes showing its shields when it has none.
    • Fixed players recovering health very quickly while juiced.
    • Various audio tuning for frequency and balance of sounds and voices.
    • More improvements to host migration to make it faster and more reliable.
    • More improvements to the party system when joining games and after host migration.
    • Reworked how random maps are chosen to be less repetative.

    DoDoGo! Challenge Launches on the DSiWare…

    The DSiWare is honestly starting to fill up with unique and off the wall indie titles and I am really liking how broad the selection has been growing as of late. One new title that just recently hit the DSiShop is Neko Entertainment’s DoDoGo! Challenge. If the name sounds a bit familiar that is due to the fact that this title is a sequel to the popular puzzler, DoDoGo! which released earlier this year.


    “DodoGo! Challenge is a Nintendo DSi stylus touch based game designed exclusively for the Nintendo DSi™ that is full of surprises and bonus levels”, said Laurent Lichnewsky, Managing Director of Neko Entertainment, “Whether you’re a casual player or an experienced gamer, DodoGo Challenge will keep you entertained for hours on end”

    The story pretty much involves traveling back into the pre-historic age and rescuing the DoDo’s eggs after a title wave scattered them all across the land. Using the stylus the player must safely transport the eggs back to their nest while avoiding different obstacles such as predators, pitfalls and many other dangers. In a way, DoDoGo! Challenge reminds me of the Mario vs DK series or the Lemmings series so if you are a fan of either of those like me, this one should be a no-brainer. Players can dig, fill holes, saw, and cut their way to victory in over 100 levels.

    Games like this I have a habit of getting into quickly and from the looks of the art style, visuals appear to be just as charming as the gameplay. You can check out the trailer below for DoDoGo! Challenge and pick up the game in the DSiWare shop for 500 Nintendo points. For even more information, check out www.dodoGoHome.com.

    BFBC2 Vietnam Expansion pack dated; VIP map pack 7 tomorrow

    No more guessing anymore because Battlefield: Bad Company 2 Vietnam has finally gotten a solid release date. No more vague Winter 2010 release, now we know that the release date will be on December 21st. PC users will luckily be able to eaccess this content a bit earlier on December 18th by downloading the DLC through the EA store.

    But that isn’t all because DICE also announced that fans of the game will be getting a nice little present tomorrow on December 1st in the form of the VIP Map Pack 7. The map pack will be free to those with the VIP Pass and free on PC in general. The map pack will add four new maps to the game, though they are somewhat familiar. Harvest Day and Oasis are from Bad Company 1, and Cold War and Heavy Metal are both levels from Bad Company 2’s single player. There is even a trailer for these maps to get you nice and excited for the download tomorrow.