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Duke Nukem Forever Demo Released!

Well, it’s been a long time coming, but to those of us fortunate enough to get in on the Duke Nukem First Access Club, members will be aware that the downloadable demo is now available for your enjoyment. Finally, after 14 long years we now have the chance to see if Duke still stacks up as a major contender in the modern gaming market.

To many fans and followers of the King, Duke Nukem is highly regarded as Gaming’s very own Chuck Norris. A vision of pure ass kicking manliness who can excel at anything he puts his mind to. The up front and crude humour that was shown off in previous installments of the franchise won Duke many fans the world over. The demo offers players a chance to re-experience that same *ahem* magic that Duke Nukem 3D offered to us all those years ago. Similarly, I personally believe the demo also shows off enough ass-kickage to entice the newer generation of Duke fans who have not yet been able to experience the glory of the King.

Featured below is a small play-through segment that I recorded of the downloadable demo. For some added humour, I also added my own captions to describe my train of thoughts as I played through. Check it out to see why I, and every other editor on the site, are raving about the impending release. Finally, Duke Nukem Forever has arrived!

The Complete game is scheduled for release Internationally on the 10th of June 2011, and the 14th of June for the United States. Available on Xbox 360, Playstation 3 and PC.

[pro-player width=’530′ height=’253′ type=’video’]http://www.youtube.com/watch?v=6bd1qJksLUM[/pro-player]

RUMOUR: Pikmin on Wii U?

I waited eagerly during Nintendo’s press conference for any news about a new Pikmin title, which has been hinted at and rumoured for years. No news on that front came during the public event, and although I was slightly disappointed, there was more than enough exciting news to make up for it.

But during the developer roundtable event afterwards, Shigeru Miyamoto showed that there was still life in the rumours.

Miyamoto stated that he had hoped for the Wii version of the game, apparently in development for years, to be released this year to coincide with the tenth anniversary of the series. Unfortunately, it doesn’t look like the little vegetable things will ever see light on the Wii, beyond the updated ports of the GameCube versions of Pikmin and Pikmin 2.

Instead he announced, somewhat unofficially, that the project was moving over to the Wii U. Gamespot quotes Miyamoto as saying, “since we’ve been working on Pikmin for the Wii for a while, maybe it won’t be too long before we see it on Wii U.”

Let’s hope this doesn’t fade into limbo, where the Wii Pikmin project has been floating for years. We’ll keep an ear to the ground on this one, and hopefully we’ll have some solid news to report soon.

Blazblue CS2 Plus coming out for PS Vita

At Sony’s press conference Yoshi Ono wowed everyone with Street Fighter X Tekken running on the Vita now it seems that they aren’t the only one’s itching to take the fight on the go. Arc System Works has announced they will be bringing Blazblue Continuum Shift 2 Plus will be released on the Playstation Vita. Its expected to be a port of the original game found on the PS3 and Xbox 360 with more features. Aksys Games has not officially stated if there will be a North American release but we will keep you posted on any further details.

 

 

Luigi’s Mansion 2 Announced for 3DS!

A lot of what Nintendo had to show this year was stuff we had heard vague rumours of already, and they simply gave us some details. But of course, E3 is no fun without a few out-of-the-blue surprises, and one announcement in particular made me happily squeal like an injured rodent – a new Luigi’s Mansion title will hit the 3DS early next year.

I loved the original Luigi’s Mansion, and have been hoping for a new one for years. It was an interesting departure from the usual Mario fare, and played like a non-violent Resident Evil. And it helped Luigi, my character of choice in Mario Kart, Smash Bros, Mario Party and New Super Mario Bros, step out of his brother’s shadow and develop his own identity.

Luigi’s Mansion 2 features not one but several new mansions, and appears to revolve around much the same kind of gameplay as its predecessor. Namely, wandering around spooky mansions, stunning ghosts with light and vacuuming them up. The 3DS’ thumbpad will presumably play an important role in reeling the ghosts in – a D-Pad just wouldn’t work. Check out the trailer below.

One main part of the first, that wasn’t shown in the trailer for the sequel, are the “room bosses”. In each room in the first was one unique ghost, with the smaller common ghosts simply getting in your way. The puzzle aspects of the game came from figuring out how to defeat each room’s ghost and clearing the room. All the trailer shows for the second is the common ghosts. I’m hoping they will still include the unique room ghosts, but either way it looks to be a great game.

This surprise title is one of the highlights of this year’s E3 for me, and adds to a strong, albeit delayed, first-party lineup for Nintendo’s new handheld.

The Philosophy of Japanese Animation?

Quite often you see people who claim anime is merely for children and does not hold any artistic merit. This is a misconception widely spread in Australia as amongst the most well known anime series in Australia are the likes of Pokemon and Bakugan: Battle Brawlers, which are aimed at children.

Anime has an unfortunate stigma in the country that isn’t exactly warranted. In an interesting discussion on ABC radio, Jane Goodall argues the point that anime can be both mature and highly artistic beyond even the point of western forms of television in some cases.

The ABC Radio discussion has made waves in the Australian anime world, even appearing on anime distributer Siren Visual’s website and several anime based forums including Madman’s madboards, sparking much discussion on the subject.

You can listen to this fascinating discussion here.

Ico Collection

For anyone who has never had the pure joy of experiencing either Ico or Shadow of the Colossus on PS2, finally the wait is over. These games were already visually stunning especially for their time but are being remastered and released to support full 1080 HD as well as full stereoscopic 3D support, so now you have no excuse not to fully immerse yourself in the rich storylines and creative environments these two games have to offer. In addition, 7.1 surround sound has been added, along with the customary trophies.

If you were a fan of these games back in the day this is a must for your collection, and for everyone else, enjoy them in their new upgraded form and get a glimpse of 2 classic titles that conceptually paved the way for todays current titles.

Ico collection will be released on 27th September 2011 with a retail price of $39.99

Until then enjoy this trailer from Sony lastest E3 conference.

New Kid Icarus: Uprising details and footage! E3 2011

At their E3 2011 conference, Nintendo shed some light of Kid Icarus: Uprising for the 3DS. They showed us a brilliant new trailer that provided us with some new details on the game.

In scenes of epic battles, we see the war waged between Pit and the Angels against the reborn goddess of darkness Medusa. Not only that we now know that there will be a multiplayer component, pitting (pun intended) teams of 3 against one another in epic battles.

We also got a glimpse of a trading card based system to enhance your in game teams of characters. How the card system works is thus far unknown. But the trailer provides enough fan-boy feed to satisfy. Check it out below.

Ruin announced for PSVita using cross platforms

With E3 on and so many new announcements its sometimes hard to keep up with everything. Amongst all the mayhem, Sony via their official playstation have announced the upcoming release of Ruin for PSVita and PS3. Talking about his love for RPG’s and with over 20 years experience, Travis Williams, Senior Producer for SCEA sounds mega excited as he decribes the joy in being able to deliver a fast paced RPG, with an emphasis on old school styles.

He goes on to explain the unique differences that will be implemented such as a heavy emphasis on social networking platforms and the ability to share your epic victories and gloat online about them. Players will be able to talk and trade with each other, build lairs and share all of the exploits via online connections. Rivalries will also play a big part in the game as Williams explains “its not all about winning, its about letting others know it”.

The addition of cross play across platforms will allow players to save a game on their PSVita onto the cloud and then simply continue on their PS3 from where they left off, allowing gamers to take Ruin wherever they go. Stay tuned to the official Playstation page and Capsulecomputers.com for more information.

Street Fighter 3rd Strike Online trailer and details emerged

We all know that Street Fighter 3: Third Strike Online will becoming to Xbox Live and PSN networks but what we don’t know is what it offers or how it looks. Well we don’t have to wait any more as Capcom has a trailer out that tells us what to expect and shows us what we can expect out of this port. You can check out the trailer down below. Street Fighter 3: Third Strike online will be an arcade perfect port of the original, feature Youtube sharing, and use GGPO netcode. The inclusion of GGPO netcode will excite hardcore fighting fans as it is used a lot in a lot of emulated PC fighting games and has great performance. Street Fighter 3: Thrird Strike Online will be out this summer.

New Zelda: Skyward Sword trailer shown at E3 2011!

Nintendo revealed a new trailer for The Legend of Zelda: Skyward Sword at this years E3, displaying some killer gameplay and giving us some hints at the story to come. From what we can gather from the trailer, the latest incarnation of Link is from a village that highly values and respects the sky. Let’s not forget, the people of the village have tamed large birds upon which Link can fly and at one point even sky dive. Of course we do not know how much of this is playable and what the actual storyline shall be, as the saying goes “it’s all speculation until we get some confirmation”. Check out the trailer below.