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Shifting World Review


Shifting World
Developer:Fishing Cactus
Publisher: Aksys Games
Release Date: April 24, 2012
Price: $29.99 – Available Here

Overview:
Once in a blue moon there are a series of flash games that become so popular online, that they receive a true console counterpart. This has occurred only a few times in the past but it has happened once again with Shifting World. Shifting World is part of the Shift series which has seen multiple flash releases and even has appeared on the iOS. However Fishing Cactus and Aksys Games have chosen to do something that no flash adaptation has done in the past, and that is place the game as a full retail title. Was this a wise choice or could this move have made potential buyers shift their attention elsewhere?

Story:
The unnamed protagonist has received a “mysterious” invitation from someone who is called the Duke of Shadows. When he arrives at the address listed he finds himself trapped in a dimension separate from our own.  With the help of a few others who have been trapped over the years, the protagonist must try to find his way out of this dimension and escape the depraved Duke of Shadows.

This may sound like an intriguing story premise; it is unfortunately left to languish as the focus of the game placed solely on solving puzzles, not telling a story. With a story that is barely up to snuff with its Flash counterparts, Shifting World’s barely explored storyline reeks of missed potential, instead settling on a bland setting in a blander world.

Visuals & Audio:
Shifting World’s gimmick is the fact that the player can shift the world from black to white and change the area around him. As such, the only colors that players are presented with are black and white throughout the entire game, even in character portraits. While this follows the style of the flash versions of the game, even the blood that would appear when the player died due to spikes was removed for some odd reason.

Each level is designed well enough, though the same repetitive coloration can be tedious and dull. To top it off, the protagonist’s body appears pixelated and jagged, a strange choice for a game with so little visual power anywhere else. The lack of coloration or detail in the worlds also makes the 3DS’ 3D capabilities seem for naught. While the forefront world may receive a slight depth increase, the difference is negligible and will likely cause mild headaches from the simple black, white and gray color scheme.

While the visuals may be somewhat varied from one level to the next, gamers better be ready to listen to the same background music over and over again without end. Those who like jazz may appreciate the song, but nearly everyone else will be more interested in playing the game with no sound on rather than listening to the repetitive music.

 

Gameplay:
This strange alternate dimension that the protagonist has been trapped in contains a unique feature. The man now has the ability to shift the world. The basis of Shifting World is to progress through each stage and make it to the room’s exit door. While it may sound easy, there are a number of obstacles in your way such as locked areas, switches, keys and more. At its core the title is a simple puzzle platformer with a unique world shifting mechanic.

When the player uses the shift ability the world will become inverted, allowing the player to traverse previously unreachable areas. As the player shifts worlds the forefront will change from black to white and vice versa. The mechanic itself works well and offers a unique challenge that many other puzzle games won’t offer as players must use this shifting ability to reach many objects needed to complete a stage, such as the aforementioned keys to unlock gated areas. This is especially true once the player obtains the Layer Shifting ability which can change the world’s perspective from 3D to 2D and vice versa.

However making simple jumps and traversing the strange and puzzling world of this new dimension isn’t risk free. In fact, there are numerous spikes at the bottom of pitfalls which will ultimately be the doom of most players quite often.  These spikes are a signature feature from past Shift games, though as I mentioned earlier, any sign of blood has been removed from the game so whenever the player simply touches these spikes they are reset back to the beginning of that stage, forcing you to start over.

While these spikes add an extra layer of challenge as you avoid potential death, they feel slightly out of place in Shifting World. Being a puzzle game, there is no life system or even a timer, meaning that gamers can die as many times as they need to until they figure out the exact way to clear each stage. All the inclusion of these spikes does is increase the amount of time the player will need to take to finish the 60+ levels included in the game.

The risk of these spikes is only further increased by the fact that the top viewing screen where players will spend most of their time looking is zoomed very tightly on the main character. This means that you will be hard pressed to see anything not immediately by your character. Ironically, this problem is “shifted” in the bottom screen as the map is usually very compressed which not only degrades its visual quality but also the ease of use. This is quite a shame as the levels are impressively designed and rather large and an adequate map system would have come in quite handy.

Overall:
Shifting World isn’t a bad little game by any means, as it offers a decent amount of levels for puzzle lovers to explore and spend their time on. However even with Shifting World’s unique shifting mechanic, the strange fact that the game was given a full retail release costing $29.99 is a significant detriment as everything else about the title reeks of an eShop release. Fans of the Shift series will most likely be eager to pick up the title to experience the series’ newest release, however everyone else may wish to steer clear of a title that would have been better served with a much cheaper price tag and better use of the 3DS’ capabilities.

5-5-capsules-out-of-10

Moshi Monsters: Moshling Zoo Sets Record

Moshi Monsters: Moshling Zoo has held the number one spot for fifteen consecutive weeks on the UK Nintendo DS charts. This means that Moshi Monsters: Moshling Zoo has replaced Dr. Kawashima’s Brain Training as the longest ever number one on the UK Nintendo DS chart history. The game has also spent eighteen non-consecutive weeks at the top and twenty-four consecutive weeks in the Top 2 since its release in November 2011.

Coming in at number two is the popular Mario Kart DS, Jewel Quest: The Sleepless Star going up six places to take the third spot and to round out the Top 5 are the New Super Mario Bros. and 1001 Touch Games.

 

Help Break A World Record!

If you’re a Melbourne video game fan, don your red skivvy and blue overalls, grab your cardboard weapons and parkour your way to Federation Square this Saturday.

The Academy of Interactive Entertainment (AIE) is attempting to break the Guinness World Record for “Largest Crowd Dressed As Video Game Characters”. The previous record was set last year in Wisconsin USA, with 425 participants, but the Melbourne one is well on the way towards beating it: currently, the event’s Facebook page has almost 400 listed as Attending, with another 270-odd Maybes.

But be aware, this is an official world record attempt, so naturally there are a few guidelines for participants to follows.

The main thing to remember is the definition of a “video game character”. Sounds easy, but it’s keep in mind that the character MUST have originated from a video game. It’s fine if they’ve appeared in other media since, but if their first appearance was in film, TV, comics or anything else before they starred in a video game, they are ineligible.

So, Sonic the Hedgehog first appeared in a video game in 1991, before he went on to appear in cartoons and comics, etc, so he’s eligible. However, Batman, despite many video game appearances over the years, isn’t acceptable, having originated in comics some fifty years earlier.

If you have any sort of video game character costume lying around, slip it on and I’ll see you at Fed Square at 11am Saturday 5th May.

Register at EventBrite,  get more details on Facebook, and check the full Guidelines here.

Six New Dishonored Screenshots

Have you seen Bethesda’s latest game ‘Dishonored’ yet? Set in a futuristic yet Steam-Punk/Neo-Victorian world, Dishonored is the new game from Arkane Studios and Bethesda. The game’s setting is pretty insane itself – just watch the cinematic debut trailer and see for yourself. Six new screenshots of the game have today been released to give players a view of the futuristic yet old timey world.

A release date for Dishonored has yet to be announced, but the game is set to be released for Xbox 360, Playstation 3 and PC sometime in 2012.

Expect to see a lot more of Dishonored at this year’s E3 2012 in a few months time.

  

   

 

FUNimation reveals Panty & Stocking English voice cast and preview trailer

FUNimation had more to reveal today than just their recent license acquisitions, they also revealed the English dub cast for their upcoming anime release Panty & Stocking with Garterbelt. The anime itself will be released on July 10th on DVD only at the moment. The English voice cast can be seen below:

  • Panty – Jamie Marchi
  • Stocking – Monica Rial
  • Garterbelt – Christopher R. Sabat
  • Chuck – Ian Sinclair
  • Brief – Joel McDonald
  • Kneesocks – Cherami Leigh
  • Scanty – Colleen Clinkenbeard
  • Fastener – Christopher Bevins
  • Corset – Chris Ayres

For those who don’t know, Panty & Stocking follows a blonde celebrity-like girl named Panty and a goth girl named Stocking. The two of them are angels sent down from heaven to battle against various ghosts on Earth… if only they can stop trying to sleep with everything that moves or eat all the sweets they see. Don’t believe me? Check out the trailer below to see for yourself.

Sentai Filmworks acquires Upotte!!, Cluster Edge and Hakuōki licenses

Sentai Filmworks had plenty to reveal this weekend at Anime Central, though only one of these reveals was something anime fans may have been expecting. Today Sentai Filmworks announced that they have acquired the Upotte!!, Cluster Edge and Hakuōki animes for release in North America.

For those who don’t know, Upotte!! Just recently begun airing in Japan and follows the story of female students who possess amazing skill with guns… the only problem is these girls are all guns in human form! Cluster Edge on the other hand aired in 2005 and ran for 25 episodes. The story of Cluster Edge follows Agate Fluorite, a transfer student to a school where only elite families go to. However Agate has a unique power all of his own, a power to create miracles.

Also acquired today by Sentai was Hakuōki, a show that follows the historical group of samurai known as the Shinsengumi. The anime itself was aimed towards a female audience and Sentai Filmworks will be releasing the entirety of the series, including both seasons and the OVA set sometime in the future.

FUNimation licenses Eureka Seven AO and King of Thorn movie

This weekend was Anime Central in North America and FUNimation was there with a couple of anime licensing announcements. During their panel at the show today, FUNimation revealed that they have acquired the rights to release Eureka Seven AO sometime in the future in North America and will begin streaming the show on their website next Thursday. To go along with this announcement they also revealed that they had acquired the anime movie known as King of Thorn for release in North America.

Eureka Seven AO may sound familiar to some as it is the sequel to the previously released Eureka Seven anime. King of Thorn follows the story of a group of people who have become infected with a deadly virus. Kasumi, a young girl infected with the virus, and 159 others were selected to be placed in cryogenic suspension until a cure was made. These 160 people awake in a dark future where the world is full of monsters.

NIS America to bring Bunny Drop anime to North America in August

Today at Anime Central NIS America revealed that they have acquired the license to release Usagi Drop in North America. The title of the show will be changed to its English counterpart, Bunny Drop, when it is released on both Blu-ray and DVD on August 7th. As one may expect NIS America is going to be giving Bunny Drop their usual premium edition treatment which means the title will come with a collectible slipcover as well as a hardcover art book.

For those who don’t know, Bunny Drop follows the story of a thirty year old bachelor named Daikichi who attends his grandfather’s funeral only to find out that his grandfather has a 6 year old daughter named Rin. When no one in the family wants to take care of her, Daikichi vows to watch over her and raise her as if she was his own. It is worth noting that Bunny Drop is only an eleven episode series, however NIS America will be including the four bonus episodes which were released after the series ended in Japan.

Call of Duty: Black Ops 2 confirmed for release on November 13

It has to suck for Activision a little bit. They go ahead and plan a big reveal for their next Call of Duty title during the NBA playoffs, organize a teaser website and go through the motions to hype up their fan base. Yet despite all of these plans they just happened to fall through thanks to one image and one retailer who jumped the gun.

As you can see in the image above, Target has already placed pre-order cards out for Call of Duty: Black Ops 2 and not only do they confirm that the game is indeed what will be announced next week, they even reveal that the game will be released on November 13th. Those with decent memories may recall a retail listing that appeared a short time ago in Spanish that showed the game’s release date as November 12th. Looks like we will know for sure next Tuesday when Activision finally makes their own announcement about the game everyone now knows is coming.

Axe Cop Gets Animated Series

Fox has announced they will be adopting Axe Cop for their new Saturday night animation block, Animation Domination HD.

For those unaware of the pure awesomeness, Axe Cop started as an online comic in 2010, written and created by then 5-year old Malachai Nicolle and arranged and drawn by his 29-year-old brother, Ethan. The comic has since taken the world by storm, even going so far to have it’s own Mini-Series published by Dark Horse comics. What makes Axe Cop so special? Think about it – it’s the mind of a 5-year old. Logic doesn’t exist here, this is as creative and imaginative as you can get. Dinosaurs with machine gun arms, people with socks for arms, talking avocados that are also police officers, you name it.

The adaptation of Axe Cop will be a part of Fox’s 90-minute animation block on Saturdays, overseen by former Adult Swim executives Nick Weidenfeld and Hend Baghdady. This marks the first show picked up for the series, with another five yet to be announced. Episodes for all series will be 15 minutes each.

This isn’t the first time Axe Cop has been adopted though. Fans worldwide have made multiple animated and live-action adaptions of the series, as well as also having a few official motion graphics as well. Regardless, this is set to be a really exciting endeavor for the franchise!

Axe Cop will appear as a part of Animation Domination HD on Saturdays at 11pm next year.