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First Dredd Poster Revealed

Prepare to get Judged!

The first poster has been revealed on Joblo.com along side some screen shots of the upcoming comic book adapation of 2000AD character Judge Dredd. This film is unreleated to the 1995 version starring Sylvester Stallone, this one stars Karl Urban as Judge Dredd and Olivia Thirlby as Judge Anderson. It’s R-rated and scripted by Alex Garland – the guy who write 28 Days Laters so you know this is going to be epic!

The film takes place in a dystopia known as Mega City One, where police have the authority to acts as judge, jury and executioner. These street judges must take down a gang who’s dealing a reality altering drug called SLO-MO, so you know that means – awesome HD slow motion beat downs!

Dredd hits Mega City One again in 3D and 2D theaters on September 21, 2012.


Venom Movie Details Discussed

Since Spider-Man 3 (2007) Sony have been talking about making a movie starring Eddie Brock/Venom from the Spider-Man Universe, but it now appears things could be in motion.

According to an interview with Hollywood.com, The Amazing Spider-Man producers Aci Arad and Matthew Tolmach have shared some details on their plans for the film:

“It’s an Eddie Brock story. We want to be as close to the comics as possible. Especially in Eddie Brock’s story. But again, pseudo-science is becoming science. All these tidbits about webs, artificial webs, is a huge industry now. Spiderwebs have unique qualities that will be huge for communications, fibers, and so forth. So we have taken the approach that we want to make the huge amazing movie about Eddie…The whole essence to us for the Marvel characters is stay close to the bible, stay close to the emotional story, and the rest is fun. Look for the worlds to make sense with one another.”
Aci Arad, Producer of The Amazing Spider-Man

Rumours circle the upcoming Sony film, suggesting that Chronicle director Josh Trank will direct, and that the Venom film could tie into The Amazing Spider-Man.

In the meantime, The Amazing Spider-Man swings into European theatres June 28 and North American theatres July 3, with a sequel already planned for 2014.

Skylanders Giants E3 2012 Preview

Skylanders was a very successful experiment for the people over at Activision so it only makes sense that they continue this experiment with their next title, Skylanders Giants. At a behind-the-scenes showing of the game during E3 this year we were given a first-hand look at some of the new features gamers will be expecting when Skylanders Giants is released. Now as one may expect, there will be plenty of new adventures to be had in this game, but don’t worry, all of your old items and old Skylander figures will be completely usable in this sequel and they will even carry over their levels as well. This provides a nice little bonus for those who have hit the maximum level cap of 10 in Skylanders, considering the level cap has been raised in Skylanders Giants to 15, allowing even further character progression than ever before.

Now along with a number of new adventures, brand new areas to explore and more hidden routes and areas, some new Skylander Figures were revealed during this showing as well. For example, Jet-Vac is an air type Skylander who can actually suck up items or enemies and shoot them back out, and Pop Fizz a new alchemist character who can cause explosions and grow larger with his potions. Besides this new character, a new type of figure was revealed, called light-corp, which are basically figures that will actually glow when placed on the Skylander portal.

The figure that was demonstrated was Prism Break, a previous ground type Skylander. The interesting thing behind these guys is that whenever they are called into battle they will actually cause a blast of energy to hit every enemy in the area. Besides these new figures and new types, Series 2 figurines will also be introduced. The figure shown off to us was Cynder, a previously available Skylander figure who will now be able to use a number of new attacks besides her figurine having a new type of pose.

The key new feature to Skylanders Giants is of course, the Giants themselves. Players will be able to experience a number of new gameplay mechanics when trying out these larger Giant fighters, such as picking up and throwing boulders as they roam about the map with characters twice as large as other Skylander figures. Now we were shown two of the eight giants which will be avaialble when the game is released, Tree Rex who is a giant, life-type element capable of using a “reverse-photosynthesis” beam and Bouncer, a robotic Giant Skylander capable of shooting rockets out of his back, firing guns out of his fingers and using laser vision.

Besides these eight giants, eight new basic figures will be added to the mix, one for each of the Skylander elements, along with a number of Series 2 type figurines. Those curious about what characters will be available in the game’s starter pack will be happy to hear they will be receiving a Series 2 Cynder, the brand new Jet-Pac as well as the Giant figure Tree Rex. Those who simply want to pick up the game on its own will be able to do so and still receive Tree Rex as a bonus.

The Amazing Spider Man E3 2012 Preview

We’ve all probably played a Spider Man game before, whether they were created as movie-adaptations or not. However this may be the first time ever that the development team behind the game worked so closely with the producers of the movie to try and make sure that everything flows perfectly and is created just as one would see in the movie itself. In the behind-closed-doors presentation for The Amazing Spider Man we learned that the game itself will actually take place after the events of the movie.

This has allowed the creators to not only have more creative freedom with the storyline, but also to re-imagine a number of enemy origin stories. You see, rather than put an end to their genetic research, Oscorp has continued to do so. As such this has created a number of human-animal hybrids which have begun rampaging around the city. By working closely with Marvel & Sony the developers revealed that everything shown in the game is actually going to be accepted as canon, though how exactly was not explained.

Players will be stepping into the suit of Spider Man in a brand new way, as the camera angle will actually follow very closely on Spider Man so that it actually makes the player feel as if they were him. This close camera angle is quite amazing in motion, especially whenever the player is swinging around Manhattan due to the fact that it will often feel like a roller coaster with the rise and fall of the camera angle. It is great that swinging around on webs is as fun as ever, considering the development team has made The Amazing Spider Man open world once again, allowing players to explore all of Manhattan and do various side-missions and gather collectibles (comic book pages which unlock full digital classic comic books) as well.

A number of Spider Mans abilities have been modified to adjust to his new background in The Amazing Spider Man. For example, rather than having an infinite amount of webbing he can produce from his body, Spider Man will actually have to reload his webbing canisters (though these are infinite as well thanks to product testing). What makes this mechanic interesting is the fact that Spider Man will occasionally slip his hand to his belt to reload when necessary, which is something never before shown in a Spider Man game. Also added into the game is an auto-catch system so that players won’t need to worry about dying from a long-distance fall.

Besides these small adjustments, the combat system and navigation system have been majorly overhauled. Rather than creating large web hammers etc, Spider Man will be fighting with flips, kicks, punches and more. The new fighting style is actually stylized after the Lucha Libre style of wrestling, focusing more on acrobatic attacks than anything else. The adjustment to navigation is the newly crated Web Rush system which places the camera into a first-person view behind Spider Man’s mask as he seeks out highlighted areas that he can leap or swing to. This allows players to navigate around the city with the same type of acrobatics that was previously only performable during cut-scenes or quick time events.

During the presentation we were shown that Web Rush is also context specific, as players can immediately start side-missions by jumping to a mission start point, or swing between light poles before jumping onto a speeding getaway car and taking it out. Also shown in this presentation was the new way most of the animal-human hybrids will appear. While Rhino previously wore an armored suit in Spider Man lore, he will actually now be a human/rhino hybrid with armor growing out of his body and horns on top of his head. After witnessing an interesting, albeit repetitive battle against Rhino we were introduced to “Hunters” which have been sent out from Oscorp to try and wrangle up or kill all of the hybrids roaming the city, including Spider Man. To fight off the Hunter Spider Man started to battle against it while in the air, swinging between buildings in some rather impressive mid-air combat. Now we’ve all seen movie tie-ins or adaptations before, but this one may just be one that will go in the must play category depending how the rest of the game turns out on June 26th when it hits store shelves.

Microsoft Kills Another Conference

Are you a software developer? If you are, then you may have been subject to what I can only describe as the biggest waste of time anybody has ever been subjected to. If you were a developer in Oslo last week for the Norwegian Developers Conference, you will know that I am referring to you and your kind.

At this conference, Microsoft was to showcase some advances in their cloud computing architecture to developers, probably in the hopes of getting them involved and to get them to build their software around. Now normally, I don’t think developers would have been subject to the kind of presentation they received. For the record, I quite enjoyed what was displayed, not that I was there, but I don’t think it was relevant to anything.

I can imagine a room full of software developers sitting around, waiting for some introductory speeches and some technical specifications, only to have the stage light up before their faces and having women in various states of undress come out to the stage and start dancing to what is easily the most catchy and horrible auto-tuned song in the industry.

This is probably just as bad as when Microsoft did their E3 conference and had Usher pimping out his new single in every sentence. Seriously. Which do you think was worse, or better: Microsofts E3 performance, or Microsofts NDC conference? Let us know in the comment section below.

Coding is our drugs in the embedded video below. Thanks to news.com.au for the tip.

The Booth Babes Of E3 2012

The Electronic Entertainment Expo or E3 for short is a place where the world’s best video game companies gather each year to show off their latest soon to be released video game titles to the world.  Everyone tries their utmost best to one up each other with who has the best games.  But games are not the only thing that some of the Companies like to show off!  This year a number of companies also used models to give their games that extra push to get people to try out their titles at the show.  Of course if the game is good it should sell itself, but then again when you have a beautiful woman or many women dressed up as a video game character, it puts that extra bit of love into the game.  Take for example the lovely Jessica Nigri who this year dressed up in her world famous Lollipop Chainsaw outfit, not only did the crowds flock to take a photo with her(myself included), but they also tried out the game too, which I must say is quite as entertaining as taking a photo with Jessica!

For your viewing pleasure we have organized and collected all of this year’s E3 2012 Booth Babes.  You can check them out below in the gallery or jump on over and check them out in our Facebook E3 2012 Booth Babes gallery (click here to view the gallery in Facebook)  Let us know who you think was the best dressed booth babe this year and what company you believe had the best booth babes at their booth!

Dead Space 3 Interview with Shereif Fattouh

Dead Space 3 made quite an impact at this year’s E3 2012.  We caught up with Shereif Fattouh, producer of Dead Space 3 and asked him some questions about the game and what fans of the series can expect in the third instalment.  Having had a sneak peak at the game (you can check out our game play impressions article here) We were eager to ask Shereif as much as we could about Dead Space 3 as possible.  We run through the new co-op feature, the new cover system, weapons and of course some of the enemies you can expect to see in the game, and let me tell you there are some amazingly original creatures that will be doing their utmost best to rip your head off and claim your body as their own!

As always the feeling of being terrified and also excited to down down these new enemies is something that Viceral Games have successfully achieve from the gameplay trailer we watched at E3.

Now without further ado, click play on the video below and enjoy the interview.

 

Double Dragon Neon E3 2012 Interview and Gameplay

Due out this summer, Majesco and WayForward’s Double Dragon Neon is looking to revitalize the franchise with all of that classic flare and some brand new mechanics. Our very own MasterAbbott caught up with Majesco Project Manager Pete Rosky at E3, who was ready to show off some more gameplay from an early build of the game.

This version had four stages to choose from, and the one within is the first from the game. MasterAbbott is a HUGE fan of the original franchise, so a lot of hard-hitting questions were asked to Rosky. Double Dragon Neon will be a classic beat-em-up and star Billy and Jimmy as they aim to save Marian, who has been punched in the gut and kidnapped yet again. Among the new features shown off in the demo, we got a good look at the new abilities and techniques that Billy and Jimmy can use, which can be upgraded by collecting cash. These include projectiles, as well as several other locked power-ups that will come into play as players progress throughout the game. Cassettes have a role in which power-up is unlocked, and the dough you find throughout is then used as a currency system to pay for more power for each move.

Combos were also shown off, and MasterAbbott was quick to ask about what returning Double Dragon fans can expect to see with all of the new maneuvers in the game. You can check out the full video below to get your fix for now, and look for Double Dragon Neon as it hits the PSN and XBLA this summer at an unannounced date. Do keep in mind as well that this is indeed an early version of the game, and this title is still under development as we speak.

INTERVIEW BELOW IMAGE GALLERY

Street Fighter x Tekken on iOS?

Are you ready to cross the line….on your iOS Device?

Something curious appeared at the Capcom booth during E3 this year: Street Fighter x Tekken on both iPhone & iPad. Reports say that while Capcom have no current plans on bringing the hit fighter to mobile and tablet devices, they were curious to see how fans would react to it at E3. A demo for the game was available at the Capcom booth with 4 playable fighters: Ryu, Kazuya, Chun-Li and Nina. Apparently it plays very similar to other Capcom fighters and retains to the visual style of the original title with a few visual downgrades.

With the success of Street Fighter IV: Volt, Street Fighter II and Marvel vs Capcom 2 on iOS devices, it’s not hard to see them bringing Street Fighter x Tekken to mobiles soon. That being said, Capcom still isn’t sure if they even want to release it. I guess all we can do is hope!

Make sure you check out the gameplay video below of the rough demo!

CC Weekly News Recap – 4th-10th June 2012

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Hey, it was E3 and this is crazy, but Usher was there, buy his single baby. It’s hard to not cry, where was gaming? But there was Usher, plugging that single baby. Then all the other boys, rage-quit E3. Still there was Usher, gaming is dead maybe?

Here what made headlines this week:

Gaming News:
All our E3 2012 Coverage 
Big Huge Games saved by Epic Games
Microsoft E3 Conference LIVE BLOG
Sony E3 Conference LIVE BLOG
Wii U Launch Line Up
FIFA13 iOS Edition Interview and Gameplay E3 2012
Razer Interview for Razer Taipan, Razer Artemis and Razer BlackShark
God of War Ascension Gameplay and Commentary with Luis Sanchez
Best and Worst of E3 2012 as chosen by Capsule Computers Editiors

Pop Culture News:
Wreck-it-Ralph is Disney’s tribute to Gaming
Samuel L. Jackson joins Robo Cop Cast
New Resident Evil: Retribution Still Revealed
Michael Bay’s Ninja Turtles to Start Filming this Year
Justice League Movie in the Works

Anime/Manga News:
Voltron Force: Volume 2 coming out in June
Chihayafuru gets Second Season
Phantom Troupe cast for Hunter x Hunter anime

Tech/Gadget News:
Wii U Specs Revealed at E3 2012
Microsoft Smart Glass detailed at E3 2012
ASTRO Gaming Announces Bluemouth Interactive as Official AU/NZ Distributor
Turtle Beach announces new line of headsets at E3
Razer Artemis detailed at E3
Razer Taipan detailed at E3

Reviews:
Razor: Salvation Review
The Precursors Review
Ben10: Alien Force: Fuel Duel Review
Virtua Fighter 5 Final Showdown Review
Dirt Showdown Review
Robotech: New Generation Review
Game of Thrones Review
Match Day Collection: ZX Spectrum Review
Deadly Association Review
Sorcery Review

Podcasts:
Microsoft E3 Conference Commentary 2012
Sony E3 Conference Commentary 2012
Nintendo E3 Conference Commentary 2012

See you next Sunday for the CC Weekly Recap.