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GRID 2 gets another Gameplay Trailer

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Codemasters, known for their amazing realistic interactive racing video-game experiences such as the Formula 1 franchise have released a brand new trailer for the upcoming sequel to racing game phenomenon GRID 2.

The new trailer for the astonishing racing game GRID 2 focuses primarily on the games exciting and thrilling gameplay, that is sure to get a revheads head revving with glee. You can check out the awesome gameplay trailer for the hotly anticipated racing experience GRID 2 below.

What do you think of this hot new gameplay trailer of GRID 2? Let us know your thoughts on the high-octane action of GRID 2 in the comments section below.

Sweet Fuse: At Your Side Announced for North America

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Keiji Inafune is your uncle (how awesome is that?!) and you are his niece: Saki Inafune. One day Keiji Inafune opens a theme park and as his niece you can’t wait to visit. However things quickly go wrong when Count Hogstein appears on the scene and bombs a ferris wheel and kidnapping a bunch of customers.

The game is being pegged as a visual novel with multiple paths, as well as a puzzle game. The player must diffuse bombs whilst advancing through the story. The following is a full list of features:

Sweet Fuse: At Your Side Features

  • Vast, Diverging Story – 14 different endings and a host of unexpected twists and turns allow for over 30 hours of compelling gameplay.
  • Stylish Art – Sweet Fuse: At Your Side is an experience that is stylish and easy on the eyes, with complex, eye-catching character designs.
  • Disarm Perilous Puzzles – Reach an epiphany and solve dangerous puzzles; the fate of you and your companions depends on your insight.
  • Unique Characters and Interactions – Blow your fuse or stay completely cool, the choice is yours when dealing with this crazy cast of characters.

Be sure to visit the Official Site for more info. The game will be releasing on the PSP.

Nintendo of Australia Looking for the Ultimate Monster Hunter

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With Monster Hunter 3 quickly approaching, Nintendo of Australia have one nice little promotion to keep the region excited for the March release in the form of a competition. To enter, all you need to do is submit footage of yourself playing Monster Hunter Tri for Wii, with the chance to win quite the prize.

Entrants will be participating  for the chance to be crowned the Ultimate Monster Hunter and win the opportunity to visit Nintendo Australia’s head office and create a gameplay launch trailer for Monster Hunter 3 Ultimate – as well as some copies of the 3DS and Wii U version of the game. To enter, simply record that footage of yourself playing Monster Hunter 3 Ultimate on Youtube, and then submit it through the competition website. Visit the website HERE.

Monster Hunter 3 Ultimate Getting Two Bundles Down Under

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You probably know by now that Monster Hunter 3: Ultimate is coming very soon for the 3DS and Wii U, and features the ability to let players cross platforms with their characters. If you own one platform, but not the other – Nintendo and Capcom have some nice news for you.

Nintendo of Australia are releasing two bundles for the game, which are the Wii U Limited Edition Monster Hunter 3 Ultimate Premium Pack (that features a black Wii U console, a black Wii U Pro Controller, and a copy of the game) as well as a 3DS bundle for that version, which will come pre-installed on a black Nintendo 3DS XL.

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The Nintendo 3DS XL Circle Pad Pro for Nintendo 3DS XL, which offers an alternative control method for players of Monster Hunter 3 Ultimate and other selected Nintendo 3DS titles, will be also be launching in Australia and New Zealand on the 23rd of March, in addition to a Wii LAN Adapter which can be used to connect Wii or Wii U to a wired home network. Wii LAN Adapter will be available at retail and from Nintendo Australia customer service.

Pretty good news, I’d say, and a new color of the 3DS is born. Monster Hunter 3: Ultimate is due out March 23rd for the region and launching on the 19th of the same month in the states, so mark your calenders and get ready for the hunt.

Wii U Street Comes to the Wii U Today

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While the Wii U is a bit quiet on the software side of things at the moment, owners of the console can breathe easy knowing they can take it to the streets – quite literally. Yes, Wii U Street – powered by Google has hit the Wii U’s eShop at the price of free, and allows users to get a whole new view of the world.

Wii U Street contains map data and 360° panoramic Street View images gathered by Google to let players use their Gamepad as a viewing device for the world.

Here are some more details on the new App that can pretty much be downloaded for free worldwide (or at least North America, Australia, New Zealand, and Europe…that is):

The Wii U GamePad is integrated with Street View in innovative and accessible ways: use the touch screen to type in exact addresses to fly to your favourite places, and thanks to the motion sensors inside the controller you can move it 360° to enjoy the entire view of sights around the world. The whole family can join in, as your 360° window on the world is displayed on the TV screen in the living room. Wander around wherever you fancy going or ask Nintendo to be your guide, with recommended places to visit built into the application for easy access.

Wii U is the latest home console from Nintendo and through the innovative Wii U GamePad controller offers more choice and variety of gameplay than ever before. The Wii U GamePad offers an integrated second screen and can also be used independently of the TV set with certain software; it also features motion controls, an inbuilt camera, microphone and stylus for more detailed touch screen controls.

Street View is a popular feature of Google Maps that allows users to virtually explore and navigate a neighbourhood through panoramic street-level images. In order to provide such 360° panoramic imagery, Google developed their own camera systems and now have a number of platforms for capturing imagery. The most common of course is the Street View car but they also have Snowmobiles and Tricycles, and most recently, they introduced the Trekker, a wearable backpack with a camera system on top. Since being launched in 2007, Street View imagery is now available for more than 3,000 cities across 47 countries and even includes a slice of Antarctica.

So go, download- and explore. This app is quite interesting to say the least, and you might even learn a few things while we wait for those heavy hitting Wii U games to hit the west.

Turbolab Pursuit Launches on iOS

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All new for iPhone and iPad, app studio KoolFing has teamed up with BulkyPix to launch their newest title, Turbolab Pursuit, a 2D game that features a mix of runner and shoot ’em up gameplay.

In a world where automobiles are a recent discovery, you’ll take on the role of a mad scientist putting the finishes on his prototype vehicle.  You’ll have to escape hordes of enemies and protect your invention, all while using upgrades and modifications such as the kung fu sheep or melon cannons to beat back your enemies, improve your speed, and escape intact!

TurboLab Pursuit features include:

  • Over 4,000 customization combos
  • Mod your ride with crazy, devastating weapons
  • Upgrade your vehicle’s stat
  • Let your imagination run wild and customize your nutty professor
  • Collect countless power-ups along the way
  • Randomly-generated levels
  • Game Center achievements
  • Universal app
  • iPhone 5 Retina display

Be sure to check out the Turbolab Pursuit trailer below!

Little Inferno Review

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Little Inferno

Developer: Tomorrow Corporation
Publisher: Nintendo
Platforms:  Wii U (reviewed), PC, iPad
Release Date: November 18, 2012
Price: $9.99 – Available Here

Overview
Developed by the Tomorrow Corporation, Little Inferno was one of the first games to enter the world of Nintendo Wii U’s eShop marketplace.  Though the studio itself is quite small (with only three developers), they have incredible pedigree coming with them as the gentlemen who created both World of Goo and Henry Hatsworth, two critically lauded indie titles.  Little Inferno is looking to burn its way onto the hearts and minds of everyone with access to Wii U’s eShop as well as the PC.  Is Little Inferno a long-burning flame of love or has it fizzled out?  Let’s find out.

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Story
The world has become a cold, cold place. What’s even worse is that it shows no signs of getting any better. In fact, the temperature is actually getting colder in the town of Burnington. I don’t know how the weatherman stands it, floating around in his balloon, sending updates on the forecast as he reports from “over the smoke stacks, over the city.”  What I do know is that it’s nice and cozy in here since my family bought our Little Inferno Entertainment Fireplace.  I could just sit here all day and watch things burn…burn…burn.

The basic premise of Little Inferno is that the Tomorrow Corporation has created a line of “entertainment fireplaces”, and everyone is hooked.  They’re constantly buying things from the various catalogs, and just tossing them into the fireplace to see how they do.  The problem is much deeper, though, and the true meat of the story is told through various letters you receive in the mail as you play through the game.  It turns out that beyond the lighthearted veneer, there is actually a very dark, meaningful story being told.

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Gameplay
For a game that started out with the intention of poking fun at the Yule Log television channel (that infinitely plays a 17-second loop of a log burning in a fireplace), Little Inferno beautifully matches the idea of what a casual game should be.  You can easily play through the entirety of the game while you enjoy watching a few episodes of your favorite show.

When you begin the game, there is nothing in front of you but the fireplace itself and a sign with basic instructions for how to use the fireplace.  Those instructions basically boil down to “touch anywhere within the fireplace to create a flame.”  At that point you’re given a three-page instruction booklet (which you can do nothing but burn) a letter getting you on your way to becoming a first rate arsonist, and your first official item catalog.

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You have an inventory bar at the bottom of the screen which you can expand as you play the game.  You burn things by dragging them from that inventory bar into the fireplace.  For each item you roast, toast, and burn to a crisp, coins will drop that you can pick up.  These coins are then used in turn to buy more items from the item catalogs to keep your burning heart satisfied.

There are seven possible catalogs in the game.  Each catalog has its own theme and twenty items you can purchase and burn, but only a handful are initially available to buy.  With each purchase, the list of items you can purchase from the catalog grows as well.  When you buy every item from a catalog, the next catalog shows you what you need in order to unlock it.  These are generally unlocked by completing “combinations.”

As previously stated, there are 20 items per catalog you can burn.  Little Inferno adds a little deeper layer to the game by tasking the player with finding a possible 99 total combinations in the game.  All the combo list gives you are the name of the combo and how many items are in the combination.  Some, like the Bike Pirate Combo, are pretty straightforward (buy the pirate and bicycle items, place them in the fireplace, and light them on fire together), but the list becomes increasingly difficult as you unlock more items to use.  Many of the combinations take multiple items from different catalogs to complete.

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The game manages to keep a fantastic sense of humor about itself all while portraying a story with very dark overtones.  Ridiculous items abound, and when they burn they may do some crazy things too.  The “Kitty Kitty Poo Poo Plushie” immediately comes to mind and, as you may guess, when it burns it sprays turds all over the fireplace.

The story is told through a series of letters you receive from your neighbor (a girl who identifies herself as “Sugar Plumps”), who has the same lot in life that you do – children, left at home with no parents, but they each have a fireplace and things to burn as a frozen Armageddon consumes the world around them.  It has its funny moments, but as you realize more about the world you inhabit, things take a very serious turn – one that players paying attention will appreciate and, dare it be said, even take to heart on the verge of tears in your eyes.  It’s a tale that was never expected, but resounds with the human part of each of us as clearly as bell on a clear winter night.

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Visuals
Little Inferno has an art style all its own.  Having the developers of World of Goo and Henry Hatsworth shows through in all of the assets you see and interact with.  The art feels like a combination of those previously mentioned games with a dash of Ren and Stimpy tossed in for good measure.  The result is a fun, colorful world of items to destroy.  It’s also worth noting that, given its source material, the fire effects in the game look phenomenal.

Audio
Few games feel as though they have a strong enough audio component to stand on its own away from other aspects of the game.  Little Inferno has a marvelous soundtrack that’s well integrated to the gameplay.  Music in the catalogs makes you feel like you’re on a 1950s game show, the theme music feels epic, as well as both inviting and ominous, and the crackling and roaring of the fire have you feeling as though you’re in that very living room with a few oak logs in hand.  Players that are interested should definitely check out the soundtrack.

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Overall
Overall, Little Inferno was an awesome surprise of a game.  The game’s not too long, but it doesn’t keep any score or put you on any time limit, so you can play at your own pace.  The music is fantastic and the art style is fun.  Most impressive of all, though, is the unexpected story that will really have sincere players thinking about something far more meaningful than what’s first presented to them.  While the price point may feel a little steep for a title where you’re basically burning time (pun intended), Little Inferno is easy to recommend to anyone curious enough to put a few hours into it…and hey, who doesn’t like to burn things!?

8-5-capsules-out-of-10

Capsule Computers review guidelines can be found here.

Harmo Knight Due out March 28th for the eShop

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Harmo Knight is worthy of your attention due to it’s developer’s name alone. Game Freak, known of course for the Pokemon franchise have crafted this charming little rhythm puzzler, and today- it was announced that Harmo Knight would be hitting the 3DS eShop on March 28th.

The mechanics are rather simple, as players must control their character through brightly colored levels and platform to the beat in order to progress. Check out the new trailer below, and we will keep you posted about Harmo Knight as it’s date draws near.

Kersploosh! Trailer drops down a Well

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Out of all of the announcements today for the 3DS with Nintendo Direct, I was perhaps most intrigued by Kersploosh!, which has a simple concept yet looks to be quite an experience.

Have you ever dropped a stone down a well? Well, Kersploosh! is just that. Players get to be the stone, and take the thrilling ride to the bottom, dodging obstacles and racking up points along the way. It sounds rather simple, doesn’t it? Well, watch the new trailer down below and you can see for yourself why Kersploosh! may be the best use of 3D we have seen to date on the platform, and one eShop title worth keeping an eye on. Kersploosh! launches on March 7th.

Redneck Revenge: A Zombie Roadtrip Released

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Redneck Revenge: A Zombie Roadtrip, the latest game from Bulkypix, has been released to iOS, Android, and Blackberry, featuring a redneck bartender named Red who must contend with a horde of zombie clubbers.  Luckily, Red is armed with plenty of guns as any red neck bartender should be, you just never know what you’ll have to deal with.  Guns aren’t the only support however, as the game also includes non-conventional weapons like chickens stuffed with dynamite and killer whales.

Help Red find and defeat the source of the zombies across 30 levels as he ventures forth from his workplace to make the world a better place for those that enjoy a quiet night in a bar.  Players can customize Red’s attire any way they want in the story mode as well as the survival mode that features more than 50 different objectives to try and accomplish.

Redneck Revenge: A Zombie Roadtrip is available for just $0.99 or 0.89€ at either the iOS App Store HERE or Google Play HERE.  But as a free bonus here’s a video of zombies dancing.