SNK Playmore announced the worldwide release of Metal Slug X for iOS and Android devices today. Metal Slug X is a remake of the highly addictive Metal Slug 2, which had a previous release on February 7, 2013.
Metal Slug X is the third installment in the Neo Geo 2D run-and-gun game series, and the iOS and Android versions have a bevy of unique features including:
◆ An “arcade-perfect” NEOGEO port with extra features
In addition to the traditional ARCADE MODE, you can select any mission you have previously cleared and play them separately in MISSION MODE. You can play your favorite stages at will and train on the missions you have not mastered yet!
◆ Precise and customizable controls
The Autofire function allows you to fire your weapons continuously by holding down the Shot button. Moreover, you can reposition the buttons outside of the game screen area in Window Mode. Enjoy every pixel of METAL SLUG X with your very own custom controls!
◆ Engage in intense multiplayer gameplay via Bluetooth!
The more bullets and rockets, the merrier! Now you can enjoy METAL SLUG X with a friend through a Bluetooth connection. Team up to overcome all of the difficult missionsMETAL SLUG X has to offer!
◆ Compatible with network ranking functions
Compete for the best scores with players all over the world through the network function of your favorite smartphone device. Build experience on the battlefield, and hone your skills to become the Best Player in the World!
Metal Slug X is available on the iOS App Store and through Google Play for $3.99. You can check out their official website here.
Just yesterday we reportedthat a Dead or Alive 5 Plus demo would be released in Japan once the game was released in that region. Now earlier today Tecmo Koei has confirmed that a demo will also be released for North America and Europe in the future.
As for when this demo will be released, the company only stated that it would be “near” the game’s March 19th launch in North America and March 22nd launch in Europe. But to tide fans over the company has released new details, screenshots and a trailer for the demo.
The demo will contain the game’s Touch Fight mode and allow players to access Kasumi, Hayabusa, Eliot and Tina as fighters and eight stages to battle on. Costumes can be unlocked in the demo and any progress you make in the demo can be transferred to the full game.
Konami announced today that Metal Gear Rising: Revengeance is now available on the PlayStation Network in all its glory for you to download digitally.
Konami also announced that the Virtual Reality (VR) Missions previously announced as DLC will be available on March 12, 2013 exclusively for the PlayStation 3 in the United States and Canada. It will be free at launch, but only for a limited time, so make sure you snag it before April 3, 2013.
The VR Mission DLC will add 30 all-new missions to the game and it will utilize a VR look inspired by the original PlayStation title Metal Gear Solid: VR Missions. The DLC will introduce a whole host of unique challenges meant to push Raiden to his limits.
You can read our review of Metal Gear Risinghere, or check out more information at their official website here.
Yeah, that tagline may be a bit cheesey, but the load of games hitting the eShop are anything but. Today, the quite savory Kersploosh! has fell into the eShop, allowing players to take control of an object as it falls down a well. Yes, it’s a simplistic idea, but at just $2.99, I’d say its well worth it.
Next comes the little racer by the name of ATV Wild Ride 3D, which is finally making an appearance on the digital service for just $7.99. Non-Ambassadors can get their dirty hands on Wrecking Crew as well today – which of course is priced at the usual NES listing of $4.99. $14.99 on the other hand will get you Nano Assault EX, bringing with it a ton of new features to the retail experience such as circle pad support, leaderboards, and an all-new survivor mode.
The King of Fighters ’98 has also popped up on the WiiWare service, bringing with it the classic at a 900 point price-tag. As far as sales go, Sakura Samurai: Art of the Sword, which released last year – is on sale for just $4.99 while the retail version of Resident Evil Revelations has been put up for download at MSRP. Yep, quite a lot to chew on, but there is even for for those of you with low income at the moment. Pokemon Mystery Dungeon: Gates to Infinity has graced the eShop in demo form, so go get to downloading that – as the real deal hits shelves on March 24th.
Journey to Hell, the latest game from BulkyPix, has been released to the iOS App Store today, so players can lead the two playable characters against a big mess of daemons in order to bring down the big bad in charge of it all. Players can choose between Gabriel and Rachel on an adventure through 10 levels, with close to 30 weapons that can be improved with upgrades.
While players will have a much better view of the game through the third-person perspective in the campaign, the game will also feature first-person with use of the gyroscope in the Hunt mode. Throughout gameplay players will also be treated to an original soundtrack from heavy metal band The Slaughters while wiping the deamons from the face of the Earth.
Journey to Hell can be downloaded for iPad 2, 3, or Mini and the iPhone 4S or 5 for $3.99 (3,59€) on the iOS App Store HERE, but will becoming to Android soon.
The Angry Birds have invaded every aspect of gaming and even the console version is being expanded. Angry Birds Trilogy has been on our consoles for a while so it only makes sense that it’d eventually have DLC like many other games on the platform. Angry Birds fans can now access the ‘Fowl Tempered Pack’ via download on the Xbox LIVE Marketplace and the PlayStation Network.
135 new levels have been added to popular episodes Back to School, Bad Piggies and Haunted Hogs. That’s not all, a new bird named Stella, the Pink Bird, has been added to the game and it has the ability to trap objects in a bubble and then hammer them into the ground.
The Angry Birds trilogy combines Angry Birds, Angry Birds Seasons and Angry Birds Rio into a single title for Xbox 360 and PlayStation 3, both of which have motion control capabilities.
The Fowl Tempered Pack for 360 can be found here for 400 Microsoft Points while the PS3 version can be found here and costs $4.99.
For a long time now, the Hatsune Miku has been extremely popular in Japan and her popularity in the West has been growing at a steady pace, so steady in fact that she’s been used in advertisementsbefore and various concerts have been held for her fans.
However, despite her growing popularity in the West, the video games created using her and other Vocaloids have never made it to the West. Now however that all may change, as earlier today Sega posted the above image on their Facebook page saying that “Like and Share if you want Hatsune Miku: Project Diva F for PS3 in the west!”
While this is far from a yes or any specific confirmation, this is a great sign for fans as last year, Sega actually had a playable versionof the Vita version of Hatsune Miku: Project Diva f available at E3 and at the time of this writing, Sega’s image has been shared over five and a half thousand times and liked over seven thousand times.
Update: For those unaware of what this title may offer in terms of gameplay, I have provided a new trailer containing over twelve minutes of gameplay footage below.
Introduction
We here at Capsule Computers are no strangers to internal debate, being a group of persons with similar tastes, but not one minded. It stands to reason then that every once in a while a debate may spring up during general conversation, related or deriving from news on any given day.
Recently, it came out that Telltale’s The Walking Dead game (full article) had finally received a rating in Australia after being rejected initially. Though surprisingly to the already existing MA15+ rating instead of the brand new R18+ rating. Why had it not received this intially? Needless to say discussion brought up other seemingly mishandled ratings and the debate went from there.
The Host
So all you silly lemmings, let’s take a look at this – – shall we? Ratings!? What are they, why do they exist? What are some obnoxious examples that we all disagree with. I’m Benjamin Webb and I’ll be the one adjudicating the upcoming mess. I’ll let you guys take it from here.
Color Coordination:
Name
Role
Color
Benjamin Webb
(Host)
Green
Joshua Moris – JoMo
(Player 1)
Blue
Simon Wolfe
(Player 2)
Red
Well how the heck did Naughty Bear: Panic in Paradise get an initial E 10+ rating?
Cause it’s a cute widdle bear, silly.
That game is all about killing, suicides, and doing very bad things to teddy bears.
Who plays with teddy bears and wants them to commit suicide?
The kind of people that enjoy Conker’s Bad Fur Day.
— Do you guys even debate? No points awarded anywhere. —
Pre-teens should not play that game.
— Negative one point to JoMo for being a pretentious twat. —
As long as there is no blood, the rating fits. That’s how giving ratings works.
Psychologically, that’s (explicit) up. Naughty bear is clearly made for an adult audience given the content. Visually seeing a “bear” shove another “bear” into an open lawn mower…
— Point 1 to Simon. Josh, man, I see this on cartoons all the time. Especially the ones dedicated to hyper-active children. —
What about visually seeing a mouse replace a cat’s cigar with dynamite?
De-sensitization of violence at its finest being distributed to children and that too was intended for an adult audience.
— Point JoMo. —
It was intended for both adult and child. Some of the things for one age group to enjoy or both.
I can agree with that; however, death does not truly exist within many of these cartoons like Tom and Jerry. This game is visceral in its display and graphic on the intent of killing. I suppose it could be debated what is worse, but with a child’s mind so drastically picking up everything a game like Naughty Bear displays is totally unsuitable.
— Second point JoMo, scores are tied. —
Fair enough, but any child for which it is unsuitable generally isn’t going to the store to buy games by themselves. If they are, they have bigger troubles.
Then again a child does not need to go out and buy it at a store with online markets and a parent’s credit card.
— JoMo is on fire. Like, almost literally; can someone please put him out. Another point. —
As this title is online over Xbox Live.
True, but still parents can and should know what their kids are playing/purchasing.
— Simon making a comeback. One point. —
And what it sadly comes down to is ignorance; I met a mother that asked me if I thought Dishonored or Black Ops II was suitable for her child of 13. I said no. She said this back, “Well, all of his friends are getting it. And it will keep him occupied.”
Then the option to go with is Dishonored, because the killing or not is an option unlike Black Ops II.
I sadly accept this as a undeniable truth as to where our society is going to as a whole. Desensitized to killing with increasingly younger children picking up these games to be “occupied”.
— JoMO negative one point, trying to tell a parent how to raise their child. —
Simon Wolfe: That’s just like our generation had parents turning on the TV to whatever to keep us “occupied”.
Joshua Moris: I would hope they didn’t turn it to violent killing or porn; as video games are graphically becoming.
— JoMo another negative, I’m pretty sure most now 20-30 year old gamers grew up on games just as violent. —
No, it was turned to whatever was popular. But, you’re missing the point, the same thing occurs with every generation, it’s just a new medium to deal with. People want easy answers, like that mother asking YOU what to buy HER kid. It shouldn’t matter what content is in a game or what it’s rated, it should be parents keeping unhealthy material from their kids, not the gov or developers.
At the same time as I agree with your statement of unhealthy material; I still believe that parents require education from some source about these video games before they decide to purchase a game for underage personnel.
— Simon plus one for common sense. —
Game ratings have those, parents for the most part seem just ignore it.
I undoubtedly agree with the fact that so many in the public deliberately overlook or even disregard such ratings. The idea is that this public form of identifying ratings has become nothing more than a cancer/death warning on the side of a cigarette carton. Personal accountability is up most important for being a parent in the past, present, and future. (Here comes a potential resolution or hanging question) But does this potentially damaging content for younger audiences need to be written/presented more clearly in our technologically advanced society in more than just a “stamp”?
— A stamp is better than what they’re doing to cigarette packets over here. Do you want games to be as heavily policed as cigarettes, is that what you’re implying? No points given or taken. —
Unfortunately as little as the “stamp” seems to be doing currently, any attempt at presenting such a disclaimer or rating more clearly would do nothing more than become overlooked in time. Imagine online content, such as PSN or XBLA games going so far as requiring a read and understand screen about the products content before progressing. This would benefit by adding an obstacle, but over time would simply become another screen to click through, that could be just as easily overlooked as the current rating system. In the end, no change can be made to make such “stamps” more clear that wouldn’t just act as a quick fix that loses its effectiveness down the road.
As I understand from your statement, any disclaimer would be similar to putting a Band-Aid on a severed limb. I remain strong with personal beliefs towards this subject of identifying a clearer disclaimer or rating system, but as we both have stated people will ignore such attempts of clarity. I suppose my point is that gamers, developers, and parents need to continue to vocalize their concerns for the development/ratings of video games with questionable content accessible to younger generations.
Indeed, the ESRB rating for North America and similar ratings around the world do the best they can to accurately label games for the content they contain, such as alcohol or drug use, adult themes, varying levels of violence, but they only do as well they are read. As responsible gamers, it is our duty to make sure these are utilized to their full potential and deny those looking for easy answers, it’s on the back of the box read it.
— And the end of that spiel the following points were given. Two for Simon Wolfe, Two for JoMo. While it’s agreeable that people will skip the reading process, it’s also agreeable that people will know what is best for themselves. As gamers we need to stop forcing things on people and instead get them to learn about the content.
So now for the winners to be announced. We have, to the right, JoMo on 0 points (it doesn’t matter what the scores were during the match, these change because I say they do) and on the right we Simon Wolfe with 4 points. I’m to the left.
So congratulations to Simon! You win an untamed Panther and the ability to go on to the next round. JoMo, you get to pick the next topic. Adios! —
Stay tuned for Episode 2 where Simon will defend his point on a random topic selected by JoMo! Until next time “Play Hard or Don’t Play at All!”
Welcome to another episode of Xbox Live News with Pipper! This week we can expect a little bit of old – very old – and a little bit of new. Sega is dominating the Deals of the Week with discounted prices on old games which should be free by now. Once again Games on Demand has added quite a few games to make your digital collection of titles grow a bit with Far Cry 3, Forza Horizon, and Hitman Absolution. Read on to get the scoop!
Deals of the Week
Name
Discount Dates
Price
NiGHTS into dreams…(Sega)
Mar 6 to Mar 11
400 (50% off)
Sonic the Fighters (Sega)
160 (60% off)
Fighting Vipers (Sega)
160 (60% off)
Virtua Fighter 2 (Sega)
160 (60% off)
Virtua Fighter 5 FS (Sega)
400 (67% off)
Karateka (D3 Publishers)
400 (50% off)
JoJo’s Bizarre Adventure (Capcom)
800 (50% off)
New Releases
Mass Effect 3 players will be happy to receive a free “Reckoning” DLC as well as new content with “The Citadel” for 1200 MSP.
The biggest news that is going to be hitting Xbox 360 is the launch of Gears of War: Judgement on March 19th. At the game’s launch, a VIP Season Pass will be available for purchase for 1600 MSP which totals an overall saving of 20% future content releases. The content will include access to six multiplayer maps, two new modes, and nine exclusive unlocks for Gears of War: Judgement.
Geared up yet? Go grab your controller, and “Play Hard or Don’t Play At All!”
Just a few days ago it was revealed that the Fairy Tail anime would be coming to an end on March 30th. However shortly after that news was revealed, Hiro Mashima, the creator of the Fairy Tail manga and author to the series, stated that he had “some good news” to announce at some time in the future.
Well today Hiro Mashima updated his Twitter with a couple of updates letting fans know that there is still good news on the way. To be a bit more specific, he mentioned in Japanesethat “it’s actually not over yet. I can’t say more, but I hope you watch the rerun starting on April 4 and wait for the day I can announce some good news.” Knowing that English fans have despaired over the end of the anime, he even tweetedin English that “Anime is not the end. Don’t stop believing.
This is good news for fans, many of whom have reasoned that, because the anime is so close to the original source material, the anime is simply taking a break to allow the manga’s story to develop at a reasonable pace and once the story is far enough ahead, the anime will resume. This is likely the case as the Fairy Tail series is in the middle of a major story arc and inserting filler episodes would not only destroy the series’ pacing but the importance of the current arc.