Indie game developers Fei Hu Interactive is following in the footsteps of many indie game studios by turning to crowd funding to help raise funds for their game. Fei Hu has started an IndieGoGo campaign for their prison based RPG Prisonhood. The funds will go towards porting the game to Android and Facebook along helping release a major content update.
Rewards include in game currency and exclusive Prisonhood collectibles like trading cards, t-shirts, and even an NPC named and designed after you. The campaign is a flexible funding campaign, meaning all money pledged towards the campaign will go towards the campaign, regardless if Fei Hu are able to reach their $50,000 goal or not.
Ninja Gaiden Sigma 2 Plus Developer: Team Ninja Publisher:Tecmo Koei Platform:PS Vita Release Date: February 26, 2013 Price:$39.99
Overview: Everyone loves a classic and in the video game industry, many fans have clamored for certain titles to return to their roots or despaired when things have been changed in their favorite franchise. As such, whenever an older title is released with even moderate upgrades, fans of the series usually rejoice as it is a chance to play something they used to love on a current generation system. As such Tecmo Koei has taken to porting Ninja Gaiden Sigma 2, the port of Ninja Gaiden 2 and bring Ninja Gaiden Sigma 2 Plus out to Vita owners and fans of the Ninja Gaiden series. However is this port decent enough to purchase?
Story: The storyline for this port is the same thing that fans have already experienced twice already from the previous version of the game, but in case a newcomer chooses to enter at this point, the game follows Ryu Hayabusa and takes place roughly a year after the events of the first game in the series. A CIA agent named Sonia has come looking for Ryu and when she is attacked by ninjas from the Black Spider Ninja Clan, Ryu must set out to save her.
Shortly after rescuing her, it is revealed that the Black Spider Ninja Clan has set out to steal an ancient treasure which has been protected by the Hayabusa clan for years. If the Black Spider Ninja Clan manages to retrieve this demon statue, they plan on using it to revive a terrible archfiend capable of destroying anything It touches and turning the world into a living hell. As such, Ryu and Sonia travel through numerous locations trying to put a stop to the Black Spider Ninja Clan’s plans, but when more mysterious foes appear things start to appear grim for the pair. Can Ryu put a stop to these plans and prevent the resurrection of the Archfiend?
Ninja Gaiden Sigma 2 Plus’ storyline offers nothing new in the way of narrative and even the expanded side missions featuring Ayane, Momiji, and Rachel have already appeared in the first port of the title. To begin with the storyline for this sequel was far from stunning but worked well enough, but those entering into the series for a third time should prepare for a lot of repetition.
Visuals: Ninja Gaiden Sigma 2 Plus looks great on the PlayStation Vita’s smaller screen when it works right. The levels the player makes their way through are well designed and varied and the combat has a nice flow to it that is only marred whenever the game begins to falter. As far as character designs go, details have been diminished from previous releases but the characters still are rather impressive and there is plenty of gore to go around as limbs are separated, heads smashed to chunks and brutal “Obliteration” attacks are quite impressive. Also it is worth noting that the cut-scenes are still very impressive looking, though it appears they are pre-rendered as Ryu’s costume does not shift to match the one the player is wearing, though perhaps this is a good thing as you will soon find out.
However all of those aforementioned things often fail to impress thanks to the game’s terrible framerate and often horrific resolution. For some odd reason, perhaps to save the game from dipping so low in frame rate, the character models often become very jagged, so much so in some cases that it appears that the game is being played on a PSP. This happens during most action sequences whenever Ryu is fighting a number of opponents and nearly all of the time when players are in the new “Tag Mode” gameplay option.
It is worth noting that, again for an unknown reason, turning the first and third person camera speeds up to their highest setting does rectify a few of these issues, but even with the camera speeds turned up to max, the framerate issue continued to persist and often resulted in fights occurring in slow-motion. Ninja Gaiden has always been about trying to keep things fast paced and somewhat fluid, but unfortunately this frame-rate and anti-aliasing issue during battles often results in a slow and sloppy looking mess.
Audio: Ninja Gaiden Sigma 2 Plus features some impressive sound effects that make it so the brutal combat always feels rather visceral. Slicing through enemies, blocking incoming attacks, using ninpo and more all sound rather impressive on their own and the intense combat is made all the better with the addition of these sound effects.
Unfortunately the game’s background music is very forgetful and the game’s English voice acting is similarly forgetful and dismissive. It is also worth noting that, likely due to limited space or something else, the Japanese voice track has been completely removed from this version of Ninja Gaiden 2, so gamers are stuck with the run-of-the-mill English voicework.
Gameplay: Ninja Gaiden Sigma 2 Plus still remains a title that features difficult combat that relies upon not only defending yourself often but making sure that you are well stocked as far as health and energy items are concerned. The reason for this as that even the most basic enemies can be deadly and even more so once they’ve been removed of a limb or two.
However it is worth noting that since this is Ninja Gaiden “Sigma” there are a number of balance changes to make the game a bit easier. Even though enemies still are rather aggressive, their ferocity has been dumbed down a bit and the game contains a “Hero” mode that makes the game much easier for newcomers.
Whenever the frame rate stays consistent, battles have a great flow to them thanks to an expansive combo system and numerous weapons at the player’s disposal. Besides Ryu’s basic sword, various weapons such as tonfas, a staff, claws for Ryu’s hands and feet and others become available, each with their own strength and weakness. However again, the frame-rate issue tends to worsen whenever larger weapons are used so sometimes players not only have to deal with the enemy’s on-screen but the slowdown as well.
Besides the basic gameplay that we’ve already seen before, there have been two gameplay modes added to Ninja Gaiden Sigma 2 Plus in the form of Tag Missions and Ninja Race. Tag Missions involve the player selecting two characters (Momiji, Rachel and Ayane included) they will take into battle against waves of opponents. The fight is scored, but it is worth noting that players will often have to struggle to finish these missions, not due to difficulty, but thanks to terrible partner AI.
While players do have a chance to switch characters, the partner AI often will die, be revived and die once more. It is also worth noting once more that the game’s abysmal frame rate issue, even with the camera acceleration fix, tends to peak during these tag team fights. Of course even if you do manage to finish a stage, there isn’t even an online leaderboard to compare your score with. Though the lack of any online co-op for this mode is baffling, then again the entire title lacks online compatibility.
As for Ninja Race, players must navigate their way through entire levels within a time limit that can only be extended by acquiring green essence from slain enemies. Interestingly enough, players also have to use this essence to pull off their strongest attacks by sacrificing time. This makes for some quick decisions, but again, there are no leaderboards for bragging rights and frustrating dips in frame-rate can ruin a good run.
Overall: Ninja Gaiden Sigma 2 Plus has hints of greatness but unfortunately this port of a port fails at even handling itself well on Sony’s latest handheld. While the action can be great at times, and frame-rate issues are somewhat alleviated by camera adjustments, the title becomes nearly unplayable at times thanks to consistent problems. While Ninja Gaiden 2 may have entranced fans five years ago, Ninja Gaiden Sigma 2 Plus pales in comparison to the original and feels like a shoddy port of a great game.
Capsule Computers review guidelines can be found here.
Available today in Australia is the first Sims 3 expansion of 2013 – ‘University Life’. New Zealand will be receiving the expansion pack tomorrow.
Available for Mac and PC in stores or through Origin as a digital download, The Sims 3: University Life includes a new ‘College World’. Players can make their sims leave home and pursue their higher education. They will attend classes, prepare for exams, make new friends and dabble in different social groups and activities (doesn’t delve too far into the ‘fraternity’ way of life mind you).
It will be as memorable for your sim as that time in your life was to you…if sims had memories. The expansion gives your sims the opportunity to learn new skills and experience new objects and activities specific to your sims’ chosen majors. Enhance your sims’ lives and further their education today!
Star Wars Pinball Developer: Zen Studios Publisher: Zen Studios Platform: Playstation 3 Release Date: 27th February, 2013 Price:$9.99 – Available Here
Overview:
Zen Studios have made a name for themselves with their incredibly polished and addictive Pinball game series known as Zen Pinball. The Zen Pinball series has seen its fair share of iterations with a variety of popular franchises getting the Zen treatment. The latest of which is Zen Studios take on the Star Wars franchise, Star Wars Pinball.
This is not the first time Zen has ventured into adapting a popular franchise to the Pinball table, having previously brought the world of Marvel’s Avengers to players to great success. After such a run of successful Pinball games, how does Star Wars Pinball compare?
Gameplay:
Star Wars Pinball comes with three tables for players to sink their teeth into. Each table has quite a different feel and layout to it. One is based upon The Empire Strikes Back, another based upon Clone Wars and the last one is based upon the character Boba Fett. They all make for interesting pinball tables and provide their own challenges and strategies.
What Zen Studios have done with Star Wars Pinball is polish the existing formula they have crafted for the Zen Pinball games and given it a new coat of paint in the shape of Star Wars. Now this isn’t a bad thing whatsoever, if you have played the Zen Pinball games in the past you will know what to expect, but at the same time you shouldn’t expect to be surprised as it is really more of the same. More of the same is good however considering the overall quality of the Zen Pinball games.
The game does feature some fairly compelling multiplayer gameplay which can be played in several different ways. The first option is simple split-screen multiplayer which is great to play locally and challenge a friend in a game to reach a certain score or a game of whoever can get the highest score in the allotted time. You can also play in a hot seat mode which requires use of one controller and switching between players. I think that this mode was a great addition as it allows for multiplayer for those with only one controller, its an ingenious move on the part of Zen Studios. The final multiplayer mode is of course your standard online fair through the PlayStation Network.
At its core Star Wars Pinball is nothing we haven’t seen before from Zen Pinball. But there really isn’t anything else you could ask for in a pinball game. Zen has spent quite some time perfecting their formula and should be commended for that and if they continue to pump out pinball games as fun as this then it doesn’t matter if its the same old song and dance. Its a good working formula and at this point deviating too much would be a detriment. Sometimes staying the same is better and in the case of Zen Pinball that much is indeed true.
Visuals and Audio:
Aesthetically Star Wars Pinball is very nuanced, employing many little stylistic touches that will undoubtedly play on Star Wars fans nostalgia to great effect. Each table has its own unique visual style and feels like a pinball table embodiment of what it is based upon. The game also features a number of characters from the series with characters such as Darth Vader appearing in the Empire Strikes Back table and even Boba Fett appearing on the Boba Fett table. The character designs are well done and show that Zen have put in a great deal of attention into accurately depicting the Star Wars universe.
The game’s soundtrack is also done very well and captures the spirit of Star Wars with resounding success. Besides your standard background music there is a lot of character voice acting as well which is accurate to the characters and adds an extra layer to the atmosphere that you don’t usually get from a pinball game. This added level of detail is what makes Zen Pinball so special.
Overall:
Star Wars Pinball is a great example of why Zen Studios are so damn good at what they do. They make brilliant pinball games, the likes of which are simply unmatched. Star Wars Pinball seamlessly takes a beloved universe and turns it into three addictive pinball tables. If you love Star Wars or simply love the game of pinball then this is definitely something to check out. Zen Studios are really good at what they do and Star Wars Pinball may just be their finest work to date. It is polished, engaging, challenging an most of all it is a lot of fun. If you have yet to check experience the Zen Pinball phenomenon, now is the time, the force is strong with this one, Star Wars Pinball is out of this world.
Capsule Computers review guidelines can be found here.
Sonic Dash is due out soon for iOS devices. App focused community TouchGameplay recently uploaded a gameplay trailer of the upcoming title and made a very interesting comment on the video in response to many viewers negative comments on the game.
“I hope that the Sonic Community will like it. I know that it isn`t an Classic 2D Jump’n’Run Sonic Game but it`s still one of the better Sonic Adaptations so far on Mobile. While this is said SEGA should really consider finally to start talking about the new 2,5D Sonic Game that they are currently working on. Hopefully SEGA will announce it at the upcoming E3 so we will be able to play another Sonic Game this Year that is more like the Old School Sonic Games and less like Temple Run :D”
Seems like TouchGameplay knows about an inside project at Sega. Could this be the third episode in the Sonic 4 series, a 2.5D game based on the classic gameplay present in Sonic Generations or perhaps an all new type of title. Sonic 4 Epiosde 1 and 2 were launched about a year and a half apart so an E3 announcement would give the game a few months to build hype and release in a similar time frame. Of course this is all speculation so we will have to wait until E3 to see what else is in store for the blue blur this year! If you would like to see the trailer for Sonic Dash below.
What would you like to see in a new Sonic title ? Let us know below.
Sony Computer Entertainment Europe (SCEE) has partnered with Talenthouse for a very special competition to help bring to life the online multi-player experience on PlayStation Network.
The PSN Way of Play competition, hosted by Talenthouse, is looking for “creative submissions that illustrate favourite online multi-player moments.” Potential entrants across Europe, Australia and New Zealand are eligible. Never heard the ‘Way of Play’ before? Sony defines it as:
n. pl. Way of Play
A gaming mantra, related to different aspects of online gaming life, that exemplifies why playing online against – or alongside – real living, breathing people rather than computer AI is where gaming comes to life. For example:
“Couples who slay together, stay together.”
“There’s no I in goooooooal!”
“Actions speak louder than smack-talk.”
To enter, you must submit films, photographs or artwork inspired by your #WayOfPlay. The top 10 entries (one of which will be the ‘People’s Choice’ winner voted on by the public) will receive the equivalent of €1,000 cash and will have their work broadcast across PlayStation’s websites and social media pages. On top of that, ten runners up will win a PlayStation Vita and a year long subscription to PlayStation Plus.
The submission cut-off is April 7th. If you’re thinking of entering, please read this brief beforehand. For more information, please visit ‘Create for PlayStation‘.
FUSE is launching soon, and EA want you to get to know just who you and your friends will be playing as. Today, four new trailers were released that show off Dalton, Izzy, Jacob, and Naya, which should assist in getting you ready to pick your own favorite.
I like this diverse personality schtick that FUSE is starting to show, and luckily we will be able to get our hands on it when it releases a bit later this year. For now though, meet the cast and learn your future face down below.
When Hyperdimension Neptunia Victory is released in two weeks in North America and one week from now in Europe there will be a number of new attacks available for players to unleash upon the various enemies they come across. There are attacks that allow players to call in partners for extra damage, Ex Finishers and more.
New for this title is something called an EXE Drive Skill that has a background track all of its own. They released the below trailer showing off just a sample of the plethora of these different attacks and another glimpse at the CPUs doing what they do best.
For quite some time, Viz Media has brought numerous manga for teenagers and adults over to North America but along with manga titles such as Naruto, Toriko, Rosario + Vampire and more, the company has brought numerous comics for children to North America.
Until now, the only way for parents to purchase these children’s comics for their young family members was to purchase the physical copy. But today that has changed because Viz Media has launched a new comic app for the Apple iPad and iPad mini which is called Sticky DOT comics.
Sticky DOT Comics will contain digital versions of all of the best all-ages comics to the iPad and many popular manga series are already available for purchase on the app. The full launch line-up can be seen below:
Pokémon Adventures
Pokémon Adventures: Diamond and Pearl/Platinum
Pokémon Black and White
Pokémon: Diamond and Pearl Adventure!
Mameshiba: On the Loose!
Little Miss Sunshine: here comes the sun!
Mr. Strong: Good Thing I Came Along!
Redakai
Voltron Force
The app itself is a free download that can be downloaded herebut it is worth noting that all individual volumes will cost between $2.99-$3.99 per volume but Viz does plan on providing free previews over time.
The devs at The Game Bakers, the makers behind SQUIDS and SQUIDS Wild West, have been cooking up a new game that they are finally ready to announce. Combo Crew is a fighting game that combines touch screen controls and brawling action as three heroes face a plethora of enemies as they ascend floor after floor of tower structured gameplay.
With three heroes, players will have someone to pick up and fight on if they happen to succumb in battle, as well as including co-op so that friends can team up together in game. What’s more, it wont matter what device friends are playing on as Combo Crew is the first game of its kind to allow cross-platform asynchronous play.
The intuitive touch controls allow players to attack, counter, and utilize combo streaks unique to each fighting style, all of which players can see in action in the gameplay footage embedded below. Combo Crew will be releasing same day to iOS and Android devices this Spring.