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Madman licenses Outbreak Company

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The second announcement in Madman’s #12AnnouncementsOfXmas promotion has just dropped. Madman Entertainment have officially acquired the license for the anime series Outbreak Company.

Outbreak Company tells the tale of an otaku with a particular interest in moe being transported to a parallel world where his anime fantasy becomes reality. This looks to be a must-see series for otaku.

Madman Entertainment plan on streaming the series on their Madman Screening Room service soon. On top of that they plan to release the series on DVD and Blu-Ray formats at some point in 2014. Stay tuned for further #12AnnouncementsOfXmas as we head towards Christmas.

Guilty Crown – Collection One Review

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Guilty Crown – Collection One
Studio: Production I.G
Publisher: Madman Entertainment
Format:
DVD (Reviewed), Blu-Ray
Release Date: 20th November 2013
Price: $59.95 – Available Here

Overview

You know…I’m beginning to think the future isn’t going to be all that great, too many movies and series’ depict the future as something that is nice in theory but almost always turns into a dystopian hell hole and on that note I now present to you an Anime called Guilty Crown which, if you’ve seen he series, you’d know exactly what I’m talking about. It started its Anime run close to the end of 2011 and came to an end almost midway through 2012, fans loved the series for its fantastic characters, story and overall animation and even in 2013, which happens to be a massive year for great Anime titles, I feel like it still holds up in in a strong way. A comet, a plague, a dystopian future, crazy-looking weapons, mechs and a bunch of damn good characters! What else could you possibly ask for out of an Anime?

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Story

Set in a futuristic Japan that was once ravaged by a plague called the “Apocalypse Virus”, Guilty Crown’s story revolves around a high school boy and self-aware recluse Shu who one day finds him self in a bit of a predicament when he comes across a bleeding girl who just so happens to be the lead singer of one of his favourite pop idol groups.

It is revealed that Inori, the pop idol, actually works for a group of rebels called “Funeral Parlour” who have risen up against a mysterious and all-powerful government agency called GHQ who both looks over Japan with the intentions of eliminating what is left of the virus, unfortunately though they have a “take no prisoners” attitude that leads to a great deal of brutal deaths, they will do anything they can to have Japan be “secure” and “Funeral Parlour” don’t particularly like the way they’re going about it. Back to Shu and Inori: Just as the two characters meet, the GHQ hit the scene and take Inori away, what was left in Shu’s hands is a small robot that accompanied Inori, that small robot contained an incredibly fragile and extremely powerful bio-weapon called the “Void Genome”.

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Shu, trying to do something selflessly for once, goes on a small quest to try and return this vial to its rightful owner. After a few altercations and a harsh punch to the jaw, Shu finally meets with the leader fo the rebellion, a man named Gai.

After an explanation as to what is going on is finished the rebellion is attacked by a bunch of GHQ Mechs, Shu realises that Inori (who has escaped by this point in time) is in danger and leaps to her aid as the robot fires a small round, the vile in his front pocket breaks and he absorbs the “Void Genome” which gives him the power to reach into a living humans soul and manifest a weapon that is unique to every person, he uses this to take down the mech and now he must choose whether or not to join “Funeral Parlour” in their attempt to once again liberate Japan or to hand himself over to the GHQ in the hopes that they don’t use his new found power for evil rather than good.

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Guilty Crown has an extremely interesting, deep and incredibly unique storyline that gets a lot of inspiration from titles similar to it, the great thing about that is the fact that you can tell certain Animes were used as inspiration but there was no direct copying or cloning so, in the end, whatever was inspired by another series was taken, tweaked and made its own. The mixing of science, the supernatural and a semi-cyberpunk feel was done extremely well and, in many cases, something with so many sub-genres doesn’t always go down too well, in Guilty Crown’s case…it was done extremely well and was executed almost perfectly.

There are no characters that are incredibly annoying, nor are there any characters who you, as an audience member, feel to be redundant in their own series; every character has his or her place, they all have their own jobs and they all bring something great to the series even if that thing may be quite small. Finally we have a main protagonist who is self-aware; he knows he is awkward and anti-social, he also knows exactly why he’s like that and he’s doing his very best to change and grow closer to the ones around him. The great thing about him as a character is that, over the course of Collection One, he actually makes a very noticeable and gradual change.

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The progression of the story as well as its pacing is also done very well, the introduction of characters and situations come at varying degrees with varying levels of urgency that really works well for this series because even though these characters are in constant danger, there are times where they must step back and regroup before they run out into the metaphorical line of fire and get taken down.

The focus isn’t always on Shu’s ability either, the first few episode dedicate themselves entirely to it but that is only because it is a brand-new topic and focal point. For the most part the spotlight is put on the cast as a whole, every single character has problems that they deal with alongside the events of the series so it’s great to see that the team behind Guilty Crown remembered that Shu wasn’t the only character people care about despite the fact that he may be the most necessary in the ongoing war.

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Visuals

I have a real soft-spot in my heart for stories that are set in dystopian futures because with those stories come some odd and interesting visuals that, if done correctly, really make a lasting impact with the audience. Guilty Crown seems to be one of those series’ that knows exactly what it’s doing and does it damn well! Visually this series is absolutely fantastic, not only have environments and scenes been designed incredibly well but the colour palette used throughout suits the series’ overall darkness to a tee.

The animation throughout the series is fantastic and you never really see a big dip in quality from scene to scene, usually the calibre of animation stays at a constant high even when the production team decided to combine both CGI Animation and traditional animation, it was done so well that you don’t entirely realise it straight away but even once you do it’s not like it dampens the visual experience, if anything it puts it in a new light. All the characters are designed well, they all look fairly normal and there’s no real character that stands out too much, apart from one or two. What I liked about the characters in this show were that, even though this is set in a distant future, the series wasn’t populated by super odd clothing nor did they have strange hair styles, they kept it as normal and “realistic” as possible while still giving themselves room to add flair.

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Audio

Both the music and the voice acting within Guilty Crown – Collection One came across in an almost perfect way. Different genres were used throughout and they all seemed to not only fit in like puzzle pieces but they were also very well-timed. I also got the feeling of certain characters being represented by certain types of music, it was very subtle but also very effective. Music actually played a big part on the series, considering one of the main characters was a part of a pop idol group, they had to get it right and they absolutely did.

Even though J-Pop isn’t my “cup ‘o’ tea” I did find myself enjoying the simple ways in which it fit in with the character, those around her and in the final minutes of the last episode of the collection. As I mentioned quickly above; the voice acting for the characters within Guilty Crown…they’re perfect. Each voice actor and actress brings their own emotions into the role, you can hear it in their voices, in their screams and in their overall interactions between each other. I can honestly say that this may have to be one of my favourite English voice acting casts to date…and I’ve seen a LOT of Anime.

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Extras 

I was very surprised to see that this release came with a great deal of extras, my surprise didn’t entirely come from the number of extras either, it more came from the fact that the extras are actually decent for a standard release. Guilty Crown – Collection One features the usual things like Japanese TV Spots and textless sequences as well as episode previews and what not, I enjoyed the commentary episodes that came along with the release, being able to hear exactly what the some of the cast and crew thought about the series and having them share some of their experiences really adds a layer of depth to the series that couldn’t have been noticed if not for the commentaries.

A featurette titled “Into The Void: The Creative Vision” and an extra called “Guilty Crown 4-Panel Theatre” are also present within the release, they too add a so much to the series. Look, I’m just extremely impressed at the fact that this is but a standard Anime collection release yet there are this many extras, it really shows just how much time and effort was put into this series.

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Overall

Collection One was an incredible experience from the first episode to the last, it featured eleven heart-wrenching episodes which is something I haven’t experienced for a while, it made me care about the characters within the story and it actually showed some form of growth and development which is odd to see in series’ that feature an awkward teenagers as their protagonists. This series seems to be more than that and all I can say is that I hope the collections that come after this are just as good, these first 11 episodes rocked me and I can imagine they’ll rock a whole bunch of other audiences too. Obviously because of its mix of certain sub-genres it will not appeal to one hundred percent of people but I can image a great deal of Anime watches will find this fantastic. It has everything, even a whole bunch of great extras that aren’t usually present in standard releases…I don’t know what else to say. It was a delight to review and I hope a lot of you enjoyed it as much as I did.

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9-5-capsules-out-of-10

Capsule Computers review guidelines can be found here.

Early Access DLC for Awesomenauts: Starstorm Available Now

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After its huge success on Kickstarter, the cosmic fury of Starstorm is upon us! Starstorm is the first official expansion for Ronimo’s popular platformer game Awesomenauts. The Starstorm DLC  is currently in Early Access. Buyers will get to check out some of the new expansion content before the full release. At the moment, Starstorm offers a new character and a host of customization options.

The new character is the heavy gunner Ted McPain who comes with two premium skins. The first skin is Titanium Ted which tanks Ted out with some nice big armour. The other skin is Party Boy McPain, where he is a confident hero who still refuses to wear pants. Ted even comes with his own awesome theme song.

The new expansion will continue to grow in 2014 to include everything Ronimo has promised, which are:
– Four new characters
– A new map, the ominous Starstorm station
– More game customization and a custom games browser
– A fully featured replay system
– Spectator mode

Starstorm costs $8.99 on Steam. You can buy the game and check out all the features that it has to offer at the Awesomenauts website.

Europa Universalis IV: Conquest of Paradise Conquers Your Getaway January 14

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Paradox Interactive, the folks behind Europa Universalis IV, have announced today that their upcoming expansion, Conquest of Paradise, will be available on January 14.

Conquest of Paradise will be the first expansion for Paradox’s grand strategy title. It will challenge players to conquer the New World for their empire of choice. It features a completely randomized American continent each playthrough as well as both Colonial and Native American Nations.

Along with the announcement of the expansion, Paradox Interactive has released a dev diary video discussing Conquest of Paradise and the Native Americans. You can check it out in the video player below this article. For more information, you can check out the game’s official website here.

Batman: Arkham Origins Blackgate Case Files Released

Warner Bros. Interactive Entertainment has unveiled some of the darkest secrets in Batman: Arkham Origins Blackgate through a small series of videos called the case files. These case files showcase a number of tips and tricks for the first handheld entry into the Arkham series demonstrated by game director Mark Pacini. The first video titled Choose Your Own World guides players through the various challenges they will encounter and discusses the various endings players can receive by choosing certain paths. The second video titled Industrial guides players through the Industrial section of Blackgate, detailing gadget pick ups and giving various tips.

For those unfamiliar with the game, Batman: Arkham Origins Blackgate  is a 2.5D platformer featuring all the stealth, gadgets and free flow combat found in the Arkham console games, shrunken down to fit on the 3DS and PS Vita with added functionality to take advantage of those consoles unique hardware features. Check out our hands on of Batman: Arkham Origins Blackgate to get our take on the PS Vita version of the title and don’t forget to watch the two case file videos below.

FourbitFriday’s Catacomb Kids Successfully Funded through Kickstarter

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On December 11th, FourbitFriday’s rogue-like platformer Catacomb Kids was successfully funded through Kickstarter. The indie game accumulated over 1,586 backers who pledged up to $30,583 for the exciting adventure game. It began as a small side project for a freelance animator who worked on games such as Thor DS and Adventure Time: Explore the Dungeon Because I Don’t Know. FourbitFriday recently began working on Catacomb Kids full-time, establishing this funding project on November 11th.

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For the backers, they’ll receive a wide range of rewards and early sneak peeks based on how much they pledged. For the most basic pledge required, which was $10 USD, backers will receive a digital copy of the game and a wallpaper. For the most expensive pledge required, which was $240 or more, backers will be able to develop a character with the creator of Catacomb Kids and will also receive a short animated loop of a character of the backer’s choice, as well as a physical flipbook of the animation. The game is planned to be released by the summer of 2014. For more information, check out their Kickstarter site here.

Fable Anniversary dated for February 2014 release

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Back when Fable Anniversary was announced for the Xbox 360, gamers had no idea when to expect the title except for sometime in 2014. Well today Lionhead and Microsoft have announced that they are planning on releasing Fable Anniversary February 4, 2014 in North America, February 6 in Asia, and February 7 in Europe.

The game will feature remastered audio, a brand new interface, new achievements, HD 1080p graphics, SmartGlass, and The Lost Chapters included in the release. Also all launch copies of the game will come with an embossed slip case, a 10th anniversary Lionhead avatar helmet and a code to unlock the following outfits and weapons in game:

  • Scythe’s Outfit
  • Black Graduate Outfit
  • Red Prophet Outfit
  • Blue Guard Outfit
  • Red Guard Outfit
  • Lute Weapon
  • Will User’s Sceptre Weapon

Ys: Memories of Celceta to be released in Europe in February 2014

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While Ys: Memories of Celceta was released in North America on November 26th by XSEED Games, fans of Falcom’s titles won’t be able to pick up the game until next year unless they choose to import the game. We already knew that  NIS America would be handling the release of the game in Europe and other PAL territories and today the company announced that they are planning on releasing it on February 21 at retail and February 25 as a digital download.

Those interested in seeing what the title has to offer can read our full review of XSEED’s release of the game here.

Square Enix Store Packing £50 Worth of Games for £4.99

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Just in time for Christmas, Square Enix is hosting a mystery box sale. They are packing four unknown Steam games worth £50 for only £4.99. The deal ends on December 20th, 2013 at 12:00 pm GMT. At that time, the games will be revealed and Steam keys will be distributed to the buyers. The keys will come as four separate codes, which will allow buyers to gift owned games. The sale can be found here and is only valid for European and Australian customers. The only hint on what could be in the box are the recommended PC specs.

Recommended Specs
Windows Vista, Windows 7 or Windows 8
Quad core CPU: AMD Phenom II X4 955, Intel Core i5-750
4GB Memory
12GB
DirectX 11 graphics card with 1GB Video RAM: AMD Radeon HD 5870, nVidia GTX 480

 

Tales of Zestiria worldwide release confirmed

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Earlier today Tales of Zestiria was announced by Namco Bandai but at the time of the announcement the game was only announced for Japan. While most Tales games are released overseas, not every title makes it to the West so many people were a bit concerned about Zestiria’s status. Thankfully Namco Bandai has announced today that Zestiria will be released in North America, South America, Europe, and other PAL regions.

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We covered some of the announcements for the game last night, and you can read those details and check out the trailer here. As for additional information, it appears that the dragon in the logo may either be an enemy or an eventual ally while the battle system of the game will be an evolution of the Linear Motion Battle system, but no additional details were given beyond that.