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inkle and Profile Books Announce 80 Days, a Jules Verne-Inspired Narrative Game for iPhone & iPad

inkle and Profile Books Announce 80 Days, a Jules Verne-Inspired Narrative Game for iPhone & iPad

This summer, embark on a round-the-world steampunk adventure from developer of acclaimed Steve Jackson’s Sorcery! mobile games

CAMBRIDGE, U.K. – May 14, 2014 – The year is 1872. Welcome to the future. inkle, an independent developer of interactive narrative games, and London-based publisher Profile Books are announcing 80 Days, a Jules Verne-inspired steampunk adventure game to release for iPhone and iPad in Summer 2014.

Taking the role of Passepartout, Phileas Fogg’s long-suffering valet and travel companion, 80 Days players choose their own path in an attempt to circumnavigate the globe and win a hefty wager. In this vast adventure across all seven continents, the player’s decisions weave a story written on the fly by the same flexible narrative system behind inkle‘s acclaimed Sorcery! mobile games. Getting around the world before the clock runs out requires strategy, cunning, and a dash of luck, with no two attempts unfolding the same way and boundless replay opportunities awaiting players who aspire to beat their best time.

Every second counts in 80 Days, with a networked live feed putting a real-world twist on Verne’s iconic race. Observe the routes, discoveries, and disasters of other 80 Days players in real time as you compete to be the fastest around the globe. Travel by steamer, express train, airship, hover-car, hydrofoil, gyrocopter, camel, horseback, or hot-air balloon. Avoid capture by pirates from Havana, aid the Indian uprising in Calcutta, track down mad scientists in the desert of Arabia, and explore the powerful Zulu Federation in Africa — just don’t let anything slow you down!

With a massive script penned by celebrated interactive fiction author Meg Jayanth, 80 Days has a flexible narrative with over ten thousand choices to make, a cast of hundreds to interact with, and more than 150 cities to explore. Far more than a digital adaptation of Around the World in 80 Days, the game blows open Jules Verne’s classic to pit a Victorian past against an imagined steampunk future, creating a dynamic world as challenging and unexpected for today’s audience as Verne’s works were for his own.

For additional 80 Days details and a first glimpse of the game’s Art Deco and steampunk-inspired art direction, visit the official website: http://www.inklestudios.com/80days

About inkle

inkle is a game studio that specializes in interactive narrative. Founded in Cambridge UK by Joe Humfrey and Jon Ingold, their interactive Frankenstein app, written by Dave Morris and published by Profile Books, was praised as ‘brilliantly designed’, ‘beautiful’ and ‘ground-breaking’. Their interactive fantasy series Sorcery! has sold over 150,000 copies. http://www.inklestudios.com/

About Meg Jayanth

Meg Jayanth is a writer, producer and game-maker with a particular interest in digital storytelling. She is the author of story-game Samsara, an award-winning historical fantasy of dream-walking and courtly intrigue set in 18th Century Bengal. Her short stories have appeared in magazines and anthologies including Long Hidden: Speculative Fiction from the Margins of History published by Crossed Genres. You can find her at http://megjayanth.com & @betterthemask

About Profile Books

Profile Books is an award-winning independent publisher based in London. http://www.profilebooks.com

All Aboard as Game Insight Releases Transport Empire oniPhone

All Aboard as Game Insight Releases Transport Empire oniPhone

Game Insight’s latest economic strategy game now available for iPhone

Moscow and San Francisco – May 14, 2014 – Game Insight, a global publisher of mobile and social games, is excited to announce that its newest economic strategy, Transport Empire, has been released for iPhone and is available for download on the Apple App Store, giving players a chance to become industrial tycoons in a virtual world.

The updated version for iOS brings support to iPhone and iPad, improvements to game balance and adds a lot of interesting new features. Players can now upgrade railroads to speed up the competition of their contracts, upgrade locomotives from old models to new ones to increase efficiency, and even control the effects of carriages when you choose the locomotive model and the suiting carriage types.

The latest update brings new buildings that provide players with cash and resources, as well as a variety of new buildings, including forester’s lodges, bartons, fishermen houses, and even a Colossus that produces very valuable resource – gold. There are many new plot quests and events that make the game even more captivating and varied. Finally, players who visit the game regularly will receive special bonuses and presents for daily logins.

Transport Empire invites players to dispatch locomotives, steamboats, and airships, as well as construct roads, mines, and develop cities while earning the respect of locals and avoiding the sinister machinations of enemies and rivals. Aside from construction and logistics, Transport Empire also offers an engaging and deep story that includes a cast of memorable characters, each with their own compelling background, as well as a series of mysteries, long-lost treasures, and an exciting search for a legendary phantom train!

Transport Empire will be released on Android and Facebook in the near future.
Download Transport Empire for iOS here: https://itunes.apple.com/app/id520117759

Additional Information
Get media assets here: http://www.game-insight.com/files/EN/Games/GI_Transport_Empire/iOS/
Watch the official Transport Empire trailer: http://www.youtube.com/watch?v=jgX-8tm9i0o
Visit the official Facebook community:
https://www.facebook.com/TransportEmpire
About Game Insight
Founded in 2010, Game Insight is a global-facing developer and publisher of varied, user-focused, and free-to-play games for all major mobile and social platforms, including iOS, Android, Facebook, and Web. We are a team of more than 900 passionate game developers who actually play games ourselves. Our internal network consists of 15 different studios that constantly create and update high- quality games, many of which have already become #1 top-grossing hits in mobile application stores and on social networks around the world, which has led Game Insight to build a global audience of more than 250 million users. Visit http://www.game-insight.com for more info.

TOM CLANCY’S GHOST RECON PHANTOMS® LAUNCHES ASSASSIN’S CREED® CROSSOVER

TOM CLANCY’S GHOST RECON PHANTOMS® LAUNCHES ASSASSIN’S CREED® CROSSOVER

Phantoms and Ghosts gear up with exclusive Assassin’s Creed items

SAN FRANCISCO, CALIFORNIA – May 14, 2014 – Today, Ubisoft® announced the crossover between Ghost Recon Phantoms® and Assassin’s Creed® with the launch of a new Assassin’s Creed pack. Players can fully customize the three character classes in Ghost Recon Phantoms with armor, headgear and weapons inspired by the Assassin’s Creed franchise.

Ghost Recon Phantoms is proud to unveil a new set of limited-time Assassin’s Creed items available for all three classes for four weeks, starting today:

  • Three new iconic Assassin’s Creed Hoods and Tactical Suits
  • Five new top-of-the-line, Tier VII Assassin’s Creed themed weapons (Ak-12 SV AC, PKM SV AC, M3A1 C AC, M960 C AC, M14 Tactical AC)
  • Five classic Assassin’s Creed pack weapons (F2000 SP AC, Fiveseven AC, MG36 KV AC, P90 C AC, Sentinel SR-1 AC)

The community response was very positive when we released our first Assassin’s Creed crossover during open beta for the Recon class. So we decided to produce a brand new and much more in-depth Assassin’s Creed pack including gear and weapons for all three classes,” said Felix Marlo Flor, Ghost Recon Phantoms art director. “Bringing Assassin’s Creed into the futuristic setting of Ghost Recon Phantoms while staying true to both worlds was an exciting challenge. We looked at the similarities between the Ghosts and Assassins, both are stealthy, elite warriors, who fight for justice, and fused those similarities to create a crossover that fits naturally into Ghost Recon Phantoms.”

For a first-look at the Assassin’s Creed pack in action The Ghost Recon Phantoms community team will be hosting a live Twitch stream on http://www.twitch.tv/ghostreconphantoms.

For the latest information and to play now and play for free visit: www.GhostReconPhantoms.com

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman and Far Cry. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2012-13 fiscal year Ubisoft generated sales of €1,256 million. To learn more, please visit www.ubisoftgroup.com/.

© 2013 Ubisoft Entertainment. All Rights Reserved. Tom Clancy’s, Ghost Recon, the Soldier Icon, Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries

MIDNIGHT CITY GETS FRESH WITH DAILY RECOMMENDED SERVINGS OF ORGANIC PANIC ON STEAM EARLY ACCESS TODAY

MIDNIGHT CITY GETS FRESH WITH DAILY RECOMMENDED SERVINGS OF ORGANIC PANIC ON STEAM EARLY ACCESS TODAY

Malleable Indie Platformer Starring Fruit and Veggie Heroes
Makes Its Way to Steam with a Special Introductory Price

Edison, NJ – May 14, 2014 – Midnight City, indie label of Majesco Entertainment Company (NASDAQ: COOL) an innovative provider of games for the mass market, is bringing the charming food-fighting, puzzle-platformer, Organic Panic to PC gamers via Steam Early Access today at a special introductory price of $9.99. Poised to turn the nutritional pyramid upside down, Organic Panic pits fruit and vegetable heroes against meat and cheese adversaries in fully interactive and destructible arenas that prove there’s more than one way to peel a carrot.

Organic Panic Gameplay Trailer: https://www.youtube.com/watch?v=uP2aP1lxExQ&list=UUNGNEM-2gd9F10YFhg_rlHQ

Organic Panic Assets: https://midnight-city.box.com/s/6ano8ri8ruz22iz4qi45

The story of Organic Panic focuses on the denizens of a food-centric dietary universe where “The Organics,” friendly fruit and vegetable heroes, must battle for caloric supremacy against the “Meat & Cheese Cartel” in a series of customizable and destructible environments. Powerful physics give players the chance to experiment with a plethora of elemental liquids to help solve puzzles in new and imaginative ways. Organic Panic supplies players with the tools and inspiration, but it’s up to each individual to master these elements and abilities for maximum synergy on the battlefield. Burrow through the ground, burn down obstacles, or fill craters with water to solve hundreds of brain-teasing levels, all while keeping those Meat & Cheese high-cholesterollers in their place. Play as stalwart heroes Carrot, Cherry, Kiwi, and Coconut as they master the powers of fire, earth, water, and gravity to change the nature of the battlefield in every match. Local cooperative and versus modes bring friends into the action for high intensity, full-scale nutritional warfare.

During this introductory phase of Steam Early Access, developer Last Limb hopes to use community feedback to build new levels, further develop single player and local cooperative game modes as well as polish the in-game level editor. This editor gives players the power to create and share their own level designs with the community. The single player mode kicks off with 50 puzzle levels to tackle, while the local cooperative mode currently delivers 10 levels available for play. Stay tuned to the Organic Panic Steam Early Access page for more opportunities to offer feedback and get the latest intel from developer Last Limb. Organic Panic will launch at a full price of $14.99, but will remain at the discounted $9.99 for the duration of the Early Access program.

So no need to wait! Jump into Early Access and join this epic brawl for it all to answer the age old question: which cuisine will reign supreme?

Organic Panic on Steam Early Access: http://store.steampowered.com/app/282740/

Organic Panic website: http://www.lastlimb.com/

Follow Midnight City:
Website: http://www.Midnight-City.com
Twitter: @Midnight_City https://twitter.com/Midnight_City
Casey Lynch Twitter: @Lynchtacular https://twitter.com/lynchtacular
Facebook: https://www.facebook.com/midnightcitygames

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ABOUT MAJESCO ENTERTAINMENT COMPANY
Majesco Entertainment Company is an innovative developer, marketer, publisher and distributor of interactive entertainment for consumers around the world. Building on more than 25 years of operating history, the company develops and publishes a wide range of video games on console, handheld and mobile platforms, as well as digital networks through its Midnight City label. Majesco also owns 50% of GMS Entertainment, the parent company of online gaming company Pariplay, which specializes in iGaming, iLottery and social gaming. Majesco is headquartered in Edison, NJ and the company’s shares are traded on the Nasdaq Stock Market under the symbol: COOL. More info can be found online at majescoent.com or on Twitter at twitter.com/majesco.

ABOUT MIDNIGHT CITY
Midnight City is Majesco’s independent digital label dedicated to supporting indie development teams with customized publishing services, including public relations, marketing, and community content. Operated by former IGN Editor-in-chief Casey Lynch and longtime industry veteran Doug Kennedy, Midnight City focuses its efforts on the ever growing independent game development market and independent game studios.

ABOUT LAST LIMB, LLC
Last Limb Games was created by Damon and Anatole Branch in 2009, reunited to focus on a literally ‘ground-breaking’ title, Organic Panic. Damon and Anatole worked in various game companies in the UK before setting up their own studio, Pukka Games in 1998. They had a number of hits including Thunderbirds and Hot Potato (GBC/GBA). They also developed 3D technology which was used to create a number of simulations with Imagination, and the Ford Motor Company. In 2004 Damon set up a game studio in NYC, Gaia Industries, creating a slew of mobile and XBLA titles, working with licensed properties like HBO’s “Sex and the City”, Major League Baseball (MLB), and Wing Commander, together with some original titles including Street Trace NYC. Past clients include Microsoft, EA, Take 2, and HBO.

Pre-Season will begin with full Bundesliga roster in United Eleven

Pre-Season will begin with full Bundesliga roster in United Eleven

Beta testing commences on 15th May and officially launches in early June

Luxembourg, 14th May 2014: Today, Nexon Europe has announced that the Pre-Season for United Eleven will have the confirmed addition of the entire Bundesliga license to fill up the official roster and add to the many names and faces from the FIFPro selection that are already on offer.

Pre-season trailer:

YouTube: http://youtu.be/F0svZ5hnL50

United Eleven is fronted by none other than one of the greatest managers of all time, Carlo Ancelotti, and is inviting fans and managers-in-training everywhere to put their skills to the test in the most sophisticated browser-based simulation game around. With the full Bundesliga license, alongside FIFPro, players can create a team using Bundesliga clubs and logos, and build a squad mixing top players such as Manuel Neuer, Julian Draxler, and Philipp Lahm alongside the likes of Cristiano Ronaldo, Lionel Messi, and Steven Gerrard.

Mixing players from Bundesliga and FIFPro licenses will require delicate decision-making, especially in regards to constructing stronger team chemistry, both on and off the pitch. Establish your own style of management by altering tactics and formations during the match to drive your hand-picked squad onwards to victory. All this is available for free on your browser, with mobile functionality for when you need to make important decisions on the go.

The Pre-Season of United Eleven, which refers to the beta testing period before the official launch, will start on 15th May, and all are welcome to join the game’s kick-off. The game will be officially launched early June.

“We’re delighted to have the Bundesliga license confirmed, adding to what is now an enormous selection of the world’s top players to recruit from,” said Kenny Chang, CEO of Nexon Europe. “We’re demonstrating the best of the European football scene and through the extensive gameplay options, representing what our main promoter Carlo Ancelotti believes is crucial to success; ‘to react with the personality and character of all.’”

United Eleven will be serviced in 8 languages: English, German, French, Italian, Polish, Spanish, Portuguese, and Turkish. The game will be published in Europe, North and South America, Oceania, and North Africa.

For more information, visit  www.united11.com and keep up-to-date with United Eleven news on the official Facebook page:  www.facebook.com/united11.nexoneu

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About Nexon Europe

Established in March 2007, Nexon Europe is one of the leading publishers of free-to-play MMOs in Europe. The company has brought the worldwide hit casual MMORPG MapleStory to Europe in May 2007, and the successful FPS Combat Arms in January 2009. With the launch of the 3D action MMORPG Vindictus in 2011, Nexon Europe has strengthened its position as a promising publisher in Europe. Next to these in-house franchises, Nexon Europe was also able to acquire and fully operate Atlantica Online, an innovative, tactical MMORPG; Dekaron, an authentic action MMORPG set in a grim fantasy universe; and the action-packed FPS War Rock. The recent additions to its growing portfolio are Navy Field 2 alongside the legendary FPS game Counter-Strike Online in Turkey. For 2014, the company’s first browser-based full-scale MMORPG Arcane Chronicles and fun-packed, action-fighting game Lost Saga will join as new line-ups. Furthermore, with United Eleven, a browser-based, cross-platform football management game, Nexon Europe is seeking to reach diverse players globally. For more information on Nexon Europe and its games, please visit the official website at www.nexoneu.com.

About NHN BlackPick Corporation

NHN BlackPick is a Korean mobile/online game developer and publisher that separated from NHN Entertainment, one of the most successful mobile/PC game companies in Korea. NHN BlackPick is continuously expanding its portfolio from well-recognized PC MMORPGs, to sports simulation games, such as United Eleven, EOS, and Baseball 9ners. In addition to the success of The Brain, a casual mobile game targeting adults who are 50 years of age and older, NHN BlackPick focuses on expanding business capability with its new mobile racing games. To bolster its competitiveness, NHN BlackPick has a large-scale goal of servicing various games in the global market with the launch of United Eleven.

JOIN THE CRACK COMMANDO UNIT AS TANGO FIESTA’S AMAZING 80’S ACTION EXPLODES ONTO STEAM EARLY ACCESS IN JUNE!

JOIN THE CRACK COMMANDO UNIT AS TANGO FIESTA’S AMAZING 80’S ACTION EXPLODES ONTO STEAM EARLY ACCESS IN JUNE!

London- 14th May, 2014 – In a world where evil always gets a free ride, where the innocent call out for a true hero, and real action heroes are a dying breed – Spilt Milk Studios and Mastertronic join forces to bring Tango Fiesta to Steam Early Access on 4th June!

Tango Fiesta is a top-down co-operative two stick shooter for up to 4 players, where the wacky, frenetic, comical, over-the-top, cheese-fuelled action of your favourite 80’s action movies becomes reality. Gamers across the globe take control of John Strong – the original hero’s hero – as you and three friends shoot, blast, brawl, dodge roll, upgrade, unlock, smash and puntastic one-liner your way through the true stories behind all of the greatest 80’s action classics in this endless (and endlessly entertaining) arcade action ‘rogue-lite’.

Be prepared to adapt your tactics as you choose your favourite characters, and equip them with the most explosive firepower this side of Arnie’s biceps. Choose from a wide range of recognisable and scenery-chewing weaponry! We got assault rifles, shotguns, grenade launchers, we got sonic electronic ball breakers! We got uzi’s, we got knives, sharp sticks…* the forces of evil need terminating and we give you the right tools for the job!

*We don’t have any sharp sticks… yet.

With the Early Access version, players are invited to supply feedback to the developers and help direct the focus of future updates, ranging from new heroes, weapons and worlds to vehicles and bosses.

Andrew J Smith, founder of Spilt Milk Studios, says, “There are so many classic moments of satire, outrageous violence and quotable dialogue in all our favourite 80’s action flicks and we’re making Tango Fiesta the ultimate love letter to every last one of them. We can’t wait to see what the fans think!”

Andy Payne, CEO of Mastertronic, adds “I’ve got a feeling that once fans get hold of this the going will get tough, but we know Tango Fiesta fans will get going.”

Tango Fiesta launches on Steam Early Access and Get Games for PC and Mac on 4th June.

 

Ubisoft Presents ‘Developing Games: From Indie to Blockbuster’ at Vivid Ideas

Ubisoft-Montreal-Hero-01

Ubisoft Australia, in association with Ubisoft Montreal, are pleased to announce a special panel to be held as part of the Vivid Ideas  2014, called Ubisoft Montreal Presents – Developing Games: From Indie to Blockbuster – Child Of Light & Watch_Dogs.

The panel, consisting of Jean-François Poirier, Producer, (Child Of Light) and Kevin Shortt, Lead Story Designer (Watch_Dogs) will provide insight on their different developmental processes, discussing game design, story narrative, production and a range of other development aspects and considerations required to deliver both video game titles to a global audiences. Ubisoft Australia Managing Director, Edward Fong said;

We’re delighted to be a part of Vivid Ideas. The festival provides an insight into some of the world’s most creative minds and industries, and to have speakers from Ubisoft Montreal, our biggest development studio, participate is a great honour and reflection of the amazing games they create.

A limited number of tickets are available through the Vivid Ideas website, however interested parties should get in quick as they are selling fast! Here are the full event details:

WHAT: Ubisoft Montreal Presents – Developing Games: From Indie to Blockbuster – Child Of Light &Watch_Dogs 
WHEN: Sunday 25th May 2014, 3:30 pm to 5.00pm
WHERE: Museum of Contemporary Arts, George Street, Circular Quay, Sydney, Australia

V8s and Bathurst confirmed for GRID Autosport

GRID-Autosport-logo-1
Codemasters have officially confirmed that V8s and Bathurst will be a part of the upcoming and hotly anticipated racing game experience that is GRID Autosport. That is right you will be able to do Ford vs Holden on the legendary Bathurst track.

To celebrate this amazing announcement, Codemasters have released some screenshots for the V8 cars and Bathurst as they appear in GRID Autosport. On top of that they have released a video showcasing them which can be seen below.

Be sure to let us know what you think of these phenomenal announcements in the comments section. Are you excited to rip it up at Bathurst in your favourite V8?

Enjoy ‘The High Life’ in GTA Online Today

GTA-Online-The-High-Life-Promo-01

The High Life update for GTA Online is now live, featuring many new additions, such as the ability to own multiple properties at once. Eight new ‘Contact’ missions, as well as four new Land Race missions, will be available to play later today (by the time you’re reading this, it could already be up!)

Going into more detail after providing a basic rundown of the new features, Rockstar have provided the following descriptions:

  • With the new Mental State stat, we are keeping track of your behavior. If you seem to enjoy attacking pedestrians and terrorizing other players, then your blip will start to turn red on other players’ maps. The redder the blip, the more psychotic the player; the whiter the blip, the friendlier they are. The actions you take will have varying effects on your Mental State. For example, killing another player will turn your blip red faster than blowing up a car or taking out a random pedestrian. Killing a player with a white blip will push your Mental State into the red faster than killing more psycho players, while taking out full-on psycho players won’t cause your own Mental State stat to increase at all. Mental state also factors into matchmaking – you’ll automatically join Freemode sessions containing people more ‘compatible’ with your play style, and if a red-blipped lunatic does enter your session, you at least have fair warning!
  • Non-Contact Races are now an option. When you create a Non-Contact race, other racers appear as semi-transparent and collisions with them are disabled (although you’ll still be able to collide with non-player traffic, structures and other scenery).
  • You now have the option to Friend Spectate – if you and a friend are in separate GTA Online sessions you can now choose to spectate that player through the Friends menu.
  • New player toasts and celebrations: Switch out your salute for jazz hands, a face palm, a slow clap and more. There are also paired toasts for celebrating with a friend, like a backslap, or a solid, manly handshake.
  • New clothing: It can be hard work finding the perfect ensemble to really make your character stand out, so we’ve done some of the hard work for you and put together some stylish outfits. Hit the town, dressed to the nines with an array of classy new suit sets available with a pret-a-porter jacket, trousers, suit vest and shoes.

Click through to read Rockstar‘s official blog post on the update for further details on the missions and vehicles added, along with a list of fixes made to the game experience. Download the update after being prompted upon start-up, Also, keep an eye on Newswire for details on the High Life Weekend Social Club Event starting this Friday, with “in-game bonuses, a special Rockstar-hosted live stream, rare gear sweepstakes and more”.

Titanfall Expedition DLC Release Date Confirmed

titanfall-expedition-artwork

The world of Titanfall is about to get a hell of a lot bigger. EA Games and Respawn Entertainment have finally confirmed when players will be able to download end enjoy the highly anticipated first DLC pack for the game. The Expedition pack will be available from May 15th (so probably by the time you are reading this… What are you waiting for!?) and will include 3 new maps – Runoff, Swampland and War Game.

Expedition is the first of three planned DLC packs, each of which will bring new maps and new gameplay features to the already incredible FPS experience. It should be noted though that tomorrow’s availability only extends to the Xbox One and PC versions of the game. The update to the Xbox 360 edition will come in June.

If you haven’t done so already, check out the DLC trailer and let us know in the comments below whether or not you will be hitting download, or if the vanilla game is more than enough for you. Remember to stay tuned to Capsule Computers for all the Titanfall news as it becomes available.