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KOEI TECMO LAUNCHES DECEPTION IV: THE NIGHTMARE PRINCESS ON PLAYSTATION®4, PLAYSTATION®3 and PLAYSTATION®VITA.

KOEI TECMO LAUNCHES DECEPTION IV: THE NIGHTMARE PRINCESS ON PLAYSTATION®4, PLAYSTATION®3 and PLAYSTATION®VITA.

Click here to view the launch trailer!

Hertfordshire, 14 July 2015- KOEI TECMO EUROPE is pleased to announce the release of DECEPTION IV: the Nightmare Princess on the PlayStation®4 computer entertainment system, and digitally on the PlayStation®3 computer entertainment system and the PlayStation®Vita handheld system this Friday, 17th July 2015.

This will be the debut for the Deception series on the PlayStation®4, and it includes the entire content of Deception IV: Blood Ties plus a new Quest Mode involving a brand new character, Velguirie, and her rise to power through one hundred missions and three new stages.

In addition to Laegrinna (the protagonist of ‘Blood Ties’) and Velguirie, there will be appearances from the protagonists of previous titles in the Deception series. The three other princesses are:

Millennia, the Clockwork Princess, who has more stamina than the other characters and the power to use traps in rapid succession;

Allura, the Branded Princess, who can automatically recover her stamina and use defensive abilities such as Recovery and Shock Wave;

and Reina, the Tragic Princess, who has the unique ability to slow time and dodge enemy attacks;

Although they initially appear as enemies, they can be defeated in such a way that will allow the player to add them to the list of playable characters and use their unique powers to create even more entertaining scenarios!

For those who would like an early taste of what this highly entertaining trap action title has to offer, there is a downloadable Demo available on the PlayStation®Network Store free of charge, including the first two chapters of the Story Mode (with a detailed tutorial designed to teach new players how to manoeuvre their character, and set and activate traps) and 12 brand new Quests. To better illustrate what the gameplay would be like on higher levels, some features have been unlocked early. These include the ability to create 7-trap-long combo sequences, as well as some of Velguirie’s unique powers (Kick and Dash). Due to the fact that the Demo is tweaked to showcase a leveled up character in the initial Quests, save data from the Demo will not be transferable to the final game upon release. However, for those that would like to show off their combos, PS4 Share functionality will be enabled!

Lastly, pre-orders will be running until launch on Friday 17th July, offering a DLC selection of unique traps! GAME pre-orders come with a ‘Grill’ trap- essentially a fire-walking pit that will cause enemies to quickly tip toe across (that is, if they land on it feet first). Independent retailers (through Centresoft) will offer a ‘Kick-Off’ trap- a mechanical apparatus that kicks high speed footballs in the direction of the player’s adversaries. The PlayStation®Network will offer a ‘Golden Horse’ trap which takes its victims on an agonising and humiliating ride they will never forget. And finally, pre-order through ShopTo.net is lavishly accompanied by a ‘Golden Toilet’ – a trap that shows up from the floor under the unsuspecting victim’s legs, only to catapult them in the air with a jet of water!

 

For more news and information on Deception IV: The Nightmare Princess please follow us on https://www.facebook.com/tecmoeurope

ABOUT KOEI TECMO EUROPE LTD.

KOEI TECMO EUROPE LTD. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Letchworth, Hertfordshire, UK. The company is a wholly owned subsidiary of KOEI TECMO HOLDINGS CO., LTD., headquartered in Yokohama, Japan. TECMO is best known for the Dead or Alive® and Ninja Gaiden®series. KOEI is best known for its Dynasty Warriors® and Samurai Warriors® franchises. On April 1, 2009, KOEI TECMO HOLDINGS CO., LTD was established as a result of the TECMO, LTD. and KOEI Co., Ltd. merger. More information about KOEI TECMO EUROPE LTD and its products can be found at www.koeitecmoeurope.com

Iron Stan, Sam Wilson and More Fly into Lego Marvel’s Avengers

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As part of this year’s Comic-Con festivities, Warner Bros. and TT Games took to the stage to share some new screenshots for their upcoming Lego Marvel’s Avengers video game. The game, which is coming to pretty much every platform later this year will recap the entire Marvel Cinematic universe in that unique Lego style. However it wont be a 1 for 1 recreation and as the newly released screenshots show, there is plenty of characters and story influences from the comics that will be present.

You can check out the new screenshots below, and remember to make sure that you stay tuned to Capsule Computers for all the Lego and Marvel news as we get closer to the game’s release this summer.

 

Subbed Yu-Gi-Oh! Duel Monsters Now On Crunchyroll

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English dubbed shows have played a big part in introducing anime to us as kids, we were all exposed to it and most of the time enjoyed it, but have you ever wondered what those shows were like in their original form? Thanks to an announcement made by 4K Media, we can now do so with uncut, English subtitled episodes of Yu-Gi-Oh! Duel Monsters on Crunchyroll.

From the pyramid puzzle necklace to the three headed blue eyes white dragon, this is the first time the series will be available in Japanese outside of Japan. Crunchyroll currently has the first five episodes of the original series up for streaming with more episodes being added monthly, fans will also be happy to know that Crunchyroll is also streaming Yu-Gi-Oh! 5D and GX with English subtitles too. Let us know what you think about this by leaving a comment down below.

Transformers: Devastation Gets a New Trailer Full of Gameplay Footage

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I think that title sums it up nicely. Platinum Games have been everywhere as of late, and have released a new trailer for Transformers: Devastation (published by Activision) that shows off the stunning art design as well as the general action packed experience as a whole. Sure, its different from what we typically see for the franchise in video game form, but fans are sure to be happier with this much more tuned in version.

TRANSFORMERS: Devastation brings Hasbro’s converting robot titans to life with classic Generations styling and modern attitude. This new trailer highlights four of the five playable heroes in the game – OPTIMUS PRIME, BUMBLEBEE, SIDESWIPE and WHEELJACK – as well as notorious foes like MEGATRON, STARSCREAM and the towering combiner, DEVASTATOR. Whether leaping into vehicle form to ram enemies at high speed or juggling them in mid-air with a flurry of blinding-fast combos, the dynamic action of TRANSFORMERS: Devastation is so close it’s personal.

Check out the trailer for yourself down below and expect this beast to unfold later this year.

Pillars of Eternity: The White March Part 1 E3 Hands-off Impressions

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Pillars of Eternity has secured for itself a number of critical accolades upon its release (including mine!) and with a robust high fantasy universe, it’s easy to see why it earned so acclaim. A new expansion developed by Obsidian Entertainment is being released by Paradox Interactive very soon to give players more time to explore the mysteries of Eora. I was able to witness a hands-off demonstration and note a number of features down:

-Combat gameplay largely remains the same with the player able to control each of the characters individually. Combat unfolding in real time with the option to pause.

-New customisable companion AI has been added to ensure that players don’t need to engage in constant micro-management with their party during the melee. I should note that there were a number of hiccups during the presentation with some of the AI companions standing by and doing nothing in the middle of battle but I’m sure this will be fixed by the time the expansion is released. This change will also be applied to the base game so the expansion is not necessary to access this feature.

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-Players will now have the option of scouting with a single character rather than telling the entire party, including the chainmail wearing tank, to begin sneaking. This opens up new tactical opportunities.

-Two new companions will be included in the expansion including a mechanical ‘construct’ and a drug addicted monk. They will each bring their own flavour to the action and the narrative.

-More customisability will be available for players with familiar characters with the option to now cross-class. So wizards can finally take chanter talents to become even more useful in combat.

-The level cap will be raised by 2 from 12 to 14 so you’ll have more wiggle room to play around with these new level-up options.

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-The UI will also received a bit of an overhaul and this will also be applied to the base game in a patch.

-The expansion will feature more scripted events which will in turn be more dynamic with various factors in the party composition effecting the outcome. In the demo, the party were climbing down into a pit when a heavily armoured party member slips, falls, and takes the rest of the group with him down into the depths.

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This only the first part of a two part expansion and with content being about equivalent to Baldur’s Gate: Tales of the Sword Coast (around 20 hours). When exactly the expansion is coming out has not yet been announced but I can quote that the devs said it “comes out soon”.

For more of our E3 coverage, click here.

Crossout E3 Hands-off Impressions

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Crossout is a new MMO title, published by Gaijin Entertainment (the same guys who did War Thunder) and developed by Targem Games, it is unlike anything I’ve quite seen before. The game describes itself as a post-apocalyptic, vehicular combat MMO. From what I’ve been able to see, it appears to be an interesting cross between something like World of Tanks and the universe of Mad Max. Having come off the same high as everyone else after watching Fury Road, I was interested to see whether this game could satiate my desire to ride eternal and chrome in Valhalla (WITNESS!)…

From what I’ve been able to see, this game is a mechanic’s dream. Half of it revolves around the actual vehicular combat while the other focusing upon building the death on wheels you’ll be using in the former. The extent to which this game purports to focus upon this aspect of the game is quite interesting with the spokesperson on hand claiming that players will probably spend more time building their rigs than actually driving them.

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There is a lot of strategy involved from what I could tell in this aspect of the game with the various attachments and parts you’ll be able to unlock and trade. The physics engine appears to quite well developed with the various alterations affecting the handling and momentum of the vehicle. I’m sure that for some people, the urge to scratch the design itch will be accomplished in this aspect of the game.

What concerns me more, and which is something I still do not know much about, is the vehicular combat itself. From my understanding, the matches will be short with the spokesperson stating that they’ll go for about a couple of minutes. The reason for the short length of matches is that players will only be given one life in each game. Couple that with what they present to be fast gameplay and its easy to see why this would be the case.

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I asked them whether the choice of giving players one life would lead to unsatisfying matches but they argued that it would allow players to quickly be able to change their design without having to slog through a match that they were not having fun in. I agree that certainly would be positive, but I’m still unconvinced as to whether matches will be satisfying if I’m only able to play with my carefully crafted machine for a short span of time.

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The game will feature localised damage tracking which will mean that as parts of the vehicle take hits, they’ll become less effective before being completely destroyed. This, combined with the previous design options, might effectively mean that players will opt to only play heavily armoured junkers which will have a longer lifespan purely due to the tenacity of their design. Without actually playing the game however, I am unable to comment on how exactly things will play out.

Stay tuned for more Crossout news!

For more of our E3 coverage, click here.

RAIDS LAUNCHED IN AFTERMATH OF RUNESCAPE WORLD EVENT

RAIDS LAUNCHED IN AFTERMATH OF RUNESCAPE WORLD EVENT

Tuska’s defeat rips a portal to the brand new world of Mazcab, where high-level players battle the World Devourer’s remaining minions

Tuesday 14th July 2015, Cambridge, UK – Jagex Games Studio, creators and custodians of the fantasy MMORPG RuneScape, has today introduced a raid mode into the game. The feature – long demanded by the passionate RuneScape community – will see bands of high-level heroes (up to 10 per group) travel to Mazcab, and help its inhabitants battle minions of Tuska – a ‘World Devourer’ god who was defeated in a recent world event, and whose presence shook the game’s main world of Gielinor. An exciting collection of exclusive rewards will be available to players taking part in the raids, including new armour and combat abilities.

Mazcab – a brand new world in the RuneScape universe – is accessed through a portal found on top of Tuska’s carcass, and features additional content alongside the raids and combat encounters with high-level bosses. Visitors will also have the chance to take part in a player vs. player mini-game, explore a procedurally-generated forest that includes further rewards, and complete mini-quests for the planet’s native inhabitants, the goebies.

Mazcab Raids

The new content will include the following:

  • Co-operative combat – High-level player vs. monster content for groups of up to 10 players
  • New world – Explore the world of Mazcab, filled with lore fragments, mini-quests and more
  • Bountiful rewards – Level 90 tank armour, five new tradable abilities, three new titles and three new pets
  • Exclusivity – Mazcab Raids are members-only
  • Raid feats – Battle to complete the toughest challenges and secure the new ‘Daredevil’ title

“We are truly excited to finally bring raids to RuneScape,” said David Osborne, lead designer, RuneScape. “Their introduction brings added depth to the current ‘endgame’ for high-level players, offering up the toughest boss in the game, as well as a raft of great content including mini-quests, exclusive rewards and stacks of other content for our players to engage with.”

 

About Jagex

Starting in 2001 with their flagship free-to-play adventure game, RuneScape, Jagex has created a long-standing reputation for crafting the world’s best online games services.  Today they stand as one of the UK’s largest independent games developers and publishers.  With over 40 titles published to date, Jagex prides itself on developing and publishing hugely popular, accessible, online games for millions of players globally.  For more information please visit www.jagex.com.

About RuneScape

Step into a medieval fantasy world that’s packed with epic adventures, fascinating characters and a passionate community that helps to mould the game itself. Unashamedly British in humour, RuneScape embraces an unconventional world where you’re free to play and explore the way you want to. An MMO unlike any other – become the hero you were born to be at www.runescape.com.

RIOT GAMES ANNOUNCES OPL GRAND FINAL COMMUNITY ACTIVITIES

RIOT GAMES ANNOUNCES OPL GRAND FINAL COMMUNITY ACTIVITIES

Riot Games Oceania has today unveiled some of the activities players can experience at the Oceanic Pro League Grand Final at Luna Park Sydney on August 8.

Kicking off at 11am AEST, players can freely explore Luna Park and take part in free League of Legends community activities throughout the day. Players without tickets for the Grand Final in the Big Top can still soak up the atmosphere and watch all the live esports action from 5:00pm AEST on big screens in three dedicated public viewing areas around the park.

HOYTS is also hosting viewing parties in cinemas across Australia and New Zealand so players won’t miss out if they can’t make it to Luna Park.

The finals can also be streamed live from the comfort of home at www.twitch.tv/riotgamesoceania from 5:00pm AEST.

Players can plan their day here and share their experience with the official event hashtag #IAMOPL.

Here is a sneak peek of the activities for Luna Park Sydney:

  • Community Hall: Located behind Coney Island, this will be home to the community stage where players can enjoy Q&As with Rioters, panels, signings, cosplay, art showcases and more.
  • Community Games: Champion-themed games that will be set up on the Lavender Green and free for punters to test their skills.
  • Merchandise: Players can head to the Popcorn Hall to buy t-shirts, plush, figurines and posters.
  • Cosplay Lounge: Cosplay Lounge: Cosplayers can relax and repair any breaks at the dedicated Cosplay lounge.
  • Food & Drink: Players can take a pit stop and refuel at Braum’s Burgers for a bite to eat and to get their hands on a limited edition Coca-Cola cup.
  • Ferry Shuttle: There is a free one-way ferry running hourly from Commissioner’s Steps to Circular Quay, from 10:30am until 4:45pm AEST. Ferry tickets can be booked here from July 16.
  • Bus from SMASH: SMASH attendees can hitch a free ride on buses leaving for Luna Park at 2:00pm and 3:30pm AEST. Book here from July 16.
  • Bus to HOYTS Broadway: Those attending the viewing party at HOYTS Broadway can hop on a bus at 4:00pm AEST at Luna Park. Book here from July 16.

There are still tickets available for HOYTS viewing parties at:

  • HOYTS Broadway, NSW
  • HOYTS Stafford, QLD
  • HOYTS Norwood, SA
  • HOYTS Highpoint, VIC
  • HOYTS Carousel, WA

Every HOYTS ticket holder will score a free skin code and swag bag. Secure a seat in Australia here and New Zealand here.

Call of Duty: Black Ops III Collector’s Editions to come with Bonus Map “The Giant”

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Activision and Treyarch announced that the classic zombie map “Der Riese” will be rebooted in Call of Duty: Black Ops III. Now known as “The Giant,” the map will be included for free with all Call of Duty: Black Ops III Collector’s Editions.

Treyarch also released a brand new cinematic trailer teasing Call of Duty: Black Ops III’s zombie mode.The mode will pick up from the end of Call of Duty: Black Ops II’s “Origin” DLC, where a future Richtofen has sent himself back in time in hopes of righting his wrongs.

Call of Duty: Black Ops III will launch on November 6th for PlayStation 4, Xbox One, and Windows. Those who pre-order will get access to the beta.

Indie Gala Every Monday Bundle #68 Now Available

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Whether you’re looking to beat the summer heat or hibernate somewhere indoors for winter, Indie Gala and Capsule Computers’ Every Monday Bundle #68 has plenty of games to keep you entertained. This week features six great indie games, with five of them dropping Steam trading cards!

Pillar – A collection of mini-game that seeks to express personality types through gameplay mechanics.

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8-Bit Adventures: The Forgotten Journey Remastered Edition – A modern retelling of the classic 8-bit JRPG story, complete with period accurate character art.

Club Manager 2015 – Take your eighth league association football club and guide them to victory in this football management sim.

Bunker – The Underground Game – A hilarious point and click adventure set in a secret Soviet era bunker.

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Al Emmo’s Postcards from Anozira – A hidden object adventure inspired by the point and click All Emmo adventure game.

Journey Of The Light – Bring this Lightball home with only a cryptic sentence as your only guide.

For the first 24 hours of the sale, the entire bundle is only $1.89. Grab your bundle at Indie Gala now!