ARK: SURVIVAL EVOLVED STOMPS ONTO XBOX GAME PREVIEW TODAY
Epic Phenomenon With 2.5 Million PC Players Becomes First Online Survival Game to Hit Consoles With Massive Dinosaur Armies, Brutal Tribe Battles, Exclusive Xbox Content, and More
Seattle, WA – December 17, 2015 – Studio Wildcard, the team that never sleeps, is proud to hand deliver today the dinosaur-sized present Xbox One players have been waiting for — the first-ever online survival game to consoles with ARK: Survival Evolved. Launching today on Xbox Game Preview, players can now dive into this dynamic ecosystem where they will craft weapons, clothing, and tools, build multi-story houses, join and commune with other tribes, and tame, train, ride, and breed dinosaurs.
ARK: Survival Evolved is available now for download on Xbox Game Preview for $34.99 and includes all the content of its PC counterpart. Xbox One players will receive exclusive content including a Bionic “Tek” T-Rex, Safari Hat, and Survivor’s Trophy, free access to Xbox-specific ARK official servers (up to 70 can play on a server simultaneously), and a steady delivery of exclusive Xbox One content prior to full game launch in June 2016.
The world of ARK is constantly evolving and the development team loves feedback. Players can join the ARK discussion now by visiting the newly launched Xbox One forums on survivetheark.com/forums/.
Built on Unreal Engine 4, ARK takes on the survival genre with a unique blend of emergent multiplayer cooperation and competition. Players awake naked and starving on a mysterious island, and must hunt, harvest, craft items, grow crops, and build shelters to survive. Tame as many as 100 amazing dinosaurs and other prehistoric beasts, including gargantuan creatures on a scale never before seen in video games! Fly a Pterodactyl squadron over snow-capped mountains, race through deep jungles with your pack of trained Raptors, tromp through a fortified enemy base with a convoy of gigantic Brontosaurus, or chase down prey on the back of a raging T-Rex.
ARK: Survival Evolved is expected to officially launch in June 2016 on Xbox One via the ID(at)Xbox program, Steam and on PlayStation®4 with Project Morpheus support.
Studio Wildcard was co-founded in 2014 by Jesse Rapczak, former Technical Art Director at Microsoft Game Studios, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With 12 years of industry experience across multiple independent and studio-backed titles, Jesse has teamed up with other veteran developers for a Seattle, WA-based development studio that also includes distributed team members across multiple continents. Wherever talented, driven developers may reside, Studio Wildcard intends to seek out and work with them!
ABOUT INSTINCT GAMES
Instinct Games is Egypt’s leading game development studio. Started in 2011 by former Timeline Interactive co-founders, the Instinct Games team develops and produces video games on all major platforms utilizing its competent technical team. Its mission is to collaborate with world class partners to foster Egypt’s video game development ecosystem and set a precedent of high quality, low cost, entertaining indie games with worldwide appeal.
It’s finally here! Star Wars: The Force Awakens has hit cinemas everywhere, and crowds across the world have gone nuts. While Episode VII is the main focus from everyone, don’t forget that Disney are releasing the new tie-in Play Set over the weekend, and of course they have something extra special launching today to mark the occasion.
As of right now you can head down to your local Target or Big W and pick up one of the limited edition Light FX figures for Disney Infinity 3.0. Many of your favourite Jedi (and Sith) have been re-released with special Lightsabers that light up when placed on the Infinity Base.
Make sure you stay tuned to Capsule Computers for all the awesome Star Wars news as it becomes available, and may the force be with you all.
Tindalos Interactive released a new trailer for Battlefleet Gothic: Armadathat gives players an in-depth look at the gameplay along with some alpha footage. The Imperium faction is the star of this new trailer. Players will be able to use the Imperium fleet’s thick armour, void shields, and strong fire power to outlast enemies until they can be pummeled into smithereens. Imperium ships have such high durability that ramming smaller ships is a legitimate tactic.
Battlefleet Gothic: Armada is the first RTS built on the Unreal 4 engine. The game is based on the popular Games Workshop tabletop game. Battlefleet Gothic: Armada launches in early 2016.
Fifteen lucky fans were invited to Ubisoft Massive’s office to test out the latest build for Tom Clancy’s The Division. Their interviews have been combined with gameplay footage to create the latest trailer for the game. The game’s tense atmosphere was a common topic that came up in the interviews, especially being unsure about the intentions of other players in game. No new information has been released with this trailer, but Ubisoft is promising more information on the game very soon.
Tom Clancy’s The Divisionis an open world shooter set in the midst of a biological crisis. The sleeper cell only known as The Division has been activated in New York City to help stabilize the city and prevent the collapse of the government.
This box set comes with the first 12 episodes of the TV anime series on both DVD and Blu-ray. A separate box will be included to contain all of the physical bonuses that come with this edition. The box features key art from the series. The physical bonuses will include temporary tattoos inspired by Migi, a lens wipe for glasses and a Green-eyed Migi Be@rbrick collectible figure from Medicom Toys. This collectible item is only available in this box set. The contents of the box set will be housed in a sturdy chipboard box.
Kodansha Comics revealed via their official Twitter page that their upcoming release of volume 7 of Makoto Yukimura’s Vinland Sagamanga may be their last release of the series. Kodansha Comics stated that it hopes to be able to license the next arc in the series but that “it’s up in the air at the moment”.
Volume 7 will be released in North America on December 29, 2015 and has a suggested retail price of $22.99 USD. The first volume of the series was released in English on October 14, 2013. All previous volumes of the series are still available for purchase here for fans interested in this manga series.
The Gundam Global Portal Facebook page has recently announced two new members of the English dub cast of the Mobile Suit Gundam: Iron-Blooded Orphansanime series. It was announced a few days ago that Cherami Leigh will be playing Kudelia Aina Bernstein. It was announced just this week that Erik Scott Kimerer will be playing Biscuit Griffon.
Kyle McCarley and Johnny Yong Bosch were previously revealed to have major roles in the English dub. It was stated in the most recent announcement that the rest of the English dub cast will be revealed soon. Messages from both of the recently announced voice actors can be found at the aforementioned Facebook page here.
FUNimation Entertainment has just announced their acquisition of the home video distribution rights to the C3 (Cube x Cursed x Curious) anime. It will be available on a DVD and Blu-ray combo pack in North America on March 15, 2016. The release will present the episodes with Japanese audio and English subtitles. FUNimation provided a description of the series:
Fear the curse. Free the cube. Haruaki Yachi has seen his fair share of curses, but despite his familiarity, even Haruaki is out of his element when his father mails him a cursed torture cube with the humanoid figure of a cute young girl named Fear Kubrick (no relation). Now, he’s got to help her break her curse and leave behind her homicidal past before dangerous forces get ahold of her deadly powers. Sassy loudmouth Fear has a hard time keeping a low profile, but with the help of Haruaki’s other cursed comrades, maybe this cubed cutie can find her place in the human world—IF she can break her curse.
FUNimation recommends this series to fans of anime such as Puella Magi Madoka Magica and School-Live, as well as fans of the animation style of Silver Link, known for anime series such as Baka and Test and Yurikuma Arashi.
Since being revealed we have known that Odin Sphere: Leifthrasir will support both the Refined Mode that has all of the various upgrades to the graphics, expanded worlds with new monsters, fully voiced story scenes, and enhanced combat systems. It also will feature a Classic Mode that will allow players who may never have picked up the original Odin Sphere in 2007 a chance to play the game as it was originally created except for the enhanced graphics.
As such, Atlus and Vanillaware have released a pair of videos to offer a look at each gameplay mode and you can check those videos out below. Currently Odin Sphere: Leifthrasir is set to be released in Japan on January 14, 2016 while a Western release has already been confirmed for Spring 2016.
Overview
This generation has been absolutely full of remakes and updated ports, where what once was a simple success could live again on a more modern platform. With Sleeping Dogs, Deadpool, and Metro all seeing new lives in the modern age, one would begin to wonder when the doors would open for the hidden gems of the prior generation. Well, Earth Defense Force 4.1 – The Shadow of New Despair is our first answer to that question, as it brings back the fun of 2025 and blends it with polish and improvements to make it feel as if this title was a new release. Does that extra charge do enough to warrant a whole new purchase? Let’s find out.
Story
I almost feel like giving an opinion about the story to Earth Defense Force 4.1 is doing it a disservice. You are not supposed to care, and this title doesn’t want you to care – as it simply stitches together 2017 with this romp and moves about its day, without a worry in the world. Its been seven years since the last attack, and your squad must save the world from giant insects, robots, reptiles, and plenty of other creatures before everyone’s doom is met.
Yep, that’s about it. Its kind of like a Godzilla movie with no script and a lot of extra costumes. It looks so bad its good, and the player simply gets to enjoy themselves by playing a minor part in a role among a full feature B movie. Before anyone thinks I am trying to take away the awesome stylings that EDF, I’m not. I’m simply putting down my own perception, as I found the whole plot to not really move – yet still provide blast of organized chaos that truly makes the charms from the team involved shine.
Gameplay
This is where it all comes together. As I mentioned, you are of of the Earth Defense Force. Not so much a starring character, but a member of a winning team – nevertheless. Players from the start can pick from one of four classes of soldier. The most basic is the Ranger class, which can utilize a heavy amount of weaponry such as various guns, rocket launchers, grenades, and also take advantage of the many vehicles within the game. Next up is my personal favorite, which is the Wing Diver. This class can take to the skies due to their jet pack for a limited time, scoping out the area and coming from above with quick attacks.
Air Raider is that class you don’t really want to be stuck with – as the action is less involved. Ordering massive air attacks, healing (while offering protection), and bringing in toys for the Rangers to play with in the form of vehicles may sound strategic, but not being at the center in this chaotic battlefield is just a bit stale – to put it nicely. The fencer rounds things off by offering the heavy artillery. Slow – but armored, waddling – but strong, this class acts as a fine balance to the squad, and while it isn’t fun to play as that Air Raider, multiplayer is better for each as everyone’s task at least feels important, even if the enemies seem to fall in the same format with little strategy needed.
The controls, much like in past EDF installments are still tight and functional, providing an easy scheme to wrap your head around for a fun and simple experience. I thought that things might have changed with the whole generation jump, but you will be pleased to know that the original accessibility is still there. The game is in third person (but the perspective can be changed), and revolves around a mission based scenario, where the player must trek through cities with their squad, freeing the poor townsfolk from the grasps of waves of enemies until each are obliterated, one by one. Sure, there are some objectives – but even breaching new areas and destroying bases doesn’t feel too involved, as the game never seems to try to get the player to focus anything but the destruction. You get a ton of weapons to toy with and with each class, this adds up to one of the broadest loadouts ever for a game of this span, so that really isn’t a bad thing. Remember the classics where you were provided with a decent amount of weaponry, but all that really mattered was to get in there and kill? Earth Defense Force has and continues to go with that gimmickry, not allowing itself to be fully realized in order to provide a more enjoyable and mindless time for every player who joins in.
That is both a curse and a blessing, as not attempting to break out of the mission-based formula hurts the experience. I understand what Earth Defense Force wants to do, and it achieves its mission of nonsensical combat without question. Thankfully a lot of problems with glitches have been fixed as well The variation of enemies kept me satisfied personally (as almost everything is over the top, especially later in), but not having enough of a change of pace made me feel like I was doing the same thing, over and over on foes that felt different to fight, but came with the same result upon defeat. Sure, its rewarding to take down a bizarre dragon or an annoying spider that leads to death quickly, but you can only have so much of boom before the explosions become expected and predictable. Sure, this game has a ton of content that will keep you interested, and customizing your character with unlocked weapons while playing with the insane vehicles dropped is delicious, but why not offer just a fraction of substance to make the meal filling?
As a big bonus – and I do mean big, 4.1 features all of the DLC packs that were DLC packs in the first release. Sure, we see this with a lot of titles, but instead of skins and generic DLC, 2025 offered a ton of extra missions and more meat. We also have more NPCs on the ground at once. Now, I played the original a lot upon release and I didn’t notice a big change as lets face it, an NPC with a normal weapon and your specialized class have a lot of separation, but it is nice to have bit of a bigger army – even if the concept doesn’t come together to prove too useful. Even though some might roll their eyes at that, you can tell you are playing a new version of an old favorite as unlike Deadpool and Sleeping Dogs, I give Sandlot props on changing up the feel to create something slightly more modern.
Visuals
I was not a huge fan of the visuals in 2025 as there was so much clipping, even though the models looked decent. A lot of that has been fixed here and the chaos now runs wild in 1080p without much of a struggle whatsoever. In that aspect, this indeed looks like the most polished EDF to date. That said, if you are looking for a game that looks like it came out of the future or even runs at the caliber of something like DICE would create – well, just enjoy the camp and stop expecting as 4.1 still is a bit rusty to look at but is now more enjoyable to play due to the better animation overall.
Audio
The sound I actually liked. The soundtrack is generic and easy to tune out, but the voiceovers and dialogue give EDF 2025 a bit of a boost in the charm department. Citizens scream bloody murder while running on the streets, and your team are known for making quick and obscene one liners that really highlight the tongue-in-cheek nature that has made this series continue to appear in the west. The enemies themselves don’t really do much to capture your attention with sound effects even though the hisses and scowls are present, which is only a light offense as some more polish in that area would have definitely provided a bit more insanity for players to chew on.
Overall
Earth Defense Force 4.1 – The Shadow of New Despair is the same old game with a shiny new pair of shoes. Not only does this version run better, but it also adds more content and fixes a lot of old problems that were only minor- but still hampered the original just a tad. You are not going to get rid of the cheese and nonsense with any EDF as that is where the soul comes from, but The Shadow of New Despair is just fresh enough to give the franchise a foot in the door to a new audience, where it is sure to infest the hearts of a whole new generation.
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