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Operation Black Ice Update Out for Tom Clancy’s Rainbow Six Siege

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The first content update is out for Tom Clancy’s Rainbow Six Siege today on PlayStation 4, Xbox One, and PC. Dubbed “Operation Black Ice,” the arctic themed pack introduces a new map set on a yacht, two Canadian JTF2 operators, new weapon skins, and the Spectator Camera feature for all platforms in custom games.

The JTF2 is Canada’s highly secretive Tier One special operations unit. Though now officially serving as part of the Canadian Special Operations Forces Command, the group was rarely acknowledged by the government for most of its life. Two parka clad JTF2 members will be joining the Tom Clancy’s Rainbow Six Siege roster. Buck is a Quebecois assaulter wielding an underbarrel shotgun as his special ability. Frost has a leg trap ironically named welcome mat to trap unsuspecting foes in its grasp.

Season Pass holders will unlock the JTF2 operators right away. Non-season pass owners will have to pony up 25,000 Renown for each operation starting February 9th.

BANDAI NAMCO ENTERTAINMENT AMERICA INC. SEEKING DETECTIVES TO SOLVE A DIGI-MYSTERY IN DIGIMON STORY CYBER SLEUTH ON THE PLAYSTATION 4 AND PLAYSTATION VITA

BANDAI NAMCO ENTERTAINMENT AMERICA INC. SEEKING DETECTIVES TO SOLVE A DIGI-MYSTERY IN DIGIMON STORY CYBER SLEUTH ON THE PLAYSTATION 4 AND PLAYSTATION VITA 

Digimon Fans and Gamers in the Americas Get Ready to Scan, Raise, Train and Battle with Over 200 Digimon in a New JRPG

Santa Clara, Calif., (February 2, 2016) —Bandai Namco Entertainment America Inc. the premier anime video game publisher, today announces that Digimon Story Cyber Sleuth has launched in the Americas for the PlayStation®4 computer entertainment system and PlayStation®Vita handheld system (digital only). Digimon fans in Brazil will be able to enter the Digital World on February 16, 2016 on the aforementioned systems.

Digimon Story Cyber Sleuth delivers classic turn-based JRPG gameplay set within a brand-new Digimon adventure. Mysterious events have caused the digital world to merge with the real word, opening portals for dangerous Digimon to enter our reality intent on destroying it. Players will become cyber detectives as they cross-over between the two realities in a race to solve this diabolical digi-mystery. Digimon Story Cyber Sleuth enables players to interact with over 200 Digimon including fans favorites such as Agumon, Patamon, Gaomon. Players will scan, raise, train, and digivolve their all-star Digimon team to take on their digital adversaries as well as battle other digi-destined players online.

“We are exicted to bring Digimon Story Cyber Sleuthto fans in the Americas,reconnecting them with their favorite Digimon Heroes.” said Eric Hartness, Vice President of Marketing at BANDAI NAMCO Entertainment America Inc. “Digimon fans in the Americas have grown up with the franchise and we hope they will enjoy the deeper, more mature storyline. We also invite new Digimon fans to put on their detective gear to solve the mystery in Digimon Story Cyber Sleuth.”

Digimon Story Cyber Sleuth is rated T for TEEN by ESRB and is available for purchase at video game retailers today in the Americas for the PlayStation®4 computer entertainment system at a MSRP of $59.99. The PlayStation®Vita handheld system version is available through digital download via the PlayStationNetwork for $39.99. Digimon Story Cyber Sleuth supports Sony’s Cross-Save feature, allowing players to transfer their save files between the PlayStation®4 and PlayStation®Vita versions of the game.

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About BANDAI NAMCO Entertainment America Inc.
BANDAI NAMCO Entertainment America Inc., part of BANDAI NAMCO Holdings Inc., is a leading global publisher and developer of interactive content — including all major video game consoles, iOS, mobile and online.  The company is known for creating and publishing many of the industry’s top video game franchises, including PAC-MAN®, TEKKEN®, SOULCALIBUR®, NARUTO™, NARUTO SHIPPUDEN™, Dragon Ball®, GALAGA®, RIDGE RACER® and ACE COMBAT®.  More information about the company and its products can be found at www.bandainamcoent.com or www.facebook.com/BandaiNamcoUS

DiRT RALLY® CONSOLE EDITION – NEW CONTENT DETAILED PRE-ORDER THE LIMITED LEGEND EDITION NOW

DiRT RALLY® CONSOLE EDITION – NEW CONTENT DETAILED PRE-ORDER THE LIMITED LEGEND EDITION NOW

Larkspur, Calif., February 2, 2016 – Codemasters and Deep Silver U.S. have confirmed new content for DiRT Rally® for its launch on PlayStation® 4 computer entertainment system and Xbox One on April 5th. A new trailer showcasing the new content is available to watch now at www.dirtgame.com

New Classic Mini and Super 1600 series will introduce the thrills of rallycross racing from the start of the game and 21 advanced rally driving video guides will help gamers maximise their rallying performance. Players will be able to drive the vintage full gravel surface at Pikes Peak for the first time in the game and three of Colin McRae’s most iconic liveries will enable them to relive the exploits of a legendary rally champion.

The DiRT team have also added seven extra cars, including some much-requested fan favorites:

· Peugeot 208 T16 Pikes Peak
· Renault 5 Turbo
· Renault Alpine A110
· Opel Corsa Super 1600
· Peugeot 207 S1600
· Renault Clio S1600
· Mini Classic Rallycross

Available to pre-order now is the limited run DiRT Rally Legend Edition, which includes both the Fully Loaded MINI Pack and Fully Loaded Ford Pack, which unlocks and fully upgrades the MINI Cooper S and Ford Escort MK2 from the start of the game, gives an exclusive livery for the cars and provides a unique team mechanic with perks.

Gamers pre-ordering the digital edition of DiRT Rally will receive both the Fully Loaded Rallycross Pack, which unlocks the Mini Classic Rallycross and provides the same benefits as the other packs.

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About DiRT Rally
DiRT Rally is the most authentic and thrilling rally game ever made, road-tested over 80 million miles by the DiRT community. It perfectly captures that white knuckle feeling of racing on the edge as you hurtle along dangerous roads at breakneck speed, knowing that one crash could irreparably harm your stage time.

Every stage tests you differently, as you race on the edge of control across snow, ice, tarmac and dirt and tackle a variety of weather types. As the car suffers attrition and stages string together, your dedicated rally team tries to keep you competitive and each rally becomes a marathon-like test of concentration and skill.

DiRT Rally also includes officially licensed World Rallycross content, allowing you to experience the breathless, high-speed thrills of some of the world’s fastest off-road cars as you trade paint with other drivers at some of the series’ best-loved circuits, in both singleplayer and high-intensity multiplayer races.

Join the DiRT team for the continuing road ahead and follow updates from the studio on Facebook at https://www.facebook.com/dirtgame and Twitter at https://twitter.com/dirtgame.

About Codemasters
Codemasters, the award winning video game developer and publisher, has a 25-year heritage. With titles distributed globally, Codemasters is a leading developer and publisher of driving and racing entertainment games including DiRT, GRID and the official BAFTA award-winning FORMULA 1 series of videogames. Since March 2010, Reliance Big Entertainment Ltd. (RBEL), a part of India’s Reliance ADA group, has been the principal shareholder (60%), alongside existing investor, Balderton Capital, the leading European venture capital firm. For more information on Codemasters’ product portfolio, please visit www.codemasters.com. Join in the conversation with @codemasters on Twitter or Like us on Facebook at www.facebook.com/codemasters.

About Deep Silver
Deep Silver develops and publishes interactive games for all platforms, seeking to deliver top-quality products that provide immersive game experiences driven by the desires of the gaming community. The company has published more than 200 games worldwide since 2003, including the best-selling zombie action Dead Island(TM) franchise, the critically-acclaimed Metro(TM): Last Light and the smash hit action adventure Saints Row IV(TM). Deep Silver is a wholly-owned subsidiary of Koch Media, GmbH, and also owns the development studios Deep Silver Fishlabs in Hamburg, Germany, Deep Silver Volition based in Champaign, IL, USA, and Deep Silver Dambuster Studios in Nottingham, UK. For more information please visit www.deepsilver.com.

© 2016 The Codemasters Software Company Limited (“Codemasters”). All rights reserved. “Codemasters”®, “Ego”®, the Codemasters logo, “DiRT”® and “DiRT Rally”® are registered trademarks owned by Codemasters. “RaceNet”(TM) is a trademark of Codemasters. All rights reserved. All other copyrights or trademarks are the property of their respective owners and are being used under license. Developed by Codemasters. Distributed by Koch Media GmbH, Gewerbegebiet 1, 6604 Höfen, Austria.

“PlayStation”, “PLAYSTATION” and “PS” Family logo are registered trademarks of Sony Computer Entertainment Inc. Trademarks are property of their respective owners.

Capcom To Feature Street Fighter® V At Wizard World Gaming Throughout 2016 Event Tour, Beginning In Portland, February 19-21

Capcom To Feature Street Fighter® V At Wizard World Gaming Throughout 2016 Event Tour, Beginning In Portland, February 19-21

Video Game Industry Leader To Offer Competitive Tournament, Free Play For Attendees At Ten Wizard World Events

EL SEGUNDO, Calif., February 2, 2016 – Wizard World, Inc. (OTCBB: WIZD) and Capcom, a leading worldwide developer and publisher of video games, today announced an agreement to feature the highly-anticipated Street Fighter® V fighting game at Wizard World Gaming events throughout 2016, beginning in Portland, Ore., from February 19-21 at the Oregon Convention Center.

Event attendees can visit the Capcom free play area at Wizard World Gaming shows to play Street Fighter V. Additionally, at the main event stage, gamers can compete in a tournament for $3,000 in cash as well as other prizes, with the action streamed live online for a global audience.

“With the much-anticipated release of Street Fighter V on February 16, we are excited about having Capcom on board as we roll out our gaming shows across the country,” said John Macaluso, CEO, Wizard World, Inc., “Wizard World live events will be a prime place for both established pros and casual gamers to square off head-to-head amongst their peers, gaming influencers and TV and film celebrities.”

Wizard World Gaming Portland kicks off a season-long series of gaming-focused events which will coincide with Wizard World comic con shows throughout 2016 in the following additional cities: St. Louis (April 1-3); Minneapolis (May 6-8); Philadelphia (June 2-5); Sacramento, Calif. (June 17-19); Columbus, Ohio (July 29-31); Orlando, Fla. (August 5-7); Chicago (August 18-21); Austin, Texas (September 23-25); and Pittsburgh (Nov. 4-6).

Wizard World events bring together thousands of fans of all ages to celebrate the best in pop-fi, pop culture, movies, television, cosplay, comics, gaming, sci-fi, graphic novels, toys, anime, original art, collectibles, contests and more. The 2016 Tour schedule is currently comprised of 18 events, in major cities such as Chicago, Philadelphia, Minneapolis, Cleveland and others.

About Capcom

Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices. Founded in 1983, the company has created hundreds of games, including groundbreaking franchises Resident Evil®, Street Fighter®, Monster Hunter™, Ace Attorney®, Mega Man® and Devil May Cry®. Capcom maintains operations in the U.S., Canada, U.K., France, Germany, Tokyo, Taiwan, Hong Kong and Korea, with corporate headquarters located in Osaka, Japan. More information about Capcom can be found on at www.capcom.com or www.capcom-unity.com.

Capcom, the Capcom logo, Resident Evil, Monster Hunter, Ace Attorney, Mega Man and Devil May Cry are either registered trademarks or trademarks of Capcom Co., Ltd., in the U.S. or other countries. Street Fighter is a registered trademark of Capcom U.S.A., Inc. All other marks are the property of their respective owners.

About Wizard World (OTCBB: WIZD)

Wizard World, Inc. (www.wizardworld.com) produces comic cons and pop culture conventions across North America that celebrate the best in pop-fi, pop culture, movies, television, cosplay, comics, graphic novels, toys, video gaming, sci-fi, gaming, original art, collectibles, contests and more. A first-class lineup of topical programming takes place at each event, with celebrity Q&A’s, comics-themed sessions, costume contests, movie screenings, evening parties and more. Wizard World has also launched Wizard World Store (www.shopwizardworld.com), CONtv, a digital media channel in partnership with leading independent content distributor Cinedigm™ (NASDAQ: CIDM), and ComicConBox™ (www.comicconbox.com), a premium subscription-based monthly box service. Fans can interact with Wizard World on Facebook, Twitter, Pinterest, Instagram and other social media services.

The 2016 Wizard World comic con schedule is available at: www.wizardworld.com/wizcon.html.

One Piece: Burning Blood Launches in North America on May 31st

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Last week it was announced that Bandai Namco would be releasing One Piece: Burning Blood in Europe on June 3rd and now we know when the title will be hitting North America. The company has announced that the title will be released on the PlayStation 4, Xbox One, and PS Vita on May 31st with the PC version dropping sometime in June.

Those who pre-order One Piece: Burning Blood in North America will be given “Afro Luffy,” “Kung Fu Luffy,” and “Fourth Gear Luffy” as playable characters. To go along with this announcement Bandai Namco also released a number of new screenshots introducing Edward Newgate “Whitebeard,” Marco, Jozu, Jimbei, and Luffy before the two year time skip as playable fighters as well as a trailer showing off the previously announced female characters.

Assassin’s Creed Identity Announced for iOS Release on February 25

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Ubisoft has announced that they plan on releasing something a little different for Assassin’s Creed fans that happen to own an iOS device. They are planning on releasing Assassin’s Creed Identity, an action RPG, onto the iTunes Store on February 25th where it will be available for $5 or £3.99 at release. The game requires iOS 7 and an iPad 3 or a later model, or an iPhone 5 or a later model.

This mobile exclusive will be set during the Italian Renaissance and tasks players with solving “The Mystery of the Crows” as they take on countless quests and customize their very own Assassins by selecting from four available classes: Berserker, Shadow Blade, Trickster, and Thief. You can check out the announcement trailer for Assassin’s Creed Identity below.

Street Fighter V’s Game Modes Detailed in Latest Video

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With Capcom preparing to release Street Fighter V in two weeks they have decided to release a nearly four minute long trailer highlighting every game mode that players will have access to when the game is released on the PlayStation 4 and PC, though an advanced story mode will be added later.

These modes include tutorial mode, character story mode for each of the sixteen characters in the game, survival mode, training mode, network battle to take the fight online, and Capcom Fighters Network (CFN) that allows players to connect with one another and see where in the world people are playing from and examining their Fighter Profiles.

Atelier Escha & Logy Plus: Alchemists of the Dusk Sky Review

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Atelier Escha & Logy Plus: Alchemists of the Dusk Sky
Developer: Gust
Publisher: Koei Tecmo
Platform: PlayStation Vita
Release Date: January 19, 2016
Price: $39.99 – Available Here

Overview
Over recent years we’ve seen the Atelier series move from the Arland trilogy into the Dusk trilogy and soon we may be seeing past the Dusk trilogy in the West. Until then, Koei Tecmo is continuing with their set of Plus titles from the original PlayStation 3 titles and this time around we have one of my favorite games from the series arriving on the PlayStation Vita as Atelier Escha & Logy Plus: Alchemists of the Dusk Sky. Has the game managed to make the transition to the Vita successfully with enough new content for fans to sink some time into?

Story
One of the first things that Atelier Escha & Logy Plus: Alchemists of the Dusk Sky does to set itself apart from prior titles in the series is give players the option of selecting between two main characters whose storylines would intermingle enough to tell the same story but with a number of unique events. The story of Atelier Escha & Logy Plus revolves around the small village of Colseit, best known for their apple orchards, where both a fresh young alchemist by the name of Escha Malier and a more skilled alchemist from a major city with certain circumstances forcing him to move named Logix Fiscario, or Logy for short, have begun working for the city’s Research & Development team.

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Because they are new recruits they have to start from the bottom and work on building the city back up a bit and eventually expand their focus into bigger things such as why the world is currently suffering from a massive catastrophe. You see, one of the main reasons that Colseit has an established R&D team is due to a mysterious floating ruin in the sky that simply goes by the name “Unexplored Ruins” because no one has ever ventured there before. As such, one of the main goals of the game is to reach these ruins but as with a few of the past games in the series, the main story in Atelier Escha & Logy isn’t a major driving force although there are some very interesting and incredibly challenging revelations that occur later on in the story.

What makes Atelier Escha & Logy’s story worthwhile is something that Gust has always seemed to implement into their RPGs to various levels of success and in this title they have done an amazing job. For those unfamiliar with the Atelier series’ strengths I am talking about the characters of course. In many of my past reviews for games in the Atelier series, especially in the Arland trilogy, I mentioned that the characters in the game would make the whole thing worthwhile and that the old saying that the greatest part of a story is not in the destination but in the journey.

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Well not to sound like a bit of a broken record but that description fits Atelier Escha & Logy perfectly. The characters in the game all have a goal of their own and a unique likable personality that never feels out of place in the game and will have players struggling to choose a favorite since every character, including our two leads, are developed incredibly well here as both Logy’s history and Escha’s past are delved into a bit. This iteration of the game also adds Nio Altugle as a playable character to help expand the game a little bit.

Now as you may have noticed, we have two lead characters in the form of Escha and Logy and although players can choose to play as either character at the start, the overall story remains pretty much the same overall regardless of which alchemist you choose, although there are some unique scenes and a few developments exclusive to each character. It is also worth noting that, while Atelier Escha & Logy features a number of different endings like past Atelier games, this one has endings that are character specific so you will not be able to see all of the endings if you only choose to replay as the same character, giving this title perhaps the most replay value of the series.

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One thing that really does stand out in the case of Atelier Escha & Logy Plus: Alchemists of the Dusk Sky compared to most other Plus titles is that a number of new events have been placed into the game in order to better develop the relationship between Escha and Logy. These new events can be seen by making previously unavailable dialogue choices that can lead to a bit more development this time around between the pair than what was originally experienced and is a nice touch for those who may have found themselves disappointed at certain aspects of the previous iteration.

Gameplay
Now anyone familiar with the Atelier series probably knows what to expect in Atelier Escha & Logy but for those who may just be looking into the series now, the game is broken down into four sections: alchemy, combat, quest completion, and exploration. All of these segments then fit into the time limit that is placed on players as they must reach certain goals in a set period of time to continue on their journey. This might sound brutal but it this time constraint is fairly forgiving if you manage your time correctly and do not make any accidental side trips as your goals can almost always be met long before the set date.

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Players will have to complete these tasks either by synthesizing items with alchemy, gathering items from exploration, or defeating a set amount of monsters and while many of these quests can be story related, it is good to spend some time on the side-quests as they can not only provide the player with additional items and recipes, but a way to test their skills and occasionally kill time.

Now before I touch upon the revamps to the battle system, it is worth noting that the alchemy system in Atelier Escha & Logy remains very simple at the forefront but incredibly complex at the same time as players will need to balance the cost vs reward of creating specific items that may need to be used to complete a request or be used in battle, the time that it takes to create such an item, and then the grade and value of the ingredients necessary to add specific bonuses to the created item.

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Despite how deep the system can be at times and how complicated players can take their alchemy, the game never feels like it throws too much at the player at any given time and allows them learn at their own pace. It is also interesting to note that although both characters are alchemists, the majority of the alchemy will be performed by Escha as she is more skilled with item synthesis while Logy is better with forging equipment.

Now as for the exploration aspect, players will need to traverse a map and explore fields to gather ingredients for synthesis and again all of these factors take time and days can pass relatively quickly when you are in the field, so it is always good to keep an eye out on what specific items you may need or where you should be heading next as gathering items from one spot can take up to half a day of in-game time when there are numerous gathering spots in one field.

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As players travel in these fields or occasionally dungeon areas they will encounter a number of monsters which can be attacked on the field for a pre-emptive strike. Once players enter battle they will be presented with the standard turn based battle system that the series has used for a while but this time things have been changed around a bit. You see, up to six fighters can take part in battle now and the support gauge is now contained in one bar instead of each character having a support gauge of their own.

Now players can only really fight with three characters at any given time, with three other fighters serving as back up. These three back up members can be called in to deliver extra damage or take a hit for the player, but they can also be swapped out with the front fighter. This is a useful tactic to move a wounded character to the back as all characters in the back will regenerate some health which is useful for difficult battles.

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As for the support system, by creating a single gauge the company has made combat a more fluid affair that doesn’t limit the player too much and leave them wide open. By creating this one gauge system which fills up whenever the player gives or takes damage, it is easier for the player to call in numerous supporting attacks to deal a large amount of damage to one enemy or protect a vulnerable character from an incoming attack.

By allowing players to have six usable characters in a fight but still limiting them to three active fighters at any time Gust has made these battles not only a bit easier but also more enjoyable as the pace has been improved significantly over past titles and feels quite fast at times. That being said, even with the refined battle system there are a number of difficulty spikes that can catch players off guard, so it is always wise to make sure you are well equipped for long journeys, especially those that involve a story mission.

Visuals
One thing that has always been a highlight of the Atelier series is how gorgeous the games can look and I can say that although I had some concern about how Atelier Escha & Logy Plus would look considering it is using a new engine and Ayesha lost some of the charm of the Arland trilogy, I can happily say that this game is wonderful looking. The character designs are incredibly well detailed with clothing that feels unique to the series, especially since a large number of costumes are included in the game’s initial release and included DLC.

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The transition of the game onto the PlayStation Vita does hamper the artwork a little bit as character models do appear a bit rougher in this version of the game and environments have been stripped down a little to help alleviate frame rate issues while exploring the field. That being said, the soft coloration used in the game makes for quite an eye-pleasing experience and although the places that you can explore still are lacking in detail, they have been improved upon. It is also nice to note that the character animations and battle animations are handled nicely and work well with the new system though there are times that the game slows down due to the amount of action happening on screen during certain special moves.

Audio
With the release of Atelier Escha & Logy Plus: Alchemists of the Dusk Sky Koei Tecmo has chosen to provide the initial release with only the English voice track in the game. This isn’t too much of an issue as they have also released the Japanese dub as a free download on the PlayStation Store but those who want that option will have to be sure to download it. As for the voice work, the English cast handles the characters quite nicely with Escha being the standout of the bunch.

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Gust continues to provide excellent pieces of background music for their games. Atelier Escha & Logy’s soundtrack is wonderful with numerous tracks fitting a variety of scenes and even though a few themes may be overused, they never wore out their welcome simply because of how impressive they are and also the ability to customize the music in this version of the game.

Overall
Atelier Escha & Logy Plus: Alchemists of the Dusk Sky brings us the tried and true method of storytelling that has served Gust so well for so long and I wouldn’t have it any other way. The returning time limit helps players stay focused on advancing and a cast of characters that you can’t help but enjoy, this feels like a great continuation for the series, especially when you factor in the refined combat mechanics and the inclusion of two playable protagonists to give players even more incentive to play through the game more than once, especially since certain story elements have been refined in this Plus release.

Although some visual elements had to be toned down and the game does suffer from slowdown at points, fans will find Atelier Escha & Logy Plus: Alchemists of the Dusk Sky a satisfying offering and newcomers will find plenty of content to sink countless hours into.
Capsule Computers review guidelines can be found here.

What FUNimation Is Releasing in February 2016

FUNimation Entertainment is releasing several anime titles this month. This list details those releases:

February 2, 2016:

  • Neon Genesis Evangelion: 3.33 – You Can (Not) Redo on DVD and Blu-ray. The film is featured with dual audio options and English subtitles. On-disc extras include: “Rebuild of Evangelion: 3.33”, “EVA-EXTRA 08”, Japanese teasers, trailers and TV spots, the U.S. trailer and previews. A full colour 52-page booklet is included with both editions.

February 9, 2016:

  • Lord Marksman and Vanadis Standard and Limited Edition DVD and Blu-ray Combo Packs. Episodes 1-13 will be featured with dual audio options and English subtitles. Episode commentaries, “Tigre and Vanadish” Chibi Theater, the preview for episode 1, a promotional video, DVD and Blu-ray commercials, the textless opening and ending animations, the U.S. trailer and trailers are included as on-disc extras.
  • Tokyo Ghoul Season One Collector’s Edition DVD and Blu-ray Combo Pack. The full details of this release can be found here.

February 16, 2016:

  • Free! Eternal Summer Season Two Standard, Limited and Premium Edition DVD and Blu-ray Combo Packs. The full details of this release can be found here.

February 23, 2016:

  • Ga-Rei-Zero Complete Series S.A.V.E. DVD and Blu-ray Combo Pack. Episodes 1-12 are featured with dual audio options and English subtitles. On-disc extras include location specials, promotional videos, the textless animations and trailers.
  • NO-RIN Complete Series DVD and Blu-ray Combo Pack. It contains episodes 1-12 with dual audio options and English subtitles. On-disc extras include episode commentaries, promotional videos, the commercial collection, the textless opening and ending animation, the U.S. trailer and trailers.
  • Tokyo ESP Complete Series Standard and Limited Edition DVD and Blu-ray Combo Packs. Episodes 1-12 are featured with dual audio options and English subtitles. The on-disc extras include episode commentaries, DVD and Blu-ray spots, the textless opening and ending animations , the U.S. trailer and trailers.

It is unknown what bonuses are included with the limited edition releases of Lord Marksman and Vanadis and Tokyo ESP.

What Sentai Filmworks Is Releasing in February 2016

Sentai Filmworks has many anime titles coming out in North America this month. The following list details all of those releases.

February 2, 2016:

  • Blade Dance of the Elementalers on DVD and Blu-ray. It contains episodes 1-12 with Japanese audio and English subtitles. The Japanese promotional videos, textless opening and ending animations and the Blade Dance special mini OVAs will be included as on-disc extras.
  • From the New World on DVD and Blu-ray. It contains episodes 1-12 with dual audio options and English subtitles. The Japanese promotional videos and textless opening and ending animations will be included as on-disc extras.

February 9, 2016:

  • Akame ga Kill Collection 1 on DVD, Blu-ray and Collector’s Edition DVD and Blu-ray combo pack. Episodes 1-12 are featured with dual audio options and English subtitles. On-disc extras will include: a feature titled “AkaKill! Theater”, the Japanese promotional videos and the textless opening and ending animations. The collector’s edition release will include a hardcover booklet, a poster, tattoos and a sticker.
  • Shirobako Collection 1 on DVD and Blu-ray. It will contain episodes 1-12 with Japanese audio and English subtitles. The textless opening and ending animations will be included as on-disc extras.

February 16, 2016:

  • Fate/kaleid liner Prisma Illya 2Wei! on DVD and Blu-ray. It will contain episodes 1-10 with dual audio and English subtitles. The TV spots, textless opening and ending animations and 2wei! shorts will be included as on-disc extras.
  • Space Brothers Collection 7 on DVD and Blu-ray. Episodes 76-87 will be featured with Japanese audio and English subtitles. The textless opening and ending animations will be included as on-disc extras.

February 23, 2016:

  • Indian Summer OVA Collection Sentai Selects Edition DVD. Episodes 1-3 will be featured with Japanese audio and English subtitles. The textless opening and ending animations will be featured as on-disc extras.
  • Photo Kano Blu-ray. Episodes 1-13 will be featured with Japanese audio and English subtitles. The textless opening and ending animations will be featured as on-disc extras.

Collection 8 will be the final collection of Space Brothers. This release is scheduled for April 26, 2016.