Discotek Media has announced the titles they will be releasing on DVD and Blu-ray this September and October. The announcement includes two new licenses: Gokudo and Koi Koi Seven.
The first announcement is the release of the seasons 1 and 2 collection of Sonic X on DVD on September 27. This release will include the first 52 episodes of the English adaptation. Season 3 will be released later in collection 2.
The North American Street Fighter II animated TV series will also be available on DVD on September 27, as will the Tekkaman Blade II Blu-ray release and the just-announced DVD release of the complete series of Gokudo. The other just-announced title for DVD release,Koi Koi Seven, will also be available in September.
The releases scheduled for October include the complete TV series and movie collection of the Hana Yori Dango anime on DVD and the Street Fighter II animated movie on Blu-ray.
Discotek Media also plans to announce new licenses at their panel at Otakon this August. They will also provide an update on titles that are yet to be released, including the Rayearth Blu-ray release and the release of the second Lupin the Third series.
Blizzard deployed the World of Warcraft: Legionpre-patch today to the live servers. Like previous expansions, the pre-patch is deployed usually four to six weeks ahead of the release of an expansion for World of Warcraft to implement some of the major changes being added to the game.
Numbered as Patch 7.0, the transmogrication system has been overhauled with the new Appearance tab and some new features. The PVP and Honor system has also been revamped, with Honor and Conquest Points getting the boot and replaced with Marks of Honor. Additionally, PVP gear has been revamped completely with the new Principles of War buff that changes an item’s stats to reflect a character’s item level and specialization when in PVP zones.
Some major PVE adjustments have also been implemented, including nerfing the raids and wrapping up the legendary ring quest lines. Itemization has also been adjusted due to the major changes to the specialization and talents system. The gold income from the Garrisons has also been nailed with the nerf bat.
The very long Patch 7.0 change list can be found at the Battle.net blog.
UPDATE: Trailer released and added to article directly below.
When Rise of the Tomb Raider, the sequel to the successful reboot to Lara Croft’s action series, was announced as an Xbox One/PC exclusive you can bet Sony fans were outraged that they wouldn’t be able to play the game, especially considering many of Lara’s earlier adventures were on PlayStation systems.
Well rejoice PS4 fans, Rise of the Tomb Raider is coming to PS4 worldwide on October 11th and with some additional content to boot. New story DLC focused on the Croft Manor will be included, allowing you to explore the mansion and unlock it’s many mysteries. You will then get to defend Lara’s home against an undead army in “Lara’s Nightmare”. This additional chapter will be fully compatible with PlayStation VR, allowing you to experience it in first person through Lara’s eyes.
A new online co-op mode called Endurance mode will see you and a friend team up to raid tombs and battle for the longest survival run to stay at the top of the leaderboards. A new “Extreme Survivor” difficulty setting has also been added and will see increased difficulty and no checkpoints. In addition to those challenges, the only way to save your game is to forage enough resources to light campfires and survive from one to the next.
As this is the 20th anniversary of Lara Croft, five classic costumes have been included for players to replay the main story with. One of these is the original low-poly model of Lara from the PlayStation 1 games. In addition, all previously released DLC will be included, such as the three hour story addition Baba Yaga: The Temple of the Witch, and the Cold Darkness Awakened pack. All previously released outfits, weapons and a ton of Expedition Cards are also included.
The RRP price for this re-envisioned 20th Anniversary version of Rise of the Tomb Raider on PS4 is $84.95 AU. All these additions are also coming to the PC and Xbox One version minus the PlayStation VR support as both content in the season pass for those who have already purchased said pass and at retail. All retail versions will also come with an art book while stocks last, so pre-ordering is recommended if you want to secure that extra.
The Hakuoki franchise has flourished in Japan since it first started as a series of games that were released back in 2008 and later ported to many other platforms. This otome series has been so popular in fact that a number of anime seasons had already been produced by the time the first games were localized in English. Now Sentai Filmworks has brought over Hakuoki: Demon of the Fleeting Blossom – Wild Dance of Kyoto, the first in a pair of movies for the Hakuoki series. With the second movie set to be released later this year, is it worth picking up the first?
Story
The film begins with the young woman named Chizuru Yukimura, disguised as a man, as she ventures into the city of Kyoto only to be accosted by a number of ronin. While fleeing from these men she encounters a number of albino looking samurai who not only suffer grievous injuries that they instantly shrug off but kill her pursuers while trying to drink their blood. Just when it appears that these strange samurai are about to turn their bloodlust towards Chizuru, they are slain by a number of the Shinsengumi, led by Toshizo Hijikata.
While the Shinsengumi members initially want to kill Chizuru for what she witnessed, they are quick to let her join the group after learning that she is searching for her missing father who the Shinsengumi also happen to be searching for. After being informed that Chizuru will need to remain disguised as a male and will be given no preferential treatment as a member of the Shinsengumi, she is almost immediately given special treatment and becomes a trusted member of the group.
This quickly becomes an issue however as Chizuru learns that the Shinsengumi are searching for her father thanks to his work in studying a dangerous medicine that grants its users incredible strength and healing abilities at the cost of losing their minds, turning them into dangerous foes nicknamed Furies. After the Shinsengumi attack a group of rebels and encounter a few enemies that turn out to be incredibly strong and possess the same abilities as the Furies only with their minds still intact, it quickly becomes clear that there is much more going on with Chizuru’s father’s research than just the drug, especially when Chizuru herself begins to exhibit strange abilities.
Things have been reworked in a manner to try and smooth the pacing out but anyone familiar with the Hakuoki series will immediately recognize that Hakuoki: Demon of the Fleeting Blossom – Wild Dance of Kyoto is basically a retelling of the first season of the anime with extra bits of fluff cut away in order to advance the story as much as possible in this first hour and a half long movie. This means that a lot of the events that take place over the course of the film and the various revelations about the world and Chizuru’s history are quickly tossed at the viewer with very little introduction.
This means that various aspects can feel incredibly convoluted at times, especially since there are a fairly large number of unique characters to keep track of and a number of opposing forces, including demonic beings, moving at a quick pace while also trying to mix in various elements of history to try and keep the Shinsengumi storyline grounded. By usually focusing on events revolving around Chizuru the story does help develop a decent bond between the characters we are introduced to, especially the few that work close to her such as Hijikata.
Though thanks to the fact that this is only the first of two movies, viewers will need to be prepared for a cliffhanger of an ending that leaves not only the fate of Chizuru but many others hanging by a thread as well as a number of other story elements that are left at face value only to hopefully be explored in the second film. This means that while those who are familiar with the series may be able to keep track of everything and already know what to expect and can enjoy this film for what it is, a new tale of a familiar story, newcomers will be caught off guard and left wondering what will happen next thanks to confusing pacing.
Visuals
Thanks to the higher budget nature of the film, Studio Deen has managed to produce a gorgeous looking title that is filled with lots of tiny details to make sure that every character, especially the main male characters, look incredible. With a wide array of color usage and this level of detail there are quite a few striking scenes that occur throughout the film especially when set against some memorable backdrops.
The animation quality is also fairly impressive throughout the film and although the fight sequences are usually finished quickly they are smoothly handled and the level of detail on the character designs manages to hold up through even the faster scenes.
Audio
With this release of the film, Sentai Filmworks has provided both the original Japanese voice work as well as their own freshly recorded English dub. Fans of the series will appreciate the English voice work as all of the characters are handled well and even during the few action sequences scattered throughout the movie they are portrayed in a satisfying manner.
The soundtrack for the film is a bit standard for an otome film which is rather disappointing for the most part as the only time the movie dips into period style music comes during the aforementioned fight sequences.
Extras
The only bonus features included in this film release consist of Japanese trailers for the movie and trailers for other releases from Sentai Filmworks.
Overall
Hakuoki: Demon of the Fleeting Blossom – Wild Dance of Kyoto is a retelling of a story that fans of the series are likely already familiar with and while this may be enough for fans to revisit the beginning of Chizuru’s journey, newcomers will be quite lost outside of the familiar Shinsengumi elements that come into play. Thankfully with decent soundwork and splendid animation those who decide to see how the story will unfold with the various mystical elements that are revealed will be in for quite a visual treat but be prepared for an ending that will leave many unanswered questions until the second film is released later this year.
When the anime adaptation Parasyte -the maxim- first debuted in Japan many were curious about how well it would do considering the original manga had wrapped up two decades prior. Now we know that not only has it become a rather popular success in Japan but has also flourished in the West. After making a full run on television Sentai Filmworks has released the second collection for Parasyte -the maxim-. Now does the series come to a satisfying conclusion?
Story
It is worth noting that those who have yet to watch the first twelve episodes of Parasyte -the maxim- should do so before reading further as this review will discuss various events that take place after major moments in the first half of the series and may spoil certain twists as a result.
The thirteenth episode picks up shortly after the death of Kana and how her death is affecting, or shall we say not affecting, Shinichi in any normal manner as he continues to struggle with losing elements of his human nature. This changes quickly however as Shinichi learns that someone has begun investigating him at the behest of Reiko and rather than simply try and continue hide the fact that he is indeed infected with the parasite Migi, he begins to work with the investigator to try and uncover more about the activities of the rest of the parasites in the city.
Despite Shinichi’s best efforts, things turn sour and it is here that we see a refreshing and noticeable shift in the story for Parasyte -the maxim-. After slaying another parasite that is part of a large collaboration, Shinichi chooses to temporarily flee the immediate area in an effort to avoid bringing danger upon his father, friends, and his classmates. This shift in focus allows us to not only get a glimpse at Shinichi and Migi’s developing relationship as the two continue to bond over the course of their struggle to survive but also allow other characters to step into the spotlight.
Previously the actions of the other parasites in the area were kept largely unknown but this second half of the season provides quite a bit of insight into Reiko Tamura. While Reiko may have been a character that was initially portrayed as a cunning enemy, this intelligence begins to evolve throughout these episodes as we see Reiko slowly begin to feel things that no parasite has seemingly ever felt before. Watching Reiko bond, in her own rather cold looking way, with her child and then eventually make the ultimate sacrifice in an effort to keep the child safe makes for one of the most striking moments in the series thanks to well-handled writing and the immediate impact upon the rest of the story.
Not only does this show that these parasites that were once portrayed as cold calculating killing machines can develop feelings and even some semblance of love, but the fact that this act is witnessed by Shinichi begins to thaw his previously frozen emotions, allowing him to once again feel more like a human being and able to bond with those close to him, putting him at a stark contrast once again with Migi who continues to believe that survival is key above everything else and cannot understand Reiko’s actions.
As the series moves towards its final arc humanity has begun to move forward with a plan to root out an infestation of parasites that was revealed through Reiko’s last words. While proven to be extremely effective for the most part, the actions taken by the police during this section begin to mirror just how callous humanity can be when it is their lives being threatened, going so far as to even kill other humans as long as it means they can stay safe. This nature borders that of the parasite’s desire to survive and their cold calculating methods and this point is driven even harder once Shinichi and Migi are forced to face off against nearly impossible odds in order to survive.
The last half of Parasyte -the maxim- doesn’t really offer anything too surprising or any major twists that weren’t already previously mentioned outside of the fact that some parasites may be stronger than others. That being said, the amount of moral questions raised and the interactions between Shinichi and Migi and the restoration of Shinichi’s humanity remain one of the biggest parts of the series and even though his interactions with side characters does diminish some, a few notable moments really help make this half shine.
Visuals
One of the biggest improvements that one will notice while watching through the last twelve episodes in Parasyte -the maxim- is that the action sequences have been varied up a bit. Thanks to most of the creatures that are still alive being able to survive longer, they use various techniques that differ from the standard flailing bladed tentacles that made up the first half of the season and even transform in some rather unique ways.
The gruesome nature of the series does simmer down a little bit as well as very few feedings are openly presented like they were originally so this means that while there is still plenty of blood, don’t expect to see too much real horror this time around.
Audio
Similar to the first half of the series Sentai Filmworks has released collection two with both an English voice track as well as the original Japanese dub. This half of the season features a few less characters than before thanks to the focus shifting away from most school activities but the English cast still handles their roles rather well with Brittney Karbowski’s portrayal of Migi still serving as a great choice and Vicki Barosh’s handling of the temporary character Mitsuyo fitting nicely considering the character’s role.
The soundtrack for the series is fairly standard this time around as most of the background music takes on a bit of a simpler vibe during battle sequences though the tracks chosen still work rather well. It is worth noting that the opening and ending themes for this half of the series remain unchanged and while the opening still works well, the ending theme isn’t used nearly as effectively as it was during the first twelve episodes.
Extras
The bonus features for Parasyte -the maxim- Collection 2 are fairly simplistic as they only include a clean version of the opening and ending theme, though these are only slightly altered from those found in the first collection, and trailers for other Sentai Filmworks releases.
Overall
Parasyte -the maxim- Collection 2 brings the series to a satisfying close. While a few loose threads are left hanging to leave viewers wondering about the future of the world, nearly everything is wrapped up nicely by the time the series comes to an end. A number of notable themes are brought up numerous times throughout this second half and explores them quite well and even the action sequences are ramped up a bit this time so many fans of the series should be rather pleased with the way this Parasyte -the maxim- comes to an end.
After a huge lack of early information, The Pokemon Company have been spoiling the community with constant updates for Pokemon Sun & Moon. This time around we see four brand new Pokemon and a couple of cool gameplay additions, one of which is likely to have a huge impact on the competitive community. Let’s take a look at the new Pokemon first.
Wimpod is yet another new Bug type Pokemon, this time with an accompanying Water type. It has a brand new ability called Wimp Out which will see the Pokemon run away in the wild or swap out in battle when it’s HP drops below half. It is unclear if Wimpod will evolve. Next up is Bounsweet, a pure Grass type with the old abilities of Leaf Guard and Oblivious.
The flower necklace looking Pokemon is called Comfey and is pure Fairy type. It can have the abilities Flower Veil or Triage. The latter is a new ability and gives recovery moves such as Morning Sun or Recover the highest priority in battle meaning they will always go first. Mudsdale is another new Pokemon with a design based on a muddy work horse. It can have the Own Tempo or Stamina abilities. Stamina will increase the Pokemon’s defense each time it is hit by an attack, an ability with great potential.
Now we have two Pokemon we have seen before but now have much more information on. The cat/bear Pokemon is officially named Bewear in English, an obvious pun on Bear and how dangerous it is to raise one. It has a new ability called Fluffy which will halve damage from direct contact moves such as Tackle but in return it will take double damage from Fire-Type moves. I suppose that means it would just take regular damage from a move like Fire Punch.
The other Pokemon we already knew about is called Mimikyu, the wannabe Pikachu ghost. It’s ability is called Disguise and allows it to take a full hit without any damage once while it is out in battle. After that it’s costume will break and it will have a broken appearance. My guess is this Pokemon will have average stats to balance out what is essentially a free substitute.
Two new features were also announced today. Pokemon Sun & Moon will allow players to set up custom online tournaments over the Pokemon Global Link. Players can change almost anything about the tournament, from which Pokedex can be used (Alola or National), singles or doubles, battle time, competition length, amount of battles per day, if imported Pokemon from past games can be used, if the tournament is public or private and lastly, if anyone can join or just specified individual trainers. A simple QR code that contains your competitions specific details can be scanned by those who want to compete in your tournament. It should be noted that as a result of all the new features for the Global Link for Pokemon Sun and Moon, Global Link support for all the older Generation 6 games will be ending in late October. Even so, Free Battle, Wonder Trade and the Global Trading Systerm services will remain functional for those games.
To compliment that great addition to organised Pokemon battling, a new mode called Hyper Training has been added. The description on the website is oddly specific, saying that Pokemon at level 100 will be able to increase their ‘individual strengths innate to each Pokémon’. What this seems to be referring to is a Pokemon’s Individual Values or IV’s, which determine each Pokemon’s strength in each stat. 31 is the max number an IV can be and is normally considered a perfect IV. It’s a bit complicated but the simplest way to look at is with an example.
Before Hyper Training……and after Hyper Training.
Say I catch two Pikachu’s in the wild and train both to level 100 using rare candies so that both of their stats are not altered by which Pokemon they battle (that’s a whole different system of how to affect Pokemon stats but we will just focus on IV’s here). The first Pikachu ends up with a special attack stat of 105, while the second Pikachu ends up with a special attack stat of 136. Thus, the first Pikachu had a special attack IV value of 0, whilst the second had special attack IV value of 31, giving it 31 more stat points in that specific stat.
These IV’s are normally completely random and generated at the time you obtain the Pokemon, so the ability to alter them to your liking is a huge convenience for competitive Pokemon players and players who get attached to a certain Pokemon and want to see it get stronger. Hyper Training is performed under Mr. Hyper, who will seemingly offer the service in exchange for Bottle Caps which he likes collecting. It is said when the Pokemon Magearna is distributed as a gift it will be holding a Silver Bottle Cap, indicating different types of Bottle Caps will be available.
You can watch the new trailer showcasing these new Pokemon in action below and feel free to let us know in the comments what you think about this latest batch of Pokemon designs. Pokemon Sun and Pokemon Moon release on November 18th exclusively for the Nintendo 3DS.
Last month NIS America announced that they would be releasing Criminal Girls 2: Party Favors in the West for the PS Vita and now the company has released an introduction trailer to show potential players a bit of what they can expect in the game. In this sequel, players will be returning to hell to guide a new group of women to salvation, but this time around one of these girls might not be as she seems.
You can check out the trailer for Criminal Girls 2: Party Favors below and be sure to keep an eye out for the game when it is released in North America on September 20th and in Europe on September 23rd.
Those hoping for something a little more than just a couple of little things to work on in Fallout 4‘s workshop mode will be pleased to hear that the next DLC for Fallout 4, the Vault-Tec Workshop DLC will be released on July 26th for $4.99. While this add-on is yet another one that is focused on working through the game’s heavily focused workshop mode, it also serves as a simpler version of Fallout Shelter as it allows players to build a vault and then perform various tasks and interact with the inhabitants as an Overseer.
Those who own the season pass for the game will be able to obtain the Vault-Tec Workshop DLC for free and as for the next piece of DLC, Bethesda is aiming to have the final one, Nuka World, released sometime in August.
Bandai Namco is continuing with their series of character introduction videos for the thirteen idols that will be appearing in The Idolmaster: Platinum Stars. So far we have seen introduction trailers for Takane Shijou, Chihaya Kisaragi, Yayoi Takatsuki, Haruka Amami, Iori Minase, one for the twins Ami and Mami Futami, and one for Miki Hoshii. This time the company is focusing on one of the older idols in the group, Azusa Miura who appears to already have her hair cut in this version of the game.
You can check out the highlight trailer for Azusa below where a bit of dialogue and a bit of a performance is shown off and as for the game itself, The Idolmaster: Platinum Stars is currently set to be released in Japan on July 28th as a PlayStation 4 exclusive.
Telltale Games has announced when fans of Minecraft: Story Mode can expect the next episode to be released. Rather than having to wait a few months like last time, the company is going to be getting the seventh episode out only a month and a half after the sixth episode was released. Minecraft: Story Mode Episode 7: ‘Access Denied’ will be released next week on July 26th on all available platforms.
Similar to episode 6, the episode can be purchased for $4.99 and is included in the $14.99 “Adventure Pass” that was released after the first five episodes came out. Access Deniedfollows the story of Jesse and the crew as they land in a world controlled by “PAMA” a sinister “thinking machine” that is determined to command everyone and everything in order to reach optimal usefulness and efficiency and this forces the group to run in order to avoid capture and assimilation.