With Dishonored 2 set to be released in a little under two weeks, Bethesda has released a new live action trailer to help get fans excited for the long awaited sequel. Titled “Take Back What’s Yours” the two minute video focuses on showing off the plot of the game, where Delilah, a mad witch armed with powerful black magic, seizes the throne and the fate of your Empire hangs in the balance.
It gives us a brief look at just what lengths the two main characters, Emily Kaldwin and Corvo Attano, are willing to go to to take back what was theirs. You can check out the full video below and as for the game itself, Dishonored 2 will be released on November 11th for the PlayStation 4, PC, and Xbox One.
Recently during a live stream Inti Creates announced that they had begun to work on Gal Gun VR but at the time the company gave absolutely no details about what to expect or when to expect the title. Well, today the company still didn’t have a whole lot to share but they did reveal that Gal Gun VR, as it is currently being called, will be discussed more during the company’s 20th anniversary event that will take place next week on November 5th.
For now they did share a handful of screenshots as you’ll see in this article. It is worth noting that Gal Gun: Double Peace was released for both the PlayStation 4 and eventually on the PC.
Sentai Filmworks has announced that they have licensed the 2016 anime series Long Riders!. This adaptation is airing as a part of the Autumn 2016 anime season. It will be available for fans to watch soon, with a home video release following at some point in the future.
The series is directed by Tatsuya Yoshihara (Monster Musume). Series composition is handled by Natsuko Takahashi (My Love Story!!, Divine Gate). Actas, who may be known for handling the Girls und Panzer anime, is producing the animation. The adaptation is based on Taishi Miyake’s manga of the same name.
This adaptation was announced in April 2015. The first episode premiered in Japan on October 8, 2016.
XSEED Games has announced that they are planning on releasing the cooking rhythm game Senran Kagura: Bon Appétit! Full Course, since it will include both parts in one package unlike the original PS Vita release on PC on November 10th where it will be sold for $29.99 as well as Falcom’s RPG Xanadu Next on November 3rd where it will be sold for $19.99.
Both titles will be sold at a 10% discount for one week after their respective release dates and you can check out some screenshots from the PC versions of these games below as well as our review of the first half of Senran Kagura: Bon Appétit‘s release on PS Vita here.
Now that Nintendo has officially revealed their upcoming console, the Nintendo Switch, the company has also released a new batch of videos for The Legend of Zelda: Breath of the Wild. These three videos all focus on separate actions of the game, with the first showing Link as he explores the various areas in the game, the second showing off some enemies and combat, and the third showing how the game’s weather will change constantly while you are playing.
You can check out all three videos below and be sure to keep an eye out for The Legend of Zelda: Breath of the Wild when it is released sometime in 2017 for the Wii U and Nintendo Switch.
First person shooters and other types have all struggled to find their niche lately. Almost every big name title still pulls in enough fans to keep themselves running but almost every entry is now moving forward to the point where battles are fought with high tech equipment, super-soldiers, or even mechanized behemoths. Among these shooters there is one that has went back in time instead of forwards and by doing so, and revisiting a war that is given very little attention, Battlefield 1 stood out immediately. Now that it is available for fans, does it manage to hold up to expectations?
Story
The way that Battlefield 1 handles the single player campaign is rather unique. Instead of portraying a single soldier’s viewpoint throughout various battles during The Great War, the developers have instead created a series of stories that place the player in the eyes of various soldiers as they fight for their lives on various battlefronts. Players will be able to select any story they want and play through them in whichever way they choose in what turns out to be an incredibly focused experience that helps portray the sheer size of the war as well as the various reasons certain soldiers are fighting.
These War Stories as they are called feature distinctive characters that grow into their own in a very short time as players fight their way through very open feeling levels and experience the numerous gameplay elements that Battlefield 1 has to offer. You see, while this roughly ten hour story mode is not only incredibly well handled for a first person shooter that generally is seen as a multiplayer oriented title, it also gives players a little taste of what to expect when they go online.
Various missions, especially in “Through the Mud and Blood” war story, place players in a vehicle while others sample various game modes that can be played, making the single player a great way to not only experience World War I in a unique manner but also prepare yourself for the multiplayer modes. In fact, the best multiplayer mode, Operations, even delivers a little bit of storyline in its own right by giving some historical context to the battles that players are taking part in via a pre and post-match voice over that goes so far to speculate what might have happened if a battle that was historically lost was actually won by the other side, depending on the outcome of the match.
Gameplay
While the story mode may be a very satisfying experience, the bulk of your time will be spent taking part in Battlefield 1’s multiplayer mode and I must say that this time around it is better than ever. While the main large scale battles take part during the aforementioned Operations Mode that offers 40 or 64 players fighting at a time and Conquest offering 64 player combat, there are also smaller scale modes such as your standard Domination, Rush, Team Deathmatch, and the token unique mode called War Pigeons that serves as something of the “Oddball” type match that has players obtaining the bird and finding a safe place to write a message and release the pigeon in order to obtain points.
Operations is the real shining star found in these offerings as players are placed on either the attacking or defending side of a conflict and must battle against one another in matches that can last for over an hour if it comes down to the wire. When selecting this mode players can select which battlefront they actually want to take part in and then are randomly given a side to fight for. These matches can change wildly depending on how things unfold as the attacking team must push back the defending side with the maps even changing if they are pushed back too far. By moving the fight across different maps and regions these long battles remain exhilarating, especially when the losing side is given a special temporary advantage in the form of a large scale assisting vehicle such as an armored train, an airship, or even a dreadnought.
One of the key elements in these battles doesn’t really come from trying to get the best kill to death ratio but to making sure that you’re actually playing as a team. Thanks to the sheer number of soldiers battling at any given time, venturing out solo will often be the death of you as you will likely encounter embedded snipers, field guns, artillery, and more that will wipe you out if you aren’t planning properly. This means that by changing your class on the fly to help your group art, be it supporting them by laying down suppressing fire or getting out repairing a damaged vehicle or supplying them with more ammunition/grenades, healing them up as they are hurt or flat out reviving them as a healer, playing the spotter as a sniper or simply charging ahead as an assault class, there is a place for every role on the team and often the best squads are the diverse ones.
This even includes jumping into a rear-gunners seat in a bomber or jumping into a tank. Thanks to the designs of these vehicles being kept to World War I standards, players generally will need the help of others if they want to make full use of their vehicles, especially when it comes to tanks as the larger ones require more than one player to properly move around and make use of their main guns and most planes only being able to target ground troops as a pilot, resulting in needing an ally serving as a tail gunner to keep fighters off of your back.
While the combat and gunplay is as tight as ever and players are given a large amount of tools to use at their disposal, including the ability to use different types of grenades such as gas grenades that require the enemy, and yourself, to wear a gas mask to avoid constant damage while also limiting their aiming ability, the actual menu navigation and customization is a bit of a pain in this entry. Players will find that Battlefield 1’s menu systems are given the most bare bones treatment possible and while it is easy to find matches, there is no real way to actually back out of a fight after it is completed. Instead, after the match has ended and loads the next fight players must either quit out on their team to go back to the menu or simply quit the game entirely and start there.
This issue also transfers over into the fact that players are only given the option to customize their classes while in an actual match. Trying to swap your weaponry (which is unlocked through “war bonds” that are given to players by leveling up with certain weapons also locked behind class levels) or customize your load out while leaving your team hanging dry is a terrible feeling and something that should be able to be done while either loading into a match or at least at the main menu.
Visuals & Audio
Players will find that a lot of work has been put into making sure that each and every map in Battlefield 1 feels unique in some way as well as massive in scale. Although there are only so many maps to offer the various details and unique areas in each map help make most fights feel very different from one another, especially since there are so many routes available to try and avoid getting bottlenecked. This same level of detail goes into the weather mechanics that play a significant role at times by often clogging up the battlefield with fog or sand and making various tactics such as sniping or shelling far more difficult as you will need to get up close and personal to accurately target enemies.
The graphics in the title are also exceptionally well handled with plenty of detail put into recreating authentic looking weaponry and vehicles. In fact, while skins can be unlocked for weapons at least at the moment they are nice and subdued and if you end up crawling through mud, then your weapon will end up dirty as well. This same level of detail is applied to the destruction that returns in this game as players will regularly find that most buildings and objects in the environment can be destroyed almost completely, making tanks something of a wrecking ball in certain areas and mortars quite devastating at times.
One must also commend just how great this game sounds. While venturing across the field players will hear the sounds of battle in the distance, whether it is horses crying out, artillery blasting, or simply gunfire players will be able to hear it all. If you happen to be getting shot at you’ll hear bullets pinging off the ground and know where to take cover and with so much happening at a time, there is a real authenticity to just how intense and chaotic war sounds and it is all portrayed in an incredible manner here.
Overall
EA and DICE took something of a risk by going back in time to World War I but they have easily proven that this war is one that has gone overlooked for far too long. Battlefield 1 feels like a return to form for the series and delivers a satisfying single player experience as well as an intense multiplayer mode that constantly keeps players engaged thanks to the variety of modes on offer, just how immense the battles can be, and the slew of options available to them in each mode.
HIT THE LINKS ANYTIME AS BANDAI NAMCO ENTERTAINMENT AMERICA INC. LAUNCHES WINNING PUTT ON STEAM FOR PC
Free-To-Play Multiplayer Online Golf Game Tees Off with New Course and Features
SANTA CLARA, Calif., (October 25, 2016) – BANDAI NAMCO Entertainment America Inc. and Webzen Onnet today announces the free-to-play, multiplayer PC title, Winning Putt, is now available on Steam. Winning Putt is an immersive online golf game where players customize and build their character for a one-of-a-kind online golf experience.
With the official launch of Winning Putt, players can now access new content, such as the new Thailand inspired Maiphai Hills golf course which is open to level seven players and above. Players can also jump into the Course Master feature, a new mode that rewards players for each challenge they complete, which is done by beating the Non-Playable Characters’ (NPC) strokes.
“BANDAI NAMCO Entertainment is excited to be working with Webzen Onnet on officially launching Winning Putt,” said In Joon Hwang, Senior Director, Digital Games at BANDAI NAMCO Entertainment America Inc.. “Winning Putt broadens our catalogue of free-to-play games and brings an immersive and vibrant golfing experience to PCs that only the experienced team at Webzen Onnet could provide.”
With Winning Putt, players enter a deep, virtual world in which they can level up their avatar, see the direction and velocity of wind, sense the slope of a green, and use special unlockable skills to drive under par or even get a hole-in-one. A player’s game improves with every hole and each game unlocks more skills and increases resources players can use to acquire new skills and gadgets.
For players interested in the most authentic experience, there are nine pristine golf courses with realistically simulated surroundings to select from. Players looking for a more fantastical time can tee off on Starglen, an alien planet that is as difficult as it is other-worldly. Players can also enchant clubs for even more power in their drives and customize their appearance from golf apparel to space suits.
Players looking for a frighteningly good time should visit the time-limited Halloween Event. Until November 3rd, golfers can not only enjoy seasonal decorations in the Winning Putt Square, but most importantly earn special Halloween Goody Bags. These bags contain valuable items, such as special costumes, Halloween themed clubs, accuracy-increasing golf balls or Halloween Candy that adds more swings to the players’ next shots.
BANDAI NAMCO Entertainment America Inc., part of BANDAI NAMCO Holdings Inc., is a leading global publisher and developer of interactive content — including all major video game consoles, iOS, mobile and online. The company is known for creating and publishing many of the industry’s top video game franchises, including PAC-MAN®, TEKKEN®, SOULCALIBUR®, NARUTO™, NARUTO SHIPPUDEN™, Dragon Ball®, GALAGA®, RIDGE RACER® and ACE COMBAT®. More information about the company and its products can be found at www.bandainamcoent.com or www.facebook.com/BandaiNamcoUS.
SURVIVE ALONE OR DIE WITH FRIENDS IN EXILE’S END AND CORPSE PARTY, NOW HAUNTING PLAYERS ON NEW PLATFORMS
Expect Eerie Extraterrestrials on PlayStation®4 and “PSVita” and Supernatural Schoolchildren on Nintendo 3DS in Two Suspenseful Indie-Developed Titles Released Just in Time for Halloween
Torrance, Calif. — October 25, 2016 — XSEED Games, the independent-minded publishing brand of Marvelous USA, Inc., today announced that the retro-styled 2D sci-fi platformer, Exile’s End, is now available for the PlayStation®4 computer entertainment system and PlayStation®Vita handheld entertainment system in North America. In addition, the Nintendo 3DS™ version of the much-lauded horror adventure, Corpse Party, is also now available in North America with exclusive features and content digitally via the Nintendo eShop as well as in a limited Back to School Edition physical release, which includes high-quality miniature figurines of characters Naomi Nakashima and Seiko Shinohara, as well as a soundtrack CD containing nearly 80 minutes of in-game music.
To celebrate a simultaneously spooky launch day, a new trailer has been released for both titles alongside brand new screenshots.
Exile’s End
[Platforms: PS4™ and “PSVita”] Exile’s End is a dark and futuristic 2D sidescroller offering adventure-style puzzles, tightly-controlled platforming, and dangerous extraterrestrials. The game was developed as an homage to early ’90s action-adventure PC games, drawing heavy gameplay inspiration from classics of the genre as well as thematic influence from ’80s sci-fi films and anime. Boasting uniquely stylized cutscenes, multiple endings, and an atmospheric soundtrack by Keiji Yamagishi of Ninja Gaiden and Tecmo Super Bowl fame, Exile’s End will have players investigate a massive, interconnected alien world and experience a story filled with ancient riddles and modern-day hubris. Backed by Japanese publisher Marvelous Inc. and originally released for Windows PC, Mac and Linux via Steam, Exile’s End is a collaboration between Tokyo-based indie game developer Matt Fielding and many talented local industry veterans, including art by staff from titles such as Secret of Mana, Mother 3 and more.
Developed by Magnetic Realms and published in North America by XSEED Games, Exile’s End has entered orbit digitally on PS4™ and “PSVita” systems via the PlayStation®Store in North America for $9.99. More information on the Wii U™ digital release will be provided at a later time. This title has been rated “T for Teen” by the ESRB, PEGI 12, USK 6, and PG by the ACB.
Corpse Party
[Platform: Nintendo 3DS] In the cult hit horror adventure Corpse Party, players take control of a group of Japanese high school students who inadvertently engage in a pagan ritual and find themselves inexplicably transported into a whole other space: an inescapable echo of a long-since demolished school building where a series of gruesome murders once took place. Remastered from the 2011 PSP (PlayStation®Portable) system release, the Nintendo 3DS rendition of Corpse Party features redrawn, high-resolution character sprites, newly arranged music tracks in binaural 3D audio, and 3D art stills, as well as four new Extra Chapters exclusive to this version that provide insight into lesser-shown characters and plot elements previously left unexplained.
Corpse Party for Nintendo 3DS is now available physically for the first time in English through a limited Back to School Edition priced at $49.99, which includes high-quality miniature figurines of characters Naomi Nakashima and Seiko Shinohara, as well as a soundtrack CD containing nearly 80 minutes of music from the game not previously featured on the Songs of the Dead compilation, offering three tracks exclusive to this Nintendo 3DS version. In addition to the limited Back to School Edition physical release, Corpse Party has received a digital release on the North American Nintendo eShop on Nintendo 3DS for $29.99. The title will also see a digital-only release tomorrow on the European Nintendo eShop on Nintendo 3DS for €29.99/£24.99, as well as in Australia for $49.95 AUD.
Originally developed as an independent title by Team GrisGris and published by XSEED Games, Corpse Party is now available on Nintendo 3DS in North America. The European version will launch on October 26, 2016. This title has been rated “M for Mature” by the ESRB, PEGI 18, USK 18, and R 18+ by the ACB.
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We recently saw seven minutes of footage from Berserk and the Band of the Hawk showing off Guts tearing through numerous enemies and even unleashing some of his special skills. This time around Koei Tecmo and the Japanese PlayStation Blog have released another seven minute long video showing off gameplay that is a little less physical as this time the focus is placed on the magic user Schierke.
You can check out the video below and as for the game itself, Berserk and the Band of the Hawk is set to be released in Japan next week on October 27th and in North America on February 21st and Europe on February 24th for the PlayStation 4, PS Vita, and PC.
The final chapter of the King’s Questreboot launched today. Chapter five “The Good Knight” is the first chapter to be set entirely in the present, with the old King Graham set on one last adventure to defeat Manny once and for all to save Daventry. In honour of the release of the final chapter, Sierra and The Odd Gentlemen have released a trailer recapping some of the best moments of the previous four chapters. “The Good Knight” is available now for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and PC.
King’s Quest: The Complete Collection is also hitting retail shelves later this fall for PlayStation 4, Xbox 360, and Xbox One. The bundle comes with all five chapters and a playable epilogue. It is not entirely clear if the playable epilogue has been released along with chapter five or if it will launch at a later date.