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TOM CLANCY’S GHOST RECON® WILDLANDS FREE UPDATE “NEW ASSIGNMENT” AVAILABLE TODAY

TOM CLANCY’S GHOST RECON® WILDLANDS FREE UPDATE “NEW ASSIGNMENT” AVAILABLE TODAY

Tom Clancy’s Ghost Recon Wildlands Concludes Its First Year of Post-Launch Content with an Extensive PvP-Focused Update

SYDNEY, Australia – March 15, 2018 – Ubisoft has announced that New Assignment, the new major free update for Tom Clancy’s Ghost Recon® Wildlands, is available on Xbox One, PlayStation 4 and Windows PC today.

New Assignment continues to expand the Ghost War experience by adding three new classes and wraps up the total of six additional classes planned to be introduced within the span of the Ghost War roadmap. Available in all PvP modes, the new classes introduced in New Assignment are:

  • The Trapper: an expert shooter equipped with a semi-automatic sniper rifle with the ability to mark downed enemies and deploy remote KO-gas traps to stun and damage enemies.
  • The Guerilla: a support-class specialized in diversion tactics and equipped with a smoke-grenade launcher drone.
  • The Stalker: a sharpshooter specialized in silently dispatching her enemies thanks to her special abilities.

With 18 diverse classes to choose from, players will have more tactical options and ways to approach situations on the Ghost War battlefield than ever.

 New Assignment will also introduce two new maps, “Refinery” and “Cliffside,” available for the Extraction mode exclusively, as well as a series of updates addressing player feedback for both PvP and PvE modes. A new map-voting tool will notably allow players to vote for one of three possible Ghost War maps, each from a different game mode, at the start of every new PvP Quickplay and Ranked match.

The new maps and gameplay updates will be available free and simultaneously to all players. Season Pass and Ghost War Pass owners will immediately unlock the three new classes with an exclusive seven-day early access, while other players will be able to unlock classes with Prestige credits earned through progression or to purchase them via the in-game store. These classes round off the PvP content included in the Season Pass and Ghost War Pass offers.

For more information about the contents of New Assignment, please visit: http://ghostrecon.com/newassignment

Launched on March 7, 2017, Tom Clancy’s Ghost Recon Wildlands received substantial post-launch support during its first year with the release of two expansions, a regularly updated tactical 4v4 PvP experience, as well as several updates for the PvE campaign including special missions and limited-time challenges. Following the release of New Assignment, Ghost War Updates 5 and 6 will merge into a single update planned for early April.

“We want to thank players for their continuous support and feedback during its first year,” said Nouredine Abboud, Senior Producer. “We have much more to come and cannot wait to share more information with you!”

For more information about Tom Clancy’s Ghost Recon Wildlands, please visit ghostrecon.com, follow us on twitter.com/ghostrecon or facebook.com/ghostrecon and join the conversation by using #GhostRecon. For the latest about Tom Clancy’s Ghost Recon Wildlands and other Ubisoft games, please visit news.ubisoft.com.

*In collaboration with Ubisoft Annecy, Bucharest, Montpellier, Milan, Belgrade and Reflections studios.

About Tom Clancy’s Ghost Recon Wildlands

Launched in 2001 with critical acclaim from fans of the Tom Clancy’s world, the Ghost Recon franchise has since convinced 25 million players thanks to breakthrough releases and has become the best-selling Tom Clancy’s brand on the last generation of consoles and PC. Tom Clancy’s Ghost Recon Wildlands brings the franchise to the next level with an episode designed from the ground up for a new generation, featuring a massive and visually stunning open world, playable for the first time online in four-player co-op.

Tom Clancy’s Ghost Recon Wildlands is a work of fiction. Like similar Tom Clancy’s games from Ubisoft, the game takes place in a modern universe inspired by reality, but the characters, locations and stories are created solely for entertainment purposes. One of the reasons Bolivia was chosen as the background of this game was due to its magnificent landscapes and rich culture. While the game’s premise imagines a different reality than the one that exists in Bolivia today, we do hope that the in-game world comes close to representing the country’s beautiful topography, and that players enjoy exploring the diverse and open landscapes it moved us to create. Any resemblance to actual events or any real persons, living or dead, is purely coincidental.

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2016–17 fiscal year Ubisoft generated sales of €1,460 million. To learn more, please visit www.ubisoft.com.

© 2018 Ubisoft Entertainment. All Rights Reserved. Tom Clancy’s, Ghost Recon, the Soldier Icon, Ubisoft, and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries.

Decay of Logos Coming to PC and Consoles in Autumn 2018 (Spring in AU)

Amplify Creations announced their partnership with publisher Rising Star Games to bring Decay of Logos to Switch, PlayStation 4, Xbox One, and Windows via digital retailers. The game is scheduled to launch sometime in Autumn 2018 (Spring 2018 in the Southern Hemisphere). Decay of Logos is a third-person action RPG designed to challenge the player. Amplify Creations cites Dark SoulsThe Legend of Zelda, and Shadow of the Colossus as inspirations for Decay of Logos.

First demoed at ComicCon Portugal in 2014, Decay of Logos is set in a world influenced by European folklore, J.R.R. Tolkien and Princess Monoke. Decay of Logos features a massive world and deep lore that would make Tolkein proud. Players take on the role of an unnamed girl and her mystical Elk on a quest for revenge after her village is destroyed by an evil prince. As the pair explore the world, they soon discover that the truth behind the attack isn’t so simple.

https://youtu.be/ng7iTelL8T0

Dive into the World of Extinction with the New Story Trailer

Iron Galaxy and Modus Games released a new trailer for their upcoming action game Extinction. The story trailer is a slickly animated trailer mixed with gameplay footage. The narrator recounts the fairy tales of the ancient Sentinel warriors and the Ravenii giants. The tales soon come to life as the Ravenii invade Dolorum once again, leaving death and despair in their wake. The young Sentinel Avil is tasked with holding off the Ravenii as the brightest minds of Dolorum try to discover how the Ravenii are entering Dolorum through mysterious alien portals. With hope, the people of Dolorum will be able to stop the flow of Ravenii and possibly learn how to harness the power of the portals for themselves.

Extinction is set to launch on PlayStation 4, Xbox One, and Windows on April 10, 2018.

https://youtu.be/jAcOzyHGF6o

Earthfall Leaving Steam Early Access This Spring (Autumn in AU)

Holospark announced their sci-fi co-op shooter Earthfall will leave Steam Early Access in Spring 2018 (Autumn 2018 in the Southern Hemisphere). Ports for PlayStation 4 and Xbox One will also be released at the same time. Earthfall is set to support 4K visuals, but it is unclear at this time if 4K support will be coming to consoles via PlayStation 4 Pro and Xbox One X.

Earthfall is set in the Pacific Northwest during a massive alien invasion. To survive, players will need to build barricades and turrets to help control the flow of the aliens, then shoot the survivors with a variety of modern firearms. Earthfall’s aliens come in all shapes and sizes, ranging from tiny drones to massive behemoths. The game features multiple campaigns, randomized enemy spawns, and support for up to four players or AI teammates per match.

Earthfall is available now on Steam Early Access for $14.99 USD.

https://youtu.be/F326UDGp_hA

GATHER WITH FRIENDS TO CONQUER THE TEMPORAL RIFT IN LINEAGE 2: REVOLUTION

GATHER WITH FRIENDS TO CONQUER THE TEMPORAL RIFT IN LINEAGE 2: REVOLUTION

New Dungeons, Equipment and Events Added in the Latest Content Update

Seoul, Korea (March 14, 2018)Netmarble Games Corp., the fastest-growing mobile game company worldwide, has added new dungeons, equipment, events and more to their hit mobile MMORPG Lineage 2: Revolution.

In the latest game update, the brand-new party dungeon Temporal Rift will now be open for parties consisting of two to five players. Players will carry out strategic missions while unfolding story scenarios and will need to cooperate and strategize with one another to clear the dungeon. There are two maps in the Temporal Rift, Altar of Madness and Countess of Blood’s Boudoir, that will be available alternately every day, with guaranteed rewards such as Cloak Strengthening material and Monster Cores (Ramog Core and Trisha Core) for successfully completing a Temporal Rift. Players will also have the chance to randomly receive one Cloak, one Maphr’s Protection, Blessed Scrolls, and more.

A new Clan Dungeon, the Cruma Core Room will also be available for clans to attempt and defeat a new Magical Monster, the Cruma Core for various rewards. With various attack pattern of the boss monster, the difficulty level of the Cruma Core Room is higher than other Clan Dungeons and recommends players to be equipped with Magical Monster-specialized Equipment to defeat the Cruma Core.

A new equipment class, the Red Rare Equipment, has been added, which deals extra damage to Magical Monsters and reduces the damage taken from them. Specially made for PvE, the Red Rare Equipment contrasts with Blue Rare Equipment which are specialized for PvP.

Finally, a new Cloak item is now available for players to showcase their personality and allow them to receive additional effects and buffs. Cloaks are available when a player reaches level 75 and grant specific stats and effects depending on the type of Cloak. The Personal Cloak can be purchased in-game or by clearing the Temporal Rift, while the Clan Cloak can be acquired by registering into a clan or by creating one.

In celebration of these new changes, three new events will also begin starting today. The Conquer the Temporal Rift Event, which lasts until April 11, allows players to easily acquire a Cloak and materials to level-up the Cloak. The 7-Day Login Event, which lasts until March 28, gives players various rewards for logging in for seven consecutive days, where players can receive up to 800 Red Diamonds and Rare Monster Summoning Stones upon logging in for seven days straight. The Red Rare Equipment Draw Event, which lasts until April 4, will give players Blessed Scrolls used to strengthen their equipment every time they acquire a Red Rare Equipment.

“We’re excited to open the gates to the Temporal Rift and give players a brand new way to strategize, play together and earn rewards in Lineage 2: Revolution,” said Netmarble’s Chief Global Officer Seungwon Lee, “We’re always looking for new ways to encourage our players to cooperate together and look forward to seeing them work together to conquer the challenges ahead.”

The update will also bring enhanced in-game features, including the UI enhancements in the Monster Summoning Stone Dungeon, which makes it easier for the players to enter the dungeon by separating the menu from other dungeons and removing the need to go through the Inventory to summon monsters. Moreover, the Inventory has been expanded to 500 slots.

Lineage 2: Revolution is available worldwide on the App Store® and Google Play™.

For more information on Lineage 2: Revolution and the in-game events, please visit the official website (http://l2.netmarble.com) and the official Facebook page  (https://www.facebook.com/OfficialLineage2Revolution/).

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About Netmarble Games Corporation

Netmarble Games Corp. strives to entertain audiences of all ages around the world by providing great mobile gaming experiences. Established in Korea in 2000, Netmarble is the fastest-growing mobile game company and consistently ranks as a top mobile developer and publisher worldwide. With more than 4,000 employees, Netmarble has been producing and servicing some of the most successful mobile games including Lineage 2: Revolution, MARVEL Future Fight, Everybody’s Marble, and Seven Knights. As a parent company to Kabam, a top mobile game developer in massively multiplayer free-to-play games, and the largest shareholder to Jam City, a leading casual social game developer, Netmarble has a strategic partnership with CJ E&M Corporation, Asia’s largest entertainment company, Tencent Holdings, Asia’s largest internet company, and NCsoft, a prominent MMORPG company. More information can be found at www.netmarble.com.

LEO’S FORTUNE DEVELOPER SENRI AND MOBGE REVEAL SPRING 2018 RELEASE FOR VIKING ACTION-ADVENTURE PLATFORMER ODDMAR ON iOS

LEO’S FORTUNE DEVELOPER SENRI AND MOBGE REVEAL SPRING 2018 RELEASE FOR VIKING ACTION-ADVENTURE PLATFORMER ODDMAR ON iOS

LOS ANGELES March 14, 2018 – Senri, the team behind the 2014 WWDC Apple Design Award-winning Leo’s Fortune, and developer MobGe have revealed they will launch Oddmar, an original action-adventure platformer inspired by Vikings and Norse mythology, as a premium title for iOS devices via the App Store in spring 2018.

Play as Oddmar, a Viking struggling to find his way among his people and become worthy of the afterlife’s great hall of heroes, Valhalla. When a magical mushroom grants him new powers, Oddmar is offered one final chance to redeem his potential on an epic adventure.

Play through 24 beautifully handcrafted levels of physics-based puzzles and platforming challenges. Encounter new friends and foes, including behemoth boss battles, on a journey through vibrant environments like mystical fairy forests, snowy mountains and darkly treacherous mines. Unlock your true power with magically imbued weapons and shields that can be discovered throughout the game.

Brightly illustrated as a motion comic, Oddmar’s story is written by Frank Gibson (The Amazing World of Gumball comic book series) and narrated by Julian Casey (We Happy Few, Assassin’s Creed series). The game’s music was composed by Pär Svensson and incorporates Nordic folk instruments to complement this hand-animated world of Vikings.

Oddmar will launch for $4.99 with no in-app purchases this spring. For more information, visit www.oddmargame.com, and follow Oddmar on Facebook, Twitter and YouTube.

About Senri

Senri is an independent video game company founded by Johan Knutzen and Shahrouz Zolfaghari. We have a deep passion for games and we have been developing premium mobile games since 2009. Our previous titles are: Leo’s Fortune, Devil’s Attorney and Dark Nebula – Episode Two.

About MobGe

MobGe is an independent game-making studio based in Eskişehir, Turkey, founded in 2014 by Ferhat Aydogan and Ozgur Taskin. We create fun experiences with fluid game mechanics where passion and innovation bring characters alive.

RISING STAR GAMES AND AMPLIFY CREATIONS ENTER INTO PUBLISHING PARTNERSHIP TO UNLEASH FANTASY RPG DECAY OF LOGOS IN AUTUMN 2018

RISING STAR GAMES AND AMPLIFY CREATIONS ENTER INTO PUBLISHING PARTNERSHIP TO UNLEASH FANTASY RPG DECAY OF LOGOS IN AUTUMN 2018
Publisher and Developer Form Mystic Allegiance to Digitally Publish the Sweeping and Epic Tale Across all Major Gaming Platforms

LOS ANGELES, CA – March 14, 2018 – Videogame publisher Rising Star Games today announced it has entered into a partnership with Portugal-based developer Amplify Creations, to publish the third-person fantasy action-RPG Decay of Logos on digital storefronts across all major gaming formats in Autumn 2018.

Decay of Logos is an immersive action role-playing game inspired by the developer’s love and passion for European folklore, high fantasy fiction and archetypal classic third-person action-RPG videogames. The game hails from the imagination of lead game designer and programmer André Constantino and is developed by award-winning independent software organization Amplify Creations.

The game sees players exploring a vast interconnected world, packed with secret locations and items to discover. Adventurers will engage in deadly and punishing combat with other-worldly enemy constructs, and discover a world filled with arcane lore as they unravel the intricacies of the game’s various weapon, armor, inventory and level-up systems and mechanics.

“After many years developing middleware used by thousands of other game developers, our good fortune has allowed us to indulge in a passion project to make the kind of game that excites us as players”, said Diogo Teixeira, producer at Amplify Creations. “Working alongside Rising Star Games has been both a pleasure and an enriching experience that will undoubtedly help us deliver a better product and reach a wider audience.”

“It is an honor to work alongside such a credible and visionary organization as Amplify Creations, to help bring their incredible imagination to life in Decay of Logos”, said Martin Defries, President of Rising Star Games. “The game is striking, complex, subtle and beautiful all at once and enriches Rising Star Games’ portfolio of outstanding action games.”

Decay of Logos weaves a tale of a girl and her elk companion, who meet after her village is destroyed by one of the King’s sons. Battered and oblivious of the culprit behind the attack, the girl will not rest until she has her revenge. During her quest she will unveil secrets about the King and his sons, slowly realizing that all is not what it seems.

Take a peek behind the curtain at the ongoing development of the game and follow the Amplify Creations team’s development blog at www.decayoflogos.com.

Developed by Amplify Creations and published digitally by Rising Star Games, Decay of Logos is scheduled for global release in Autumn 2018. For more information follow Rising Star Games on Instagram, Twitter, Facebook, or visit the official Rising Star Games website.

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ABOUT AMPLIFY CREATIONS
Headquartered in sunny Portugal, Amplify Creations is a self-funded and independent software organization founded by video-game and visual effects professionals, passionate about creating anything from innovative computer graphics technology to groundbreaking new video-games. We strive to bring a future-proof vision and a fresh, out-of-the-box perspective to the game development industry. Our mission is to build a mature, sustainable business that allows us to live off what we love the most: solving problems and creating experiences.

ABOUT RISING STAR GAMES
Rising Star Games is a privately held video games publisher with a global reach. With operating offices in Europe and USA the company publishes video game entertainment across all gaming platforms from Sony, Microsoft, Nintendo and via Steam. With decades of combined experience and a genuine passion for interactive entertainment, Rising Star Games is proud of its ever-expanding and enormously diverse catalogue of over 130 titles. www.risingstargames.com

GOOD SHEPHERD ENTERTAINMENT TO PUBLISH SUPERSCARYSNAKES’ DYSTOPIAN ROGUELIKE ACTION SHOOTER BLACK FUTURE ‘88 ON WINDOWS PC, MAC IN 2018

GOOD SHEPHERD ENTERTAINMENT TO PUBLISH SUPERSCARYSNAKES’ DYSTOPIAN ROGUELIKE ACTION SHOOTER BLACK FUTURE ‘88 ON WINDOWS PC, MAC IN 2018

AMSTERDAM March 14, 2018 – Good Shepherd Entertainment has revealed it will publish independent developer SuperScarySnakes’ synth-punk 2D roguelike action shooter Black Future ‘88 later this year on Windows PC and Mac.

Black Future ‘88’s neon-lit retro-future style paints a dark alternate history of a world reeling from a nuclear cataclysm created by Duncan, the tower architect. The first of his bombs fell in 1988, blacking out the sun with perpetual rain; it’s been 1988 ever since. Now the only time that matters is measured in minutes left to live. As one of the last remaining survivors, fight your way to the top of the tower to kill Duncan before your heart explodes.

Climb an evolving procedural tower through a merciless onslaught of fire, lasers and steel. Shoot, slash and dash to overcome deadly traps, homicidal AI, crazed junkies and colossal boss-grade Wardens. Choose one of five playable characters, each with their own unique powers, then upgrade your renegade with a selection of dozens of brutal weapons and special buffs/curses to survive. Test your wits and reflexes alone or with a friend in two-player couch co-op, and measure your mettle against other players by tackling daily challenges with unique attributes to climb the global leaderboard.

Steam: http://store.steampowered.com/app/751820/Black_Future_88

Black Future ‘88’s anarchic ascent for revenge is scored with a killer analog-synth original soundtrack from post-punk new-wave band Tremor Low.

For more from Black Future ‘88, visit http://store.steampowered.com/app/751820/Black_Future_88 or www.blackfuture88.com. Follow Good Shepherd Entertainment and SuperScarySnakes on Twitter respectively @GoodShepherdEnt and @superscarysnake

About Good Shepherd Entertainment

Good Shepherd Entertainment publishes video games from independent artists worldwide and operates a proprietary investment platform for a growing global network of qualified investors seeking risk-mitigated participation in the $130B video game industry. Originally established in the Netherlands in 2011 as an equity crowdfunding platform under the name Gambitious BV, the Company became a publisher in 2014 with the release of Train Fever, which was the first game ever successfully published with equity crowdfunding. The Company has since funded and released over a dozen original games across eight digital platforms. The founders of Devolver Digital and Croteam, two very successful companies in independent game development and publishing, invested in the Company and joined its management in 2012. The Company rebranded in 2017 as Good Shepherd Entertainment following an investment by Advance/Newhouse, having established a track record of success with both independent developers and investors. www.GoodShepherd.games

About SuperScarySnakes

SUPERSCARYSNAKES is a mostly one-man studio based in Oakland, California, established with the focus of making over-the-top action games with incredible soundtracks.

Action Sidescroller Blazing Chrome Coming This Year from Newly Formed Division at Publisher Dotemu, The Arcade Crew

Action Sidescroller Blazing Chrome Coming This Year from Newly Formed Division at Publisher Dotemu, The Arcade Crew

French Publisher Dotemu Revealed its Dedicated Publishing Label Today as part of the Company’s Expansion and Rebrand

PARIS – March 14th, 2018 – Dotemu (Wonder Boy: The Dragon’s Trap, Windjammers) announced an entirely new division of its company today – The Arcade Crew (www.thearcadecrew.com). The new division is dedicated to producing and publishing new titles from small creative teams and is poised to release its first game this year – Blazing Chrome, a sidescrolling action game from Brazilian developer Joymasher (www.blazingchrome.com).

In Blazing Chrome, militant AI-fueled computers rule the Earth while humans are expendable, lacking power, prestige or status among their machine overlords. Choose to play as Mavra, a super badass human resistance soldier, or Doyle, the equally groovy and deadly insurgent robot. When a small group of rebels decide to overthrow their oppressors, it results in heavy casualties and a ton of lock-and-load fast-paced action where scrapping robots and blazing chrome with your powerful weapons is the only thing standing between you and your freedom.

Blazing Chrome is inspired by classics like Metal Slug and Contra and will be on display at the Game Developer’s Conference next week in the GDC Play area, Wednesday through Friday, during show floohours. The game will also be at GDC MIX (981 Mission St. in SF) on March 19th. The fast-paced run-and-gun title will launch in 2018 and represents the style and approach The Arcade Crew plans for all its titles.

“The Arcade Crew capitalizes on an existing framework of development and production within Dotemu but retains a different strategy of focusing on producing and publishing new games, whereas Dotemu will retain its core strategy of reviving loved and known franchises from the past,” said CEO Cyrille Imbert.

“The Arcade Crew’s team has full access to the resources at Dotemu which have allowed us a track record of success with our projects like Wonder Boy and Windjammers. The Arcade Crew will harness the existing experience, passion and infrastructure at Dotemu and integrate it with the creative fire of small development teams – the result will be polished, awesome games with a retro feel that people can pick up and enjoy, just like the games we grew up with.”

The Arcade Crew has plans for several more announcements as the company moves through 2018, but will retain a selective portfolio with less than a handful of releases planned for each calendar year.

“We’re more than marketing and QA,” said Arnaud De Sousa, director at The Arcade Crew. “Our team’s framework allows us to fully integrate into the creative teams on these games, offering production support and also additional art, animation and programming support for areas that our creative leads may need assistance with – that’s a major benefit to helping these artists realize their ultimate vision for their project.”

The Arcade Crew plans to aggressively support all its titles on a global level in 2018, with planned appearances at all major shows including GDC, PAX, E3 and gamescom. Look for more Arcade Crew updates on the official Twitter handle @TheArcadeCrew and on Facebook (facebook.com/thearcadecrew), or at their official website: www.thearcadecrew.com.

For more information about Blazing Chrome, hit up http://joymasher.com or follow them on Twitter and Facebook, @joymasher and facebook.com/JoyMasher.

Plants vs. Zombies 2 “Battlez” Update Levels Up the Lawn with PvP Action

Plants vs. Zombies 2 “Battlez” Update Levels Up the Lawn with PvP Action

Plants vs. Zombies TM 2, the hit tower defense and action-strategy mobile game is back with some major landscaping in one of its biggest updates yet. For the first time in the Plants vs Zombies tower defense series, EA Mobile and Popcap have introduced player-versus-player (PvP) gameplay system with “Battlez,” giving players the chance to duke it out with other players.

In Battlez, players will compete against other players in fast-paced asynchronous matches where they must wipe out waves of zombies in order to earn the most points and beat their opponent’s score. Points are determined by where on the board zombies are destroyed, with more points awarded to zombies eliminated farthest from the house. Weekly in-game tournaments will give players a chance to compete to climb the leaderboards, take on tougher competitors and win big in-game prizes.

In Plants vs. Zombies 2, players will travel time and space to collect and create an army of horticultural hotshot plants in order to protect their house from the legions of hilarious invading zombies. With the new Battlez update, the grass gets even greener for both fans and newcomers to the Plants vs Zombies series, with hundreds of Plants to collect and Zombies to encounter across a variety of game modes, in-game events and regular updates.

Download and play Plants vs. Zombies 2 for free today at:

For more details about Plants vs. Zombies 2 and the Battlez update, please visit https://www.ea.com/games/plants-vs-zombies/plants-vs-zombies-2.