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Battle Chasers: Nightwar Review

Battle Chasers: Nightwar

Developer: Airship Syndicate
Publisher: THQ Nordic
Platform: PlayStation 4, Switch, Xbox One, PC (Reviewed)
Release Date: 3 October 2017
Price: $29.99 USD – Available Here

Video Review

Overview

Battle Chasers: Nightwar marks the rebirth of the classic comic book franchise Battle Chasers from the late 1990s. The project was brought to life with the help of Kickstarter back in 2015. Battle Chasers: Nightwar is a homage to classic turn-based JRPGs.

Story

Battle Chasers: Nightwar follows the adventures of Gully and her defenders as their airship is shot down by bandits. They land on an island known to hold vast stores of mana, drawing the interest of the wizard Knolan, one of Gully’s defenders. Their investigation gathers steam as the team discovers the bandits are employed by an unknown woman who is skilled in dark magics.

As a person who never read the original Battle Chasers series, the game serves as a decent jumping off point. Characters are introduced slowly, and the game’s plot works well as a standalone story for franchise newcomers. The writing is decent, though the dialogue can get a little shallow at times. There is plenty of optional lore for players to dig into, but I didn’t find it to be a riveting read.

Gameplay

Battle Chaser: Nightwar is a modernized take on the classic turn-based JRPG. The battle system lets players pick three of the five main characters. Each character has two perk trees that allows them to specialize. During battle, characters can use weaker instant abilities generate overcharge to gain temporary mana that will disappear at the end of the battle or consume mana for more powerful abilities. Using these abilities will drop the character down the turn order, so players need to strategize accordingly.

The game design has elements of top down action RPGs like Diablo with randomly generated dungeons and a decent item grind. The crafting system is deep, with options for crafting equipment, enchanting equipment, and brewing a variety of potions for both offensive and defensive purposes. Players can select up to three difficulty levels in dungeons, with higher difficulties offering better quality loot. The highest legendary level adds an extra challenge by resetting the entire dungeon on death.

The level design is solid. The dungeons are an enjoyable mix of randomly generated sectionsand pre-made segments for puzzles and boss fights. The puzzle segments are light enough to stimulate the brain a bit, but not hard enough to be a serious roadblock to progression.

Battle Chaser: Nightwar can be a tough game. Inn prices gradually rise with levels. Dying is punished with a gold penalty. Items are expensive, and the only crafting station consistently available is the alchemy station. The mana cost for major abilities is quite high compared to the available mana pool. Players need to rely overcharged mana to get them through most of the dungeon, so they can save mana for the most challenging fights. While players have some control over dungeon difficulty, part of the challenge is several enemies in the game hit incredibly hard and often. I have a hard time imagining a successful party at higher difficulties that doesn’t follow the holy RPG trinity of damage, heals, and a tank.

The game’s tutorial system could use a little work. The tutorial itself is very short and only teaches players the absolute basics. The rest is left for the players to figure out on their own. The most frustrating aspect is the lack of documentation. The game has plenty of writing for just about everything but the actual game mechanics. The only way to find how stats affect characters is to check online, as this information only pops up occasionally as a menu tooltip.

My biggest gripe with Battle Chaser: Nightwar is its slow pace. The movement speed is bit too slow in both the overworld map and the dungeon map. In the dungeons, opening chests and boxes takes a few seconds to fill a timer. One character has a short sprint as a dungeon ability, but the charges are limited. I feel a 10% movement speed increase and removing the loot timer would go a long way in tightening the game’s experience.

The controls for Battle Chaser: Nightwar is excellent. The controller works well, and the layout should be familiar to anyone who has played a JRPG. The keyboard and mouse offer traditional bindings that replicate the controler and a left click to move option for those who prefer Diablo-style controls.

Visuals

Battle Chasers: Nightwar is a fantastic looking game. The textures, models, animations, and special effects are all high quality. The game transitions nicely between the 2D comic book-style overworld and the more traditional 3D video game dungeons. The artists have done an excellent job reframing Battle Chasers’ western comic book art style as a JRPG. The animations and camera angles all scream original PlayStation era Final Fantasy. At the same time, the game still pays tribute to its comic roots by using comic book style dialogue boxes and keeping the models and textures true to the original work.

Audio

The audio experience in Battle Chasers: Nightwar is generally very good, except for the voice acting. The sound effects have a decent amount of variety. The attack sound effects have a very nice impact that pairs well with the heavy controller rumble. The soundtrack sounds a little more modern than the classic JRPG score, but it pairs nicely with the game. The voice acting on the other hand isn’t awful, but it isn’t good either. There are some voice actors who do a passable job, which makes the poorer quality voice acting even more obvious. I think the game may have been better off without any voice acting.

Overall

Battle Chasers: Nightwar is a very good JRPG that is slightly hampered by its slow pacing. The combat system will challenge JRPG veterans in an enjoyable manner. The level design is excellent, and the randomly generated dungeons provides plenty of replayability. The art style is an excellent example of East meets West aesthetics. Whether you are looking for the next installment of the Battle Chasers franchise after waiting almost two decades or you just like JRPGs, Battle Chasers: Nightwar is a solid choice.

Capsule Computers review guidelines can be found here.

BUILD YOUR OWN GUNPLA AND JOIN THE FIGHT: NEW GUNDAM BREAKER AVAILABLE TODAY

BUILD YOUR OWN GUNPLA AND JOIN THE FIGHT: NEW GUNDAM BREAKER AVAILABLE TODAY

JUNE 22nd, 2018 – Today, NEW GUNDAM BREAKER, the latest game of the iconic mecha franchise officially launches on PlayStation Network for PlayStation®4. To celebrate this milestone, BANDAI NAMCO Entertainment Europe released its launch trailer.

Each player of NEW GUNDAM BREAKER will be gifted a certain amount of in-game currency with a day one patch on June 22nd. Players are free to spend 100,000 GP to their heart’s content and acquire new parts for their Gunpla. Moreover, the day one patch provides improved stability for the online mode which is going to ensure smooth interaction with other players.

Customization is one of the main features of NEW GUNDAM BREAKER as players have the chance to create their own model based on their favorite Mechs. Build your dream Gunpla, personalize it and jump into battle!

NEW GUNDAM BREAKER is available on PlayStation 4 now and will be released on STEAM for PC and other distributors in summer 2018. For more information about the game and other products from BANDAI NAMCO Entertainment Europe please visit: https://www.bandainamcoent.com, follow us on Facebook at https://www.facebook.com/BandaiNamcoEU, or join the conversation at https://www.twitter.com/BandaiNamcoEU.

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About BANDAI NAMCO Entertainment Europe S.A.S.
BANDAI NAMCO Entertainment Europe S.A.S., part of BANDAI NAMCO Holdings Inc., is a leading global publisher and developer of interactive entertainment for all major video game consoles, iOS, Android, and online platforms. The company is known for creating and publishing many of the industry’s top video game franchises including PAC-MAN™, GALAGA™,TEKKEN™, SOULCALIBUR™, ACE COMBAT™ and DARK SOULS™. BANDAI NAMCO Entertainment Europe is the premier publisher for anime based video games including NARUTO SHIPPUDEN™, DRAGON BALL™, and ONE PIECE™. More information about the company and its products can be found at http://www.bandainamcoent.eu or www.facebook.com/BandaiNamcoEU

RED BULL MEDIA HOUSE AND UBISOFT KICK THEIR PARTNERSHIP INTO HIGH GEAR WITH THE CREW 2

RED BULL MEDIA HOUSE AND UBISOFT KICK THEIR PARTNERSHIP INTO HIGH GEAR WITH THE CREW 2

Perform Crazy Stunts in The Crew 2® Open Beta and Get a Chance to Face Your Ride with Red Bull Pilot Bryce Menzies

SYDNEY, Australia — June 21, 2018 — Ubisoft and Red Bull Media House have announced a new event called “Face Your Ride” that gives players the chance to experience in real life the crazy rides they perform in The Crew 2, the newest iteration in the revolutionary open-world driving franchise. To celebrate the game’s upcoming Open Beta taking place from June 21-25 on PlayStation 4, Xbox One and Windows PC, players will be able to submit their best stunts on faceyourride.com for a chance to live it for real with Bryce Menzies, Red Bull’s Trophy Truck driver.* Players can pre-load the beta now at http://thecrewgame.com/beta.

Ubisoft and Red Bull first collaborated in 2016 at the occasion of the launch of SteepTM, an open world action sports game featuring ski, snowboard, and a wide range of extreme mountain sports. With its longstanding and deep involvement within motorsports, Red Bull was the most credible partner for The Crew 2, the second installment of a franchise that embodies the passion for motorsports, for thrilling experiences, and the desire to share those experiences with the world.

“On The Crew 2, we have been collaborating with more than 50 prestigious brands, making our world more realistic than ever before,” said Stéphane Jankowski, Producer at Ubisoft Ivory Tower. “With Red Bull Media House, we were able to take the collaboration even further and go beyond video game play to real-life experiences. Face Your Ride is a perfect way for us to further connect our game with the reality of today’s motorsports scene.”

In addition, all The Crew 2 Open Beta players will have the opportunity to compete in one of the game’s 4 Red Bull Drift Shifters events and drive several official Red Bull vehicles in the game’s massive open world, including the Formula 1 RB13, a Red Bull buggy, Bryce Menzies pre-runner truck and more. Players will see more Red Bull content in the game in the months ahead.

The Crew 2 will release on PlayStation 4, Xbox One and PC on June 29 and is available for pre order now on all digital stores. Players pre ordering the game Gold Edition now will get three days of early access starting June 26.**

Developed by Ubisoft Ivory Tower,*** a studio based in Lyon, France, The Crew 2 will let players experience the thrill of the American motorsports spirit inside a fully redesigned USA. The game’s playground pushes physical boundaries to let driving and open world fans test their skills, solo or with friends, in nonstop competition and exploration. From coast to coast, drivers will explore America and compete to become the greatest motorsports champion by collecting a wide variety of exotic cars, bikes, boats and planes, and dominating the motorsports scene on the land, on the water and in the air. They will find challenges and inspiration among four different motorsports families: street racing, off-road, pro racing and freestyle, and will be given a broad set of options among a wide selection of vehicle types.

For the latest news on The Crew and other Ubisoft games, please visit news.ubisoft.com.

For more information about The Crew 2, please visit thecrewgame.com and follow us on Facebook at facebook.com/thecrewgame/ and on Twitter at twitter.com/thecrewgame using hashtag #TheCrew2.

*Please visit faceyourride.com/rules to check the Official Rules of the Face Your Ride contest, including details regarding the eligibility criteria.

**Pre-order The Crew 2 Gold Edition at participating retailers before 26/06/2018 to obtain your copy up to three days earlier than the standard release date – 29/06/2018. Check with your retailer for early access distribution details and pick-up time. This early access offer expires upon release of The Crew 2. Subject to availability. While supply lasts. This is a promotional offer which may not be substituted, exchanged, sold or redeemed for cash. Void where prohibited. May be subject to additional restrictions from retailers; check retailer restrictions prior to purchase.

***Associate Ubisoft studios are Bucharest, Paris, Shanghai and Massive.

ABOUT UBISOFT

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2017-18 fiscal year Ubisoft generated sales of €1,732 million. To learn more, please visit www.ubisoft.com.

© 2018 Ubisoft Entertainment. All Rights Reserved. The Crew logo, Ubisoft, and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries.

Flagship Microsoft Store Sydney partners with Code Like a Girl to offer free coding workshops these July school holidays

Flagship Microsoft Store Sydney partners with Code Like a Girl to offer free coding workshops these July school holidays

The Flagship Microsoft Store Sydney has today announced it is partnering with Code Like a Girl to bring a series of free coding workshops to girls aged 6-15 years old from Monday 9th July to Sunday 15th July 2018. The workshops aim to address the need for skilled female information communications technology (ICT) specialists, working to empower and inspire young girls to get involved in coding and encourage this skill for potential future careers in IT industries.

According to recent industry research, in the last 2 years over 40,000 ICT jobs have been created in Australia – but only 13% of girls study STEM in grades eleven and twelve, and just 1 in 10 enrolments to IT based degrees are girls. Combined, women account for less than 24% of the current IT workforce.

The Code Like a Girl workshops are the latest addition to the line-up of free educational workshops available at Microsoft Store. These range from Academy to Creative illustration and design to Xbox game design and Minecraft coding. The Code Like a Girl workshops address the growing need for skilled ICT workers in Australia and Microsoft’s commitment to improving diversity in the tech industry.

Code Like a Girl is an Australian organisation with the goal to reimagine the future for girls and women in the technology industry. The workshops at flagship Microsoft Store Sydney will be conducted by instructors with practical experience in the field, giving girls the opportunity to get hands on with technology, learning an array of skills from how to build websites, to how to create digital art and games, all using coding techniques and programs.

Jessica Erhart, Community Development Specialist at the flagship Microsoft Store Sydney commented on the partnership saying, “By providing young girls an opportunity to develop an active interest in coding, we can help deliver real impact to the future of the Australian technology industry. We see from our customers every day that there is a strong desire from girls to learn how to code and Microsoft Store is committed to creating an innovative learning environment where every young girl from any background, feels included, inspired, supported and empowered.”

Key details for the Code Like a Girl workshops below:

When: Monday July 9th to Sunday July 15th at various times throughout each day
Where: Flagship Microsoft Store Sydney (Pitt St Mall, 188 Pitt St, Sydney)
Duration: the workshops run for two and a half hours
Recommended age: varies per workshop type, approx. 6-15 years old
Skill level: beginners no prior learning needed

Workshop types:

  1. Design and Build a Website: this workshop will cover how to create and edit your own website from start to finish including HTML coding and styling using CSS3
  2. Girls and Games: in this beginner coding tutorial participants will learn how to create their own personalised game from scratch
  3. Coding Up a Storm: in this workshop participants will mix playing with learning and use Lego Mindstorms to learn core computational logic and concept
  4. Creative Coding: this workshop will allow participants to draw and decorate their own digital art using data structures, selections and loops

Code Like a Girl CEO and Co-Founder, Ally Watson commented on the workshops stating, “It’s great to see a retailer like Microsoft Store supporting young girls as these type of opportunities aren’t regularly offered for free. It’s important that brands like Microsoft actively support the education of young girls in STEM, as it gives the next generation a chance to experience the amazing world of coding and tech.”

Whether you are a whizz kid with technology, a complete novice, or you’re just interested in learning more about coding, Code Like a Girl workshops are a great way to meet likeminded girls, learn from some leading industry talent and have fun.

Register to come along to the Code Like a Girl workshops at www.microsoft.com.au/codelikeagirl. For more information and to check out the latest events at the flagship Microsoft Store in Sydney, please see the events page on the Microsoft Store website.

505 Games Announces the Launch of Objects in Space

505 Games Announces the Launch of Objects in Space

Calabasas, 21st June, 2018 – 505 Games proudly announces the launch of Objects in Space (PAX Australia Indie Showcase winner and alt.ctrl GDC finalist), out now at $19.99 on Steam and GOG Early Access for PC and Mac.

Developed by Sydney-based indie developer Flat Earth Games, Objects in Space is a retro open-world stealth-action space game in which starships are modelled on Cold War era submarines rather than on WWII dogfighters, and has an option for players to build custom starship bridges at home using physical hardware.

In the game, players have their own ship and must make their way in the Apollo cluster – a new home disconnected from our solar system for almost fifty years – an uncaring place alone in the universe where a new era for humanity has manifested and we thrive in bleak conditions.

Objects is a time-based open world, where the game takes place over three months and player choices matter on an entirely new dimension.

The team at Flat Earth Games have gone to great lengths to make it a different kind of open world – one in which players ‘exist’ for a time but aren’t guided through a main storyline or given chances to collect every available piece of the game world. The worlds of Apollo move on – the player just lives there for a while.

“This is a massive and complicated open world game,” said Leigh Harris, co-founder of Flat Earth Games. “But we created it to harken back to some of the early open world space games of the 80s and 90s. It lends itself very heavily towards sandbox play – players can engage with whatever parts of the world interest them the most and will be equally rewarded regardless of where their focus may lie.”

“One of our main drives was to get around the reflex-based combat gameplay present in a lot of other space games, and replace it with more tactical, decision-based stealth combat,” said Elissa Harris, co-founder of Flat Earth Games. “We wanted to offer players the choice to engage in combat or avoid it in lieu of a more creative solutions to problem, especially by making the act of avoiding combat – a form of cat and mouse stealth play – enjoyable in its own right.”

Objects in Space was produced with support from Screen New South Wales.

Features List:

  •  Massive open world to explore full of NPCs to interact with
    •    Complex contract-based economic system with over 50 employers
    •    Time-based open world – opportunities, stories and events happen at certain times as     well as certain places, so each play through will be different
    •    Tense submarine-influenced combat
    •    Fully customisable ships – design your vessel for combat, shipping, stealth and more
    •    Mostly avoidable combat for more pacifistic players
    •    A world of side quests – no single linear story players are required to follow
    •    Explore 12 hand-crafted populated star and 20 uncharted systems full of unknown threats and treasures
    •    Find derelict ships, wreckages, cargo pods and communication beacons adrift in space
    •    Be a trader, bounty hunter, explorer, pirate or all of them at the same time
    •    Sandbox mode – play the game without narrative content in an endless version of the game (coming soon)
    •    Scenarios – tense combat scenarios task the player with overcoming impossible odds and testing their skill (coming soon)
    •    Multi-player Scenarios – compete or cooperate in a variety of multiplayer modes and situations (coming soon)
    •    Build your own DIY controllers at home using Arduinos – anyone can construct their own ship bridge with physical switches and buttons with just a little bit of soldering know-how. Easy to learn and fun to do!

About 505 Games:

505 Games is a global video game publisher focused on offering a broad selection of titles for players of all ages and levels. The company publishes and distributes premium and free-to-play games on leading console, PC and handheld platforms as well as for mobile devices and social networks.

Publishing highlights in premium games include PAYDAY 2, Terraria, Portal Knights, Assetto Corsa, ABZÛ, Virginia, Brothers – A Tale of Two Sons and How to Survive. Free-to-play publishing highlights include Battle Islands, Gems of War and Hawken. Distribution highlights include Rocket League, Stardew Valley, Dead by Daylight and Don’t Starve. Upcoming titles include Indivisible (from the development team behind Skullgirls), and Koji Igarashi’s next project, Bloodstained: Ritual of the Night.

505 Games has offices in California, United Kingdom, France, Germany, Italy, Spain and China. It works with a network of distribution and sub-licensing partners in all other markets. For more information on 505 Games and its products please visit www.505games.com.

About Flat Earth Games:

Siblings Elissa and Leigh Harris started Flat Earth in early 2012 in Sydney, Australia. Following the release of their first game TownCraft (iOS/PC/Mac), they released the top-down cyberpunk hitman game Metrocide (PC/Mac). TownCraft reached #2 in the paid app charts in Australia, and the team still continues to create original games for various platforms which aim squarely at bringing a love of 90s gaming into a contemporary setting.

ARAN RETURNS TO MAPLE WORLD IN MAPLESTORY BLITZ

ARAN RETURNS TO MAPLE WORLD IN MAPLESTORY BLITZ

Beloved Mobile Trading Card Game Resurrects Frozen Master of the Polearm Responsible for Sealing the Black Mage in Content Update for iPhone and Android

Seoul – June 21, 2018 – Aran, the powerful Master of the Polearm who was among the six famed heroes who sealed the dastardly Black Mage, returns to Maple World in the latest content update for MapleStory Blitz, the premiere mobile trading and battle card game from NEXON Korea Corporation, subsidiary of NEXON Co., Ltd. (“Nexon”) (3659.TO), a worldwide leader in free-to-play online and mobile games. Aran is available now in the latest update on iPhone and Android.

MapleStory Blitz provides new and veteran MapleStory fans real-time strategic gameplay paired with “cardified” Maple World monsters and skills. The Aran update offers several new gameplay features, including a new hero, fresh cards, and exciting events that ramp up the intense PvP combat the series is known for. The update features include:

  • Aran, a Powerful New Hero – Aran, the Frozen Master of the Polearm, was one of the six heroes responsible for sealing away the Black Mage. After decades of frozen slumber trapped in ice, Aran returns as a force to be reckoned with;
  • Exclusive Trading Cards – 39 new cards have been added, include Maha, the feisty spirit of the Polearm, Lilin, sister of Neinheart, and the kind-hearted penguin Puro;
  • Celebration Events – Players can receive several coveted rewards by participating in the following special events:
    • In-game Event – Obtain five stamps to earn a gift box and reach Level 10 to obtain the Middle School Lilin Portrait;
    • Attendance Event – Log in to claim five bonus Aran Exclusive Cards;
    • New Player Event – New players will receive 300 NCoins and 30,000 Mesos.

The Aran content update is available to download for free. MapleStory Blitz is rated E for Everyone (ESRB). Additional information for members of the press:

About NEXON Co. Ltd.
NEXON Co., Ltd. (“Nexon”) (3659.TO) is a worldwide leader in free-to-play online and mobile games. Founded in Korea in 1994, Nexon developed one of the world’s first graphics-based massively multiplayer online games. Nexon also pioneered the concept of microtransactions and the free-to-play business model, setting a new standard in which play is free, and users have the option to purchase in-game items to enhance their experience. Nexon currently services nearly 100 titles in more than 190 countries. The Company is headquartered in Tokyo, Japan and its shares are listed on the Tokyo Stock Exchange.

 

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Steam’s 2018 Summer Sale Kicks off with a New Mini-Game

Get your wallets ready for some pain! Valve kicked off the massive Steam Summer Sale today. This year, the Steam Summer Sale runs from June 21st to July 5th.

This year is bringing a brand new community-driven mini-game. Saliens: Fight the Duldrumz is a beach defender type game. The community will need to work together to take back five planets from the Duldrumz. Each planet has an 8 by 12 grid. Players will need to survive a two minute assault to contribute to the capturing of the tile. Players who participate will get three Steam Summer Sale 2018 trading cards for every three rounds played and will also be entered in a draw for free games.

The contents of the mysterious Steam Spring Cleaning event has also been revealed. Packed inside are three cosmetic items to dress up their Salien. More Salien cosmetic items and special abilities as players level up their Salien.

 

ADULT SWIM GAMES AND WHITE RABBIT RELEASE NEW GAMEPLAY TRAILER FOR ACTION RPG DEATH’S GAMBIT

ADULT SWIM GAMES AND WHITE RABBIT RELEASE NEW GAMEPLAY TRAILER FOR ACTION RPG DEATH’S GAMBIT

Battle Immortals as Death’s Reaper on PlayStation®4 and Windows PC on Aug. 14

ATLANTAJune 21, 2018 – Adult Swim Games has released a new gameplay trailer for Death’s Gambit, the brutal, side-scrolling, monster-slaying action RPG from independent developer White Rabbit. This latest look at the game shows off more of its highly stylized, gothic world of beasts, knights, horrors, undying guardians and more.

Death’s Gambit raises you from the dead to wage war against gruesome enemies and legendary bosses as an agent of Death. Wield an arsenal of uniquely powerful weapons and abilities in wickedly challenging battles that demand strategic thinking and precise skills.

Explore Siradon, a vast, unforgiving land of dark forests, medieval ruins, frozen wastes and more. Death’s Gambit delivers a rewardingly non-linear adventure; discover secret treasures, multiple routes connecting different areas, and a menagerie of twisted characters who may help or hinder your journey.

Death’s Gambit is planned to release on Aug. 14, 2018, for the PlayStation®4 computer entertainment system and Windows PC. Players can preorder the game now on PC via Steam to receive the bonus “Chosen of Death Pack” DLC, which includes an exclusive shield and scythe plus a special steed skin.

For more information, visit www.DeathsGambit.com.

Steam Preorder Page: https://store.steampowered.com/app/356650/Deaths_Gambit

About Adult Swim Games

Adult Swim Games oversees the production, publishing and marketing of original games created by independent developers from around the world. With more than 200 games across PC, mobile, web, console and VR, Adult Swim Games’ unique offerings have received numerous industry accolades — including five #1 rankings in the App Store and a finalist for the Seumas McNally Grand Prize at IGF. Popular titles include Robot Unicorn Attack, Pocket Mortys, and Duck Game.

About White Rabbit

White Rabbit is an independent game studio based in Los Angeles, California. It was founded by Jean Canellas and Alex Kubodera after graduating from USC’s Interactive Media program. Their vision for Death’s Gambit was made possible thanks to a partnership with Adult Swim. Death’s Gambit is their first commercial debut and promises to capture the hearts of fans across the world!

Connect With Adult Swim

Website: www.adultswim.com
Facebook: http://www.facebook.com/adultswim
Twitter: http://twitter.com/adultswim
Adult Swim app available for iOS and Android platforms.

THE HEAT OF SUMMER HITS ANIME RPG BRAWLER CLOSERS WITH STEAM SUMMER SALE SPECIALS

THE HEAT OF SUMMER HITS ANIME RPG BRAWLER CLOSERS WITH STEAM SUMMER SALE SPECIALS

Costume Events, Discounted DLCs, Along with Daily Login Rewards are Coming in Hot, Just in Time for the Season
En Masse Entertainment announced today that their anime-styled, online RPG beat’ em up, Closers, will be partaking in the Steam Summer Sale. Many of the in-game packs will be marked down with enticing discounts during the sale, that runs from 10 AM PDT June 20 through 10 AM PDT July 5. In addition to on sale items, a Hip Hop costume event along with daily login rewards will greet players in Closers. Now is a great time to reap these specials with the upcoming July 3 content update just a few weeks away!

Closers DLC Packs Included in Sale:

  • Premium Starter Pack: $3.75 ($15/75% discount)
  • Character Starter Pack: $9 ($30/70% discount)
  • Collector Edition: $30 ($50/40% discount)
  • Deluxe Collector’s Edition: $49 ($70/30% discount)

Hip hop hooray for the new Closers costumes available this month.

The Hip Hop Event will run from today June 21 through 10 PM PDT July 16. Players will receive a box at levels 20, 45, 55, 70, and 80 that grant boosts to assist in leveling to the next goal, as well as costumes that have previously only been available through past events. If you’ve ever missed a Closers costume giveaway event, now’s the time to get those collectables! Plus, there will be a brand new costume reward for hitting level 80: The Sleeveless Two Piece Hip Hop costume. If you’ve already passed a leveling goal, you will receive rewards retroactively.

Closers is a multiplayer online action RPG (MOARPG) beat-em-up in which players take the role of one of the “Closers,” a group of psychic teenagers chosen by the world government to stop an alien invasion by defeating hordes of lethal monsters and closing interdimensional gates to thwart the invaders and their evil incursion. Fast, intense, and eye-poppingly beautiful, the game masterfully combines the frenetic action of old school arcade 2D beat ‘em ups with the engaging combo mechanics of fighting games, and the vivid art style and drama of an episodic anime.

Published by En Masse Entertainment, Closers is available on Steam and on the En Masse digital store. For more information on Closers, please visit the official site closers.enmasse.com and follow the progress of the game on Facebook, Twitter, and YouTube

Update 2 Brings New Content and Features to Hunt: Showdown

Update 2 Brings New Content and Features to Hunt: Showdown

Get Hunt now for 20% off in the Steam Summer Sale

FRANKFURT, Germany June 21, 2018 – New content for Hunt: Showdown, Crytek’s early access multiplayer bounty hunting game, went live today with the release of Update 2, bringing new features, equipment, and improvements to the game, many of which were requested specifically by the Hunt community. To celebrate, Hunt will be discounted 20% during the Steam Summer Sale, from June 21 to July 5, available here.

The biggest feature coming with Update 2 is a boost mechanic designed to help those willing to risk taking down the boss monster rather than waiting for someone else to do the dirty work and trying to steal their prize. Whoever kills the boss monster will receive a temporary boost to their Dark Sight, allowing them to locate all other Hunters on the map for a short time and give them a fighting chance to win the match. Additions requested by the community include a death screen, the ability to add a fellow in-game Hunter as a friend in the main menu or in the pause menu during a match, the ability to collect ammo or consumables from dead Hunters, and the addition of Hunt theme music to the game menu.

On top of that, players will find a bear trap, hive bomb, and flare pistol, as well as the Beastface trait—which makes animals on the map less likely to react to you and give away your location—and the Tomahawk trait—which gives Hunters the ability to throw the axe and sledgehammer. A number of optimization improvements have also been included, which will continue to make the entire game experience run more smoothly. Alongside the update, Crytek released a new Hunt teaser video, playing here, and a blog post teasing some of the lore elements to be added in an upcoming update.

About Hunt: Showdown

Hunt: Showdown is a competitive first-person bounty hunting game with heavy PvE elements, from the makers of Crysis. Set in the darkest corners of the world, it packs the thrill of survival games into a match-based format. Hunt’s competitive, match-based gameplay mixes PvP and PvE elements to create a uniquely tense experience. Each match pits up to ten players—playing solo or in teams of two—against each other as they fight for bounty by taking out gruesome monsters in the swamps of Louisiana. Once they’ve found and defeated one of these, they will receive a bounty—and instantly become a target for every other Hunter left on the map. The higher the risk, the higher the reward–but a single mistake could cost everything.

About Crytek

Crytek is an independent videogame developer, publisher, and technology provider dedicated to pushing the boundaries of gaming with its cutting-edge 3D game development solution CRYENGINE. With headquarters in Frankfurt am Main (Germany) and studios in Kiev (Ukraine) and Istanbul (Turkey), Crytek has created multiple award-winning titles, including the original Far Cry, the Crysis series, Ryse: Son of Rome, Warface, The Climb, Robinson: The Journey and Hunt: Showdown. Crytek delivers fun and innovative gaming experiences for PC, consoles, and VR and continues to grow its reach in the games-as-a-service market. Every Crytek game is created with CRYENGINE, which can be used by anyone to create games.

For more information, visit www.crytek.com and www.cryengine.com.