CREA-TURE STUDIOS ANNOUNCES SESSION SKATEBOARDING GAME COMING TO STEAM EARLY ACCESS ON SEPTEMBER 17

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CREA-TURE STUDIOS ANNOUNCES SESSION SKATEBOARDING GAME COMING TO STEAM EARLY ACCESS ON SEPTEMBER 17

Xbox One Version Coming to Xbox Game Preview in October

MONTREAL – Aug. 13, 2019 – creā-ture Studios’ announced today the skateboarding game Session will be released on PC via Steam Early Access on Sept. 17, 2019. The Xbox One version will follow a few weeks after on Xbox Game Preview. The final game is expected to officially launch in early 2020.

Inspired by the golden era of skateboarding (the early ’90s through the early 2000s), Session lets players experience what skateboarding is really like — an incredible culture where there are no goals other than expressing your creativity and achieving success through hard work, perseverance and a bit of madness. This is the most authentic and grounded skateboarding game yet: Session is a conscious move away from arcade-style skateboarding games. This is no place for button-mashers!

The PC early access version of Session will include true stance-stick controls: each “stick” controls one foot to replicate real skating while highlighting the difficulty of“switch” tricks. The skateable environment is a 1:1 scale of New York focused on lower Manhattan, featuring the legendary Brooklyn Banks and surrounding Financial District. Players will hit many of the iconic spots that helped shape what street skating is today. The game will also feature an extended video editor that allows players to create trick montages in-game and share them. Creating skate videos has always been an essential part of skate culture, and creā-ture has made sure the production matches the period-specific, VHS-style visual aesthetic.

A lot more information will be shared about Session in the coming months, so be sure to follow creā-ture on Twitter, Instagram, and Facebook.

About creā-ture Studios

Here at creā-ture Studios, located in the surroundings of Montreal, Canada, we try to do things differently — not because we have to, but simply because making games doesn’t seem to be what it used to. Formed by guys who got sucked into the AAA industry for probably too long, we strive at getting back to what video games are to us. More than a product, a creā-tion, the achievement of an art form envisioned into something fun and interactive! Our goal is to bring high-quality, detail-oriented, entertaining, creative and original games to niche markets and to serve them the best we can with an inspiring mindset, creating games that will meet the needs, quality standard and requirements of the people who play them. At the end of the day, it needs to be legit and fun. For more information, visit http://www.crea-turestudios.com.

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