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New Dead In Vinland DLC “The Vallhund” Adds Canine Companion to Critically Acclaimed Survival Management Game

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New Dead In Vinland DLC “The Vallhund” Adds Canine Companion to Critically Acclaimed Survival Management Game

Developer CCCP Lets Players Enlist the Power of Pup in New DLC, Out Now on Steam, Origin, and GOG

Paris — Sept. 19, 2018 — Independent developer CCCP and dog-whisperer / video game publisher Playdius announced today the release of “The Vallhund” DLC for Dead In Vinland, following a successful launch for PC and Mac in April, 2018. Dead In Vinland is a story-driven, survival management game that finds players leading Erik and his family of exiled Vikings on a quest to survive in an unforgiving and mysterious island. Manage your family’s physical and mental health, explore the island, organize your camp, and make crucial decisions to manage relationships with other inhabitants on the island.

With today’s release of “The Vallhund” DLC, out now on Steam, Origin, and GOG for $1,99/€1.99, players can look forward to assistance from a special canine companion to assist your family in its quest to survive. Recruit the Vallhund and it will soon become a valuable member of your camp! Highlights of some of “The Vallhund” DLC’s most useful perks for Dead In Vinland players include:

·     Pay attention to its well-being: manage its affection and energy!
·     Everyone works for the camp: The dog will fetch useful resources, hunt some food, look for valuable items, and maybe even find some very rare treasures!
·     A Good Boy! The dog can spend time with our survivors to lower their depression or heal their wounds!
·     Attack! Guard! Gain special combat buffs for all your characters!
·     Kari’s Doggie! Kari and her dog will develop a special bond that will give her a very useful trait for exploration and combat.
·     Train your dog: treat him well, and you’ll be able to teach him new tricks in his personal upgrade tree!
·     A new side-story: Kari will have to take care of this cute little dog.

“The Vallhund” is the first DLC update since launch. Two more DLC updates are slated to release in Winter 2018 and Spring 2019 for Dead In Vinland.

To stay up to date on the latest for Dead In Vinland, please visit the

official Dead in Vinland website and follow the game on Facebook, Instagram and Twitter channels.

ABOUT CCCP
CCCP is a small French development studio. For a dozen years, we’ve kept on surviving by making educational games, but now we want to focus on making games that we’d like to play ourselves, especially MANAGEMENT and RPG games, with NARRATIVE elements. We want to make CHALLENGING and MEANINGFUL SOLO, PREMIUM games, where the player has to THINK and DISCOVER by himself. http://cccp.fr/games/

ABOUT PLAYDIUS
Playdius is the publishing branch of Plug In Digital, video game distribution leader based in France. Since 2015, we are patiently building a strong line up on PC, Consoles and Mobile with games from all over the world such as Hover, Bury Me My Love, Splasher or upcoming Away and Edge of Eternity.

Our ambition is to bring to the players the very best of incredible indie production, with creative and different games that match with our motto: “Play Outside the Box”.

WWE® Superstars Hand-Pick the Hits as WWE® 2K19

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WWE® Superstars Hand-Pick the Hits as WWE® 2K19

Executive Soundtrack Producers; Now Streaming on Apple Music 

Exclusive commentary available on UpUpDownDown™ featuring WWE Superstars The New Day® and Elias alongside hip-hop powerhouse Wale

SYDNEY, AUSTRALIA – September 19, 2018 – 2K has announced in-game soundtrack details for WWE® 2K19, the forthcoming release in the flagship WWE video game franchise. The soundtrack was exclusively revealed by WWE Superstars The New Day® and Elias™ – along with global hip-hop magnate and WWE superfan Wale on UpUpDownDown™, WWE Superstar Xavier Woods®’ preeminent gaming YouTube channel. Executive produced and personally curated by several WWE Superstars as a special gift to the WWE Universe, WWE 2K19’s soundtrack features 12 unique songs across hip-hop, hard rock, heavy metal and alternative/indie rock that represent many of the Superstars’ favorites when preparing for a match, on the road, in the gym or relaxing at home. In addition, Apple Music will serve as the premier streaming provider for the WWE 2K19 in-game soundtrack, with the collection of hand-picked Superstar hits available now for streaming at apple.co/wwe2k19.

The WWE 2K19 in-game soundtrack will include the following artists and songs – as selected by WWE Superstars:

  • AWOLNATION – “Passion”;
    • Selected by WWE Superstar Daniel Bryan®;
  • Bullet for My Valentine – “Skin”;
    • Selected by WWE Superstar The Miz®;
  • Eminem – “Survival”;
    • Selected by WWE 2K19 cover Superstar AJ Styles™;
  • Fall Out Boy – “Champion”;
    • Selected by WWE Superstar Alexa Bliss®;
  • Metallica – “Spit Out the Bone”;
    • Selected by WWE Superstar Triple H®;
  • Migos – “Work Hard”;
    • Selected by WWE Superstar Samoa Joe™;
  • Offset and Metro Boomin – “Ric Flair Drip”;
    • Selected by WWE Hall of Famer Ric Flair® and WWE Superstar Charlotte Flair®;
  • Post Malone feat. 21 Savage – “rockstar”;
    • Selected by WWE Superstar Elias;
  • Rancid – “The 11th Hour”;
    • Selected by WWE Superstar Sami Zayn®;
  • Shinedown – “DEVIL”;
    • Selected by WWE Superstar Baron Corbin®;
  • Slipknot – “Override”;
    • Selected by WWE Superstar Seth Rollins®;
  • Wale – “Ungrateful & Thankful”;
    • Selected by WWE Superstars The New Day.

“The synergy between WWE, music, entertainment and the WWE Universe is a very powerful one, and our ability to be part of that equation is very meaningful to us,” said Chris Snyder, Vice President of Marketing for 2K. “Working with the WWE Superstars on their selections, as well as having the involvement of a true WWE enthusiast and artist of Wale’s caliber and popularity, adds an important layer of authenticity and reliability to everything we have to offer through WWE 2K19 this year.”

“It was such a great experience partnering with the WWE 2K team to show my support for their new release. Video games and WWE are both such a big part of my daily life, so this was the perfect fit for me,” said Wale. “I can’t wait for everyone to hear “Ungrateful & Thankful” on the WWE 2K19 soundtrack and shout out to my good friends in The New Day for making it their selection.”

“The WWE 2K soundtracks have featured some incredible executive producers in recent years, including Sean ‘Diddy’ Combs a.k.a. Puff Daddy and Dwayne ‘The Rock’ Johnson,” said Neil Lawi, Senior Vice President and General Manager, WWE Music Group. “With music very much at the heart and soul of our business, empowering our WWE Superstars to share some of their favorite songs for WWE 2K19 is a unique way for us to further connect with our global audience.”

Developed collaboratively by Yuke’s and Visual Concepts, a 2K studio, WWE 2K19 is rated “M”. WWE 2K19 is currently scheduled for worldwide release on October 9, 2018 for the PlayStation®4 computer entertainment system, Xbox One family of devices including the Xbox One X and Windows PC. Players who purchase the WWE 2K19 Wooooo! Edition at participating retailers will receive Early Access to their game copies and in-game bonuses beginning four days early on October 5, 2018 for the PS4 system and Xbox One. In addition, players who purchase the WWE 2K19 Deluxe Edition, available in both physical and digital varieties at participating retailers, will also receive Early Access to their game copies and in-game bonuses – including all Wooooo! Edition digital content – beginning four days early on October 5, 2018 for the PS4™ system, Xbox One and Windows PC. For more information on WWE 2K19 and 2K, visit wwe.2k.com, become a fan on Facebook, follow the game on Twitter and Instagram using the hashtags #WWE2K19 and #NeverSayNever or subscribe on YouTube. For more information on the WWE 2K19 Million Dollar Challenge, please visit wwe.2k.com/milliondollarchallenge/rules.

2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

All trademarks and copyrights contained herein are the property of their respective holders.

About WWE
WWE, a publicly traded company (NYSE: WWE), is an integrated media organization and recognized leader in global entertainment. The company consists of a portfolio of businesses that create and deliver original content 52 weeks a year to a global audience. WWE is committed to family friendly entertainment on its television programming, pay-per-view, digital media and publishing platforms. WWE’s TV-PG, family-friendly can be seen in more than 800 million homes worldwide in 25 languages. WWE Network, the first-ever 24/7 over-the-top premium network that includes all live pay-per-views, scheduled programming and a massive video-on-demand library, is currently available in more than 180 countries. The company is headquartered in Stamford, Conn., with offices in New York, Los Angeles, London, Mexico City, Mumbai, Shanghai, Singapore, Dubai, Munich and Tokyo.

Additional information on WWE (NYSE: WWE) can be found at wwe.com and corporate.wwe.com. For information on our global activities, go to http://www.wwe.com/worldwide/.

Trademarks: All WWE programming, talent names, images, likenesses, slogans, wrestling moves, trademarks, logos and copyrights are the exclusive property of WWE and its subsidiaries. All other trademarks, logos and copyrights are the property of their respective owners.

Forward-Looking Statements: This press release contains forward-looking statements pursuant to the safe harbor provisions of the Securities Litigation Reform Act of 1995, which are subject to various risks and uncertainties. These risks and uncertainties include, without limitation, risks relating to: WWE Network; major distribution agreements; our need to continue to develop creative and entertaining programs and events; a decline in the popularity of our brand of sports entertainment; the continued importance of key performers and the services of Vincent K. McMahon; possible adverse changes in the regulatory atmosphere and related private sector initiatives; the highly competitive, rapidly changing and increasingly fragmented nature of the markets in which we operate and greater financial resources or marketplace presence of many of our competitors; uncertainties associated with international markets; our difficulty or inability to promote and conduct our live events and/or other businesses if we do not comply with applicable regulations; our dependence on our intellectual property rights, our need to protect those rights, and the risks of our infringement of others’ intellectual property rights; the complexity of our rights agreements across distribution mechanisms and geographical areas; potential substantial liability in the event of accidents or injuries occurring during our physically demanding events including, without limitation, claims relating to CTE; large public events as well as travel to and from such events; our feature film business; our expansion into new or complementary businesses and/or strategic investments; our computer systems and online operations; a possible decline in general economic conditions and disruption in financial markets; our accounts receivable; our revolving credit facility; litigation; our potential failure to meet market expectations for our financial performance, which  could adversely affect our stock; Vincent K. McMahon exercising control over our affairs, and his interests may conflict with the holders of our Class A common stock; a substantial number of shares which are eligible for sale by the McMahons and the sale, or the perception of possible sales, of those shares could lower our stock price; and the relatively small public “float” of our Class A common stock. In addition, our dividend is dependent on a number of factors, including, among other things, our liquidity and cash flow, strategic plan (including alternative uses of capital), our financial results and condition, contractual and legal restrictions on the payment of dividends (including under our revolving credit facility), general economic and competitive conditions and such other factors as our Board of Directors may consider relevant. Forward-looking statements made by the Company speak only as of the date made, are subject to change without any obligation on the part of the Company to update or revise them, and undue reliance should not be placed on these statements.

About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products principally through its wholly-owned labels Rockstar Games and 2K, as well as its new Private Division label and Social Point, a leading developer of mobile games. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.

About 2K
Founded in 2005, 2K develops and publishes interactive entertainment globally for console systems, handheld gaming systems and personal computers, including smartphones and tablets, which are delivered through physical retail, digital download, online platforms and cloud streaming services. 2K publishes titles in today’s most popular gaming genres, including shooters, action, role-playing, strategy, sports, casual, and family entertainment. The 2K label has some of the most talented development studios in the world today, including Firaxis Games, Visual Concepts, Hangar 13, Cat Daddy Games and 2K China. 2K’s stable of high quality titles includes the critically acclaimed BioShock®, Borderlands™, Mafia, and XCOM® franchises, the beloved Sid Meier’s Civilization series, Evolve™, Battleborn®, the popular WWE 2K franchise and NBA 2K, the highest rated* annual sports title of this console generation.

Cautionary Note Regarding Forward-Looking Statements
The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as “anticipates,” “believes,” “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,” “projects,” “seeks,” “should,” “will,” or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company’s future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, and risks associated with international operations. Other important factors and information are contained in the Company’s most recent Annual Report on Form 10-K, including the risks summarized in the section entitled “Risk Factors,” the Company’s most recent Quarterly Report on Form 10-Q, and the Company’s other periodic filings with the SEC, which can be accessed at http://www.take2games.com/. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

Marvel’s Spider-Man Review

Marvel’s Spider-Man

Developer: Insomniac Games
Publisher: Sony Interactive Entertainment
Platform: Playstation 4
Release Date: September 7, 2018
Price: $59.99 USD – Available Here

Overview

Spider-Man has been swinging to consoles decades now. While the much-loved hero has always garnered attention with each new game release, many developers struggled with bringing a fully realized experience to consoles. Outside of Spider-Man 2 and maybe one or two other titles, fan reaction has always been mixed for each Spider-Man release. With Insomniac stepping up for a massive challenge, Marvel’s Spider-Man has officially been delivered to the Playstation 4, and attempts to be the definitive experience for casual and hardcore players alike. Does this title prove worthy, or is Insomniac bring us yet another divisive release? Let’s find out.

Story

The story within Marvel’s Spider-Man is not exactly a big budget cinema presentation, but instead a feeling of episodic entertainment, delivered to the consumer piece by piece as they delve further into it at their own preference. The main antagonist is none other than Mr. Negative, who along with the rest of the Sinister Six, aim to cause havoc with a substance labeled the Devil’s Breath. Peter Parker must use his powers and assistance from Mary-Jane, Miles Morales, and a few other allies in order to save the day and restore order to the streets.

As I stated, this is not a heavy storyline for the most part, but that is mainly due to the custom pacing Insomniac provide to the player. Instead of forcing the player to go through constant cutscenes before experiencing Spider-Man, we can now go into the deeper waters on our own time. This allows the player to tackle petty quests and simply swing around the beautiful surroundings at their own will, with the option of partaking in the story to further advance Peter’s upgrades and overall character growth. I also applaud Insomniac for not giving us another origin story, as this Peter is much more mature and tenured. Yes, you don’t have to worry about coming of age, and instead concentrate on simply refining your combat skills to tackle stronger foes. Despite having a ho-hum main villain, the narrative here is a good one and will surely please audiences with its accessibility and care as it crawls into some of the lesser explored areas of this massive comic book universe.

Gameplay

The story is perfectly serviceable in this adaptation, but the gameplay is absolutely unparalleled. No Spider-Man game to date, and that includes Spider-Man 2, have ever been able to nail the freedom and sheer enjoyment of actually being Spider-Man quite like this title. Marvel’s Spider-Man allows you to jump right into the sky during the first moment of the game, showing off the new physics engine and web slinging that we all looked forward to. Now in the trailers, I was nervous for these mechanics as it looked to be so stream-lined, as if everything would be made up out of chained together quicktime events. Thankfully, that is not the case and Insomniac have delivered freedom unlike any other title before it, with players having the ability to explore a massive recreation of New York City, where they can hop, fall, and glide about until they are sore in the thumbs. These moments of gameplay are a blast, which bring us to the next set of mechanics that are just as important, combat.

When first tackling foes in this game, the first thing that comes to mind is Rocksteady’s Arkham titles. Maybe it is the way a foot snaps into an opponent’s neck, or maybe it is the way that Spider-Man bounces back and forth between multiple targets with such effortless ease. Either way, the similarities are there, but with a lot more attention to detail. Instead of relying on counters and parrying, the player must look to their environment to be successful. Spider-Man already has a wide array of unlock-able gadgets and gizmos for combat, but players also have to look to the setting in order to make these powers effective. For instance, if you are on a beam, and there are four grouped up henchman down below, stealth will only go so far. Instead of stealth, the player must be creative and quickly blast enemies with web, while they take care of other culprits while their diversion takes place. There are hundreds of ways to tackle any mission, and Insomniac reward for creativity, with moves that are a ton of fun to execute that only get stronger as you acquire more advanced techniques.

The city has a good lot of quests and smaller missions to attend to, with towers that need syncing, hide-outs that must be cleared, and a hefty amount of collectibles to obtain. Sure, the well-polished gameplay makes this a blast, but the game can get a bit repetitive even with such outstanding combat and exploration, as these elements of padding are just a bit too similar each time and come across as filler without much purpose. That said, jumping straight into a boss battle or back into the story at your own pace breaks up the monotony of side missions, and while great in similarity, there are at least a variety of tasks to do, such as photographing landmarks, discovering easter-eggs, and even participating in clever mini-games that are all buried within one massive experience.

Rather than Arkham, I personally would best compare this experience to that of Skyrim, as the world is busy and large, yet still can be empty if you choose not to partake in the general fare down on the streets. Some may just want to explore for most of their journey, while others may scan and hop from one mission to the next, attempting to 100% all activities within. Insomniac have provided the player with a do-it-yourself path that ends with your own version of entertainment, and for a sandbox title to manage to pull that off, well – that is a fine achievement all around and is worthy of outstanding merit.

Visuals and Audio

I truly believe that this may be the best looking title not only on the Playstation 4, but across all platforms of this era. I’m not just talking graphics and animation, but also the usage of color and just general atmosphere. The water, the shading of the buildings, the effects of weather and sunlight. Everything within Marvel’s Spider-Man is a visual treat, and while some of the models may look a tad cartoony at times, it is easily forgivable as the world created for us to roam in is just so fully realized and detailed. Buildings have interiors you can peak into under the glass. Every street is piled with humans wondering about. Planes can be seen flying upwards while city help buzz around neighborhoods below. Exploring it all is a joy, and again, an incredible undertaking in the world of entertainment for a development team to execute.

The audio is also great. The voice acting is fantastic, with actors taking these roles seriously and delivering real emotions of humor, sadness, and general cheer to already complex bodies that are all able to easily match the namesakes they are tied to outside of this product. The soundtrack is also superb, with melodies that make this city feel grand and give the player that feeling of extreme freedom as they swing around a huge landscape. As I stated when speaking about combat, there is something satisfying about the way a foot crunches in this title as it smacks a foe, and those minor touches make this feel like a much grander game.

Overall

Marvel’s Spider-Man is possibly the greatest adaptation to come to consoles this generation featuring a Super Hero. Not only is it a spectacle to see, but it is easily the most fun I have personally had exploring a city as a character in my own recent memory. Sure, Mr. Negative and friends are not for everyone on the story front, but that is just one piece of a magnificent adventure that will surely go on to be the new benchmark for an entire genre. Spidey has never looked or played better, and Insomniac can now be the brand we can trust with bringing our heroes to the palms of our hands. To put it simple, this experience is simply Amazing.

Thronebreaker: The Witcher Tales Announced for PC, PlayStation 4, and Xbox One

CD Projekt Red announced the singleplayer GWENT game will launch later this year. Previously dubbed GWENT: Thronebreaker, the new title is now Thronebreaker: The Witcher Tales.

The game stars Mave, Queen of Lyria and Rivia. Her leadership is about to undergo its most challenging test yet as the forces of Nilfgaard are about to invade. Mave must travel the Northern Realms to rally an army to fight back against the invaders.

Thronebreaker: The Witcher Tales will feature a a skill-based battle system based on the GWENT: The Witcher Card Game. Thronebreaker: The Witcher Tales is scheduled to launch on GOG.com on October 23rd for PC. PlayStation 4 and Xbox One versions will launch on December 4th.

Additionally, CD Projekt Red has announced GWENT: The Witcher Card Game will be leaving beta later this year. The PC version will officially launch on October 23rd alongside Thronebreaker. The PlayStation 4 and Xbox One versions will also launch alongside Thronebreaker on December 4th.

Tom Clancy’s Ghost Recon® Wildlands Free Weekend starts September 20

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Tom Clancy’s Ghost Recon® Wildlands Free Weekend starts September 20 New Tom Clancy’s Ghost Recon Wildlands Ultimate Edition Available Today

SYDNEY, Australia September 19, 2018 — Ubisoft has announced that Tom Clancy’s Ghost Recon® Wildlands will be offering a free weekend on PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC from September 20–24. During the free weekend, players will have full access to the base game’s content, along with Ghost War PvP and themed special PvE missions.* Those interested in purchasing the game after the free weekend will have their choice of two new editions, the Year 2 Gold Edition and the Ultimate Edition, both available starting today.

In addition to the main game, the Ultimate Edition will include:

  • The Year 1 season pass, which includes the two major expansions: Narco Road and Fallen Ghosts.
  • The Year 2 season pass, which grants one-week early access to all six Year 2 Ghost War PvP classes and special equipment packs.
  • Additional exclusive perks including special weapons and attachments, 4 Battle Crates, 1 Skill Point Pack, 1 Resource Pack and 1 Long XP Booster.

The Year 2 Gold Edition will include the main game and the Year 2 season pass. Starting today and until October 2, various editions, including the new Year 2 Gold and Ultimate Editions, will be discounted up to 60% off. Select Ghost Recon Wildlands merchandise will also be up to 75% off in the Ubisoft online store.

In addition to these new editions and the upcoming free weekend, Tom Clancy’s Ghost Recon Wildlands will also be releasing Title Update 16. Named Operations & Maintenance, TU16 will improve the overall quality of life of the game and include an update to the Year 2 Season Pass, offering a new item pack for Year 2 Pass owners with each future title update. This free update will also introduce a new Mood Matchmaking feature, which will allow players to further customize their co-op experience with “mood” preferences and options in public matchmaking for PvE in both the main game and Ghost Mode, helping players find and join other Ghosts ready to take on the same objectives.

For more information on all of the above, please visit ghostrecon.com.

Tom Clancy’s Ghost Recon Wildlands Year 2 will continue to expand on the Tom Clancy’s Ghost Recon® universe with free major Special Operation updates, each of which will feature a unique theme, updates for the PvE campaign with special free missions and challenges with exclusive rewards, updates for the Ghost War 4v4 PvP experience and community-requested features. The team is committed to supporting the game by offering free new content and improvements the core experience.

Developed by Ubisoft Paris,** Tom Clancy’s Ghost Recon Wildlands is a military shooter entirely playable in up to four-player co-op or single-player from beginning to end. Players have total freedom to accomplish their missions how they want and watch as the world reacts to their actions. Players can choose to move quietly in the night, go in hot at dawn or work together to execute a sync shot that takes out enemies in one fell swoop. Each choice has a consequence, and players must improvise or adapt their plans to ensure the completion and success of each mission. Tom Clancy’s Ghost Recon Wildlands Ghost War allows players to live the ultimate co-op experience in 4v4 modes. Featuring a growing roster of classes, maps and modes, Ghost War focuses on teamwork, strategy and tense tactical engagements.

For more information about Tom Clancy’s Ghost Recon Wildlands, please visit ghostrecon.com, follow us on twitter.com/ghostrecon or facebook.com/ghostrecon and join the conversation by using #ghostrecon.

For the latest about Tom Clancy’s Ghost Recon Wildlands and other Ubisoft games, please visit news.ubisoft.com.

* Timed rewards for special themed missions will not be available.

**In collaboration with Ubisoft Annecy, Bucharest, Montpellier, Milan, Belgrade and Reflections studios.

About Tom Clancy’s Ghost Recon

Launched in 2001 with critical acclaim from fans of the Tom Clancy’s world, the Tom Clancy’s Ghost Recon franchise has since convinced 30 million players thanks to breakthrough releases and has become the best-selling Tom Clancy’s brand on the last generation of consoles and PC. Tom Clancy’s Ghost Recon Wildlands brings the franchise to the next level with an episode designed from the ground up for a new generation, featuring a massive and visually stunning open world, playable for the first time online in four-player co-op.

Tom Clancy’s Ghost Recon Wildlands is a work of fiction. Like similar Tom Clancy’s games from Ubisoft, the game takes place in a modern universe inspired by reality, but the characters, locations and stories are created solely for entertainment purposes. One of the reasons Bolivia was chosen as the background of this game was due to its magnificent landscapes and rich culture. While the game’s premise imagines a different reality than the one that exists in Bolivia today, we do hope that the in-game world comes close to representing the country’s beautiful topography, and that players enjoy exploring the diverse and open landscapes it moved us to create. Any resemblance to actual events or any real persons, living or dead, is purely coincidental.

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2017–18 fiscal year Ubisoft generated sales of €1,732 million. To learn more, please visit www.ubisoft.com.

© 2018 Ubisoft Entertainment. All Rights Reserved. Tom Clancy’s, Ghost Recon, the Soldier Icon, Ubisoft, and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries.

BUNDLE ROYALE! NINTENDO SWITCH FORTNITE BUNDLE WITH IN-GAME CURRENCY AND SPECIAL CONTENT LAUNCHES ON 5TH OCTOBER

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BUNDLE ROYALE! NINTENDO SWITCH FORTNITE BUNDLE WITH IN-GAME CURRENCY AND SPECIAL CONTENT LAUNCHES ON 5TH OCTOBER

Bundle contains 1,000 V-Bucks and a Double Helix Bundle including a unique Character Outfit, Back Bling, Glider and Pickaxe

19th September, 2018 – Fans of the hit game Fortnite who are looking to play the game anytime and anywhere are in for a treat. On 5th October, a new Nintendo Switch bundle featuring special items from the game will rocket into stores. The set includes a Nintendo Switch console, 1,000 V-Bucks (in-game Fortnite currency) and the Double Helix Bundle – consisting of a unique Character Outfit, Back Bling, Glider and Pickaxe. The included V-Bucks can be used to purchase a Battle Pass, which unlocks additional in-game content for the free-to-play game, or can be used to purchase other in-game items.

In Fortnite on Nintendo Switch, jump in to be the last one standing in a high-stakes game of 100-player Battle Royale. Build huge forts. Outwit your opponents. Earn your Victory Royale. Squad up together online with friends in the same room or around the world. Regular updates to the game add fresh gameplay modes, outfits, weapons and items to Fortnite, such as the upcoming Season 6 content.

Fortnite for Nintendo Switch can be downloaded free of charge in Nintendo eShop on Nintendo Switch or from the Nintendo website.

Additional Links:
Nintendo Switch website: http://www.nintendo.com.au/nintendo-switch/
Nintendo Australia website: http://www.nintendo.com.au/
Nintendo Australia Twitter: https://twitter.com/NintendoAUNZ
Nintendo Australia Facebook: https://www.facebook.com/NintendoAUNZ
Nintendo AU on YouTube: http://www.youtube.com/nintendoau

N1RV ANN-A: Cyberpunk Bartender Action Gets Lost in Paradise on Nintendo Switch, PlayStation 4, PC in 2020

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N1RV ANN-A: Cyberpunk Bartender Action Gets Lost in Paradise on Nintendo Switch, PlayStation 4, PC in 2020

CARACAS, Venezuela – 19 Sept. 2018Sukeban Games, the developers of VA-11 HALL-A – the acclaimed booze ‘em up about waifus, technology and post-dystopia life with more than 200,000 copies sold – will serve up more drinks in 2020 with its sequel, N1RV ANN-A: Cyberpunk Bartender Action to be published by Ysbryd Games.

Escape from VA11 HALL-A’s Glitch City to Saint Alicia, an idyllic paradise with an upscale bar called N1RV ANN-A. But opulence and extravagance are merely smokescreens: the artificial island hides a seedy underbelly. Its dystopian economy touches all aspects of life as bar patrons contend with mafia extortion, trafficking and other sordid crimes. For bartender Sam, trouble hits close to home. Her relationship with her partner Leon, who moonlights as a Yakuza, is on the rocks, and she works hard to care for their 8-year-old son, Tony.

In N1RV ANN-A’s cyberpunk world, people stop at nothing to live luxuriously, even when it means augmenting their bodies to conform to extreme fads. Become acquainted with customers who frequent the bar, including erotic comic creator Parka and Sam’s gun-toting boss Iris, and serve up delicious real-life recipes with ingredients like vodka and tropical juices. Drink orders are as volatile as emotions in N1RV ANN-A – experiment with different drinks and see what happens!

Explore various story outcomes based on which drinks are served and whose lives are changed. Players can replay missions to improve their scores, explore branching dialogue options and unlock secret missions. Earn better tips by relating to customers through their drinks, and spend hard-earned cash on bills, decorations and Sam’s son, Tony. Will Sam be able to move on and put misdeeds behind her as she embarks on this new cyberpunk bartending adventure?

“Most games use a big-picture perspective, but what made VA11 HALL-A special was its focus on the characters and their problems,” said Christopher “Kiririn51” Ortiz, co-founder, Sukeban Games. “It’s about getting to know people on a personal level, this time with a shiny new location, more options for drink orders, and more ways to relate to customers.”

N1RV ANN-A will be available on Nintendo Switch, PlayStation 4 and Steam for PC in English and Chinese in 2020.

For more information, please visit the official website or follow @YsbrydGames and @SukebanGames on Twitter.

About Ysbryd Games
Publisher Ysbryd Games delivers games with stories that have the heart and soul to stay with players for a lifetime, underlined by captivating gameplay and striking aesthetics.

About Sukeban Games
Based in Venezuela, Sukeban Games is a team of three people aiming to push the narrative limits of what video games are expected to deliver. Sukeban Games’ first commercial outing, VA-11 HALL-A, has sold more than 200,000 copies on Steam.

SORA THROUGH THE SKIES OF SAN FRANSOKYO WITH BAYMAX IN KINGDOM HEARTS III

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SORA THROUGH THE SKIES OF SAN FRANSOKYO WITH BAYMAX IN KINGDOM HEARTS III

First Look of the Beloved Walt Disney Animation Studios’ “Big Hero 6 World Revealed

SYDNEY, 19th September 2018 – Just ahead of the Tokyo Game Show event, KINGDOM HEARTS III fans were transported to the futuristic city of San Fransokyo, where the heroic cast of Big Hero 6 joins Sora and his friends in an epic battle against the darkness.

Big Hero 6’s story of friendship continues on in KINGDOM HEARTS III, as the super crew of Hiro Hamada, Honey Lemon, Go Go Tomago, Wasabi No-Ginger, Fred and their robot companion Baymax embark on a new adventure together with Sora, Donald and Goofy.

The world of Big Hero 6 is just one of the expansive worlds in the massive KINGDOM HEARTS universe. The trailer also shows off new footage from the Disney and Pixar worlds of Frozen, Monsters, Inc., Tangled and Pirates of the Caribbean, while shedding new light on the KINGDOM HEARTS storyline as well as a first glimpse of a fan-favourite character.

Additionally, the trailer introduces a new way Sora will use his Gummiphone , which has the ability to take selfies with his new friends along his journey.

The official box art, featuring artwork drawn by series director, Tetsuya Nomura, was also revealed ahead of the show. The artwork showcases a variety of characters from the KINGDOM HEARTS series against the endless sunset, including some familiar Disney favourites, King Mickey, Donald and Goofy.

Related Links:

Facebook Page: http://www.facebook.com/kingdomhearts
Twitter: @KINGDOMHEARTS
YouTube: www.youtube.com/KingdomHearts
Instagram: @kingdomhearts

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About KINGDOM HEARTS III

In the upcoming action RPG, players can join forces with Donald Duck and Goofy for the adventure of a lifetime traveling across worlds based on beloved films like Disney•Pixar’s Toy Story, and Monsters, Inc., and Walt Disney Studios’ Pirates of the Caribbean, Big Hero 6, Tangled, Frozen and more.

About Walt Disney Animation Studios
Combining masterful artistry and storytelling with groundbreaking technology, Walt Disney Animation Studios is a filmmaker-driven animation studio responsible for creating some of the most beloved films ever made. Located in Burbank, WDAS continues to build on its rich legacy of innovation and creativity, from the first fully-animated feature film, 1937’s Snow White and the Seven Dwarfs, to 2013’s Academy Award®-winning Frozen, the biggest animated film of all time. Among the studio’s timeless creations are Pinocchio, Sleeping Beauty, The Jungle Book, The Little Mermaid, The Lion King, Big Hero 6 and Zootopia. 

About Square Enix Ltd.
Square Enix Ltd. develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix group of companies. Square Enix Ltd. also has a global network of leading development studios such as Crystal Dynamics® and Eidos Montréal®. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY®, which has sold over 142 million units worldwide; DRAGON QUEST®, which has sold over 76 million units worldwide; TOMB RAIDER®, which has sold over 67 million units worldwide; and the legendary SPACE INVADERS®. Square Enix Ltd. is a London-based, wholly-owned subsidiary of Square Enix Holdings Co., Ltd.

More information on Square Enix Ltd. can be found at https://square-enix-games.com.

© Disney. © Disney/Pixar
Developed by SQUARE ENIX.
CRYSTAL DYNAMICS, DRAGON QUEST, EIDOS, FINAL FANTASY, SPACE INVADERS, SQUARE ENIX, the SQUARE ENIX logo, TAITO and TOMB RAIDER are registered trademarks or trademarks of the Square Enix group of companies. All other trademarks are properties of their respective owners.

XSEED Games Celebrates New DLC and Updates for SENRAN KAGURA Peach Beach Splash

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XSEED Games Celebrates New DLC and Updates for SENRAN KAGURA Peach Beach Splash

Third-Person “Splasher” Closes out the Summer with Sunshine DLC on PC and PS4™, Free VR Update on PC

Torrance, Calif. – September 18, 2018 – Fall may be just around the corner, but summer never really has to end! XSEED Games, the independent-minded publishing brand of Marvelous USA, Inc., today announced that their breezy summer-themed third-person “splasher,” SENRAN KAGURA Peach Beach Splash, has received brand new costume DLC with the Sunshine Swimsuit Set on both PS4™ and PC via Steam, now available for purchase on Steam and PlayStation™Store.

Priced at $9.99, and with a launch discount of 20% for the first two weeks, the DLC adds five scintillating sunshine-themed swimsuits for the leaders of the major shinobi factions – Asuka, Homura, Yumi, Miyabi, and Kagura – expanding the diverse array of “combat swimwear” players have with which to customize their favorite characters. Players on PC will also be able to get up close and personal with their favorite shinobi thanks to a free update adding VR support for both HTC VIVE and Oculus Rift, with expanded features that improve upon the PlayStation®VR support previously added to the PS4™ version.

About SENRAN KAGURA Peach Beach Splash
The summer of bouncy, high-flying hijinks continues for everyone’s favorite shinobi schoolgirls in SENRAN KAGURA Peach Beach Splash. They’ve fought rival ninja, evil masterminds, and apocalyptic demons from beyond the veil of sanity, but nothing in their lives has ever prepared them for… a water gun fight?! Summoned to a mysterious tournament with no choice but to duke it out for dominance, the nubile ninja team up and face off, using ten types of water weapons to soak, splash, and steamroll their opponents.

Developed by Marvelous Inc. and published in North America by XSEED Games, SENRAN KAGURA Peach Beach Splash is currently available on the PlayStation®4 system, as well as on Windows PC exclusively via Steam. The PC version of this title is not rated by the ESRB, and the PS4™ version of this title has been rated “M for Mature” by the ESRB.

For more information on XSEED Games products, please visit www.xseedgames.com. Fans can also follow XSEED Games on Facebook, on Twitter, and via their localization blogs on Tumblr.

©2018 Marvelous Inc./HONEY PARADE GAMES Inc.

About XSEED Games:
XSEED Games is the independent-minded publishing brand of Marvelous USA, Inc., a wholly-owned subsidiary of Marvelous Inc., which is a publicly traded company listed in the First Section of the Tokyo Stock Exchange. Formed in 2004 and located in Torrance, California, XSEED Games publishes interactive entertainment content for PC and consoles from the Marvelous portfolio as well as from a wide variety of third-party partners. Whether it’s Marvelous properties such as STORY OF SEASONS (Bokujo Monogatari), SENRAN KAGURA, and Rune Factory, or third-party titles such as the Corpse Party, AKIBA’S TRIP, and The Legend of Heroes: Trails series, XSEED Games has grown its reputation among gamers with its critically acclaimed localizations and commitment to fans, remaining ever dedicated to its “indie spirit, player-first” approach.

Online Racer RGX Showdown Now Available for Download on PlayStation 4 and Xbox One

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Online Racer RGX Showdown Now Available for Download on PlayStation 4 and Xbox One

It’s you against the world in lightning-fast, head-to-head races and hourly online tournaments. Climb the ranks, unlock new cars and customization options, and claim your championship title.

SAN RAFAEL, Calif., September 18th, 2018 — Leading publisher of digital entertainment Telltale Games and developer Shortround Games today launched the fast-paced, online-focused racing game RGX Showdown, a futuristic street racer built for short bursts of high-intensity head-to-head competition. You can download the official launch trailer by following the links above.

RGX Showdown is now available for download on PlayStation 4 and Xbox One for $9.99 USD across all regions worldwide. Here’s what fans can expect:

  • Don’t Blink – Barrel down busy highways at breakneck speeds in one-on-one online races. If you’re fast enough, races can last less than a minute, so if you blink, you lose.
  • Challenge All – Fresh global tournaments begin on the hour every hour. These big, live multiplayer events are your chance to showcase your skill and style, with new champions crowned every hour and unique rewards for winners.
  • Be Driven – Work your way up through the vehicle classes, earning Event Points and Champion Cars along the way. Win or lose, the progression loop respects your time and rewards your efforts.
  • Show Off – Use Garage Points from the various events and challenges to unlock new colors and decals. Stand out from the crowd and make sure your rivals remember it was you who handed them defeat.

RGX Showdown is the first console release from the seasoned development team at Shortround Games, a studio composed of racing game veterans with credits on multiple triple-A racing and action titles. These include lead positions on Criterion Software’s Burnout and Black Rock Studio’s Split/Second.

RGX Showdown has been rated ‘Everyone 10+’ by the ESRB. For more information on the game, visit the official website and follow Telltale Publishing on Twitter. For more information on developer Shortround Games, visit shortroundgames.com.

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About Shortround Games
Shortround is an independent games developer based in Brighton, in the South of England. Born from the ashes of Disney’s Black Rock Studio in 2011, our goal is simple: create quality, action-packed games that push technology, gameplay and social interaction to the limit.

Built by a team of game enthusiasts and experienced triple-A developers with a real passion for new technology, we take pride in the smart development of reusable tech, which allows us to concentrate on being creative and to produce cutting edge games while staying small and focused.

Over the years, the studio has released four full titles with three original IPs across a range of devices, and is currently focused on developing new and exciting IP for all the major consoles. For more information, please visit www.shortroundgames.com

About Telltale, Inc.
Telltale is an award-winning independent developer and publisher of games for every major interactive platform, and pioneered the episodic delivery of digital gaming content. Founded in 2004, Telltale has become an industry leader with numerous honors from the Academy of Interactive Arts and Sciences, BAFTA, the IMGA, and more.

Telltale’s reputation for quality has been established across more than three dozen different product releases, with recognition and acclaim from publications like IGN, The New York Times, and Variety, including over 100 “Game of the Year” awards from publications like USA Today, Yahoo! Games, Wired, The VGAs, E!, Official Xbox Magazine, The Telegraph, Metacritic, and more.

Telltale is a fully licensed third party publisher on consoles from Microsoft, Sony, and Nintendo, and also publishes games on the PC, Mac, iOS, and Android-based platforms. For more information visit www.telltale.com

©2018 Telltale, Inc.
Content used under license from Shortround Games.
All Rights Reserved.

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