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CABELA’S® THE HUNT AND BASS PRO SHOPS® THE STRIKE CHAMPIONSHIP EDITIONS OUT NOW ON NINTENDO SWITCH™

CABELA’S® THE HUNT AND BASS PRO SHOPS® THE STRIKE CHAMPIONSHIP EDITIONS OUT NOW ON NINTENDO SWITCH™

Hunt and fish across North America’s top sporting grounds in two new competitive arcade-action adventures

NORTH AMERICANov. 6, 2018 – Planet Entertainment has released a new pair of competitive arcade-action games from two of the top names in outdoor sports and recreation. Cabela’s® The Hunt: Championship Edition and Bass Pro Shops® The Strike: Championship Edition are available today on Nintendo Switch™ at GameStop, Walmart, Target and EB Games, as well as digitally via the Nintendo eShop, for $39.99 each.

In addition, either title can be purchased as part of a bundle for $49.99 each featuring the full game plus a special peripheral controller* designed to enhance the core gameplay experience.

Cabela’s® The Hunt: Championship Edition brings the #1 hunting adventure series back with a bang, featuring 10 of North America’s most famous hunting regions. Track and take down impressive trophy prey with realistic techniques like scent, stalking, calls, decoy and GPS mapping while surviving dangerous animal encounters and scoring big across a variety of arcade-style mini-games.

Made for fishing pros and newcomers alike, Bass Pro Shops® The Strike: Championship Edition takes you to 10 unique lakes to compete in special bass boat challenges, casting contests and an assortment of fun mini-games. Use over 100 authentic Bass Pro Shops lures to land 11 different species of fish, including legendary fish in each area, and make your mark as an angling master.

Both games will feature special tournaments where players can compete for real prizes beginning in January 2019.

Cabela’s® The Hunt: Championship Edition is rated T for Teen by the ESRB. Bass Pro Shops® The Strike: Championship Edition is rated E for Everyone by the ESRB.

*The Cabela’s® The Hunt: Championship Edition bundle features the Bullseye Pro controller, while the Bass Pro Shops® The Strike: Championship Edition bundle includes the Power Cast Rod & Reel controller. These special peripherals are optional and not required to play either game.

About Planet Entertainment

Planet Entertainment is a leading publisher of entertainment software with a high-quality portfolio of multi-platform games for the Nintendo Switch, Xbox One, PlayStation®4, PC and mobile. Planet Entertainment has publishing operations across North America, Europe (France, Italy, Germany, Spain, UK) and Australia.

About Bass Pro Shops

Bass Pro Shops is North America’s premier outdoor and conservation company. Founded in 1972 when avid young angler Johnny Morris began selling tackle out of his father’s liquor store in Springfield, Missouri, today the company provides customers with unmatched offerings spanning premier destination retail, outdoor equipment manufacturing, world-class resort destinations and more. In 2017 Bass Pro Shops acquired Cabela’s to create a “best-of-the-best” experience with superior products, dynamic locations and outstanding customer service. Bass Pro Shops also operates White River Marine Group, offering an unsurpassed collection of industry-leading boat brands, and Big Cedar Lodge, America’s Premier Wilderness Resort. Under the visionary conservation leadership of Johnny Morris, Bass Pro Shops is a national leader in protecting habitat and introducing families to the outdoors and has been named by Forbes as “one of America’s Best Employers.”

Road Redemption Brings Motorcycle Mayhem to Nintendo Switch and PlayStation®4 Today

Road Redemption Brings Motorcycle Mayhem to Nintendo Switch and PlayStation®4 Today

Tripwire Interactive Expands Role as Publisher with Highly Anticipated Road Redemption Console Launch

ROSWELL, GA — Nov. 6, 2018 — Tripwire Interactive, developers of the award-winning Killing Floor and Red Orchestra franchises – and publisher for Road Redemption in partnership with developers at EQ-Games and Pixel Dash Studios – announced today that Road Redemption, the beloved spiritual successor to Road Rash, launches today for the PlayStation®4 computer entertainment system and Nintendo Switch system with a version for Xbox One, the all-in-one games and entertainment system from Microsoft coming soon. Following a successful crowdfunding campaign and Steam launch with overwhelmingly positive user, Steam Curator, and critic reviews, Tripwire Interactive is ready to bring Road Redemption’s unique brand of driving combat and motorcycle mayhem to console systems.

Available to purchase today on the official Road Redemption launch day microsite, PlayStation Store and Nintendo eShop for $19.99 USD, Road Redemption finds players leading a biker gang on an epic journey across the United States in a driving combat road rage adventure. Earn money by completing races, assassinations, robberies, and other challenges. As you collect loot, players will be able to upgrade their character, bike, and weapons to build up the ultimate road warrior. Complete with a huge single-player campaign, dozens of weapons, full 4-player co-op split-screen, and online multiplayer, Road Redemption marks a return to those halcyon days of brutal, arcade-style, action racing.

Road Redemption Key Features:

  • Singleplayer campaign
  • Online Multiplayer
  • Local Multiplayer + Co-op
  • Shared/Splitscreen
  • Brutal weapons
  • Deep motorcycle combat system complete with grabs, kicks, counters, critical strikes, and more
  • Rooftop racing and non-stop emergent action

Today’s announcement follows recent news about the first ever in-game crossover event for Killing Floor 2 and Road Redemption on Steam. Players with both titles in their Steam library recently saw the addition of the Road Redeemer chained bat melee weapon from Road Redemption in Killing Floor 2 – and two new riders in Road Redemption from the Killing Floor 2 universe: DJ Skully and Hans Volter. PlayStation 4 and Xbox One players can also look forward to this ultra awesome crossover later this year with the upcoming launch of Killing Floor 2’s yearly winter update.

To keep up with the latest about the Road Redemption, be sure to visit the official Road Redemption launch day microsite and website – and follow the Road Redemption development team on Twitter and Facebook.

You can also keep track of Road Redemption publisher Tripwire Interactive on any of these channels: www.tripwireinteractive.com, on Facebook at https://www.facebook.com/tripwireinteractive, Twitter at https://twitter.com/TripwireInt, Instagram at https://www.instagram.com/tripwireinteractive/ and on YouTube at https://www.youtube.com/user/tripwireinteractive.

About Tripwire Interactive

Gamers want games that grab their attention and will keep them coming back for more. Tripwire has been producing those types of games since the first Red Orchestra mod that won the “Make Something Unreal” competition in 2004. Since then Tripwire has won numerous Multiplayer and FPS Game of the Year awards from top editorial sites—and millions have played a Red Orchestra or Killing Floor game, with an average play time of over 40 hours, per player, per game! Since it first launched for PC in 2009, Killing Floor has sold over five million units worldwide. Tripwire has published select 3rd-party titles (The Ball, Zeno Clash, Dwarfs?!), supported each title with free extra content and taken their brand of winning gaming to console, to continuously expand that base. Tripwire will continue to offer new and exciting gaming experiences both to their millions of fans and to new gamers alike—including Killing Floor 2 for PC, PlayStation®4, PlayStation®4 Pro, Xbox One, and Xbox One X, Rising Storm 2: Vietnam for PC, Killing Floor: Incursion for Oculus Touch and HTC VIVE in 2017—along with PlayStation®VR and Windows Mixed Reality in 2018. In addition to developing their own games Tripwire announced a new publishing division at E3 2018 designed to help other independent studios bring their games to market through a truly collaborative publishing model. Road Redemption by EQ Games and Pixel Dash Studios for PC, PlayStation®4, PlayStation®4 Pro, Xbox One, Xbox One X, and Nintendo Switch will be the first game to come from the new publishing arm in Fall 2018 and Maneater for PC will be coming in 2019. Tripwire also recently announced a partnership with Digital Lode to bring Espire 1: VR Operative to VR platforms in 2019. To find out why millions of gamers spend so much time playing Tripwire games and getting involved with Tripwire’s special events for existing games, visit the website at www.tripwireinteractive.com for all the latest news direct from the studio.

About EQ-Games
EQ-Games, founded by Ian Fisch and Paul Fisch, based in Atlanta, began conceptualizing Road Redemption in 2009, while they were finishing their premiere title as an independent studio: Defy Gravity for PC and Xbox 360. EQ-Games is currently working on a number of different PC and console titles including Titan Fighters, Road Redemption: Gamblit Edition, and Dragon Master Arcade.

About Pixel Dash Studios
Pixel Dash Studios is an award-winning development studio based in Louisiana specializing in video games and e-learning software development. In addition to developing Road Redemption, Pixel Dash has developed games and apps for over 25 clients on multiple platforms including Vive, PlayStation VR, PC, web, and mobile. Pixel Dash Studios works closely with the community providing career shadowing and internship opportunities for students and leading the local chapter of the International Game Developer’s Association (IGDA).

FROSTKEEP STUDIOS UNVEILS NEW GAME MODES FOR REND

FROSTKEEP STUDIOS UNVEILS NEW GAME MODES FOR REND

Classic and Exploration Modes Debut for Early Testing on the Public Test Realm (PTR)

IRVINE, CALIF. – Nov. 6, 2018Frostkeep Studios announced today the debut of two new game modes for Rend – Classic and Exploration – on its Public Test Realm (PTR). Both game modes came highly-requested from players and include changes to Research Sparks and Ascension Points. The new game modes were developed in parallel with Rend’s Early Access roadmap features for Fall-Winter and will officially go live this month once initial testing is completed on the PTR.

The new modes, Classic and Exploration, will unshackle the world of Rend for players, delivering open-ended gameplay free from pre-established factions and shielded strongholds. Players will be free to weave their own solitary tale in Rend as they encounter other players, deciding whether to remain independent or work collaboratively.

Unlike the original game mode – now called Faction War – Ascension through spirit collection will not be a win condition and Reckonings will not occur in the new modes – promoting uninterrupted gameplay on persistent 60-player servers.

In Classic, players will be able to battle for supremacy by laying siege to each others’ bases, waging PvP wars, capturing Control Points, and collecting player bounties. While Exploration offers a purely PvE experience, without the ability to attack other players or their bases.

Both modes allow players to band together in clans, and all progression is per-character and there will be no reputation system. Spirits remain harvestable, rewarding XP and Spirit Residue – though Yggdrasil’s spirit totals will remain unchanged.

The latest update also sees Research Sparks undergo significant changes to facilitate the new modes, but also to improve Faction War’s current format. Sparks will now drop from creatures – with each family offering one of the four types.

Ascension Point management will also be updated, moving from a per-server basis to a global tally tied to each player’s account. Ascension Points earned from gameplay in any of the three game modes and Ascension Perk unlocks will now count for all servers.

For further details on the new game modes, please visit:  https://www.rendgame.com/news/article/rend-roadmap-survival-game-modes. Or for more information on Rend’s Early Access Roadmap, visit: https://www.rendgame.com/roadmap.

For more information about Rend, please visit the game’s official Steam page or www.RendGame.com.

OVERKILL’S THE WALKING DEAD LAUNCHES ON WINDOWS PC

OVERKILL’S THE WALKING DEAD LAUNCHES ON WINDOWS PC

Tune into STREAMING DEAD LIVE!, a launch celebration featuring exciting guests, giveaways and more, starting at 5 PM ET on Twitch

STOCKHOLMNov. 6, 2018 – Starbreeze, Skybound Entertainment and 505 Games have announced the global release of OVERKILL’S The Walking Dead on Windows PC.

Inspired by Robert Kirkman’s original graphic novels and developed by OVERKILL – A Starbreeze Studio, this new co-op multiplayer action game is available today via Steam for $59.99, including all episodes from the game’s first two seasons of content. Players can also purchase OVERKILL’S The Walking Dead Deluxe Edition, containing the full game, both its first and second seasons of content, the Night Raid Collection cosmetic DLC, a digital artbook, and the game’s digital soundtrack, all for $79.99.

OVERKILL’s The Walking Dead is a four-player co-op shooter where players must band together on a variety of missions to find survivors, secure supplies and survive. Use stealth to evade enemies tactically, or dismember walkers limb from limb with brute force and firepower. Each of the game’s four playable characters has their own special abilities, skill trees, squad roles, play styles and background stories.

As part of Anderson Camp, players will team up with other survivors to confront the challenges and horrors of post-apocalyptic Washington, D.C. The first season of 10 episodes, available in full at launch, features new areas of the city to explore, unique characters and weapons to encounter, and action-packed battles to overcome. The second season of episodes will begin with the game’s first major content update later this month.

In collaboration with RED Productions, Starbreeze is also hosting STREAMING DEAD LIVE!, a special launch celebration beginning today at 5:00 pm ET/2:00 pm PT at https://www.twitch.tv/starbreeze. The event will feature a variety of special guests, influencers, gameplay, giveaways, a special new cinematic trailer and more, all hosted by Kinda Funny’s Greg Miller with special guests Shroud, Anne Munition, ANGRYPUG and JGhosty.

OVERKILL’s The Walking Dead will arrive on the PlayStation®4 computer entertainment system and Xbox One around the world in February 2019. Console pre-orders are available now digitally and at most major retailers.

For more information, visit OVERKILL’S The Walking Dead‘s Steam page, https://www.overkillsthewalkingdead.com, and follow the game on Facebook, Twitter, YouTube and Instagram with #OTWD.

About Starbreeze

Starbreeze is an independent creator, publisher and distributor of high-quality entertainment products. With studios in Stockholm, Paris, Los Angeles, Barcelona and Brussels, the company creates games and other virtual reality entertainment products, based on proprietary design and licensed content. Starbreeze is behind the hit IP PAYDAY: The Heist®, PAYDAY 2®, and the survival co-op FPS OVERKILL’s The Walking Dead. Under its publishing initiative, Starbreeze has together with Canadian studio Behaviour Digital successfully launched the horror thriller Dead by Daylight.

Starbreeze has set out to develop truly immersive virtual reality experiences, by integrating software and hardware in its StarVR® head mounted display, which is produced together with Acer.

For more information, please visit starbreeze.com and overkillsoftware.com.

About Skybound Entertainment

Founded in 2010, Skybound Entertainment is a multiplatform entertainment company managed by partners Robert Kirkman, David Alpert and Jon Goldman. Skybound houses projects ranging from television, film, emerging platforms, comics, interactive gaming, live events, and more. In 2016, the company expanded to Vancouver with the opening of their Skybound North office, working to expand Skybound’s footprint into the animation and children’s space with top Canadian talent. In 2018, Skybound opened GammaRay, a video-content brand focused on pop culture, and expanded Skybound Games into a venture focused on publishing independently developed games.

Skybound Entertainment is responsible for television hits including The Walking Dead, Fear the Walking Dead, Outcast, Robert Kirkman’s Secret History of Comics, and currently holds a first-look television deal with Amazon Studios. On the film side, Skybound has a first-look deal with Universal. Robert Kirkman’s second-longest running comic series Invincible will be developed for film at Universal and as an animated series for Amazon. The interactive gaming slate includes partnerships with Telltale, Starbreeze, Skydance, Scopely, and more. Skybound is currently publishing comic book titles The Walking Dead, Oblivion Song, Die!Die!Die!, Outcast, Redneck, Gasolina, Crude, and more.

About 505 Games

505 Games is a global video game publisher focused on offering a broad selection of titles for players of all ages and levels. The company publishes and distributes premium and free-to-play games on leading console, PC and handheld platforms as well as for mobile devices and social networks.

Publishing highlights in premium games include Last Day of June, PAYDAY 2, Terraria, Portal Knights, Assetto Corsa, ABZÛ, Virginia, Laser League, Brothers – A Tale of Two Sons and How to Survive. Free-to-play publishing highlights include Battle Islands, Gems of War and Hawken. Distribution highlights include Stardew Valley, Dead by Daylight and Inside/Limbo. Upcoming titles include Indivisible (from the development team behind Skullgirls), Underworld Ascendant (from Warren Spector and Paul Neurath), and Koji Igarashi’s next project, Bloodstained: Ritual of the Night.

505 Games has offices in California, United Kingdom, France, Germany, Italy, Spain and China. It works with a network of distribution and sub-licensing partners in all other markets. For more information on 505 Games and its products, please visit www.505games.com.

UNBROKEN STUDIOS LAUNCHES SEASON 2 OF FRACTURED LANDS TODAY

UNBROKEN STUDIOS LAUNCHES SEASON 2 OF FRACTURED LANDS TODAY

Gather Your Weapons and Get Ready for Battle in Fractured Lands

LOS ANGELES, CA – November 6, 2018 – Unbroken Studios announced today that Season 2 for Fractured Lands, a first-person shooter, last-one-standing game, is available now on Steam. Fractured Lands breaks the mold with Season 2 by putting a spin on several new features. Vehicles in Fractured Lands are some of the most powerful and important weapons in the game. The new season will add the “JUGGERNAUT” semi-truck, “TEAM BATTLE ROYALE” mode, and 100+ new vanity customizations. Additionally, Fractured Lands is available on The Humble Store for $18.75 (a 30% discount) and Green Man Gaming for $18.75 (a 30% discount).

As a bonus, Fractured Lands Season 2 will include two custom tattoo pieces created by notable Los Angeles artists, Marina Major of DARK HORSE TATTOO and “The Witchdoctor” Miryam Lumpini.  For more information about the artists, please follow them miryamlumpini.world and majorartworks.com

In Fractured Lands players will find themselves behind the wheel of a customizable vehicle in a desolate wasteland. Take your bare-bones vehicle and upgrade it by searching and collecting weapons fuel and parts throughout the wastes.  Use your wits and whatever you can in this post-apocalyptic setting — it might be your only chance for survival.  Fractured Lands breaks the mold with an arsenal of customizable vehicles and weapons that will have players fighting to see who is king of the road.

Players will get a chance to dive into battle for FREE during the Fractured Lands Free Weekend taking place November 8 through November 11.

For more information on Fractured Lands, please visit fractured-lands.com. Fans can also follow on Facebook and Twitter.
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ABOUT UNBROKEN STUDIOS
Unbroken Studios is a Los Angeles-based team, made up of 40+ veteran video game developers with proven track records in building best-in-class games, across all platforms, for the world’s largest publishers. The studio’s list of credits includes some of the most memorable game experiences from the last twenty years including blockbuster franchises such as Battlefield, Call of Duty, Medal of Honor, and God of War.

Grinding Gear Games Announces Path of Exile for PlayStation®4

Grinding Gear Games Announces Path of Exile for PlayStation®4

Auckland, New Zealand – November 6th, 2018– Grinding Gear Games announced today that they will bring their award-winning RPG, Path of Exile, to the PlayStation®4 system in December 2018.

Path of Exile will be completely free-to-play (and of course, never pay to win; your success in the game is dependent on the depth of your skill, not your wallet). The premiere of Path of Exile on the PlayStation 4 will also include Grinding Gear’s largest expansion of 2018, also planned for release on other systems in December 2018.

Path of Exile continues to be one of the largest online Action RPGs with continual, massive audience growth. Successful launches on the Xbox One and in China have more than doubled the Path of Exile player community since August 2017, with over 3.5 million players having played the game’s 2017 expansion, Path of Exile: The Fall of Oriath. The Fall of Oriath was named one of the Top 50 Games of 2017 by Game Informer Magazine, as well as the top “Game as a Service” (an established title receiving outstanding updates and continued support).

Path of Exile Key Features Include:

  • Download and play for free, but never pay-to-win
  • A dark and deep action RPG
  • Unlimited character combinations with the game’s gigantic skill tree
  • Combine skill gems to create unique combat strategies
  • Explore a dark and gritty world rendered from a fixed 3D perspective
  • Explore randomly generated levels for nearly infinite replayability
  • Craft weapons, magic items and even end-game maps to become more powerful
  • Cooperate or compete with thousands of other Exiles in a persistent online world
  • Ascend online ladders in every game mode

Path of Exile was released in October 2013 to critical acclaim including winning GameSpot’s PC Game of the Year award. Since its launch, Path of Exile has become a global community of over 20 million players including localized versions in English, German, French, Spanish, Simplified and Traditional Chinese, Russian, Thai and Brazilian Portuguese.

 

About Grinding Gear Games

Grinding Gear Games is a game studio founded in 2006 and based in Auckland, New Zealand. Its team members come from various countries and have a diversity of backgrounds ranging from artificial intelligence and software security to industrial design and professional tournament gaming. GGG recently released its flagship title, Path of Exile, and is committed to ongoing expansion and new content releases for the critically acclaimed game. In 2018, Tencent acquired a majority interest in Grinding Gear Games.

Warframe Expansion Fortuna Drops on Steam This Week

Set hype thrusters to maximum overdrive!

After an incredibly good reception with their previous “Plains of Eidolon” expansion, DE is bringing us more free content to PC with a new open-world landscape of Venus, skateboarding, wildlife hunting, robotic fishing and………I imagine things stopped making sense for you after the Venus part, right? So let’s take this one step at a time:

Venus will be way bigger compared to Plains of Eidolon area so exploring it on foot wouldn’t be recommended. Aside from flying around with our Archwing, in Fortuna we can hop on a Bondi K-Drive Hoverboard and do some sick kickflips and pipe grinding while shooting at Corpus. Just look at that tasty screenshot below.

 

With new playable area, comes a new faction (Solaris United), which also means new weapons for us to develop & master.  For the first time in Warframe history, we will be able to liberate Corpus bases and take on their giant patrolling robo-spiders (I imagine these will be Venus version of Eidolons).  Want a short break from taking on Corpus? How about hunting and capturing various wildlife of Venus. Hopefully, I can get one to keep me company in my spaceship. These additions come with some improved mining, exploring (DE promises huge caves all over Venus) and fishing. The fish on Venus is a bit different, as in – robotic, so you’ll need a special spear to catch them.  And lastly, all of this is sweetened with a brand new Warframe to play with, wild and gory Garuda.

In short, more than enough content to keep us busy for the whole winter. More details can be found on Fortuna’s dedicated page here so what else is there to be said? Cancel all of your plans for this weekend and stay frosty, Tenno! Fortuna is coming.

 

KINGDOM HEARTS III LETS DOWN ITS HAIR IN NEW TANGLED TRAILER

KINGDOM HEARTS III LETS DOWN ITS HAIR IN NEW TANGLED TRAILER

SYDNEY, 6th November 2018 – First shown at Lucca Comics & Games this past weekend in Italy, Square Enix Ltd. and Disney have unveiled a brand new trailer welcoming viewers to Rapunzel’s magical kingdom of Corona, based on Walt Disney Animation Studio’s Tangled.

As Rapunzel leaves her mysterious tower for the first time with the help of charming bandit Flynn Rider – Sora, Donald and Goofy join the pair on their adventure to the kingdom, taking on the Heartless along the way. The new trailer also showcases some of the unique combat players can enjoy in the Tangled-inspired world as the team defeat the Heartless with the help of Rapunzel’s magical golden hair.

KINGDOM HEARTS III will be available for the Xbox One family of devices, including Xbox One X, and the PlayStation®4 computer entertainment system on the 29th January 2019. For more information, visit http://www.kingdomhearts.com/

Related Links:

Homepage: http://www.kingdomhearts.com/
Facebook® Page: http://www.facebook.com/kingdomhearts
Twitter®: @KINGDOMHEARTS
YouTube: www.youtube.com/KingdomHearts
Instagram: @kingdomhearts
#KH3sharethemagic

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EXPLORE GALAXIES WITH NEW FRIENDS IN MASTER OF ETERNITY X FRAME ARMS GIRL CROSSOVER

EXPLORE GALAXIES WITH NEW FRIENDS IN MASTER OF ETERNITY X FRAME ARMS GIRL CROSSOVER

Special crossover combines fan-favorite Frame Arms Girl characters with frenetic Master of Eternity gameplay for iPhone and Android

Seoul – Nov. 5, 2018Frame Arms Girl, the beloved anime series from Kotobukiya Corporation, will join the eccentric cast of Pixies in Master of Eternity, the mobile action strategy role-playing game (SRPG) from NEXON Korea Corporation, subsidiary of NEXON Co., Ltd. (“Nexon”) (3659.TO), a worldwide leader in free-to-play online and mobile games. Fans will engage with delightful characters from the series and participate in themed special events throughout the month. The Master of Eternity x Frame Arms Girl crossover event kicks-off on Thursday, Nov. 15 for iOS and Android.

Frame Arms Girl is the widely-popular spin-off series from Frame Arms, following “FA Girl” who is equipped with various armor and weapon parts for battle.

The crossover events pits FA Girl against Master of Eternity’s personality-packed Pixies, suiting up for battle to defend the galaxy. Both novice and veteran players will enlist for galactic warfare, exploring several new Facebook events, such as:

  • Weekly Character Unveilings – Players will engage in battle with various characters from the Frame Arms Girl series, boasting unique classes, skills and more. Playable characters will be released weekly throughout the crossover event, including:
    • Week One: Gourai
    • Week Two: Stylet
    • Week Three: Baselard and Jinrai
  • Exclusive Collaboration Celebration – Players can participate in the Master of Eternity x Frame Arms Girl Crossover News Share Event until Wednesday, Nov. 14. Prizes include:
    • 500,000 credits for over 100 shares
    • 5 Enhancement Tickets and 5 AP Tickets for over 200 shares
    • Two guaranteed Grade S3 Tickets and Four Collaboration Mini-minis for over 500 shares
  • More Events – The ‘Guess Whose Skill is This’ Event from Thursday, Nov. 8 to Wednesday, Nov. 14 offers players the chance to win either 300 Gems or 500 Gems.
  • Visit the official Master of Eternity Facebook page

About NEXON Co. Ltd.
NEXON Co., Ltd. (“Nexon”) (3659.TO) is a worldwide leader in free-to-play online and mobile games. Founded in Korea in 1994, Nexon developed one of the world’s first graphics-based massively multiplayer online games. Nexon also pioneered the concept of microtransactions and the free-to-play business model, setting a new standard in which play is free, and users have the option to purchase in-game items to enhance their experience. Nexon currently services nearly 100 titles in more than 190 countries. The Company is headquartered in Tokyo, Japan and its shares are listed on the Tokyo Stock Exchange.

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Thronebreaker: The Witcher Tales Review

Thronebreaker: The Witcher Tales

Developer: CD Projekt Red
Publisher: CD Projekt Red
Platform: PlayStation 4, Xbox One, Windows (Reviewed)
Release Date: 23 October 2018 (PC) / 4 December 2018 (Consoles)
Price: $29.99 USD – Available Here

Video Review

Overview

Starting its life as a singleplayer campaign for GWENT, Thronebreaker: The Witcher Tales has been spun out to be a full-blown adventure RPG using GWENT for combat. Players will assemble their army to repel the Nilfgaardian invasion as they travel through Lyria and Rivia. Using the newly revamped rules introduced with GWENT’s Homecoming update, Thronebreaker: The Witcher Tales will challenge players with standard battles, puzzles, and special scenarios.

Story

Thronebreaker follows the adventures of Meve, Queen of Lyria and Rivia. With the Nilfgaardian army marching through her realm, Meve must bolster her army to repel the invaders and avenge her slaughtered subjects.

The story is an adult tale, with plenty of violence and difficult decisions. Meve’s tale is not a Disney princess story. Many times, players are faced with tests of leadership where there are no happy endings or right answers. Even so, players are given plenty of options to rule Lyria and Rivia as a fair and righteous monarch, an evil tyrant, or somewhere in between. The writing is generally solid. The story is accessible to gamers who have yet to play The Witcher RPGs since the emphasis is on the larger military and political forces at play, which fits perfectly with GWENT’s premise of emulating battles between armies.

Gameplay

Thronebreaker: The Witcher Tales is split between the adventure gameplay in the overworld and GWENT trading card game during combat. The adventure section is a simple point and click-type affair where players travel around the map interacting with locals, looting materials, finding quests, and getting into fights. I found the adventure portion to be rather dull as the world feels a bit empty. While there are a lot of battles and puzzles to get involved with, there are also large dead spaces where players are mostly hoping for an ambush and collecting loot.

Combat is where Thronebreaker really shines as players are essentially playing GWENT against the AI. GWENT is a solid card game. It is a breath of fresh air in a space that is often dominated by Magic the Gathering type games and its variants. Players take turn playing cards in their hand to either the ranged or melee rows. The winner of the round is the player with the most combined power of all their cards in play. At the end of the round, cards are cleared from the play space, three more cards are added to the hand, and a new round begins. GWENT’s complexity comes from the various card and player abilities, plus strategic decisions based on the game’s best out of three rule set. Games are won and lost by beating opponents with the least amount of cards played, and sometimes throwing a round is the best way to win.

In addition to the usual three round matches, Thronebreaker: The Witcher Tales offers a variety of scenarios and puzzles to complete. Scenarios are usually one round matches against an AI who already has some cards in play to reflect the circumstances of the story. Puzzles are even shorter challenges that gives players a specific set of cards that must be played in a certain order to complete the puzzle’s objectives. While the game’s tutorial is rather short, these scenarios and puzzles are an excellent way of easing newbies into the finer points of the game.

The difficulty level is decent. The game offers three levels of difficulty, and the AI puts up a decent fight. The game’s learning curve is short as GWENT is one of those easy to learn, difficult to master type games. The difficulty ramps up at a reasonable rate. The difficulty of the puzzles are hit and miss, as one puzzle solution may be incredibly obvious to a new players while the puzzle three steps away requires in-depth knowledge of the game mechanics to solve.

The controls are decent. Players can move around the map by either clicking where they want to go or holding down the mouse button to send Meve in a certain direction. While the map looks like it is composed of open areas, players are generally limited to roads and pre-set zones. The pathing for the single click seems to have a short range, requiring players to step in at times and manually guide Meve in the right direction. Considering the game is coming out on consoles, I would have preferred to see some sort of option to guide Meve using the keyboard.

In combat, the controls are decent, but could use some extra options. Players need to click on whatever object they want to interact with and then click where they want to target. Sometimes it’s hard to tell when a card has been selected and is ready to be played as the card only sticks out a little from the hand. I would have preferred to see a more obvious aura to make things clearer. I am disappointed that drag and drop controls are not available, as it’s a common control system for trading card games and feels quite natural with the mouse.

Visuals

Thronebreaker: The Witcher Tales offers an excellent visual experience. The art style is a complete departure from The Witcher RPG titles, which emphasize realistic graphics. Instead, Thronebreaker opts for a more animated style inspired by the GWENT cards themselves. The style is eye catching, though Meve’s bright gold colouring clashes with the more muted tones at times.

Audio

The audio experience in Thronebreaker: The Witcher Tales is excellent. The sound effects work well. The music is subtle and does not distract players in combat. The voice acting is solid throughout, an impressive feat considering the sheer volume of voice acted lines in the game.

Overall

Thronebreaker: The Witcher Tales has a great story to tell with solid voice acting. While the adventure portion of the game may be a little dull, the GWENT gameplay is excellent. Along with traditional matches, Thronebreaker offers some intriguing scenarios and puzzles to keep things fresh. Whether you consider Thronebreaker: The Witcher Tales to be the singleplayer GWENT campaign or its own game outright, the title is a solid way to get into GWENT.

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