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Horror Film Crawl Now in Cinemas

Paramount Pictures and Ghost House Pictures released their horror film Crawl to cinemas today. Set in Florida, Haley (Kaya Scodelario) and her father (Barry Pepper) are trapped in rising flood waters after Haley chooses to ignore a hurricane evacuation warning to search for her father instead. Her father is seriously injured and trapped in the crawlspace of the house. The waters are quickly rising on the two, who must rely on each other to survive the flood and the bloodthirsty alligators that are prowling the water.

Crawl is directed by Alexandre Aja (The Hills Have Eyes) and is producted by Craig Flores (300), Sam Raimi (Evil Dead), and Alexandre Aja.

Paramount Pictures is celebrating the release of the film by releasing a never seen before clip of Crawl, where Haley tries to take cover from an alligator in the bathtub.

Blazing Chrome Review

Blazing Chrome

Developer: JoyMasher
Publisher: The Arcade Crew
Platforms: PlayStation 4Switch, Xbox OneWindows (Reviewed)
Release Date: 11 July 2019
Price: $16.99USD – Available Here

Overview

A few days ago, I was talking with a friend about the old consoles and we agreed on one thing. Each generation of them is getting progressively smaller and soon enough it will be pretty hard to maul a person to death with it. To give that insane insane statement some context, we were talking about Sega Master System earlier (seriously, just google how massive that thing was). Hm, I guess even with some clarification, that statement above isn’t making me look any better. At least in the eyes of the law. Regardless, the Sega Master System was my entry console into the world of tough-as-nails platformers and arcade games. Memory card, saving games…..what’s that? Nuh uh, you had to dedicate a whole day for it, pretty much memorize every enemy and hope you pull it through. That’s how I was taken to those childhood memories of joy and torture while looking at the store page of Blazing Chrome. The screenshots look good, the gameplay seems fluid so let’s dive deeper into it and see if it’s any good.

Story

“Humans are expendable after an AI controlled robot army take over the world. They survive in hiding while their hunters rule the surface. When a small rebel group gets an intel about a big AI’s power plant, the machines strike their camp before they can organize an attack. Choose to play as Mavra, a super badass human resistance soldier, or Doyle, the equally groovy and deadly insurgent robot. This suicide mission will result in heavy casualties and a ton of lock-and-load fast-paced action where scraping robots and blazing chrome with your powerful weapons is the only thing standing between you and your freedom”. Oooh, they said the title of the game in the description blurb – Blazing Chrome! My silliness aside, the introduction is short, simple and tells you everything you need to know. The story plays well into that “garbage metal” aesthetic that I love so much from the Metal Slug series. And speaking of playing well…

Gameplay

Blazing Chrome is a game that hides a lot under the hood. You might expect a simple run n gun arcade but you get a lot more than you’ve bargained for. There is a huge selection of special weapons, 5 highly detailed environments as well as a huge selection of enemies to test those weapons on. To keep the game even more interesting, sometimes you’ll spend some time shooting from a hoverbike or piloting a high powered mech. One thing to point out, though. In the spirit of that whole retro era, the game very well captures the atmosphere of a good run n gun arcade – as well as the difficulty. The first level in the game might give you some leeway but after that memorizing enemy placements and learning from your mistakes is a must. And mistakes you shall have, trust me. On the bright side, the game is unforgiving but never unfair. I can say with a clear conscience that every time I died was absolutely my fault, a casual misstep or a case of being greedy while fighting a boss. One thing is for sure, there was never any reason to blame controls for it (only my lack of skill). The controls are fluid and super responsive, whether you’re on foot or in a mech/hoverbike.

Visuals

The praise for the controls had to be given, but that’s not all. For such a small team, JoyMasher went above when it came to visuals. The environments are incredibly detailed and colorful, with great attention to details. There’s no dip in quality or details when it comes to characters or enemies or bosses (and some of them are just amazingly designed). There is a good chance you’ll be replaying some levels only so you could enjoy the scenery…..for a short 1-2 seconds before you get mowed down. Pay attention to the screen, after all.

Audio

As far as the audio angle goes, it’s not on the same levels as visuals but at the same time, I can’t say anything bad about it since most of the soundtrack reminds me of glory days of Contra, except it’s amped up to 11 in Blazing Chrome. At the same time, there’s no memorable tune or anything that stands out but the music does its job rather well to keep you company or pump you up during boss sequences. All of the weapons also have distinctive sounds. While I couldn’t find anywhere official weapon names, the audio worked well on that front that I came up with my own such as shooty tooty, bwoangh laser, bzzzzt gun and kabloooey launcher. What can I say, I’m easily amused.

Overall

Blazing Chrome captures very well the glory days of the SEGA & SNES era. The atmosphere, the difficulty, the retro tunes…everything is there. I’ll say again, with all that also comes the challenging difficulty from the said era but for me, it’s also part of the charm of the game. The incredible visuals, tight controls and attention to details made me fall in love with the game. While draws a lot from the golden years of Contra and Metal Slug, Blazing Chrome offers a lot to establish its own identity.

Capsule Computers review guidelines can be found here.

Ciel Fledge, a Daughter Raising Sim, Announced for Switch and PC

PQube has always been a publisher willing to take some risks and bring unique games to English audiences and now they are diving in again with an Indonesian developer this time. The company has announced that they will be publishing Studio Namaapa’s Ciel Fledge for the Nintendo Switch and PC sometime this fall.

Ciel Fledge is described as a “whole simulator” where players will find themselves raising a daughter in a ruined world. In the distant future humanity has abandoned Earth after facing near-extinction from a colossal alien threat. Amidst the destruction, a mysterious young girl is rescued and brought to safety on ARK-3, a magnificent city built in the sky.

From here players will need to help raise Ciel until she is an adult and can survive on her own. This includes scheduling out her week with classes and hobbies to encourage Ciel to make friends or even giving her part-time jobs. Battles will appear in the form of puzzle battles to complete activities or pass tests in class and every choice the player makes will affect how Ciel will grow.

Date A Live: Rio Reincarnation Screenshots Focus on Maria and Marina Arusu

Idea Factory International has doubled down this time with Date A Live: Rio Reincarnation character introductions as not only has the company chose to introduce two unfamiliar looking characters as well as a character and system trailer. The cast this time around happens to be Maria Arusu and Marina Arusu, A.I.’s that wish to learn about love.

Maria Arusu has made it her priority to collect information about love. She is eager to learn, and is shown oftentimes to be willing to apply things in practice if she doesn’t understand it the first time. As for Marina Arusu, she looks exactly like Maria, who appears suddenly before Shido in the digital world. She only appears after the sun sets, and it seems that she takes a strange pleasure in teasing Shido. Somehow, she is quite acquainted with the troubles plaguing the digital world, which encourages her to rely upon Shido.

Currently Date: A Live: Rio Reincarnation is set to be released on the PlayStation 4 on July 23rd in North America and July 26th in Europe with the PC version dropping on July 23rd.

Yusuke Kitagawa Introduced in Persona 5 Royal Trailer

The Persona 5 Royal re-introduction trailers are continuing and this time around Yusuke Kitagawa is the one being focused on. This new trailer from Atlus features a number of new scenes featuring Yusuke in different scenes as well as some footage of him in combat, this includes a look at a combination move that sees him pairing with Ann to deal large amounts of damage to their foe.

If you stick around to the end you’ll even see a bit of extra story content involving a certain painting. Currently Persona 5 Royal is set to be released on the PlayStation 4 in Japan on October 31st with a Western release planned for sometime in 2020.

Kill la Kill: IF PlayStation 4 Demo Out Now

Those who want to try out Kill la Kill: IF before it is officially released now have the chance to do so, at least on the PlayStation 4, as the demo has been released on the PlayStation Store and is available for free. This demo gives players a chance to play as four fighters in Versus as well as Tutorial Modes with these fighters being Satsuki Kiryuin, Ryuko Matoi, Ira Gamagoori, and Uzu Sanageyama as well as the chance to play through the first chapter of the game’s story mode.

Those who want to play a demo of the Switch version of the game will apparently have to wait until July 22nd according to European publisher PQube. As for the full game, it will be released on the PlayStation 4, Nintendo Switch, and PC on July 25th in Japan and July 26th worldwide.

Dragon Ball Z: Kakarot Screenshots Focus on Raditz

After a teaser at the beginning of the year and an official reveal at E3 as Dragon Ball Z: Kakarot Bandai Namco has released a new set of screenshots showing off a bit more of Goku’s journey. These screenshots showcase scenes feature Raditz showing up on Earth and kidnapping Gohan in an attempt to force Goku to join him in conquering the world as well as a bit of Nappa and Vegeta when the pair arrive in search of the Dragon Balls.

The screenshots can be found below and as for the game itself Dragon Ball Z: Kakarot is set to be released sometime in early 2020 for the PlayStation 4, Xbox One, and PC.

RACE FOR GLORY IN FIRST GRID® GAMEPLAY TRAILER

RACE FOR GLORY IN FIRST GRID® GAMEPLAY TRAILER

Experience Intense Race Action Like No Other with New Cars, New Settings and Unrivalled, Unpredictable Racing

Larkspur, Calif. – July 10, 2019 – Sparks fly, cars spin-out and rivalries are formed in the first GRID gameplay trailer released by Codemasters®. As the lights turn green, cars jostle for the lead in the long-awaited return of the much-loved racing franchise, which comes to PlayStation®4 computer entertainment system and the Xbox One family of devices, including the Xbox One X, on Oct. 11, 2019.

Players who pre-order GRID or GRID: Ultimate Edition will get the Aston Martin Vantage GT4 as bonus content.

The Race for Glory trailer can be viewed here:

The action builds as the chasing pack bears down on the leaders to display some new race locations. From the heat of the Havana streets to the track circuit of Brands Hatch, the Race for Glory trailer showcases the exciting, unpredictable, and dramatic racing experience players will have when they take the wheel this October. The stunning visuals of San Francisco and Zhejiang Circuit insert the player at the heart of the action and give a true sense of speed, as they look for the smallest window of opportunity to take the lead either by conventional means or by slamming their rival into a wall.

The race culminates with the Pontiac Firebird Modified and Chevrolet Camaro SSX Concept going head-to-head on the final corners and long straight of San Francisco. One mistake could be the difference between the sweet taste of victory or the bitter regret of what might have been. Played out to the backdrop of the anthemic ‘The Light’ by Sophie and the Giants, the trailer demonstrates both the risks and the rewards of pushing some of the most iconic racing cars to their absolute limits.

GRID is a racing experience like no other. Taking inspiration from the original franchise, GRID is a fresh take on the genre with new content, new experiences and stories waiting to be written by you, the player. GRID is about unpredictable racing where anything can happen when the lights turn green. It’s a brand-new chapter of the GRID franchise; a game that not only resets expectations, but exceeds them.

“The response to the GRID announcement has been incredible and there is genuine excitement for us to reveal much more of the game,” said Chris Smith, GRID Game Director at Codemasters. “We set out to create an exhilarating racing experience which is like no other and the new trailer gives our fans a glimpse of what to expect. Players will encounter challenging and combative racing from all the AI drivers and this creates a living, breathing world where anything is possible and finishing positions must be earned. Whether it’s competing in the middle of the pack or going wheel-to-wheel for victory, there are no easy wins and our players will both enjoy and marvel at our most competitive GRID to date.”

For the latest GRID news go to the website (http://www.gridgame.com/) and social channels on Instagram (https://www.instagram.com/gridgame), Twitter (https://twitter.com/gridgame) and Facebook (https://www.facebook.com/gridgame).

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ABOUT CODEMASTERS

Codemasters (AIM:CDM) is an award winning British video game developer and publisher with over 30 years of heritage. The company specializes in high quality racing games including DiRT, GRID, ONRUSH and the BAFTA award-winning official F1® series of videogames.

For more information on Codemasters’ product portfolio, please visit www.codemasters.com. Join in the conversation with @codemasters on Twitter or Like us on Facebook at www.facebook.com/codemasters.

© 2019 The Codemasters Software Company Limited (“Codemasters”). All rights reserved. “Codemasters”®, “EGO”®, the Codemasters logo and “GRID”® are registered trademarks owned by Codemasters. “RaceNet”™ is a trademark of Codemasters. All rights reserved. All other copyrights or trademarks are the property of their respective owners and are being used under license. Developed by Codemasters.

ABOUT DEEP SILVER
Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.

Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the grim post-apocalyptic future of the Metro series. Upcoming highlights from Deep Silver include Dead Island 2. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, and Deep Silver Volition based in Champaign, IL, USA. For more information please visit www.deepsilver.com

Koch Media is a leading producer and distributor of digital entertainment products (software, games and films). The company’s own publishing activities, marketing and distribution extend throughout Europe and the USA. The Koch Media group has more than 20 years of experience in the digital media business, and has risen to become the number one distributor in Europe. It has also formed strategic alliances with numerous games and software publishers: Bethesda, Capcom, Kaspersky Labs, NC SOFT, Sega, Square Enix and Tecmo-Koei, etc. in various European countries. With Headquarter in Höfen, Austria Koch Media owns branches in Germany, England, France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux, Australia, Czech Republic and the United States.

All product titles, publisher names, trademarks, artwork and associated imagery are trademarks, registered trademarks and/or copyright material of the respective owners. All rights reserved.

Blast Through AI Hordes to Save Humanity in Futuristic Co-Op Shooter Launch Trailer for Blazing Chrome, Available July 11 on PC, Nintendo Switch, PlayStation 4 & Xbox One

Blast Through AI Hordes to Save Humanity in Futuristic Co-Op Shooter Launch Trailer for Blazing Chrome, Available July 11 on PC, Nintendo Switch, PlayStation 4 & Xbox One

PARIS – July 10, 2019 – Publisher The Arcade Crew and developer Joymasher launch the fight for the world’s survival tomorrow in Blazing Chrome, a co-op run-and-gunner that hearkens to the golden age of sidescrolling shootouts. This classically-informed tribute to the arcade era’s finest quarter-munchers is available July 11 for $16.99 on PC, Nintendo Switch, PlayStation 4, and Xbox One.

The Arcade Crew has released a fittingly retro gameplay trailer celebrating humanity’s uprising to properly introduce the resistance’s two leading warriors; Marva, a resilient soldier who’s here to chew bubblegum while kicking ass, and Doyle, a robot who’s had a deadly change of heart.

With a varied arsenal of distinctive weapons, badass pilotable mechs and vehicles, and unlockable characters to help curb the AI army’s ruthless oppression, Blazing Chrome plays the way you remember classic action games feeling. Joymasher’s modern refinements to that satisfying shoot-em-up playstyle will make scrapping hordes of mechanized foes and skyscraper-sized bosses feel as comfortable as getting back on that hoverbike you haven’t rode in years.

To fully prepare for humanity’s near extinction, read up on Blazing Chrome by visiting http://joymasher.com and following them on Twitter (https://twitter.com/joymasher) or Facebook (https://www.facebook.com/JoyMasher).

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About the Arcade Crew

The Arcade Crew is based in Paris as a separate division of Dotemu. The boutique publisher is dedicated to producing and publishing awesome original games with a retro feel from small creative teams. The Crew is thrilled to discover and support new talents and create a real community around classic inspired titles. Get in touch with us at https://www.thearcadecrew.com/ and follow us on Twitter @ thearcadecrew.

About Joymasher

Joymasher is an independent Brazilian-based studio which has been creating retro-inspired games since its formation in 2012. Comprised of developers Danilo Dias and Thais Weiller, Joymasher has previously released Odallus and Oniken, with each offering modernized takes on the classic action adventure genre which would feel at home on a classic console. Joymasher is preparing its third release in Blazing Chrome, a sidescrolling shooter revitalizing the style of co-operative arcade action, for PC and consoles.

Trine: Ultimate Collection Confirmed for Nintendo Switch™ This Fall

Trine: Ultimate Collection Confirmed for Nintendo Switch™ This Fall

The complete Trine series makes its debut on Nintendo Switch via the upcoming Trine: Ultimate Collection– available for preorder now

Walnut Creek, Calif. – July 10, 2019 – Following the announcement of a console giveaway to celebrate the 10th Anniversary of the Trine series,publisher Modus Games answered consumer requests and announced today with a new trailer that the upcoming Trine: Ultimate Collection will also appear on Nintendo Switch this fall alongside already announced platforms PlayStation 4, Xbox One and PC. Trine: Ultimate Collection includes the franchise’s initial three games and the upcoming fourth installment, Trine 4: The Nightmare Prince.

Watch the new Trine: Ultimate Collection Nintendo Switch Trailer here:

Packed with bonus content at retail, the bundle will include Trine Enchanted EditionTrine 2: Complete StoryTrine 3: The Artifacts of Power, and Trine 4: The Nightmare Prince. Digital and physical preorder information is below, including details on how to grab a pre-order bonus for both Trine 4: The Nightmare Prince and Trine: Ultimate Collection.

Trine: Ultimate Collection at retail will include: 

  • Trine 1-4 
  • Trine Series Original Soundtrack (download code) 
  • Trine 4 Digital Art Book (download code) 
  • Collector’s Reversible Cover Sheet 
  • Physical Trine 4 World Map 

Pre-order bonus:

  • Pre-order Trine: Ultimate Collection today to get a Trine 4 Cloth Poster and bonus in-game content

***Trine 10th Anniversary Giveaway***

Celebrating its 10th anniversary this month, the multi-million selling franchise is offering fans a chance to win one of three grand prizes or hundreds of runner-up prizes in Trine’s 10th Anniversary Giveaway. Each of three grand prize winners will win a gaming console and Trine: Ultimate Collection to enjoy the complete series. Full details on how to enter can be found here: https://gleam.io/FV7R2/trine-series-10th-anniversary-giveaway

To learn more about the upcoming Trine: Ultimate Collection and Trine 4: The Nightmare Prince, visit www.trine4.com, follow Modus Games on Twitter @modus_games and Discord, like Modus Games on Facebook @modusgames, and wishlist Trine 4 on Steam

Trine 4 is supported by the Creative Europe Programme – MEDIA of the European Union.

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About Modus Games 

Modus Games is one of the fastest-growing video game publishers in the world. The label prides itself on providing AAA publishing services to talented independent developers across the globe. For more information, visit www.modusgames.com

About Frozenbyte 
Frozenbyte is an independent game developer with a focus on game quality. All Frozenbyte games are self-funded and based on self-owned IP, and the company maintains a creative, feel-good development culture. Frozenbyte’s original IP titles include the critically cclaimed Shadowgrounds and Trine series. For more information, visit http://frozenbyte.com