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RAVEN2INTRODUCES LARGE-SCALE GUILD BATTLE “CLASH” IN LATEST UPDATE

Half Anniversary Events Now Live, Offering Valuable In-Game Rewards Including 2026 Ancient Coffer

LOS ANGELES APRIL 22, 2026 – Netmarble, a leading developer and publisher of high-quality games, announced a new update for its brutal dark fantasy MMORPG RAVEN2. Players can experience the large-scale guild-versus-guild (GvG) mode “Clash,” along with commemorative events and system improvements.

Clash is a tournament-style GvG mode where 16 guilds are grouped into a single battlefield and compete in timed matches to determine the victor. Each match is fought between two guilds, with victory achieved by either reaching the target score within the time limit or destroying the opposing guild’s Guardian Stone. Expanding beyond traditional PvP, Clash emphasizes tactical coordination and strategic depth that delivers a more intense and competitive battlefield experience for top guilds.

The first Clash is scheduled to begin on April 25 where both guild and individual rewards are available. All players who advance to the Round of 16 will receive base rewards, while the winning guild will also receive special rewards. In addition, players can earn Clash Coins that can be exchanged for various items.

As RAVEN2 marks its half-year anniversary, a series of celebratory events are now underway. Running until May 27 the Half Anniversary Festival Appreciation Check-In Event grants rewards such as a Special (11) Holy Garment Familiar Summon Selection Chest on Day 1 and the 2026 Ancient Coffer on Day 7. The Half Anniversary Festival Mission of Glory Event also offers a Hero Holy Garment Familiar Selection Chest as a final reward upon completion.

In addition, [All-Out War] Decisive Battle 14-Day Check-In Event provides players with generous rewards for checking into the game for fourteen days. The rewards include Decisive Battle Supply Chest and Military Scrip of War, with Decisive Battle Supply Chest containing valuable items such as (11) Summon Scroll of Superior to Special grades, Terramonds, Enhancement Stones, Stella Carving Knife and more. Military Scrip of War can be exchanged for Decisive Battle Growth Bundle that gives players a chance to obtain Radiant Rare Heavenstone Selection Chest, Heroic Stella (1) Summon Scroll, or Special Coin Selection Chest & Special Material Selection Chest.

Several system updates have been added to the game as well. A new Personal Trade system allows players to safely exchange Rare, Heroic, and Legendary-grade items, while the Stella Conversion feature enables players to convert Stella of the same grade into different colors or effects. The Familiar Expedition has been improved  that enhances that overall convenience and usability. 

An official sequel to Raven (EvilBane: The Iron King), RAVEN2 is a blockbuster MMORPG set in a dark fantasy realm reimagined with unrivaled graphics. As a member of the Special Corps, players will onboard on a journey to investigate dangerous and bizarre incidents under royal order, and engage in a large-scale, cruel war.

For more information about RAVEN2, stay tuned to the game’s official forumYouTube channel and Facebook . Players can also visit the official website to find out more about the game. 

About Netmarble Corporation

Founded in Korea in 2000, Netmarble Corporation is a leading global game developer and publisher. Through acclaimed franchises and strategic partnerships with top-tier IP holders, the company delivers innovative and engaging gaming experiences to audiences worldwide. As a parent company of Kabam, SpinX Games, Jam City, and a major shareholder of HYBE and NCSOFT, Netmarble’s diverse portfolio includes Solo Leveling:ARISE, Seven Knights Re:BIRTH, RAVEN2, MARVEL Future Fight, and The Seven Deadly Sins: Grand Cross.

NETMARBLE OPENS GLOBAL PRE-REGISTRATION FOR RF ONLINE NEXT

LOS ANGELES – APRIL 22, 2026 – Netmarble, a leading developer and publisher of high-quality games, has officially opened global pre-registration for its  Sci-Fi MMORPG RF ONLINE NEXT, ahead of its upcoming worldwide launch across PC and mobile platforms.

RF ONLINE NEXT is the official sequel to RF Online, set in a vast and evolving sci-fi universe where machines replace flesh and blood. The game introduces a dynamic Biosuit system for seamless class switching, massive battlefield tools such as the MAU and Launcher, powerful summons like the Animus, and high-flying real-time combat that blends strategic depth with action-driven gameplay.

Following its successful releases in Korea, Japan, and Taiwan, RF ONLINE NEXT is now preparing for a broader global expansion that brings the game to players across multiple regions worldwide as part of its next rollout phase. Language support will also be expanded with 12 additional languages planned, including German, French, and Spanish.

Pre-registration is now available on the official website and through major app marketplaces, including the Google Play Store and Apple App Store, as well as PC platforms such as the Netmarble Launcher and Epic Games Store wishlist.

Those who pre-register through app marketplaces will receive rewards at launch and will be delivered via in-game mail. These include a Rare Biosuit Summon Ticket, Uncommon Rover summon tickets, and Combat Support Packages.

Additional rewards are available for players who complete email pre-registration through the official website, including an Epic Rover Flora Summon Chest, in-game credits, upgrade kits, and various progression items.

Details and updates about global pre-registration for RF ONLINE NEXT will be available on the official game website and community channels.

© Netmarble Corp. & Netmarble N2 Inc. All Rights Reserved.

About Netmarble Corporation

Founded in Korea in 2000, Netmarble Corporation is a leading global game developer and publisher. Through acclaimed franchises and strategic partnerships with top-tier IP holders, the company delivers innovative and engaging gaming experiences to audiences worldwide. As a parent company of Kabam, SpinX Games, Jam City, and a major shareholder of HYBE and NCSOFT, Netmarble’s diverse portfolio includes Solo Leveling:ARISE, Seven Knights Re:BIRTH, Raven2, MARVEL Future Fight, and The Seven Deadly Sins: Grand Cross. More information can be found at http://company.netmarble.com.

Nemorsys Demo Now Available on Steam

Quebec, Canada — April 22, 2026 — Developer Chaolys, in partnership with indie.io, has released a new playable demo for Nemorsys, a stealth-action RPG where light and shadow dictate survival. The demo is now live on Steam.

The demo drops players into Level 3 with a set of unlocked abilities, offering a focused look at the game’s core systems — including stealth driven by line-of-sight, dynamic enemy AI, and a progression system built around player choice.

Players can experiment with 5 of 20 total skills, navigating encounters against reactive enemies that communicate, adapt, and expose players using light. Each enemy type behaves differently, from tracking and flanking to illuminating hidden positions.

The demo also introduces an updated progression system, allowing players to directly purchase and upgrade abilities, alongside a reworked death mechanic where failure leads to lasting consequences rather than a reset.

Designed to be completed in 30 minutes to 1–2 hours, the demo encourages experimentation, with minimal guidance and multiple solutions to traversal and environmental challenges.

About Chaolys

Chaolys is a small independent game studio based in Québec City, Canada, composed of a two-person team blending technical and creative disciplines. The studio focuses on building systems-driven gameplay experiences that challenge players through thoughtful mechanics and emergent design.

The team includes Hugo Marcoux, a programmer and Unity instructor with a background in engineering physics, who leads technical development while contributing to game design, and Sébastien, a game designer, fantasy author, and nurse who works part-time on narrative, worldbuilding, and level design. Chaolys previously developed Castle War (PC, Steam), and continues to explore mechanically rich, atmospheric projects.

ARC GAMES ANNOUNCES STRATEGIC LEADERSHIP TEAM UPDATES TO SUPPORT CONTINUED GROWTH AS AN INDEPENDENT PUBLISHER

LOS GATOS, Calif. April 22, 2026 – Arc Games, a leading publisher of AA and indie titles for PC and console, today announced several key leadership team updates as part of the company’s ongoing efforts to strengthen its operational capabilities, expand its global partnerships, and support long‑term growth across its publishing portfolio as an independent publisher. As part of these updates, the company has added a new executive, Michael Borras, VP of Business Development of Arc Games, to drive business development initiatives worldwide. This news comes following the publisher announcing its transition as an independent publisher through a strategic management buyout in December 2025.

Arc Games Leadership Team Updates

Jason Park – Chief Operating Officer

In this expanded role, Park will head commercial strategy and global distribution of Arc Games’ impressive upcoming game portfolio while overseeing day‑to‑day operations, organizational alignment, and process optimization. His work will help ensure teams have the direction, structure, support, and resources needed to deliver high‑quality games across the company’s growing portfolio.

Zheng Zeng – Chief Technical Officer

As CTO, Zeng will guide the company’s technology vision, infrastructure planning, and long‑term R&D efforts. His leadership will help the publisher continue to innovate across both premium releases and ongoing live-service titles.

Jooyoung Chung – Vice President of Live Services

Chung will lead the evolution of the company’s live operations, including player engagement strategies, content delivery pipelines, and community‑focused initiatives. His role is central to supporting the publisher’s current and future lineup of live-service experiences.

Michael Borras – Vice President of Business Development

Joining the company as VP of Business Development, Borras will spearhead global partnerships, licensing opportunities, and strategic expansion efforts. His expertise will help broaden the company’s reach into new markets and identify long‑term growth opportunities across the AA and indie landscape.

Borras brings over 25 years of experience in indie/AA/AAA game development and publishing, games production, and platform relations. Borras got his start at Rockstar Games, working on titles such as Grand Theft Auto III, Grand Theft Auto: Vice City, and Max Payne, is a Board Advisor to Pragma/FirstLook, and previously founded multiple independent game studios as part of the Embracer Group, Coffee Stain Group, Dalian Zeus Entertainment, and Nexon Korea.

With a diverse portfolio spanning both premium titles and long‑running live-service games, Arc Games is investing in leadership that can support its expanding slate and long‑term strategic goals. These updates reflect the publisher’s focus on strengthening internal capabilities, supporting creative teams, and building the operational foundation needed to scale its publishing efforts across multiple genres and business models.

Executive Quotes

Michael Borras, Vice President of Business Development

“I’m thrilled to be joining Arc Games at such an exciting and transformative stage of its growth. The company has built a strong foundation with its portfolio and partnerships, and I see tremendous opportunities to expand our portfolio and global reach even further. I’m looking forward to collaborating with our teams and industry partners to identify new markets, forge meaningful relationships with new partners, and help shape the next chapter of the company’s strategic expansion as an independent publisher.”

Yoon Im, Chief Executive Officer

“We’re excited to welcome Michael to the leadership team. His incredible experience in global partnerships and business development across the gaming industry will play a key role as we continue to scale our publishing capabilities and explore new opportunities. These leadership updates strengthen our ability to support our teams, grow our portfolio, and deliver an even greater value to our players, partners, and stakeholders.”

About Arc Games

Arc Games is a leading independent publisher of AA and indie video games—including premium and live-service titles—across North America, Europe, and Asia. Originally founded in 2008 as Perfect World Entertainment, the company later rebranded as Arc Games and continues to expand its presence as a global publisher. Known for bringing beloved titles such as Neverwinter andStar Trek Online to players around the world, Arc Games has also delivered a strong portfolio of original releases, including REMNANT II, Remnant: From the Ashes, the Torchlight series, andFellowship, as well as distinctive indie experiences like Have a Nice Death and Frosthaven. Headquartered in the San Francisco Bay Area with offices in Amsterdam and Shanghai, Arc Games is dedicated to supporting talented game creators and delivering high-quality, memorable gaming experiences. For more information, please visit www.arcgames.com.

Stranded and Fighting to Survive – Away From Life Launches into Steam Early Access Today! 

Crash-landed on a mysterious island chain, craft, explore, and fight to find your way home in this immersive first-person open-world survival experience.

April 22, 2026. Solo indie developer Cursor Games today announces that Away From Life, a first-person open-world survival adventure, launches on Steam Early Access today for $12.99 / €12.79 / £10.99 with a limited-time 25% launch discount.

After a devastating helicopter crash leaves you stranded across a remote and dangerous archipelago, survival becomes your only priority. With no rescue in sight, you must adapt to life as a castaway, scavenging for resources, hunting for food, crafting tools, and building shelter to endure the unforgiving wilderness. Every decision matters as you explore the islands, uncover hidden secrets both on land and beneath the waves, and carve a path back to civilisation.

From dense jungles to treacherous coastlines and the depths of the surrounding ocean, Away From Life challenges players to push beyond their limits. Danger lurks in every direction, from hostile wildlife to the environment itself. Establishing a safe haven is only the beginning, as true survival means mastering your surroundings.

The Early Access launch introduces a robust foundation for players to dive into, including:

  • Expansive island exploration across diverse environments
  • Deep crafting systems, including tools, vehicles, and base building
  • Multiplayer co-op, allowing up to 8 players to survive together
  • A living world filled with dangerous inhabitants, flora, and fauna
  • Hidden secrets and mysteries waiting to be uncovered

This is just the beginning. Away From Life will continue to evolve throughout Early Access, with future updates shaped directly by community feedback and ongoing development. The team has already been actively expanding the experience based on player suggestions, including new traversal and survival tools such as boats, rafts, and motorised watercraft, improving how players explore and survive the islands and surrounding waters. Players are encouraged to join the Discord, share their experiences, and help shape the journey ahead.

Players are encouraged to join the game’s Discord, share their experiences, and help guide the journey ahead.

Whether braving the wild solo or teaming up with fellow survivors, one thing is certain: nothing will be handed to you. There are no stores, no shortcuts, only your instincts, your ingenuity, and your will to survive.

Bubsy 4D Demo Leaps onto Consoles Ahead of May 22 Launch

Your favorite feline Bubsy here! Can’t wait until May 22 to get your paws on Bubsy 4D? Atari and Fabraz have released the demo for my brand-new game on Nintendo Switch and Nintendo Switch 2, PlayStation and Xbox, joining its availability on PC via Steam and GOG. 

Download my furr-tastic demo on any platform today!

Bubsy 4D is an expressive platformer featuring yours truly, full of nostalgic charm and modern movement. My game invites you to run, jump, glide and roll across a galaxy of colorful, themed planets, with plenty of ways to purr-sonalize the fun. In my demo, you can leap through the first three levels for an early look at what’s coming in the full release – hopefully with fewer mishaps than I usually manage!

Bubsy 4D will be available on PlayStation 5, Xbox Series X|S, Nintendo Switch 2, PlayStation 4, Xbox One, Nintendo Switch, and PC via Steam, Epic Games Store and GOG on May 22, 2026. 

For more details and to pre-order my game, visit https://atari.com/products/bubsy-4d

FROSTHAVEN UNVEILS “INTO THE ABYSS” EARLY ACCESS CONTENT UPDATE, AVAILABLE NOW ON STEAM AND EPIC GAMES STORE

FROSTHAVEN’s Latest Early Access Update Introduces the Lurker Storyline, Two Playable Heroes, and Expanded Outpost Features

REDWOOD CITY, Calif. April 22, 2026 –Arc Games and Snapshot Games today released FROSTHAVEN‘s third and final Early Access content update: “Into the Abyss.” The latest update is available now for players on Steam and Epic Games Store who own the digital adaptation of the critically-acclaimed tactical RPG board game by Isaac Childres and Cephalofair Games. “Into the Abyss”adds the Lurker storyline set in the depths of the Biting Sea, two playable heroes, one pet, and a suite of highly-requested gameplay and quality-of-life improvements.

Watch the official FROSTHAVEN “Into the Abyss” updatetrailer below

Play FROSTHAVEN in Early Access now: Steam Epic Games Store

From Snapshot Games, led by CEO Julian Gollop – the creator of X-COM – in collaboration with board game creator Isaac Childres and Cephalofair Games, FROSTHAVEN introduces the final Early Access content update before its full release: “Into the Abyss.” While the outpost’s walls have offered a measure of safety, a new threat now stirs in the depths of the Biting Sea. An ancient and immensely powerful artifact has begun sending visions of unrest, calling out to be found once more. Now, the heroes of Frosthaven must venture both above and below the sea’s dark, icy waters to secure the artifact before it falls into the wrong hands.

Expanding the world of FROSTHAVEN with narrative centered on the mysterious Lurkers, “Into the Abyss” adds two playable heroes that bring fresh playstyles and tactical depth to party composition for players well into the game:

  • “Coral” channels the power of the sea, manipulating tides and battlefield positioning to control encounters and overwhelm enemies.
  • “Kelp” lurks in the shadows and specializes in assassinating enemies, collecting trophies from their victims and using them to grow stronger.

FROSTHAVEN’s“Into the Abyss” update includes the following features:

  • Lurker Storyline & Quests: Dive deeper into the mysteries of the Biting Sea and uncover the truth behind a powerful ancient artifact.
  • 2 New Playable Heroes: Unlock two new classes and introduce new strategies and synergies into your party.
  • New Pet – Brummix: Complete your menagerie with the final and most difficult to obtain pet – Brummix. Only the most observant heroes will be able to find all the traces of this elusive creature!
  • Town Hall Challenges: Take on nine new challenges to further enhance your town defenses.
  • Outpost Updates: Improvements to the Outpost experience, adding greater clarity and progression tracking.
  • New Notification System: Stay informed with updates on Outpost activity and events between quests.
  • Calendar System: Track upcoming and past gameplay and story events more easily.
  • Character Retirement Flow Updates: Improved pacing to prevent interruptions during multiplayer sessions.
  • Blinkblade Card Layout Updates: Optional settings to reflect the original board game layout.
  • Advantage State Flow Update: Expanded descriptions and clarity during combat and modifier selection.

ABOUT FROSTHAVEN

From the creative mind of Isaac Childres, the highly acclaimed board game moves to the digital realm in the video game adaptation of FROSTHAVEN. An evolution of the FROSTHAVEN board game experience, the dark fantasy tactical RPG serves as a spiritual successor to Gloomhaven and is developed by Snapshot Games. Players can expect deep mechanics and challenging yet immensely satisfying gameplay both in single-player and co-op online multiplayer. Seasoned veterans of the original board game or Gloomhaven will feel right at home venturing into the unforgiving and treacherous northern frontier of FROSTHAVEN. Newcomers can start their first adventure with difficulty modes tailored to their skill level. Improved UX and quality-of-life features will ensure all players can enjoy their experience.

With FROSTHAVEN, the brand-new character classes, each featuring unique playstyles and abilities, make it so that every decision matters. Players will need to balance risk and reward, working towards the best synergies between the classes comprising their party. Carefully managing resources is paramount to progress through a gripping campaign, set in a vast world filled with menacing enemies and diverse environments.

ABOUT ARC GAMES

Arc Games is a leading independent publisher of AA and indie video games—including premium and live-service titles—across North America, Europe, and Asia. Originally founded in 2008 as Perfect World Entertainment, the company later rebranded as Arc Games and continues to expand its presence as a global publisher. Known for bringing beloved titles such as Neverwinter and Star Trek Online to players around the world, Arc Games has also delivered a strong portfolio of original releases, including REMNANT II, Remnant: From the Ashes, the Torchlight series, and Fellowship, as well as distinctive indie experiences like Have a Nice Death and FROSTHAVEN.

Headquartered in the San Francisco Bay Area with offices in Amsterdam and Shanghai, Arc Games is dedicated to supporting talented game creators and delivering high-quality, memorable gaming experiences. For more information, please visit www.arcgames.com.

ABOUT SNAPSHOT GAMES

Snapshot Games is a video game development studio in Sofia, Bulgaria, founded in 2013 by Julian Gollop, award-winning designer of the original X-COM games, and David Kaye, serial entrepreneur in the games industry. Their two released titles, Phoenix Point and Chaos Reborn, have both been critically praised and very popular in the strategy genre. In 2020, Snapshot joined the Embracer Group, one of the world’s largest games and entertainment companies.

ABOUT ASMODEE

Asmodee is a global leader in tabletop gaming. Inspired by players, Asmodee has been crafting and taking to market immersive, shared experiences for over 30 years. Its portfolio includes beloved games and intellectual properties such as CATAN®, Ticket to Ride®, Dobble/Spot it!®, 7 Wonders, and Exploding Kittens®. Operationally headquartered in France, Asmodee operates globally, making its games accessible to players in over 100 countries around the world. Asmodee Group’s Class B shares are publicly traded on Nasdaq Stockholm under the ticker ASMDEE B. Learn more about Asmodee here.

ABOUT CEPHALOFAIR GAMES

Cephalofair Games, founded by Isaac Childres, is at the forefront of innovation in the board game industry with acclaimed titles such as Gloomhaven and Frosthaven. The company’s commitment to minimizing randomness and enhancing strategic thinking ensures that player choices are prioritized over luck. Gloomhaven, a pioneering Legacy-style dungeon crawler, has set new benchmarks for immersive gameplay. Meanwhile, Frosthaven has achieved the remarkable distinction of being the most funded board game in Kickstarter history, generating unprecedented excitement among enthusiasts.

Cephalofair Games is not merely creating games; they are redefining the entire board game experience, pushing boundaries, and inviting players to engage with a world of limitless possibilities. Epic strategy awaits!

Brave Escape Receives Major Free Update on Steam with 45 New Levels and Gameplay Improvements

Co-op platformer grows with new challenges, visual upgrades and limited-time event content

Detroit, USA – April 22nd, 2026 – Independent developer Hit Start Studios has released a major free update for its two-player co-op platformer Brave Escape on Steam. The update introduces a wealth of new content and improvements, including 45 brand-new levels, expanded accessibility features, visual overhauls, and participation in a global environmental event.

Originally launched on PC to a Very Positive reception on Steam, Brave Escape challenges two players to work together as Colin and Floyd – an unlikely duo navigating a gauntlet of fast-paced hazards across handcrafted levels. This latest update significantly expands the experience for both new and returning players.

“This update is focused on expanding the game in meaningful ways,” said Steve Ciaramitaro, Game Designer at Hit Start Studios. “We’ve added a large set of new levels, improved clarity for players during co-op, and revisited many parts of the game visually and structurally.”

Update Highlights

  • 45 brand-new levels, with 70 bonus levels total across all 7 worlds
  • World restructuring across multiple regions, adding new challenges and reorganizing progression
  • New accessibility options, including character outlines and transparency during overlap
  • Visual overhaul, featuring a new title screen, improved lighting, and enhanced environmental effects
  • Gameplay and audio improvements, including balancing updates and a new multiplayer countdown cue
  • Performance options, with configurable FPS settings (60, 120, 240, uncapped)
  • Free limited-time skins as part of the Battle for the Habitats global event

Battle for the Habitats Event

Brave Escape is participating in “Battle for the Habitats,” a global initiative running from Earth Day (April 22) to World Environment Day (June 5), uniting over 100 games to help raise $1 million for the Rainforest Alliance and Oceana.

During the event, players can unlock two free exclusive character skins:

  • Cookie – a cockatoo
  • Dougie – a dugong

More on Brave Escape
In Brave Escape, each player takes control of a unique character, each with their own abilities and role. As players progress through themed regions – including Glacial Falls, Ember Caverns, and Serpent’s Hollow – they must master tools such as the Grapple Hook, Wind Gun, Freeze Gun, Flare Launcher and more. Every environment introduces new challenges designed to encourage collaboration and replayability.

To ensure accessibility for all skill levels, Brave Escape includes both a Brave Mode for platforming veterans and a Standard Mode, which introduces more forgiving timing, fewer hazards and a smoother difficulty curve – making it easier for friends and families to enjoy the full adventure together.

Brave Escape is currently slated for release on Xbox and PlayStation consoles later this year. 

About Hit Start Studios
Based in Detroit, Michigan, Hit Start Studios is a small, dedicated team focused on creating thoughtful, engaging interactive experiences. Every pixel, puzzle and platform we build reflects our passion for game development and our commitment to meaningful, memorable storytelling.

gamescom biz launches enhanced all-in-one platform for 2026 attendees

As we steamroll towards the games industry’s annual expeditions to Köln,gamescom has unveiled an updated version of its official digital platform, gamescom biz, designed to streamline the event experience across gamescom, gamescom dev, and the gamescom congress.

The refreshed platform brings all services together into one, rather handy, single interface, allowing users to manage contacts, schedule meetings, book business area spaces, and access event updates with just one login.

Crafted for trade visitors, exhibitors, and media alike, gamescom biz supports planning before, during, and after the show, with features including advance meeting scheduling, networking tools, and centralized content management.

The platform is free to use, with further feature updates expected in the coming weeks.

Users can log in now and begin setting up profiles and scheduling meetings ahead of gamescom week. Head over here to get started!

Tickets on sale

Visitors and fans can purchase tickets for gamescom (August 26–30), gamescom dev (August 24-25), and gamescom congress (August 27). Tickets are available exclusively via the official gamescom Ticket Shop a ttickets.gamescom.global. Tickets for gamescom Opening Night Live will go on sale at a later date. There will be no ticket sales at the venue. Attendees are strongly advised not to purchase tickets from unauthorized platforms or third-party vendors.

gamescom Business Tickets for trade visitorsA new ticket category is being introduced for trade visitors this year: They will be granted admission with the gamescom Business Ticket. It gives trade visitors the flexibility to combine all of the available tickets for gamescom dev with admission to gamescom by purchasing a joint weekly package in the gamescom Ticket Shop.

They can select from:

  • gamescom Business 5 Days (access to the entire gamescom business week, including gamescom dev and gamescom from Wednesday to Friday. The precise scope of access to gamescom dev depends on the package selected.)
  • gamescom Business 3 Days (admission to gamescom from Wednesday to Friday)
  • gamescom Business 1 Day (single-day admission to gamescom from Wednesday to Friday)

All gamescom Business Tickets include access to the gamescom business area, the gamescom entertainment area and gamescom biz, the official online B2B platform. Business 5 Days tickets include access to gamescom dev, with the scope of access determined by the selected category (Basic, Content, Trade, VIP, or Student). Early-bird pricing is available through March 31.

Verification as a trade visitor is required to purchase a Business Ticket. The verification process may take up to 48 hours to complete. Early registration is strongly recommended.

Tickets for the gamescom congressTickets for the gamescom congress, the world’s leading conference exploring the potential of computer and video games, are available for August 27, 2026.

A global event with strong international partnershipsContinued exhibitor growth and rising levels of international participation underscore gamescom’s global reach. Companies from more than 40 countries have already joined the lineup for gamescom 2026. Country pavilions from 23 countries have been confirmed, including Belgium, Bulgaria, Canada, Chile, Denmark, France, Greece, Hungary, Italy, Korea, Malta, Morocco, the Netherlands, Portugal, Qatar, Serbia, Slovakia, Spain, Switzerland, Thailand, Türkiye, the United Kingdom, and the United States.

International participation in the event has grown steadily over the years. Beginning with the 2026 edition, gamescom will therefore discontinue the model of having a single official partner country in order to better reflect its global character, international significance, and broad partnerships. Going forward, gamescom will introduce new formats and programs to provide all international partners with enhanced exposure and greater networking opportunities.

Further information is available at: https://www.gamescom.global

Upcoming events:

gamescom latam, São Paulo, Brazil | April 29 – May 3, 2026
gamescom dev, Cologne, Germany | August 23-25, 2026
gamescom, Cologne, Germany | August 26-30, 2026; gamescom Opening Night Live | August 25, 2026
gamescom asia x Thailand Game Show, Bangkok, Thailand | October 29 – November 1, 2026

About gamescom

gamescom is the world’s biggest event for computer and video games. In 2026, the event will take place from August 26 to 30. For trade visitors, it starts on August 24 with gamescom dev; for everyone else, it starts on August 25 with the opening show gamescom Opening Night Live. In addition, gamescom latam in São Paulo and gamescom asia x Thailand Game Show in Bangkok will also take place during the coming year. gamescom is jointly organized by Koelnmesse and game – the German Games Industry Association.

Koelnmesse – industry trade fairs for the gaming sector:

Koelnmesse is an international leader in organising trade fairs in the gaming and entertainment segments. Hosted at the trade fair grounds in Cologne, Germany, gamescom is the world’s largest event for computer and video games and Europe’s largest business platform for the games industry. gamescom brings together passionate gamers, trade visitors, and exhibitors from across the world with a highly effective approach – in person at the venue and digitally from anywhere in the world. This makes gamescom the premier B2C, B2B, and B2G gaming event. In addition to the event at its Cologne headquarters, Koelnmesse is strategically expanding its portfolio internationally: In Thailand, gamescom asia x Thailand Game Show provides an additional powerful industry platform for the rapidly growing Asia-Pacific games market, comprehensively combining supply and demand. Koelnmesse Brasil is a subsidiary of Koelnmesse GmbH in São Paulo, dedicated to promoting and organising world-class trade fairs and events in Brazil. The mission is to bring global innovation, knowledge and business opportunities to various industries.

game – The German Games Industry Association

We are the association of the German games industry. Our members represent the entire video game ecosystem, from development studios and publishers to esports event organisers, educational institutions and other related entities. We are co-organisers of gamescom, the world’s biggest event for video games. We are a shareholder in the Entertainment Software Self-Regulation Body (USK), the Foundation for Digital Games Culture, the esports player foundation, game events and the collecting society VHG, as well as co-host of the German Computer Game Awards. Serving as a central point of contact for media, as well as political and social institutions, we provide comprehensive expertise in areas including market development, game culture and media literacy, and address any inquiries or concerns. Together we are making Germany the heart of gaming worldwide. With games, we enrich the lives of all people.

DEAD ISLAND 2 CELEBRATES THREE YEARS OF THE HELL-A ZOMPOCALYPSE

The Dead Island Series Bundle Heads To Consoles Alongside A Free Quarantine Zone Crossover Update And New Exclusive Artwork

Sydney, Australia, April 22, 2026 – Deep Silver and Dambuster Studios today mark a major milestone for the Dead Island franchise, as Dead Island 2 reaches its third anniversary. To celebrate the occasion, the team has prepared a few killer initiatives:

Dambuster Studios have partnered with Brigada Games and Devolver Digital to launch a free Dead Island 2‑themed update for Quarantine Zone on Steam.

The update brings a slice of HELL‑A into Quarantine Zone, allowing players to encounter – and embark on – unique missions on behalf of fan‑favourite Dead Island 2 survivors, including Amanda Styles, Burt Michaels, Curtis Sinclair, Rikki Rex and Roxanne Kwon. 

The Dead Island Series Bundle (previously exclusive to Steam) will be coming to Xbox Series X|S and PlayStation 5 for the first time, giving long‑time fans the perfect excuse to revisit the entire series in one bite – and newcomers the chance to dive into the Zompocalypse back-to-back for the first time, on their platform of choice.

Fans can also enjoy a freshly carved piece of artwork by Roberto Ricci, alongside a new anniversary infographic showcasing the impressively gory numbers and habits from their journey through HELL-A.

Across the blood‑soaked streets of HELL‑A, Dead Island 2 has delivered tactile, bone‑crunching, zombie‑slaying mayhem for fans around the world. The anniversary celebrations are a thank you to the passionate community for keeping the island alive since launch… and a reminder that the Zompocalypse is far from over, with plenty of life still left in the undead!

# # #
  
ABOUT DEEP SILVER 
Deep Silver is PLAION’s flagship publishing label, and the home of captivating gaming worlds from the gripping post-apocalypse of Metro, to the twisted paradises of Dead Island to the authentic Medieval landscapes of Kingdom Come Deliverance. For more information, please visit www.deepsilver.com 
  
ABOUT DAMBUSTER STUDIOS 
Dambuster Studios is a AAA game developer of over 200 designers, artists, animators and software engineers with a heritage spanning back over 25 years. For more information, please visit www.dsdambuster.com

About PLAION 
PLAION is a dynamic and diversified business in the global entertainment sector, masterfully crafting franchises that captivate audiences worldwide. Boasting a vast network of eight game development studios, fifteen regional publishing offices, three game publishing labels, including Deep Silver, and PLAION PICTURES as an independent film publisher and distributor, the company extends its influence with merchandise production and expansive distribution capabilities across the globe. Founded three decades ago, PLAION has firmly established itself within the entertainment arena. With a diverse range of services and solutions, PLAION stands as the premier publishing partner for console and PC games across both physical and digital channels. Moreover, its strong foothold in the Virtual Reality (VR) domain highlights the company’s commitment to varied gaming experiences. 
  
PLAION is an Embracer Group company.