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Iron Man 2 Review

Iron Man 2
Publisher: SEGA
Developer: SEGA San Francisco
Platforms: Xbox 360 
Release Date: May 4th, 2010

Story
“In Iron Man 2, play as Iron Man, or for the first time ever, War Machine in this brand-new story which thrusts you deep into the Iron Man comic world adding to the excitement of the upcoming Iron Man 2 movie. Battle epic enemies, like the classic Iron Man villain Crimson Dynamo, only featured in the game, and an incredible final boss of truly staggering, skyscraping style. In the end, the fate of the world will be left in Iron Man and War Machine’s powerful hands and they must battle to save it from destruction.” [via Xbox.com]

A whole new story was developed by the renowned MARVEL comic writer Matt Fraction to bring an entirely new story apart from the movie. It is a story full of peril, enemies, and friends. This is a classic comic book story in the skin of a badly put together game. The story revolves around the enemy trying to steal a copy of Tony Stark’s AI butler, Jarvis, and using it to create Ultimo which is a giant robot that can meld with humans and regenerate health.

Gameplay
The gameplay of Iron Man 2 consists of a hovering around and repeatedly pulling the trigger to shoot off a whole bunch of smaller shots. The reason the trigger is spammed for smaller shots is because the larger shots have a hi chance to miss and they need to be charged, the damage the stronger shots induce also doesn’t warrant an increased charge time with a chance to miss. Smaller shots get the job done much faster and give you some exercise.

I also said hovering and not flying, because a majority of the game you will be hovering. Flying around is both worthless and a headache. The flight controls are annoying and overly complicated with single buttons doing multiple things. The button to execute a simple dodge maneuver also makes you fly if you double tap it. So while you want to simply dodge an opponent you may dash towards your enemy and hit him head on causing your utter demise. Add on a control switch when entering the flying mode and you get a whole bunch of messed up launches.

General combat either consists of ranged attacks or close range melee. Ranged combat requires you to get pretty close for it to be effective and then you might as well initiate in melee combat because you are close enough and melee does more damage. Melee consists simple button mashing and just randomly pressing X with no sense of control. The character will automatically jump between characters without you knowing what is happening and when you finally stop the camera will be at some weird angle forcing you take control and figure out where you are at. Which brings me to the camera controls and aiming both of which seem to have a mind of their own. You’ll be focused on one guy and the camera will move because everyone is flying around you and then your target will change before you kill it, leaving you with a whole bunch of enemies all with minimal health.

Before every mission you can customize your weapons and armor based on field data you gain for completing missions. Once you get passed the overly complicated menu system and take the time to figure out what you are actually doing, this little feature becomes one of the best parts in the game. There are tons of different weapon types, ammo types, and upgrades you can research. Once you finish researching you can customize up to four loadouts per weapon and before starting a mission customize it accordingly. There is no distinct difference between parts besides price, but within game it is noticeable. This feature is very nice and pretty cool, but it isn’t necessary. You can beat the game without even touching this feature. The feature just makes it easier and by the time you finally get the perfect loadout you have already beaten the game.

There are a handful of missions that you will play while progressing through the story. The missions are all relatively the same, and either require you to turn off a switch or defend some form of AI. The AI can be a human or some form of machinery that you must keep from being destroyed. Almost every level consists of some form of objective that requires you to protect something. At first it is manageable, but it gets increasingly annoying as you progress through the game. The enemies get stronger, they focus heavily on the AI you are supposed to protect, and they use cheap moves to keep you from completing the objective. There is already minimal fun, and these repetitive objectives sucked the last little bit of fun out of the game. Half way through the game, it feels more like a chore rather than a fun piece of entertainment.

Audio & Graphics
The graphics in Iron Man 2 are below average and the textures are blurry. At times you would be amazed that it is even in 1080i. The cutscenes are choppy and the characters are both badly designed and badly lipsynced. The audio is also below average, with all the sounds seemingly muffled. Huge explosions aren’t awe inspiring, bullets and other shots seem pathetic. Even the soundtrack, which had many moments to shine and increase the tension of the game, fell short of amazing. A majority of the time, the soundtrack is barely audible. Voice acting was also poorly executed and the good voice actors were few and far between.

Achievements
The achievements in Iron Man 2 seem pretty straight forward at first. A majority of them will be unlocked just for playing the game on the hardest setting. There are a few that may require you to go back and finish certain miscellaneous tasks, such as passing the security grid without touching a laser or completing a certain task without being damaged or in a certain time frame. Once you get passed these achievements you will find out where the true annoyance is and that is found in the achievements where you have to kill so many enemies with a certain weapon or using certain abilities. There are so few levels and each with a small amount of bad guys that you will have to grind levels over and over again just to meet the quota. The game is bad enough the first play through, playing levels over and over again just to kill people is even worse. The achievements are easy in a general sense, but they simply aren’t fun to get. If the game was longer with more opportunities to get the achievements without grinding it may not have been bad, but no one likes excessive grinding and that is exactly what the achievements call for in this game. Not to mention the first achievement you unlock is a 3 point achievement which screws up any achievement hunters list. Luckily the counter achievement worth 7 points isn’t that hard to pull off.

To View the Achievements Click Here

Overview
Movie based games are stereotyped as being rushed works that don’t turn out as good as it could have. The game Iron Man 2 doesn’t help in the attempt to remove the stereotype. The story is different from the movie, while fitting in directly after the second movie it reveals no spoilers. With repetitive and dull gameplay, terrible aiming and camera controls, and one of the best parts of this action game is an overly complicated weapon upgrade system; Iron Man 2 takes all the fun out of flying around and being the invincible Iron Man.
I give Iron Man 2 The Game
4-0-capsules-out-of-10

Pros

  • A bunch of different armors to unlock and use
  • Customize weapons to help you play through the levels
  • Play as iron man or war machine to match your play style

 

Cons

  • Protecting AI on almost every level is a little excessive and annoying
  • The controls and the Camera are annoying
  • The game is short, and only lasts for about 4 hours

 

Iron Man 2 Achievements

This achievements list coincides with the review that can be found by clicking here.

The achievements in Iron Man 2 seem pretty straight forward at first. A majority of them will be unlocked just for playing the game on the hardest setting. There are a few that may require you to go back and finish certain miscellaneous tasks, such as passing the security grid without touching a laser or completing a certain task without being damaged or in a certain time frame. Once you get passed these achievements you will find out where the true annoyance is and that is found in the achievements where you have to kill so many enemies with a certain weapon or using certain abilities. There are so few levels and each with a small amount of bad guys that you will have to grind levels over and over again just to meet the quota. The game is bad enough the first play through, playing levels over and over again just to kill people is even worse. The achievements are easy in a general sense, but they simply aren’t fun to get. If the game was longer with more opportunities to get the achievements without grinding it may not have been bad, but no one likes excessive grinding and that is exactly what the achievements call for in this game. Not to mention the first achievement you unlock is a 3 point achievement which screws up any achievement hunters list. Luckily the counter achievement worth 7 points isn’t that hard to pull off.

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  • Access Denied – 10
    Prevent Roxxon from stealing the Stark Archives.
  • Deportation – 15
    Prevent the Russian separatists from deploying Roxxon Armigers.
  • Power Outage – 15
    Defeat the Crimson Dynamo.
  • Anti-PROTEAN – 20
    Destroy Project PROTEAN.
  • Improvisation Under Fire – 20
    Save Rhodey and the Stark mobile armory from the A.I.M. attack.
  • Operation Daybreak – 20
    Defeat A.I.M. and save the S.H.I.E.L.D. Helicarrier.
  • Stormbreaker – 20
    Shut down the GREENGRID power transmitter.
  • The Bigger They Are – 30
    Defeat ULTIMO.
  • Shake It Off – 3
    Recover from the Roxxon EMP attack.
  • Not In My House – 15
    Prevent the first wave of Roxxon dropships from deploying their drones.
  • Full Flight – 15
    Only one S.H.I.E.L.D. transport lost in the canyon run.
  • Area Secured – 20
    At least 10 S.H.I.E.L.D. units survive the battle for the docks.
  • Pulling The Plug – 15
    Destroy all four Tesla reactor stabilizers in under 60 seconds.
  • Anger Management – 15
    Destroy most of the structures in Shatalov’s base.
  • Entrapment – 15
    Reach the bottom of the elevator shaft without touching a laser tripline.
  • Defensive Player Of The Year – 20
    Save all four repulsor lifts and all four stabilizers on the S.H.I.E.L.D. Helicarrier.
  • Brute Force – 30
    Destroy the A.I.M. Arc Armiger without using missile deflection.
  • Guardian – 25
    Shut down GREENGRID without needing to repair the Arc Armiger.
  • Switchboard Operator – 20
    Reposition all of the GREENGRID relays without being interrupted.
  • Not A Scratch – 40
    Defeat ULTIMO with no armor damage.
  • Ultimatum – 15
    Complete every mission on Easy difficulty.
  • Iron Man – 30
    Complete every mission on Normal difficulty.
  • Invincible – 100
    Complete every mission on Formidable difficulty.
  • Fists Of Iron – 20
    Defeat 100 enemies in close combat.
  • Storm Of Lead – 20
    Defeat 100 enemies with War Machine’s minigun.
  • Fire And Forget – 10
    Defeat 100 enemies with homing missiles.
  • Subtle Like A Rocket – 15
    Defeat 100 enemies with the rocket launcher.
  • Room Broom – 20
    Defeat 100 enemies with War Machine’s shotgun.
  • Extra Crispy – 20
    Defeat 100 enemies with Iron Man’s laser.
  • Pushback – 20
    Defeat 100 enemies with Iron Man’s repulsor.
  • Up Close And Personal – 20
    Defeat 100 enemies with Iron Man’s blaster.
  • Overkill – 25
    Defeat 100 enemies with Iron Man’s unibeam.
  • Hall Of Armors – 35
    Unlock all armor suits.
  • Technical Genius – 50
    Invent every module, ammunition, and weapon upgrade.
  • Gonna Need Some More Bad Guys – 30
    Defeat more than 1,000 enemies.
  • Unnecessary Force – 7
    Defeat a soldier with Iron Man’s unibeam.
  • Bulletproof – 30
    Defeat 50 enemies in melee as Iron Man while Invincible.
  • Ultimate Iron Man – 10
    Unlock the Ultimate Iron Man armor.
  • Classic Iron Man – 10
    Unlock the Classic Iron Man armor.
  • Classic Mark I – 10
    Unlock the Classic Mark I Iron Man armor.
  • Extremis – 10
    Unlock the Extremis Iron Man armor.
  • Mark III – 10
    Unlock the Mark III Iron Man armor.
  • Mark II – 10
    Unlock the Mark II Iron Man armor.
  • Mark VI – 10
    Unlock the Mark VI Iron Man armor.
  • Silver Centurion – 10
    Unlock the Silver Centurion armor.
  • Two Man Army – 10
    Defeat the Russian separatists as both Iron Man and War Machine.
  • It Takes Two To Tangle – 10
    Defeat Crimson Dynamo as both Iron Man and War Machine.
  • Man And Machine – 10
    Destroy Project PROTEAN as both Iron Man and War Machine.
  • Bipolar – 10
    Shut down the GREENGRID power transmitter as both Iron Man and War Machine.
  • Omega Man – 30
    Defeat 100 enemies as War Machine while using the Omega System.

Risk: Factions – Zombie Faction trailer

So, if you haven’t been following along listen up. Risk: Factions is an upcoming downloadable game announced by EA in January 2010 that is heavily based on the famous board game risk.

So far we have the humans. The human’s dog attacked the cats. The humans then unleashed the robots to protect themselves from the cats but the robots went rogue. The robots then created the zombies in an attempt to protect themselves from the humans and the cats. Confused? Don’t be! Watch the zombie trailer below, look up the other 3 on youtube and you will understand all.

Sonic 4 Trailer

Below you will find a press release and a trailer for the upcoming Sega game, Sonic The Hedgehog™ 4 Episode I. Supposedly the first episode will include 12 acts, but I have no evidence for that so take it with a spoon of sugar (I think that’s the saying).

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SEGA is incredibly happy at the overwhelmingly positive response to Sonic The Hedgehog™ 4 Episode I from both press and fans around the world, and wants to ensure that we’re delivering the best Sonic experience possible.

With this dedication to quality and the Sonic experience in mind, SEGA has decided to extend the development of the game, and will now release Sonic The Hedgehog 4 Episode I in the latter half of 2010. The additional time will allow the Development Team to focus on ensuring overall high-quality throughout the game by continuing to tune, balance, and maintain the kind of polish that an important title like this demands, and ultimately providing fans with an unrivalled classic Sonic feel.

Sonic The Hedgehog 4 Episode I is developed specifically for the download market and will be available via Microsoft XBLA, Sony PSN, Nintendo WiiWare and the iTunes App Store in late 2010.

Blacklight: Tango Down Comic on its way

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Ignition Entertainment recently announced that there will be a comic book for their upcoming downloadable shooter, Blacklight: Tango Down.

It will be a single comic book, and it is said to both tie into and further develop the plot of the game. It is supposed to expand the fiction with this single story and is being collaborated by the distributor, developer and Storm Lion Publishing.

Blacklight: Tango Down (The comic book) is written by Jared Gerritzen, Ian Stephens and Cullen Galagher with story by Jason Dean Hall and Eric Lieb, and art direction by Storm Lion’s Zid.

Supposedly the comic follows the events of a covert ops team who are attacked by crazed locals while attempting to rescue their officer from behind enemy lines. Mix this comic in with the upcoming game and the film that is currently in development, and you have a deliscous money cake being eaten by Ignition and Zombie. Hopefully the cake isn’t nasty tasting. (Translation: Hopefully the comic and the movie are as good as the game looks)

Backbreaker Demo breaks into the 360 Marketplace

The demo will be available tomorrow May 21st for all gold users of Xbox Live. While any silver members will instead have to wait until the 28th for access to the demo. The PS3 demo has no set date yet, but the makers of the game, Natural Motion, is hoping for it to be released next Tuesday the 25th. Seems that the PS3 users will only see this game a few days before the silver members.

The full release date of the game is on June 1st. Backbreaker is an alternative American football game which includes teams that no one has ever heard of before. However you can make literally any team you would want too and customize every little bit down to the color of the team’s wristbands. Also every single tackle and interaction will appear unique as no action has a pre-determined reaction. Instead there is a dynamic physics engine that will calculate everything as it occurs.

Looks like tomorrow we will see how this football game will stack up against the Madden powerhouse. Hopefully a new franchise instead of the standardized football game that Madden usually provides, or the over-the-top brutality of Blitz.

Source: (Operation Sports)

Game Room- Game Pack 004 Now Available

 

The latest release for ‘Game Room’ on the Xbox 360 is now available. Game Pack 004 contains Time Pilot, Asteroids, Stampede, Grand Prix, Demons to Diamonds, Shark! Shark! and Space Duel.

Overall, there doesn’t seem to be anything particularly stand-out in this package, with the exception of Asteroids. This is especially the case with the release of Time Pilot, a game that has already been available on Xbox Live Arcade for a long time already. That said, if you want to build up your Game Room Arcade, and with the small amount on offer at the moment, this package gives a bit more choice of retro games to add to your library.

Ghost Trick Phantom Detective Episode 2 Trailer

Capcom have just released a brand new trailer for Ghost Trick Phantom Detective, their latest puzzle adventure for the Nintendo DS.

Brought to you by Shu Takumi, creator of the Ace Attorney series, Ghost Trick Phantom Detective transports players into the spirit world of Sissel, a murder victim who has lost his memory and returned as a ghost to unravel the mystery of his suspicious demise. It’s over to players to solve the crime but be warned, Sissel only has until dawn before his time runs out and he has to leave the supernatural world for good.

The latest assets take players to 8.06pm in an elegant lady’s apartment. What part does she play in Sissel’s death? Does Sissel know the lady or her daughter? What treasure is Sissel searching for in the lady’s apartment? There are many paths for Sissel to travel to uncover the truth about his death but which will you choose to take?

Prince of Persia: The Forgotten Sands is Now Available in Stores / Dev Diary “Storyline” Video

Prince of Persia The Forgotten Sands is now available in stores.  It expands the Prince of Persia universe with a new storyline, the introduction of new characters and epic new powers over nature and time. The game takes place between Prince of Persia The Sands of Time and Prince of Persia Warrior Within.

Prince of Persia The Forgotten Sands is the next chapter in the fan favourite Sands of Time universe. Visiting his brother’s kingdom following his adventure in Azad, the Prince finds the royal palace under siege from a mighty army bent on its destruction. When the decision is made to use the ancient power of the Sand in a desperate gamble to save the kingdom from total annihilation, the Prince will embark on an epic adventure in which he will learn to bear the mantle of true leadership, and discover that great power often comes with a great cost. The versions for Wii, DS as well as the PSP system feature a different storyline and gaming experience from the versions for Xbox 360, PlayStation 3 system and Windows PC.

Click on the link to buy Prince Of Persia The Forgotten Sands at SUPER low price !!

Enjoy the video below

Shin Megami Tensei: Persona 3 Portable Trailer – PSP

 

Terrible creatures lurk in the dark, preying on those who wander into the hidden hour between one day and the next.  As a member of a secret school club, you must wield your inner power–Persona–and protect humanity from impending doom.  Will you live to see the light of day?

Key Features

  • Maximum Persona 3–The RPG that captured critics and fans alike achieves a new level of excellence.  Built upon an enhanced version of the game, players will find numerous significant improvements, including the addition of Skill Cards, part-time jobs, a total of five difficulty settings (ranging from the newcomer-friendly “beginner” to the ultra-hardcore “maniac”), and most importantly, the ability to directly control your teammates in battle.
  • Gain a whole new perspective–The choice of your protagonist’s sex at the start of the game has a dramatic impact on the game’s intricate social dynamics.  Persona 3 veterans will get a kick out of playing through the story from a new female perspective, gaining new Social Links, special events, and unique romantic opportunities.

Slick system enhancements–Improved playability permeates every aspect of the gameplay experience.  One-button menu shortcuts, streamlined team equipment changes, incredibly short load times, and other tweaks and enhancements create an ideal pace for portable gaming.

Check out the trailer below.  Let us know what you think of Shin Megami Tensei