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Atlus brings Etrian Odyssey III to the DS this Fall

First we have a game for the PSP, now we have one for the DS, Atlus USA is really bringing the RPG enjoyment this year. They are bringing Etrian Odyssey III: The Drowned City for the DS. It will be coming to stores this Fall season. If you so happen to enjoy exploration and RPGs then Etrian Odyssey is right down your ally as you will be playing in the oceanic paradise which is the world of Etrian. There will be many types of dungeons to journey through that contain intense atmospheres which will keep you interested for hours. This one looks amazing, a full blown RPG coming to the DS with map customization? Stay tuned for a potential release date somewhere down the line.

Aram Jabbari also had much to say about Etrian Odyssey III:

The Etrian Odyssey series is renowned for successfully marrying deep roleplaying gameplay with a grand sense of adventure and the thrill of the unknown. The Drowned City, the third chapter in the fan-favorite franchise, takes the established exploration RPG gameplay a loving tribute to classic pen-and-paper and PC entries in the genre to exciting new frontiers. The seas off the coast of the city of Armoroad offer an exciting, mysterious unknown, filled with hidden dangers and bountiful treasures. With an entirely new host of character classes to customize and train, the addition of naval travel and exploration, and the unprecented introduction of cooperative local multiplayer content, Etrian Odyssey III isn’t content to simply continue the series; it seeks to redefine it.

If your curious as to what the storyline may be for Etrian Odyssey, wait no longer:

Off tranquil ocean shores, far below the surface of the sea, the city of Armoroad bears a secret. Rumor suggests that this coastal metropolis is less than it once was; much of it, they whisper, was lost to the unforgiving waters. Will you assemble and train a team of explorers to uncover once and for all what really lies beneath, or will you succumb to the innumerable dangers hidden in the abyssal depths?

There are some special features about this RPG that set it apart from your standard RPG, such as:

  • Create your unique team — A system of 10 new classes and sub-classes and a wealth of proprietary skills make developing the optimal party absorbing, tactical, and rewarding. A maximum of 30 possible member slots provide plenty of room to experiment. You decide where to apply members’ skill points: will you invest in sword mastery or learn a new healing spell?
  • Live and die by your map(-making) — When danger lurks around every corner, it is imperative to keep track of where you have been and what you found there. The streamlined map maker lets you draw paths, paint in terrain, and drag and drop icons. Watch the map grow bigger and more detailed under your hands as you capture every door, map, set of stairs, and secret pathway.
  • Adventure in the high seas — The ocean becomes a new stage for exploration as you take to the city of Armoroad to uncover the secret of why half of this once vibrant and technologically advanced metropolis sunk below the waves. Sail your ship, chart the ocean map, sink enemy vessels, and take on seagoing FOEs on your way to playing out one of three possible endings.
  • Wirelessly share with friends — Up to 5 friends can team up in special combat challenges over a local wireless connection to take down the toughest monsters living in the ocean. Additional options let you wirelessly trade items.

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Knights in a Nightmare coming to the PSP via Atlus

Atlus USA has revealed today that they will be bringing Knights in the Nightmare, which was a groundbreaking “bullet-hell” action and strategy RPG to the PSP in North America. When can you expect this amazing game to show up on store shelves? October 19, 2010 at a MSRP price of $29.99. You will also have the opportunity to purchase it on the PSN. There will be hectic gameplay constantly throughout your playing experience but you must also plan technical thoughts to destroy your opponents. Especially when it happens in a beautifully designed fantasy setting with a heart catching storyline.

Aram Jabbari, the Manager of Public Relations and Sales, was quoted saying:

“We’re proud to bring one of the most unique roleplaying experiences in recent memory to PSP system this fall. The many improvements this new version brings aside, Knights in the Nightmare, at its core, is one of those must-play gaming experiences, combining sumptuous 2D art and animations, a moving story, and some of the most novel combat mechanics ever into an irresistible portable package.”

We have the storyline for this amazing game right here, including some brand new never before seen features:

Somewhere between heaven and the underworld-in the center of a quiet lake-stood an ancient castle known as Aventheim. Without warning, denizens of the netherworld emerged and slaughtered the kingdom; nary a soul was left alive.

Within an abandoned, long-forgotten church deep in the woods, the Wisp is set free. Bereft of memory, it is drawn toward the monster-infested castle and re-awakens the souls of the vanquished knights, leading them back towards the fallen stronghold to confront the very forces of evil that took their lives.

  • An experience unlike any before it — Incorporating strategy RPG, real-time strategy, and shooter elements, you’ve never experienced a game like this. Control the Wisp and activate the souls of deceased knights to aid you in destroying foes on the map. Enemies fire bullets in multiple directions, making it vital for players to master the precise controls.
  • Over 100 characters to recruit — Find and recruit the ghosts of seven different classes of knights from your kingdom, and learn of their pasts, hopes, dreams, and untimely deaths. Sacrifice their souls to one another to balance their skills and create your ultimate party.
  • A tale thrice told — Exclusive to the PSP system version, the addition of Princess Yggdra as a third playable character means that gamers can experience the game’s dark and brooding tale through three unique perspectives, making for more replay value than ever before.

Kinect’s official price to be released at Gamescom

GamesIndustry Germany has managed to snag some amazing information from Oliver Kaltner from Microsoft Germany.

“I believe that the price point is not the critical topic, but something you need at the end of the communication in order to place a product properly into a market. From that standpoint pricing is an important topic for our target groups, our partners and, of course, also for us.

I also think it is the right decision not to determine price points now, because it distracts completely from our actual core story with all its possibilities in the area of gaming, movie, music and social entertainment. We firmly believe that we can offer an unique innovation.

Being responsible for the business in Germany, it comes in handy to still have certain flexibility. In eight weeks we are at Gamescom and we will know the price not later than that, because we will start to sell at retail.

From the looks of this all of those sites putting prices at $149.99 could be incorrect and simply doing this for placeholders. Or they could be dead on the money and Microsoft doesn’t want to release such a high price tag yet. Here is hoping that it will not end up costing that much in the end because if so they will be facing steep competition from the Playstation Move which runs at only a third of that price at $49.99

Assassin’s Creed: Brotherhood gameplay shown


There is now a new single player video shown for Assassin’s Creed: Brotherhood brought to use straight from Ubisoft and it even has commentary from the game’s producer. Bear in mind the video is seven and a half minutes long so be prepared to see a lot of things happening.

There are some new features shown as well, thankfully one of them is the ability to finally ride a horse through town, which is about time considering how we’ve all wanted to do that for a long time. Though it does not seem very assassin like.

Combat is more interesting and intense too with enemies coming from all sides instead of one at a time, be prepared to be dog piled this time around in the Brotherhood. There is even a bit of interesting cannon work revealed.

Catch the video below and expect Assassin’s Creed Brotherhood on September 7th for the 360, PS3, and PC.

Fable 3 Screens Show Albion Anew

Microsoft is giving us a big sneak peak into the areas and characters of Fable III. The large majority of the characters are females, but I am hoping that in this Fable, a fully leveled up female character will not look like she has been on steroids.

But one thing you will notice is that Albion is looking quite appealing and your good ol friend the dog will be returning this October on the 26th on both the PC and the 360.

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Quantum Theory Gameplay Video

Looks a bit like Gears of War was put together with a bit of a fantastical element in this gameplay shown below. Tecmo Koei has released a long gameplay video that although may seem a bit familiar definitely looks fun. They say mimicry is the highest form of flattery.

Expect to find Quantum Theory to hit shelves on both the Xbox 360 and PS3 later this Summer season. To read up a bit of extra info on the game you can find it here.  I am liking the girl though.

Video provided by IGN

Resident Evil Revelations Nintendo 3DS Screenshots

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Capcom has confirmed that Resident Evil will be making a come back on the portable Nintendo 3DS.

It was announced at Nintendo’s E3 press conference that Capcom will be bringing back two of its most successful franchises, Resident Evil and Street Fighter, currently both are still in development for the Nintendo 3DS.

Resident Evil: Revelations marks the next instalment in the iconic gaming series and promises to deliver a new dimension in fear.

From the screenshots below Revelations is shaping up VERY nicely.  If your fan of the series this is going to be a must.

Further details will be revealed in the coming months. For now feast on these screens below.

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Get nail’d and LOVE IT !!

Name:                                  nail’d
Publisher:                         Deep Silver
Developer:                        Techland
Platform:                           Xbox 360, PS3, PC
Genre:                                  Racing, Arcade
Players:                               1-12
Release Date:                   Q4 2010

nail’d is all about eschewing boring realism for over the top arcade fun. It’s a racer that challenges everything from player reflexes to the rules of physics. Riding on ATVs and motocross bikes with powerful boost controls, players will race down near-vertical courses of incredible jumps, stunts and obstacles. The brutal challenge of the Yosemite National Park is but one of the many places they’ll learn the meaning of verticality.  

nail’d’s single-player campaign features multiple configurable modes and races including Tournament, Time Attack and Quick Event. The multi-player mode allows players to compete head to head in a range of race-types locally or online. Earned points will determine a player’s position on leader boards. Based on the player’s performance and ability to pull off stunning feats of speed and glory during each race, they’ll unlock exciting new components to customize their vehicle.

Features:

  • High-Octane Speed:  nail’d aims to be the fastest off-road racer of them all – each track is engineered to keep players on the edge of their seat with anticipation of what’s behind the next hairpin bend.  What’s more, nail’d focuses on players utilizing its amazing turbo boost ability for incentives rather than points, supercharging the game’s sense of lightning-fast speed.  
  • Extreme Terrain:  nail’d, while set in real-life locations such as Yosemite Park, is designed to reflect the over-the-top arcade nature of the game. This is a world where impossible tracks and broken and bent laws of physics reign supreme! 
  • Over the Top Jumps:  There’s nothing like flying off a cliff edge and then falling half a mile towards the ground. Sounds like fun? Throw-in dodging the blades of several towering wind turbines and struggling to nail the perfect landing with your opponents trying to knock you from your ride. If ‘big air’ in other games is earth-sized, Nail’d is like a twin galaxy of stomach-in-mouth terror.  
  • Intense Head to Head Action: Up to 11 AI opponents will keep players on their toes; they say death comes from above and that’s very often the case in nail’d.  It’s not all one way though, players can knock opponents from their vehicles and for extreme punishment they can deal a crushing blow from the sky by landing on top of their opponents.    
  • Straightforward Arcade Fun:  It’s not about gear ratios and weight distribution – nail’d is simply push button -> go fast -> try not to die in a ball of flaming doom!  Easy to pick up gameplay and over the top environments, jumps and spectacular deaths make this game a thrill to play or even just sit back and watch.         
  • Stunning Visual Effects and Outdoor Environments:  Using Techland’s Chrome4 engine, nail’d features cutting-edge visuals including expansive vistas, highly complex geometry and a host of visual effects such as mud and water splashes.   

Check out the trailer below !! it looks CRAZY, FAST, FUN and full of ACTION !!

UTV IGNITION Entertainment Unveils ‘SWAM’

UTV Ignition Entertainment today announced that it has reached an agreement with Hothead Games to co-publish Swarm worldwide on all platforms via digital channels. Swarm has been unveiled via a short teaser trailer at E3 2010.

Swarm lets the player take control of 50 utterly fearless Swarmites and drive them through an intense, entertaining and often suicidal battle for a greater good. Run, bash, huddle, boost, stack, jump, push and throw your way through gauntlets of death and destruction in an attempt to collect valuable DNA and ensure that at least one Swarmite survives. With a unique combination of mass character control and fast action, the resulting brutal aftermath will make players want to play Swarm over and over again.

“UTV Ignition is excited to partner with Hothead Games on this fantastic title,” commented Nigel Fox, European Head of Publishing for UTV Ignition Entertainment. “Swarm is a brilliantly crafted, humorous and incredibly addictive title, of the high quality and creativity that is the cornerstone of our digital download strategy.”

“Swarm is very special to Hothead – it’s an idea we’ve nurtured for a while,” added Joel DeYoung, Director of Game Technology for Hothead Games. “We are excited to work with Ignition to make sure everyone hears about and ultimately gets a chance to play Swarm, Hothead’s next great game.”

Swarm is being developed by Hothead Games and will be available early 2011 across multiple platforms. To see the Swarm teaser trailer please visit the UTV Ignition booth at the E3 Expo 2010, booth number 4322 in the West Hall.

El Shaddai: Ascension of the Metatron

An adventure that transcends Heaven and Earth to grace the PlayStation3 and Xbox 360 in 2011

El Shaddai: Ascension of the Metatron is a 3rd person fantasy action title inspired by events in the Old Testament, in particular the apocryphal ‘Book of Enoch’. Enoch, a brave and just human, is caught up in a pivotal battle raging between Heaven and the Fallen Angels. Though lacking their monstrous powers, he must overcome the Fallen Angels in order to save humankind from a great flood ordered by Heaven to wash away their twisted empire on Earth.  In order to succeed, Enoch must use his natural combat skills and master a range of powerful Heavenly weapons under the guidance of the watchful Archangels. Heaven’s true wild card is Lucifel, the enigmatic red-eyed angel, who is always in Enoch’s ear with a word of advice and a line in dry wit. The tale combines adventure, humour, and horror, along with breathtaking beauty and heart-tugging emotion.

The Tokyo-based studio has amassed a hugely talented and visionary team, headed by Sawaki Takeyasu (Game Director, Character Designer) and Masato Kimura (Producer), both of whom have experience of bringing stunning games to market, with credits including Devil May Cry, Okami and Viewtiful Joe.

“When developing this title, it was imperative that we give these immensely talented game designers total artistic freedom,” says UTV Ignition Entertainment Chairman Hassan Sadiq. “And they have truly risen to the occasion by forging an adventure that combines a compelling, universally relatable story line with deep gameplay and a uniquely expressive visual style.”

El Shaddai: Ascension of the Metatron will be available for Xbox 360 and PlayStation3 in 2011

UTV Ignition Entertainment will be sharing further information directly following their official unveiling at the Electronic Entertainment Expo in Los Angeles this week.