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Fight Night Champion Review

Fight Night Champion
Publisher: Electronic Arts
Developer: EA Sports
Consoles: Xbox 360 (reviewed), PlayStation 3
Release: March 1st, 2011
Price: $59.99 US, £49.99 UK, $109.99 AUS

Overview:
Boxing draws upon the violent nature within all of us. Much like the gladiator battles of ancient Rome, minus the death of course, two men step into a ring and fight one another for money and fame. There have been more violent iterations of the sport such as MMA stepping up in the gaming market but there is still one franchise that has been around for years and that is the Fight Night franchise. With a few MMA games out and as the first ever M rated Fight Night game does Fight Night Champion do fans of the series proud?

Story:
Surprisingly, yes, there is a story mode to Fight Night Champion and it is called, not surprisingly, Champion Mode. This will be the very first mode you are introduced to as your game loads up for the first time and you are lying flat on your back in the middle of a ring in a prison boxing ring. You step into the boots of Andre Bishop and the very first time you see him he has seen better times.

The story then flashes back to the beginning of his career when Andre was nothing more than a rookie boxer trying to make his impact on the boxing scene and become recognized. The storyline is written by Will Rokos and his take on a boxer’s rise, fall and rebirth in the world of boxing is interesting to see and you will find yourself truly feeling for Andre as he tries to come back in a world that has left him behind and with the stigma of being an ex-con.

There are a number of gameplay situations that are directly linked to the story so I will discuss them here. A handful of the fights you will experience in Champion Mode will have a specific requirement or limitation due to story specific events. For example when you are fighting against an opponent with extremely powerful punches he opens up a serious cut on Andre’s eye during the start of the fight and you cannot avoid it and this places a specific limitation on the rest of the fight. Another such situation occurs when the game places you a few rounds into a match that has Andre break his right hand on the opponent and you take over after this happens forcing you to fight southpaw the rest of the fight.

These structured fights can become very annoying at times and may make you very frustrated, such as the fight with the cut eye. This particular fight may make you wish you had your own punching bag so your poor controller wouldn’t suffer a throw across the room. But despite the difficulty of some of these situations they do help flesh out an otherwise extremely short story mode. The Champion Mode will at most last four or five hours of playtime but can easily be completed in less than four hours. With zero choices to be made it also makes Champion Mode have nearly zero replayability.

Graphics:
The M rating of the game truly shines when you take a look at what has happened visually to Fight Night Champion. There are a number of improvements to the graphics of Fight Night Champion and they all add up to being some of the best boxing graphics I have ever seen. The fighters will sweat realistically and the way that their bodies and faces react to getting a fist placed where their eye should be is a sight to behold. Blood and cuts come back with a vengeance for being mostly left out of previous Fight Night games and are brutal to see, especially as your opponent’s blood even stains his briefs as it pours down his face and onto his chest.

The cutscenes for the Champion Mode also look good and help pull together the struggle of Andre Bishop by adding the appropriate emotional depth to the action. Fighters look superb and are easily recognizable to anyone who is a fan of boxing which shows how lifelike the 50+ fighters such as Muhammed Ali, Manny Pacquiao, George Foreman and Mike Tyson, look.

One thing that was problematic however was the fact that the now visual referee likes to be in the camera way too much. There are a number of times that the referee stepped right into the camera angle and my fighter had to endure a barrage of unseen punches until he moved or I forced the camera to move away. This problem is avoided by changing the camera angle but should not be an issue that forces players to change the options.

Audio:
Your blows land with a satisfyingly meaty smack against your opponent’s body and feel as realistic as you can make a punch sound. Also while EA has secured enough songs to provide a relatively interesting soundtrack players are able to assemble their own music playlists so even if the music they provided isn’t something you normally would listen to then you can change it at your leisure.

The voicework done in Champion Mode is suitable at best but doesn’t really stretch the bounds of acting. There are a number of times that boxing clichés were made worse due to the way the voice actors treated that specific scene. The obvious stars, and rightfully so, are Joe Tessitore and Teddy Atlas. They return to provide the play-by-play announcing of the action and will treat boxing fans to relatively accurate descriptions of what is happening in the ring, especially during Champion Mode when they elaborate on the specific situation that Andre currently finds himself in.

Gameplay:
Enough with the storylines and graphics, how about the actual meat and bones of the boxing you say? Well speaking of that the way that you throw your punches has seen a complete change. You are still able to use the four main face buttons to throw default left and right jabs/hooks depending on which one you press but now they have created an easy to use “Full Spectrum Punch Control” that is handled all by the right joystick.

The “Full Spectrum Punch Control” is extremely fluid and allows players to string together powerful combo punches without the need for a specific and hard to input flicks of the stick. One thing that is noticeable that every time you flick the joystick in a certain direction, the game will always recognize it at least up to two swings ahead. Meaning if your fighter is swinging away with lefts and right jabs, and suddenly you switch it up to a few uppercuts they will play out exactly as you planned, but can leave you wide open for a devastating counter punch.

These counter punches can be avoided by the easy to use defense system which allows players to simply hold the RT down and block every attack coming their way regardless of whether it be a body blow or a blow to the face. Also you can use the LT to bob and weave your head and avoid a potential knockout blow and deliver your own by holding the right bumper and throwing a heavy punch which is another simplified game mechanic that allows players with easier entry to the game.

Throwing heavy punches can quickly tire your fighter out however as you have a stamina bar that shows how tired your fighter is. It will drop extremely quickly if you throw plenty of heavy punches that catch nothing but air and will allow your opponent to deliver quick combos to your face and drop you with a knockout punch. This means that you have to not only watch your overall health but how tired your fighter is because a tired fighter is a knocked out fighter.

Other than the default exhibition mode there is also the Legacy Mode which allows players to create their very own boxer and train them from scratch. This is done through a variety of training modes which unfortunately are quite boring after a short period of time and only the most hardcore boxing fan will find themselves happy with this aspect of Legacy Mode. Also you are given a money system where you can earn money from winning fights and earning sponsorship with various boxing companies. You will then be able to use money to travel to other gyms around the world to gain access to better equipment. Unfortunately money feels tacked on to the whole experience and doesn’t expand the experience at all.

Unfortunately Legacy Mode still feels very lacking in the mode of inspiration. You do have the ability to create any fighter you want to and can bring them from a nobody to the most popular boxer in the entire world but still feels like a disappointment when you compare it to what it could have been. The best thing that could have happened for Legacy Mode would be to have it combined with Champion Mode but some fans may still find themselves loving Legacy Mode for what it is, a simulation of training a boxer.

Other than the single player modes there is also a variety of different options you can take to the internet via Online World Championship and Online Gyms. These modes allow you to enter with a group of other people in the same gym and interact with one another in tournaments or leagues. Of course all fights still happen one on one as simple boxing matches but it is a nice addition to what could otherwise have been basic matchmaking with ranking up.

Overall:
Fight Night Champion provides a few great updates to the series by improving the visual effects of the damage done by each fighter on one another and the improvement on the boxing mechanics with the Full Spectrum Punch Control.  Unfortunately Champion Mode shows what could have been a great story it is left to languish under difficult situations and a very quick finish to the whole thing. With Legacy Mode feeling like a shadow of Champion Mode there a truly great opportunity was lost in Fight Night Champion.

I give Fight Night Champion

7-5-capsules-out-of-10

Record of Agarest War Zero Limited Edition announced + screenshots

Last year around this time a game was released that featured one of the most unique special editions ever seen on U.S. soil. I am talking of course about Record of Agarest War’s Naughty Edition that was released for the Xbox 360 version of the game. This Naughty Edition came with a pillow case featuring one of the main heroines from the game as well as a mousepad with another main heroine with gel “wrist supports.”

It looks like Aksys will not be releasing as unique of a collector’s edition this time around for the Record of Agarest War Zero’s collector edition. This package will include a soundtrack CD featuring 34 songs from the game, a 48 page character guide, a deck of playing cards as well as a deck of skill cards. This all comes in a large collector’s box with different cover art than the original boxart.  This version of the game will sell for $59.99 while the original version of the game without all of the special goodies is only $49.99 for the Xbox 360 and PlayStation 3.

Yes you read that right. Rather than going with a digital release for the game on the PlayStation 3 Aksys will be releasing both versions of the game to retail and will be able to be purchased at any game retailer that will be carrying it when this strategy RPG hits shelves in June. Also do not forget to take a peek at the screenshots below which show off some of the newer features of Record of Agarest War Zero.

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Assassin’s Creed: Brotherhood DLC ‘The Da Vinci Disappearance’ Story Trailer

Ubisoft has today unveiled a brand new trailer for the upcoming Assassin’s Creed: Brotherhood DLC The Da Vinci Disappearance. The fourth and largest DLC pack that Ubisoft has released, this DLC pack will include eight new single player missions and two brand new locations with the game’s story revolves around the disappearance of Leonardo Da Vinci (hence the title), with Ezio embarking on recovering several stolen paintings to uncover the truth of his friend’s kidnapping by the underground cult ‘the Hermeticists’. The DLC pack also includes new multiplayer content, two new gamemodes – Escort and Assassinate, a new map ‘Alhambra’ and four new multiplayer characters Dama Rossa, the Knight, the Marquis and the Pariah.

Assassin’s Creed Brotherhood DLC ‘The Da Vinci Disappearance’ is available for download right now on Xbox Live for 800 MP and on PSN for $9.99. All Assassin Creed: Brotherhood DLC, including The Da Vinci Disappearance will be included in the game’s PC release on March 18.

 

 

Cloning Clyde for Steam – Priced and Dated

Many of you have probably Played Cloning Clyde on the Xbox 360, it has been on sale multiple times and is quite an addicting platformer. It is now on XBLA’s “Arcade Hits” collection and you should definitely check it out if you haven’t already.

However, if you aren’t an Xbox 360 player and are more of a PC player, fret not! Cloning Clyde is making its PC debut Tuesday, March 15, on Steam. The game will be available for purchase for 4.99 USD (£3.99 / €4.99).

According to the developers the steam version will include many extras; “We set out to make Cloning Clyde a perfect fit on Steam,” said John Nielson, founder of Bacon Wrapped Games. “So we updated the game by adding new features like Steam Achievements and Stats. We reworked game’s achievement set, adding 13 new achievements to the existing 12, making a total of 25 achievements that Steam users can unlock in-game.” Hopefully the 13 new achievements will present extended replay value and tons of new challenges.

Are you able to save all of Clyde’s Clones who seem to have now spread to the PC as well? Find out when the game releases on March 15th for the low price of $4.99 (USD)

First Castlevania: Lords of Shadow DLC dated and priced

Konami announced a while back that they had two planned DLC for Castlevania: Lords of Shadow.

The first of the two, Reverie, will release the 15th of March. The DLC will be available  on the PlayStation Network for about $10 (USD) and Xbox LIVE Arcade for 800MSP ($10USD).

Reverie sees players return to the castle as Gabriel seeks to help Laura, the former servant to the vampire Camilla. The death of the vampire Queen has unleashed an ancient evil that threatens the land, and Gabriel must restore balance in these two additional chapters that players can enjoy.

The game was fun, and hopefully the DLC will be just as fun while adding more to the story (Hopefully…)

Hunters: Episode One New Release for iOS

Over the past 6 months, new comers to the world of iOS development, Rodeo Games Ltd., have been working on their debut game, Hunters: Episode One. Hunters: Episode one is a science-fiction, turn base strategy game, that has you take the role of captain over an elite team of bounty hunters. With new content available on a daily basis, the team of hunters are given new contracts, which need to be completed in order to progress through the levels and gain experience – a bonus of which is the unlocking of new weapons, equipments and talents!

If you like the look of this game, then the good news is that the team at Rodeo Games are going to continue to develop story based missions and additional features to build on existing game play. Having yet to play the game myself, I am still impressed with the graphics and attention to detail in creating a dystopian science-fiction world – all delivered on a mobile device. Hunters: Episode One is currently out now for the iPhone and iPad, and we can only hope will be followed by episodes two, three and more.

Shadows of the Damned to feature girlfriend from hell, literally

Shadows of the Damned may not be coming out until June 7th but that doesn’t stop EA and GrassHooper Manufacture from releasing a new trailer that was shown at the Game Developer’s Conference last week. The trailer itself shows main character Garcia’s girlfriend, or should I say what is left of her after being taken by the demons and it looks like the demons will take great pleasure in torturing Garcia by using her image as disguises.

Shadows of the Damned will be published under the EA Partneres label much like Crysis 2 will be later this month. But the developers themselves have quite a few games under their belt such as Goichi Suda of Suda51 and Resident Evil’s creator Shinji Mikami. Even the sound is being handled by Akira Yamaoka who handled the sound of another signature horror series, Silent Hill. When this game arrives on the Xbox 360 and Ps3 this summer it will have quite a large following simply because of the developers themselves.

Uncharted 3’s villainess revealed as Katherine Marlowe

Every game needs a suitable villain, whether it be human, alien, or nature itself but Uncharted 3 is going to have a Helen Mirren lookalike as their villainess. In the latest trailer, which is more like a clip from a cutscene, we are introuced to Katherine Marlowe the head of a 400 year old secret society who has history with Nathan and his partner.

Exactly what she wants has not been made clear but it is strikingly obvious that she has her eyes on the ring Nathan wears around his neck. Also she carries a hidden blade in her umbrella which I can’t help but associate with the Penguin from Batman. Catch the clip below which is the full trailer despite the abrupt end.

Beyond Good & Evil soundtrack available free

Beyond Good & Evil just saw the release of its HD remake last week much to the joy of fans of Jade and the game in general. Ubisoft has decided to continue bringing joy to the masses by providing the entire soundtrack for Beyond Good & Evil entirely free which you can download here. The download is 168 MB so be ready for a small download time depending on what internet you are using but with that you will be getting all 31 songs from the game’s amazing soundtrack.

Now most of these songs are primarily orchestral but there are a few in there that do have actual artists singing such as the Propaganda song and In Hot Pursuit. Now Beyond Good & Evil HD is available on the XBLM for 800 MSP and is certainly worth a look if you haven’t played the original game.

Jill and Shuma Gorath show off their moves in Marvel vs Capcom 3 trailers

Capcom released a couple of videos today to help boost interest in their upcoming character DLC containing Shuma Gorath and Jill Valentine. Many fans of the series were disappointed to find out that Jill would not be returning in the main roster for Marvel vs Capcom 3 but that will soon be rectified as long as they are willing to pay $5 or 400 MSP for each character individually.

These videos show off both Shuma Gorath and Jill Valentines special combo attacks as well as their finishing moves which was the standard for character reveals leading up to the release of MvC3. Anyone who purchased the collector’s edition of MvC3 however will not have to pay $5 for each character as the C.E. came with a download voucher for the characters which can be redeemed when they are released on March 15th.

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