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Dawn of War II – Retribution Released

37,989 years is a pretty long time to wait to experience the next chapter in the Dawn of War series. I mean, you might even be dead by then! So don’t be a sucker! THQ has announced that the second expansion pack for Warhammer 40,000: Dawn of War II has been released, titled Retribution.

As each expansion is known to do, Retribution adds a new race to the roster; the Imperial Guard will now be playable in both single and multiplayer modes, as well as adding new multiplayer maps, super-heavy units, and a new Last Stand hero and map. In addition, extra units will be available for the existing races, the Space Marines, Orks, Eldar, Chaos and Tyranids. There are also downloadable packs for each race, granting additional abilities and wargear, at a price of $1.49US each or $7.49 for all six.

The expansion marks several firsts for the series; the single-player campaign is now playable with any race, rather than telling the story only from the Space Marines’ point of view. Also, THQ have made the switch from the Games for Windows Live platform to Valve’s unstoppable Steam system. As a result, Retribution is a stand-alone title, meaning it does not require the original Dawn of War II or its first expansion, Chaos Rising, to play. Unfortunately, it also means that players cannot carry over characters and campaigns from the previous games.

Details on the campaign story are slim, but enticing. Set ten years after the events of Chaos Rising, Sub-Sector Aurelia has been a constant warzone. As the fighting intensifies, players are given the opportunity to choose a race, and consequently determine the fate of the sector.

So don’t risk not being alive in another 38 millennia to experience it firsthand – get a copy now.

New screenshots & details for Gunstringer – A Kinect game from Twisted Pixel

Twisted Pixel has developed several creative titles.  ‘Splosion Man and The Maw are just a few of their games that have been hits on the Xbox Live Arcade Marketplace.  Now, they are back at it with ‘The Gunstringer.’  This original IP is set to be released on the Xbox 360 Kinect.  It was also recently shown off at the Microsoft Showcase.  While there, a new trailer and screenshots were taken of the game.  Take a gander at them below.  They will also answer some of your questions about how the gameplay and movement will work.

‘The Gunstringer’ tells the story of a “skeleton cowboy marionette seeking vengeance on his old posse who shot him in the back and left him for dead.” They say that this game will utilize the most advanced use of Kinect aiming controls.  This may be the game that really gets us excited for the Kinect.

 

 

New Live Action Homefront Trailer

THQ and Kaos Studios today have now released a brand new live action trailer for the upcoming highly anticipated first person shooter

 ‘Homefront’. Similar to “Salt Lake City Bombing” teaser which THQ and Kaos Studios previously released in February, this new trailer mixes in both live action footage (which is pretty damn good) with in-game footage and gameplay that really show cases the potential that this game has to offer, and hands down the game looks pretty sweet.

Check out the trailer for yourself below:

 [pro-player width=’530′ height=’253′ type=’video’]http://www.youtube.com/watch?feature=player_embedded&v=t-LFh4EMi-Q[/pro-player]

Homefront is set to be released in North America on March 15, in Australia on March 17 and in Europe on March 18.

Shadows of the Damned gets some light shown on the release date

With this being the second horror themed game coming out in June it certainly seems like June will be the month for fans of scary games. EA has announced today at the GDC that Shadows of the Damned would be released on June 7th, one week before Alice: Madness Returns. This news comes despite the fact that there has been only a small amount of information released about the game since it was announced last year.

Being developed by a company called Grasshopper Manufacture, players will step into the motorcycle boots of Garcia, a demon hunter. Garcia is on the hunt for his lost love who was kidnapped from him by the same demons that he is hunting down. This marks one of the first few games that will be pushed out thanks to the EA Partners program

Two Tribes Wants Your Game Ideas

The developers over at Two Tribes received their 3DS dev kits a few months ago, they want fans to pitch some ideas, and anything is possible they say. If you’re a budding game designer, this looks like a good chance to flex your talent towards the open door.

The 3DS was just released in Japan and kicked off with a bang, selling around 400.000 units on it’s release. In a few months, a download service will be added for 3DS players to purchase new games from. Since Two Tribes games are digital distribution only, the prospective game will be through this service.

Two Tribes are uncertain of what the audience for Nintendo’s 3DS will be like, so they’re adopting an approach of experimentation, which is always good for the industry. The download service may also end up being a good incentive for purchase if it pushes out the goods for the new platform. The details about what will happen if they pick you idea are sparse, but I guess you’ll just have to submit an awesome idea to find out!

As a result of Two Tribes brave experiment, they’ve posted the question on their site “What should we make for 3DS?” There’s already alot of comments for suggestions, you can check it out on their blog here and post your idea. If there isn’t a suggestion about a Charlie Sheen game already, I’m sure there will be soon.

EA Partners Expands to Chillingo and Playfish

As of March 1st, Electronic Arts have extended their Partners Program through Chillingo and Playfish, offering publishing services to both mobile and social gaming platforms to the independent development community.

“The EA Partners program has proven to be a phenomenally successful model. It is an all around win-win situation. The program allows EA to partner with some of the world’s best console, PC and digital developers while providing those independent developers with a global distribution/publishing partner,” said Bryan Neider, EA Games Label COO and General Manager of EA Partners. “We’re excited to be able to offer current and future partners the mobile and social expertise of Chillingo and Playfish respectively. Like EA Partners, Chillingo and Playfish work with the best development talent in the mobile and social gaming space.”

Established in 2002, and acquired by EA in 2010, Chillingo is responsible for cult iOS games such as Cut the Rope™, Angry Birds™, Helsing’s Fire™, iBomber Defense™ and iDracula™ to name a few. Chillingo is the world’s leading independent games publisher on numerous digital platforms and now thanks to EA can continue their tradition of producing innovative gaming.

Established in 2007 and acquired by EA in 2009, Playfish is the world’s #2 publisher of social games on Facebook with popular titles like Pet Society™, Restaurant City, FIFA Superstars, Madden NFL Superstars and MONOPOLY Millionaires. Playfish will now immediately begin partnering with independent studios to enable them to maximize the full potential of their social games on the Facebook platform.

Both Chillingo and Playfish are now supporting third-party independent game development through EA’s Partners Program, which can only end with exciting results for game consumers. Over the past few years EA as expanded their interest into numerous gaming channels, resulting in EA becoming the worlds leading wireless entertainment publisher. With the addition of Chillingo and Playfish, EA and continue to expand into mobile and social gaming.

Alice: Madness Returns release date announced!

It seems that the best time to release a horror game is going to be when it is mostly sunny, outside at least in the United States. EA has announced that they will be releasing Alice: Madness Returns on June 14th this year for the Xbox 360, PS3 and PC. This game is the sequel to the previous re-telling of Alice in Wonderland from American McGee which was called American McGee’s Alice.

Players will step into the role of Alice after she returns to the twisted ruins of Wonderland, both mentally unstable and seeking an answer to what really happened to her parents in the real world. Players will be able to use the Vorpal Blade, Teapot Cannon and Hobby Horse to name a few of the weapons Alice will have at her disposal to stop the horrors of Wonderland.

Latest Silent Hill: Downpour screenshots get foggy

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If you worried that the trademark Silent Hill fog wouldn’t return in a game that involves mostly raining screenshots then you have no reason to be worried anymore. In the latest batch of screenshots released we see the return of the classic fog effects that help provide the scary atmosphere of Silent Hill. With fog and rain put together it certainly is going to end up being one soggy game.

But I digress hopefully this is a good sign of things to come. A few bits of concept art were also released with one picture showing a monster crawling out of a manhole behind Murphy Pendleton and another showing a broken off cliff face with two humans staring off into the abyss.

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Dead or Alive Dimensions roster shown off

With the 3DS available in Japan right now and the release of the first ever 3D handheld coming closer and closer in the U.S. it seems that Tecmo Koei thought that it was time to make their Dead or Alive Dimensions character roster a bit more fancy looking. You can currently view the entire roster of fighters at the game’s Japanese website, unfortunately the text itself is in Japanese but you should easily be able to tell who is who. Also available on the website is a few images of the stages you will be fighting your friends and enemies on.

Dead or Alive Dimensions may not be a launch title for the 3DS in Japan it will be available for purchase when the handheld is released overseas in Europe and the United States. The cost of the game will most likely run the same $40 price of Nintendo’s first party games.

Dead Gamertags soon to be available again on Xbox Live

According to Major Nelson it appears that Microsoft is currently in the process of deleting old Gamertags out of their memory banks. This means that these old dead Gamertags will be able to be used again by those who are interested in using them of course. Now what exactly makes a Gamertag “dead” has not been detailed yet but it is suggested that any account that was linked to an original Xbox will be removed.

Of course this also means that you can now spend the 800 MSP to change your gamertag to whatever you want it to be if the feeling grabs you to try and get a name that you have always wanted, but for some reason was always gone despite all of your efforts to track it down.