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Asura’s Wrath – first trailer

Another revelation from Capcom at Captivate 2011 was the first trailer for Asura’s Wrath, a title they first unveiled at TGS last year but only now has it got a trailer. As you will see from the trailer, it looks to be of absolutely epic proportions with huge antagonists challenging your supremacy.

If the trailer is anything to go by, the game will operate at a relentlessly fast pace with ruthless combat – players will even control their character in the cinematic sequences, directly affecting the gameplay that follows. It will come to PS3 and Xbox 360 and is being built using Epic Games’ Unreal Engine 3.

Features
•  New type of action game –  Asura’s Wrath will seamlessly blend action and narrative and will adopt an episodic nature, more akin to a TV drama series.
•  Relentless action –  Asura’s Wrath keeps placing gamers in tight situations and says ‘now get out of that.’
•  What the…? – Unique enemies and planetary sized bosses will continually challenge players’ expectations.
•  Innovative setting and story – Fusing Asian mythology with sci-fi,  Asura’s Wrath’s universe will be truly unique.
•  Collaboration with CyberConnect2 – Continues Capcom’s strategy of partnering with the best developers to produce titles to complement its own internal projects.

Dead Rising 2: Off the Record unleashed

Capcom lifted the lid on one of their latest projects today; along with many others, Dead Rising 2: Off the Record was announced. It will be a disc-based follow-up to last year’s creative undead action game and will arrive on PC, Xbox 360 and PS3 this autumn/fall. You will play as original Dead Rising photojournalist and hero Frank West in what Capcom described as “a reimagining of the Fortune City outbreak”.

Capcom also had this to say: “The new, ‘Off the Record’ storyline means an all new Dead Rising 2 experience. Frank will face off against more twisted enemies, build more outrageous combo weapons, follow his own unique mission structure and explore brand new areas of Fortune City to get his biggest scoop yet.

“Frank’s come back means the return of his trusty camera, with players able to earn Prestige Points (PP) for specific photo opportunities that are graded against criteria such as horror, drama, erotica and brutality.

“In addition to the new scenario and gameplay enhancements, Dead Rising 2: Off the Record offers a suite of technical updates including load time optimisations, improved network performance and a host of system upgrades to deliver a more satisfying Dead Rising experience.”

You can check out the trailer released alongside the announcement below:

 

 

 

Super Street Fighter 4 Arcade Edition and PC version announced

Street Fighter fans rejoice as the long speculated rumors of Super Street Fighter 4 Arcade Edition are true. Also confirmed is that the content will be downloadable, so no need to go out and have to buy a new copy of AE. SSF4AE will feature 4 new characters as well as many new features. It will hit on June 7th worldwide with a price tag of $14.99 US

PC fans don’t haveto feel left out as a PC version was also confirmed although no release date or price was mentioned. Brush off those arcade sticks it’s a good day to be a fighting game fan.

Check out the details and video below :

Features

• New Playable Characters: Four new challengers enter the ring: Yun, Yang, Oni andEvil Ryu.
• Updated Character Balancing: Features all new character balancing, further refining gameplay.
• Updated Replay Channel:
– Replay Follower: Be able to follow up to 5 separate player replays making it easier tofind your favorite players’ latest replay.
My Channel Advanced: Allows players to distribute their replay data to up to 50 players.
– Elite Channel: Watch replay data from elite players who have a rating of 3000PP or more.
• All playable SSFIV characters will be unlocked out of the box, including Yun & Yang, Oni, and Evil Ryu.

Genre: Fighting
Platforms: PS3™, Xbox 360®, PC “Games for Windows®”
Release Date: Summer 2011
Rating: ESRB T (TBC)
Developer: Capcom
Publisher: Capcom

Dragon’s Dogma – Capcom reveal.

Very recently Capcom had a counter running, counting down to something. That something? It was shown the have the initials ‘DD’, as well as being loosely related to a dragon of some kind. The reveal? Capcoms latest franchise: “Dragon’s Dogma”.

This new game from Capcom is set in a huge open world and looks to be fully interactive as well as action packed. The new franchise also allows for three companions to travel and adventure with, that also act separately to the player, but also have learned from observing the players actions.  Dragon’s Dogma promises an epic story and awesome combat.

Features
•  Highly Stylized Action Combat – The creators of this game were responsible for the action hits – Resident Evil® 4 and Devil May Cry® 4.
•  Fight With Ability – The soul of combat comes down to how the game is played, where you strike the enemy, and how you react to their attacks.
•  Accessible Depth – Bringing an unprecedented level of depth to the action genre, every decision has an effect on gameplay in an intuitive way that does not require micromanagement. The weight of your weapon, the material of your armor – even the length of your legs – plays a role in how you fight your battles, but does not interrupt the flow of the action.
•  Epic Adventure –  Dragon’s Dogma is built from the ground up as an action experience for consoles with a continuous, epic storyline that stands alone in style, scope and substance.
•  Open World –  Utilizing Capcom’s proprietary MT Framework engine and the groundbreaking graphical styles and lighting effects used in Resident Evil® 5 and Lost Planet® 2,  Dragon’s Dogma expands the environment to create a vast, richly detailed world, ripe for exploration.
•  A Rich Population – In addition to interacting with hundreds of fully voiced NPCs, you’ll be able to fight a large variety of creatures, from goblins to griffins and dragons. Each enemy requires a different strategy and provides a unique experience.

Genre: Action
Platforms: PS3™, Xbox 360®
Release Date: 2012
Rating: ESRB M (TBC)
Developer: Capcom
Publisher: Capcom

For more information check out –

Snow’s Blog at Capcom Unity.

Be sure to check out the embedded trailer below.

Chalk n’ Talk Review

Chalk n’ Talk
Developer: Gamevil/AP Games
Publisher: Gamevil
Platform: iPhone(reviewed)/ iPod Touch/ iPad
Genre: Guessing/Word
Released: 04/04/11
Price: Free – Download Now

Overview

Gamevil’s latest game takes elements of pictionary, making a new mobile and social game called Chalk n’ Talk. Gamevil has tried to recreated the social nature of pictionary by putting the drawing and guessing elements of the game on an online chat room. In integrating such social elements into the gameplay, Chalk n’ Talk is a unique guessing game for iOS devices.

Gameplay

The actual gameplay of Chalk n’ Talk is really simplistic. Players enter a chat room and are given the option to draw or guess. The guessing players are given clues as they progress while the drawer, equipped with a few colours of chalk, tries to draw the word they were given. Both systems of input are easy to use, either typing or drawing on the chalkboard interface. However, there is a bit more to the game than just playing a guessing game with random players.

Chalk n’ Talk also has a social element to it, where you can add friends to lists and verse people in private chat rooms. However I think this artificial form of drawing and guessing kind of takes away from the fun of the game, which is basically based around the idea of random people drawing really crazy things. There are still other social elements in Chalk n’ Talk though. By going into the practice area to develop your hidden artist talents, you can upload your favourite drawings to the gallery. Taking a look through the gallery, it is pretty obvious that some people are rather skilled with chalk, and some of the pictures I have seen so far are pretty good considering they’ve been drawing with a finger on an iPhone (or iPod touch or iPad). Players are given the option to rate these images as they see fit.

There are a few problems I have with Chalk n’ Talk. Firstly you are playing against real people. While this is really what the game is all about, being a socially driven game, it has both its pros and cons. For the pro side, it makes the game less repetitive. The player’s levels can vary, and often some of the drawings and player interpretations are hilarious, which is all part of the fun of traditional pictionary games. However, a con comes out of the anonymity of players. Because these aren’t you’re friends you are playing with in a physical space, I have run across a few players who don’t play by the rules, so to speak. This basically consists of players who draw inappropriate pictures, using the ‘talk’ side of Chalk n’ Talk to ramble and irritate the other players or not making a significant effort and just writing the word instead of drawing. There is always the possibility to ask the other members in the room to kick them out, but sometimes it can be really entertaining. Other times it can be a real annoyance. Despite having these varied playing experiences, the game can still become repetitive though.

Graphics and Audio

Because the graphics are based on what players have drawn, there isn’t all that much to comment on here. Instead it might be better to talk about the tools that are given to players in which to create their own graphics. The colour pallet is rather limited, ranging from white, blue, pink and other typical chalky colours. However, by winning games and earning points you can buy different brushes and canvas to really help uncover the inner chalk-artist deep within. While it is cool that you can buy these, some of them seem a little weird and I can’t imagine them being too helpful in trying to draw an image someone would be able to guess. The ones that seem somewhat helpful often require a lot of points. As for the audio, there isn’t anything really special going on in this department. The music fits with the theme of the game I think, but the sound effects can be annoying at times, most notably the “ready” before each game starts.

Conclusion

Chalk n’ Talk has some value in terms of graphics, interface, sociality and concept, but I don’t know if iOS is the best platform to put all these elements together. Because the game is somewhat repetitive, it is a nice little twice waster, and would work well as something on the side – probably on a social platform like Facebook or something along those lines. It is an ambitious attempt by Gamevil, but just falls short of its full potential as a highly playable game.

Overall I give Chalk n’ Talk.

4-0-capsules-out-of-10

Mortal Kombat: Legacy Premiers!

Remember that awesome trailer that took the internet by storm last year? Mortal Kombat: Rebirth (watch it here!) was a 8 minute short film directed by Kevin Tancharoen with fight choreography by Larnell Stovall. The idea behind it was simple, give the MK fans what they wanna see: a dark, gritty, evil Mortal Kombat universe with blood and gore. And fans sore live action decapitations and dark, twisted characters in kombat with glee. It also re imagined the kontestants of the Mortal Kombat tournament as how they may be in real life, attempting to make it more beleiveable for live action film. While this would normally anger fans, many appreciated it and saw it as a fair trade off as ‘change some minor details, but still experience the atmosphere we’ve always wanted to see.’ You know, the complete opposite of the hollywood Mortal Kombat motion pictures and tv show which completely sucked.

The short film/trailer was a pitch to Warner Brothers for a potential new live action film, and after all the publicity it received, it was pretty successful. Instead however, fans got a 12 part live action web series with the debut episode premiering today, called Mortal Kombat: Legacy! The debut episode while slightly less violent introduces us to this new world of Mortal Kombat, showing fight scenes between Jax Briggs (Michael Jai White) and Kano (Darren Shahlavi), with appearances of Sonya Blade (Jeri Ryan) and Striker (Tamoh Pennikett), as well as breif hints at Cyrax and Sektor. You can watch the action below courtesy of Machinima.com and Warner Brothers.

LinkageAX’s response to Atlus’ Catherine

Earlier this week, fellow editor Chris Cerami posted a news article about Atlus’ latest competition for their upcoming game: Catherine. The main point of this contest? To build a trailer out of fan responses. And so, I actually made a response to this video, just because I could.

Here is the video, which may or may not be my actual views on the topic, that is totally a parody of a very popular anime.

[pro-player width=’530′ height=’253′ type=’video’]http://www.youtube.com/watch?v=ETEYeXTUeao[/pro-player]

Enjoy!

Here is the transcript for everyone to follow (mostly un-edtied, spelling fixed mainly) –

I never wanted to think about the heavy ideas that Catherine brings to the table. I also never wanted to do something different. But here I am, and there you are.

Who am I?
I am L: AX.
Who are you?
You are Atlas, I assume.

I never really believed that I had feelings to express in some way about a woman, that is until I watched through your video anyway. Then it all occurred to me, I do in fact have feelings. And some of them may involve a woman or two.
But first, let me ask you this: what is a woman and what do they represent?
I assume that you won’t be answering this question directly as you have an entire contest to run so instead I’ll just tell everyone my thoughts on the matter and assume that you will agree with my opinion in some way.

Why should you agree? It’s simple, you just will. If not, then, you’ll disagree and go on with your life. You may make a response to my video or you may not, but that is not that important if you do.

So what is a woman? A woman is a member of the human race that has a more interior reproductive organ (as opposed to the external that men possess) and also possess a series of lactative teats for which their young are to suckle in order to gain valuable nutrients early on in life. But above that, I also view women as having a significant role in day to day relationships between people. They provide 50% of the total available genders for humans to be born as and as such are just as varied as their male counterparts, if not, more-so. I also view women as equal members of this society and it is fully possible for them to succeed at whatever it is that they want to undertake, assuming that they work hard at it. Nothing comes for free.

Hearing this back it may just sound like I am viewing women as an object, which for the sake of that opinion is true. I have attempted to dehumanise them as a core subject so that you may hear a less biased opinion on them. You will now hear my biased opinion.

Women are a lot of fun to be around. They make exceptional friends and can be quite funny and observational. It’s kind of hard to talk about this personally as I’d be referencing a particular person or set of people instead of the entire female populace. From my experience however, some of the most fun I’ve had in recent times have been with the ladies. In my opinion there shoudln’t be this weird gender barrier that separates man from woman as their is very little difference socially that I have experienced. Anyway, that is my biased opinion, it should not be regarded to as fact, nor should it be included in any scientific study, unless that study is of biased factoids on women.

So apparently I want to be a part of this Catherine trailer and so I must answer a small amount of questions that I may or may not answer honestly or truthfully.

1) Do you want to get married?
Do I want to get married? Honestly, I am quite indifferent to the idea of marriage. Marriage has been around since pre-recorded time if sources are to be believed and as such are viewed as almost a requirement in the modern society. Over the years, new amendments to the marriage idea have been created (sometimes by church, other times by government) to suit the needs of the time. Some notable inclusions to the idea were actually as recent as 250 years ago, where Lord Hardwick created the marriage act of 1753 which made it so that marriage required some kind of formal ceremony (which is why we have marriage ceremonies now) which requires a priest and two other witnesses to be present as well as a registration of the marriage to be made. A notable amendment to the act was created almost recently in the year 1873, where participants can (if they choose) become married in front of a marriage clerk and is also legally recognised as if they were wed by an affiliate of the church.
So in noting this, should I, myself, be a part of a system that reflects society as it appeared before my time? Should not just loving a woman be enough for us to function as a group? Honestly, I’m not sure. I’d rather just say it the way it would happen, which is if the woman I’m dating wants to get married (and shows this by either hinting at it, proposing to me directly, or says it straight up) then I’m sure that I would. Also, I have no idea as to how I would view this idea in the coming months or years and as such can comment as to whether or not I would propose without being prompted to do so.

2) If so, and you happen to be seeing someone at the moment, to them?
At the moment, I am single. Though, this may change between now and when the contest is aired. I’m not going to say that I have someone in mind or not as it shouldn’t really matter. I’m going to take this hypothetically.
So the question is actually: Would I marry X ?
Would I marry her? If she wanted it, then I would. This is of course assuming that we’ve been dating for a while and we work as perfectly as we possibly can. I’m not the type of person to force my view of ‘I don’t really care about whether we do or don’t’ on them. Look, this is all subject to change, as the human mind can be as fickle about a topic as drunk can be on his booze. I know that I would be ultimately flattered that a woman would want me to be their husband, so there’s no way I’d turn her down. Of course, there will be pre-nuptials, as this is a requirement to what I believe is a legal contract between a man and a woman to spend an eternity together. If this contract is broken, should there not be consequences? Of course, there is natural decay in a relationship and this would account for that. But assuming it was forced should there not be a consequence in relation to the potential emotional damage?

3)If not, why?
She didn’t sign the prenupt. I’m not entering any contract that will leave me helpless and exposed should the worst happen. That is all.

Everybody of the world, I am L: AX and you are all the people of the world. Not you as an individual that is watching this video, but, the collection of all of you individuals that are watching this video. What is a video? Thing that you’re watching and listening to right now, unless you’re not watching and are just listening to, then in that case, are just listening to.

I hope that this response not only finds it’s way into the contest as a possible contender, but also as a form of entertainment for the masses. There are also some tiny bits of information that may be used in reference to other things. I hope that everybody has a great life and that CAPSULE COMPUTERS is an awesome website that you all need to check out frequently as we are awesome.

Ocarina of Time 3DS UK and US release dates confirmed

Nintendo has given Legend of Zelda: Ocarina of Time 3DS a European release date of 17th June, and a US release date of 19th June.

In the announcement, Nintendo also confirmed that the 3DS version will include the Master Quest mode from the GameCube re-release, which features re-made puzzles and  dungeons. The giant also solidified the notion that the game would feature gyro functionality, which is put to use in this case by physically moving the Nintendo 3DS console to explore and look around with a first person view.

While there’s no confirmation on the game’s release for Australia and New Zealand, hopefully Kiwis and Aussies won’t have to wait too long after everyone else to play through the fantastic adventure again with revamped graphics for the 3DS.

HMV launch trade-in price-check mobile app

Leading by example, HMV has become the first UK firm to launch a mobile phone app designed specifically to game trade-ins.

The app is available now on iPhone and Android platforms, free of charge. The  ‘re/play’ app lets you check the latest trade-in value of games and games consoles, either by entering product details or using a built-in barcode scanner. It also provides details about the latest in-store trade-in offers, as well as a store finder to find your nearest branch.

This app could prove invaluable for gamers who play games and trade them in shortly after completing them, as it saves them a journey to the shops just to see how much they can get for their gear. It looks like we could be seeing apps of a similar nature from rivals in order to challenge this step forward by HMV.

WiiWare/DSiWare releases for Friday 15th April

Here are this week’s Nintendo downloads for WiiWare, Nintendo DSiWare and Virtual Console:

  • Where’s Wally? Fantastic Journey 2 (WiiWare: Ludia, 500 Wii Points)
  • Hellokids Vol. 1: Coloring and Painting (BiP media, 200 Nintendo DSi Points)
  • Successfully Learning: English Year 2 (DSiWare: Tivola, 500 Nintendo DSi Points)
  • Adventure Island II (Virtual Console: Hudson Soft, 500 Wii Points)

That’s it for this week. We’ve managed to bring this week’s releases to you a little earlier than usual before they are released, meaning you can plan ahead if there’s something on the list that interests you. Will you be picking any of these up? The main game of interest this week is probably Adventure Island II, which from my experience from the game, was an enjoyable platformer which sees you collect a number of cool power-ups, such as beasts to ride on, weapons to use, or a skateboard if you want to look like a picture of cool.