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Blades of Time teaser released; Ayumi wears pants

You may remember back in June we learned of the existence of Blades of Time which is a more or less sequel to the 2009 action adventure title X-Blades. This time around however, Ayumi is a little bit older and she has been transported to Dragonland which is a worldruled by a demonic creature that kills anyone who shows up there. Ayumi will use her sword and magic abilities to defeat this demon before it eliminates her.

Ayumi will also have a time control function that is named “time rewind” that allows her to assist herself in previous fights or leave items in the past to help solve puzzles. The mechanic certainly sounds interesting but certainly needs a video to show it in action. Instead we have a teaser trailer released today by Konami that shows only a small snippet of gameplay, but hey at least Ayumi is wearing pants in this game.

Captain America: Super Soldier Promises some Shield Tossing Action in New Launch Trailer…

Captain America: Super Soldier officially makes it’s console (and handheld) debut next week, and with that Sega have now revealed a shiny new launch trailer for the game. In this clip, we see the Captain displaying some of his shield tossing skills as well as some fancy aerobatics in beautiful CG.

I know this game is a movie tie-in, and past history alone (Thor) should be enough of a warning that looks can be deceiving, but from what we have seen so far and how far Sega are actually going to promote Captain America: Super Soldier makes me think this might be a dark horse title for the year. I say not because of the trailer alone, but how polished all of the gameplay footage shown in that past appears to be. We should be getting this title anyday now and when we do, we will be sure to bring you a detailed review. For now, check out the launch trailer for yourself below and Captain America: Super Soldier launches on the PS3, Xbox 360, Nintendo Wii, and DS next week on July 19th.

Driver San Francisco trailer gives us all the info we need for single player

Hey at least if you end up buying Driver San Francisco used, you will be able to play a rather enjoyable sounding single player experience so this trailer says. The recently released trailer from Ubisoft, which you can see below, talks about all the features you can enjoy while playing the single player mode of the game, which is a nice tough but sounds rather patronizing.

Of course if you buy the game new you will have access to the whole game and the multiplayer aspects of the title, but unfortunately since Driver San Francisco will be the first game to feature Ubisoft’s Uplay Passport, used buyers will get the shaft and have to pay extra to get their online gaming on.

Star Fox 64 3D Arrives in Australia September 15th…

Australia at times seems to get the short end of the stick when it comes to some of Nintendo’s first party titles, as Kirby’s Epic Yarn released months after originally launching in North America for Australia. Thankfully, Star Fox 64 3D will be coming to the country just four days after the North American release date, which means that on September 15th players down under will finally get to experience Fox McCloud and his team in full 3D for the first time. Another interesting feature that has not been given enough merit is the live video feed that will display the competitors’ faces during multi-player, an element we first seen during Pokemon Black & White.

It is also worthy of mention that Nintendo of Australia seem to have dropped the whole name “Lylat Wars” for this remake, which the game was originally called when it hit the Nintendo 64 across Europe and Australia.

Kingdoms of Amalur: Reckoning screenshots remind us it exists

It’s a little sad that not a lot of gamers know of the existence of Kingdoms of Amalur: Reckoning. The demo shown off behind closed doors at E3 showed a very impressive looking title that should be acknowledged more. Especially when you hear about the pedigree behind the game. R.A. Salvatore is writing the story and that is enough to secure a purchase from me alone, but it is also being developed by crew who previously worked on the Elder Scrolls games.

Either way, you can see a new batch of screenshots that were released today for the game below and you can also read my demo impressions for the title when it was shown at E3 here. The game itself won’t be released until sometime next year.

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New Bloodrayne Betrayal Screens Show off Decapitations and lots of Blood…

Just yesterday, we received a release date of August 30th for the PSN (and the 31st for the XBLA) for Bloodrayne Betrayal. To hold over fans for six weeks, Majesco have now released 5 new screenshots for the 2D-Gorefest, all of which do a fantastic job at making the wait that much harder.

These screens show Rayne doing what she does best, finishing off enemies by decapitation and leaving a blood shower along her path to the finish. While the combo system is also prominently displayed, I can’t get over how detailed the actual environments are. This element in my eyes is a calling card for Wayforward, who have also shown the same kind of attention to detail with past releases such as Thor for the DS and Shantae: Risky’s Revenge. Make sure you have a quick glance at the rest of the screenshots below and then you can suffer for six more weeks until Rayne makes her anticipated return.

Disgaea 4 map editing system edited for Western release

If you’ve been following Disgaea 4: A Promise Unforgotten since it was announced and subsequently released in Japan then you should know that one of its cool features is that it contains a built in map editor that lets players make and share custom maps with each other. The map maker will still be included in the North American and PAL versions of the game, but unfortunately some changes had to be made to the system.

Jack Niida, NIS America’s producer had this to say regarding the changes to the system:

“Regarding Disgaea 4′s map edit system, regulation differences between regions made it very difficult to keep in. However, thanks to all the help from our development team and SCEA, we were able to keep the system by making just some minor design adjustments. Players won’t be able to create a completely detailed map, but this new system is still a great way to expand the Disgaea universe and share your own creations with players around the nation.”

Players will have to place preset “landforms” rather than be able to place individual blocks as they please, they can also not stack multiple objects of the same kind either, though Characters and Geoblocks are still stackable. Character names, map names and descriptions will be randomized which means that you can’t create a mini adventure of your own easily. Unfortunately no reason was given for these changes, but it could be related to making sure players don’t make inappropriate creations or make stages similar to other copyrighted games.

Aliens: Infestion outed by ESRB as side-scrolling DS game

Companies occasionally try to keep a game under wraps as long as they can so that they can show off a nearly finished build of the title when they reveal it to the world, but then again you also have to submit your title to the rating boards.

The ESRB has revealed the existence of Aliens: Infestation for the Nintendo DS and it looks like it will be a side scrolling action platformer similar to Contra, especially since it is being developed by WayForward who handled Contra 4.

Check out the full ESRB description below. Hopefully Sega will have more to reveal about the title in the near future with this leak of information from the ESRB.

This is a sci-fi action platformer in which players control a marine squad on a mission to eradicate alien creatures. As players run and jump through side-scrolling levels, they use rifles, pistols, flamethrowers, and explosives to kill enemy soldiers and aliens (i.e., “xenomorphs”).

The frenetic battles are highlighted by realistic gunfire, explosions, and cries of pain; injured aliens emit green splashes of blood before collapsing to the ground. Some sequences also depict red blood spurts when human characters are killed (e.g., an alien bursting out of a man’s chest; characters getting bitten by aliens). During the course of the game, players can enter a locker room and see a male character whose buttocks are briefly exposed. The words “a*s,” “bastard,” and “hell” appear in the dialogue.

3DS failed to sell more than DS last month

Well, things aren’t looking good for the Nintendo 3DS. The handheld has already sold under expectations and it apparently can’t even top its predecessor the Nintendo DS. Nintendo of America just released the sales information for last month in North America and it doesn’t look good for the 3DS according to the sales figures.

The 3DS sold 143,000 units in June while the DS sold 386,000 making its sales over twice as much as the new 3D system. This comes with the fact that the Ocarina of Time 3D sold 283,000 copies which is a decent number. The sales figures can be put up to a number of reasons though the main argument can be that the Nintendo DS is still around $100 cheaper than the 3DS which makes it a budget handheld. Though no matter how you spin it, the 3DS isn’t doing so hot.

Sega Releases New Trailer for Shinobi on the 3DS!

While Nintendo are currently working hard to bring back their mascots such as Kid Icarus, Mario, and Fox McCloud to the Nintendo 3DS, Sega also have been busy reviving franchises on the portable. Today, the company released the first trailer for Shinobi, which will bring the famed ninja out of hiding for the first time in over 8 years.

In the trailer, we get a brief history lesson on the series before finally seeing the first bit of footage for the game. Sega seem to be taking a classic approach with the gameplay as Shinobi seems to play about the same, but now with enhanced 3D graphics and all new magic attacks that Jizo Musashi (Joe’s father) has at his disposal. Check out the new trailer below and get ready as Shinobi hit’s the 3DS this September.