Home Blog Page 5960

Nin^2-Jump Review


Nin2-Jump
Developer: Cave
Publisher: Cave
Platform: XBLA
Release Date: April 27, 2011
Price: 400 MSP – (Available Here)

Overview
Welcome to show ladies and gents! Nin2-Jump plays out just like a puppet show – short, beautiful, and short. Oops, I said short twice. So let’s, “Yō I Do N!” (Ready, Get set, Go!)

Story
In an Eastern country there was a ninja named NIN-JA. He was in love with a princess named Sakura whom trusted NIN-JA dearly. NIN-JA did not act on his feelings towards Sakura because he was a respectful ninja.

An old legend of the Eastern country said that if a ninja were to possess all of the secret scrolls of the land he would gain powers of an awesome ninja. NAMAKURA, president of an evil corporation called AOMEKAKUSHI, wanted these scrolls so bad that he requested NIN-JA to find them. But NIN-JA did not want to help the evil president. Fed up with NIN-JA’s reply, NAMAKURA decided to kidnap the princess and demand NIN-JA to bring him the scrolls else the princess would be harmed. Infuriated, NIN-JA began his quest.

Gameplay
Nin2-Jump offers five worlds with nine playable levels in each. After completing the ninth level, a boss stage is encountered. NIN-JA must defeat the boss using his acquired abilities in order to advance to the next world.

Initially, Nin2-Jump provides a simple gameplay where the player can only jump to finish levels. Each level contains secret scrolls that must be collected in order to open a torii, a gateway to more scrolls. Ranks are determined by how fast a player reaches the torii. There are five available ranks to attain: S, A, B, C, and D.

After completing the first world, NIN-JA learns how to use a new ability that acts like a grappling chain. Using the chain on any solid object will bring you closer once you release the ability button. Failing to release the button may cause a few deaths while starting to understand the ability’s mechanics – I know from experience. If you grapple a spike, you are going to go head first into it. There are also anchors generously located through later levels to help with navigation using the chain.

The last ability that is gained is the power of ninjutsu. Finally having a power to attack, NIN-JA can take down enemies with a simple touch. His ninjutsu is powered by the amount of scrolls the player has attained throughout a level. His power levels drain with continued use ,and the player must collect more scrolls to replenish the ability.

Not many enemies are encountered until later in the game. If a player takes too long moving through a stage, a creature named DEATH appears and follows NIN-JA. By not finishing a level quick enough, multiple creatures will spawn and with a single touch take life away. Even after acquiring abilities NIN-JA cannot defeat DEATH, but he is able to push the creature away with ninjutsu. Ninja monkeys, bats, birds, and other miscellaneous creatures may obscure you from your road to victory. You may either avoid or use ninjutsu to destroy your enemies. Larger creatures such as bats and monkeys may take a couple hits to be destroyed.

Graphics/Audio
The graphics and audio for this game will receive the highest and lowest praise. Being unlike any platformer I have played before, Nin2-Jump gives the appearance of a puppet show being watched by young children silhouettes. I thought this 2D concept was unique because the children would react to your movements – especially dying. The children’s voices may be cute at first, but I soon found them to be an annoyance after every close encounter. “Silence, fool! I know that a death creature is coming!” Sorry, got a little excited there.

The backgrounds for each world seem very fitting. Four worlds are directly related to the seasons: spring, summer, fall, and winter. Seeing a snowman in the winter stages gave me a slight chuckle. Even though the background looks like painted sketches, it fits the puppet theme very well.

The audio is a cute, slightly annoying curse for the game. I believe that it was made in the sense of bridging cultures together by displaying English text with Japanese audio and symbols. The only reason I became annoyed is by the multitude of the times I died then hearing “Deep Regret” in Japanese over and over.

Overall
In conclusion, Nin2-Jump was a fun tidbit of Japanese platformer that deserves a look for a decent price. One downside is the game can be beaten in a relatively short amount of time. Granted there are 50 levels to explore, but each level could average 30 seconds of play. Game mechanics are simple for anyone to pick up but challenging enough to try and receive the best rank. With unique design and an interesting puppet show theme, Nin2-Jump really shines as an innovative platformer.

Nin2-Jump uses ninjutsu to get

8-0-capsules-out-of-10

For more Xbox 360 news click here!

Ghost Hound Review

Produced by: Showgate
Distributed by: Siren Visual
Media: DVD 
Genre: Horror, Drama
Runtime: 600 minutes, 6 DVD’s
Rating: M, Medium level Violence
Available from: Siren Visual  $79

Premise

Do you believe in ghosts? In a world full of scepticism and disbelief in the super-natural, the notion of being haunted by a spirit is one that is often dismissed as a childish fear that is eventually grown out of. And yet the idea of you yourself being haunted by one can still send a chill down the spine of even the bravest man or woman. But what if you were believed? What if you could find people just like you, haunted by identical poltergeists and spirits? As an anime series, Ghost Hound explores this notion that a medium sense is not just for the touched-of-mind. A story told from multiple perspectives about an otherworldly reality seeping into their own. The mystery of a series of deaths suddenly become interconnected, and fates become linked. Undoubtedly it is an anime that clearly wishes to establish itself within the horror genre by presenting themes and situations to scare and shock.

Plot

There are three very different and special boys in the small town of Suiten. When Masayuki enters into the Suiten High school, he comes across two other boys named Taro and Makoto. They look like they have nothing in common but this is anything but true. All three boys are haunted by events in their past and this seems to allow all three to have out of body experiences. Thinking they are special and the only ones, they see the spirits and mysterious happenings around the town and decide that they have to figure out why and how to fix it. This is when they go to the shrine for help and come across the mysterious daughter of the shrine owner.

‘In the small town of Suiten, three boys discover they can transfer their souls to a parallel world. Each had traumatic childhood experiences…

Taro Komori- haunted by the death of his sister.

Makoto Ogami- Traumatised by his father’s suicide

Masayuki Nakajima – tormented by the suicide of a classmate he once bullied.

Together they attempt to unravel the mysteries of their outer-body experiences and gain new perspectives on their unusual lives as they grow towards adulthood and attempt to reconcile with the darkness of their collective pas. When ‘ghosts’ from their unseen world manifest in their apparent ‘reality’, their lives reveal further mystery…’

Visuals

The standard of visuals that are presented to the viewers often interchange between bright and colourful to dark and gloomy. Many may initially feel that this sort of presentation deviates from the purpose of a horror themed anime. However, I feel that it is the presentation of both light and joyous against dark and deathly that makes the sudden appearances of ghosts and supernatural elements all the more horrifying when they do show up. This contrast effectively highlights how these supernatural entities are breaking the natural laws of the world by re-entering the physical world from the afterlife. When a ghost or spirit appears, the environment and colour schemes effectively distort to make the world feel “wrong”.

When observing the character modelling, I found that the presentation of human characters themselves to be well-drawn and developed, but, in all honesty slightly bland. The 3 main characters themselves all feature similar body types and have very little beyond hair styles and facial features to distinguish them. As an additional point, I feel that the designs of some of the super-natural entities were similarly bland. One ghost that makes a constant re-appearance is that of a little girl with pale white skin, and HUGE deep red and purple eyes. To the horror genre, the presentation of a little dead girl is nothing original. Still kind of freaky to see, but it’s really not anything that horror fans have not seen before.

This is not to say however that the series is entirely without visual originality. The environments that portray the otherworldly crossover are quite unique. For a genre that often finds it quite difficult to show fresh and innovative ideas, the presentation of this fused before-and-after-death world existing in both imagination and reality. The contrast between the two is quite obvious due to alterations to colour and flair. Additionally, the special effects added lend credence to the thoughts of “wrong” otherworldly visages. As for animation, the characters are often multi-posed in dialogue, which is a refreshing change from standard anime formats.

Audio

The voice acting of the series is decent, but quite often I found many of the voices to seem a little more forced than was necessary. However, the presentation of an English dub to an English audience better instils the sense of fear and mystery to the series. Operating alone, visuals are not enough to scare or shock an audience. A combination of effective, reactive voice acting, as well as deep striking soundtracks are considered base requirements for producing a horror theme. For what they are worth, the supporting cast of the series are actually more effective in presenting this idea of fear as opposed to the main characters themselves. (Most likely due to the fact that their pasts are already dark and tragic). Through their eyes, the presentation of haunting spirits is less likely to be scary than to someone (say a counsellor) from the outside looking in.

Additionally the soundtrack works remarkably effectively in building up an audience sense of suspense, and, to a similar extent, the shock when the visuals are effectively combined.

Characters

  • Tarō Komori

Taro is portrayed as the main character out of the main four characters that are present in this anime. He is innocent, quiet and well behaved 14 year old boy. He seems to be a perfect Japanese son for his parents, the sake factory owners, but they don’t seem to notice him too much. They as well as Taro are trying to cope with the horror of his sister being kidnapped and killed when he was a young boy. The whole kidnapping of his sister and him because famous, and therefore Taro is seeing a physcologist to deal with his traumatisation. This traumatisation also seems to be the cause for Taro entering a whole new plain by astral projecting. In this new world, Taro searches for his sister as he tries to come to terms with what happened to him and her.

  • Makoto Ōgami

Makoto is a dark and rebellious boy that has to act more grown up then the rest of people his age because of his family situation. His mother left him at a young age and then his father committed suicide when he was a young boy. He now has to live with his grandma who is the head of a religion that their family has made. She ignores him mostly and keeps him to the side but expects him to take over the religion. Makoto copes with all of this by acting like he knows more than everyone else and hiding away from his grandma, in his room playing guitar. This whole situation and traumatisation seems to allow Makoto to have out of the body experiences. He also seems to have been the one having out of body experiences longer than the rest of the main characters.

  • Masayuki Nakajima

Loud and out there, Masayuki may be the new kid at school but he sure doesn’t act like it. He can’t help but putting his nose into everyone’s business, as well as breaking all the rules trying to find new kinds of fun. Masayuki left his old school because of an incident which has traumatised him. When he was at his old school he was a bully and along with lots of children he bullied one certain boy. The boy had enough of this bullying and committed suicide leaving Masayuki feeling responsible and as though he had murdered someone. Masayuki now in this new school makes a new friend as he defends him from the bullies, knowing how much harm these bullies can make upon someone. Masayuki’s father also owns a large company which seems to have something to do with these ghost like creatures that are wandering around the town.

  • Miyako Komagusu

Miyako is a quiet and mysterious girl that is able to see Taro while he is having out of body experiences. Her father owns a shrine, and being quite mature for her age she helps him with shrine duties such as exorcisms. Not only this, but Miyako seems to get possessed by Gods and therefore she worries that she isn’t truly herself anymore. It also seems that Taro has a crush on her.

Conclusion

Ghost hound has a great story line and I’m in love with the great supernatural and religious themes within it. On top of it, I love the way that it makes you think about the world and what is real. The sad thing about Ghost hound is it has this whole rise of excitement and then it feels as if it just ends. It doesn’t give any real good reasoning on the whole situation and it doesn’t have a satisfying end. It does have a bit of a sweet end though but I guess I felt as if it just ended too sudden. I did love this anime though, with all its great concepts and story line.

7-0-capsules-out-of-10

Beyond the Future: Fix the Time Arrows Announced

When you play the typical fantasy RPG, you expect an outstanding battle system, deep customisation and plenty of areas to explore. But what if a typical fantasy game focused on the relationship between your character and others? That’s the case with the following game. 5pb and Rejet, developers of Lucian Bee, have revealed Beyond the Future: Fix the Time Arrows for the Playstation 3 and Playstation Portable. The game has only been announced for Japan.

The main character goes by the name of Lilith, an apprentice priest. She has a fairy friend, Kanus, who can only be described as a geomancer or an elementalist.

The game will be in the vein of ‘choose your own adventure’ as you guide Lilith to romance one of the other important characters, who portray standard RPG classes. Below are the character, from left to right, Nate (thief), Nayuta (temple knight), Kirite (warrior), Thor (monk-type) and Niko (mage). Lilith is the character between Nayuta and Kirite. Kanus is positioned at the top left corner.

The concept sounds quite interesting. However, don’t expect this game to head to the West.

 

Win an all-expenses paid trip to Halo Fest

For anyone that is signed up to Xboxlive, they may have noticed that this message dropped in their inbox today. Well, provided that it didn’t get isolated by your spam filter. Which would be a real shame. Because you wouldn’t know the HUGE opportunity that Xbox is offering to a lucky few Australian and New Zealand gamers! Then again… it’s one less person to compete with…

No. NO. Bad Spike. We here at Capsule Copmputers are all about equal opportunity. No matter how much I want to win this prize for myself… But chances are if you clicked on  this article, you know what you’re here to find out about. 🙂

Recently, the following email was sent around to inform Australians and New Zealanders alike that they could potentially win a round trip to Seattle to take part in HALO FEST 2011, being held in Seattle on the 25th of August. Halo Fest is going to be the single biggest celebration of the Halo Universe, commemorating 10 years since the first game’s inception. However, it’s only being held in America. A bit far for us Aussies and Kiwis. However, for a lucky winner, that could well change. The winner will not only win a trip to experience the huge celebration that is Halo Fest, but will also have the chance to rub shoulders with authors, game designers, the fanbase, and the many other people who have contributed to this colossus of a gaming series over the last decade. Also, kind of important, the chance to play Halo Anniversary! As well as that, the winner will receive a brand new Windows 7 Phone pre-loaded with Halo Waypoint! It’s free to sign up, so what have you got to loose?

The 25th is only 3 weeks away! So odds are this competition is going to be drawn out soon for logistical practicality. If you want in on this, what are you waiting for?! Click on your email link, or head to the signup facebook page at:

http://www.facebook.com/XboxANZ?sk=app_152921994787808&uid=7843654&tid=7983

Check out the email below:

 

MS Points Glitch Gives Users Extra Points

Here is something that seems out of the ordinary. Some Xbox Live users may have noticed that they obtained a generous amount of Microsoft Points. Some decided to go on an Xbox spending spree. Some decided to notify XboxSupport about the glitch on Twitter.

At first, the guys over at XboxSupport didn’t mind. They were in a state of generosity when they first messaged on the situation. Even one message revealed that they were allowing the users to keep the points after their honesty.

However, the attitude swung to the other side of the pendulum as another message was released; notifying users that any points received due to the glitch were being retracted from said users. Well isn’t that rude. They reward them for their honesty and then decide that they can’t have them anymore? Strange.

Battlefield 3 Will Require EA Origin

If you plan to buy Battlefield 3 for PC, then make sure you have Origin before putting that disk in the CD tray. It was announced that the PC version of the game will require the EA download service in order for the game to run.

DICE Community Manager Daniel Martos announced that the measure will affect retail versions of the game through BF3Blog. There was no mention of the downloaded version from Origin; however, it is safe to assume that both versions will require the constant Origin connection.

This announcement comes after Battlefield 3 was removed from Steam, thus unavailable for users of the service. It was widely believed that the measure took place after EA disagree with certain rules of the service, most notably that DLC and patches must be provided through Steam.

How the NBA Lockout Will Affect 2k12

As millions of NBA fans sit in fear waiting to see how much of the 2011-12 season (if any) will be going ahead, one can find some comfort knowing that at least they’ll be able to simulate the matches through the magic of NBA 2k12.

In short, the lockout is a standoff between the NBA players and the owners. Both sides want a higher cut of the league revenues and neither party is seemingly willing to budge, thereby resulting in a stalemate. That means no trades, no signing of free agents no contract signings. The lack of negotiation and compromise from the two parties means that there is a high chance that the upcoming season will be shortened, if not completely dissolved.

Whilst 2K Sports have been relatively quiet over the issue of the lockout, we can see them really pushing the focus towards the legends of the game. Given the success of 2k11 and the focus on Michael Jordan it seems like a logical and promising move. However no NBA season forces 2k to backtrack on the progress they’ve made through the live player and roster updates for Association mode, and furthermore the removal of NBA Today match ups, which although weren’t overly groundbreaking, still added a bit of replay ability to the game, especially during the playoff time.

Forgetting about the effects on live content, the lack of NBA season will see a decrease in hype around the sport, causing many casual fans to lose interest about the league and consequently lose interest in purchasing the game. It remains to be seen how 2k12 will cope with the supposed start of the season and the release of the game approaching quickly. Of course if the lockout is to be resolved soon then fans of the sport and the game will have nothing to worry about. Unfortunately that seems unlikely, but one can only hope.

Final Fantasy XIII – 2 To Include Moogle Throwing?

Final Fantasy XIII – 2 retains most of the gameplay elements of its predecessor. However, Square Enix might be implementing something new, as this new screenshot shows.

It looks like Square Enix is introducing Moogle throwing into the game. Nothing has been announced by the publisher on this feature. However, as the screenshot suggests, it may be an ability where Noah and Serah can use the Moogle to reach treasure chests that seem impossible to get by foot. A very interesting idea coming out of a company where interesting ideas seem to lack these day, according to the gaming community. The third screenshot shows Serah with her bow, ready for battle.

Although, I wonder if they are Moogle rights activists? They wouldn’t be too happy about this.

 

Codemasters’ free-to-play F1 Online: The Game to launch Q1 2012


Codemasters have announced their plans for F1 Online: The Game, a free-to-play browser game that’s in production at Codemasters Studios and set to launch in Q1 2012 at www.F1OnlineTheGame.com

It will give players the chance to be the driver and the team boss in a game that combines top-down racing gameplay with a management role to shape your team the way you want it, organising the commercial, research, production and race crew functions required for success on track. Gamers can see the first screenshots of the game and register their interest to receive updates about the game by logging into www.F1OnlineTheGame.com

Rugby World Cup 2011 Game getting Xbox 360 bundle as well


Microsoft have announced that the official game for the Rugby World Cup 2011 will be receiving a limited edition Xbox 360 bundle too, ideal for those who are excited for the Rugby World Cup to the point that they want to pick up the game and see what it’s up to, or those keeping an eye on the game who also feel like upgrading their system to the 4GB slim model.

The package will release on the 25th August in Australia, the same date as the game from 505 Games, for a RRP of $349 AUD. Although it hasn’t been confirmed whether the bundle will release elsewhere, I imagine it would with all the excitement surrounding the Rugby World Cup.

The question is, will you be picking up Rugby World Cup 2011 game or Jonah Lomu’s Rugby Challenge?