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Sony teasing big announcement for October 5th

Sony uploaded a new video earlier today on Youtube and it has caused quite a buzz of speculation. The video doesn’t reveal anything specific but it does contain a very large number of video game references, so many that you can spend quite a long time looking for all the different video game references.

But the most interesting piece of this trailer is the fact that there is some sort of announcement going to be made on October 5th. It is apparently going to be a big one, and with all the references in the video the announcement could be any number of things. Perhaps news for the PlayStation 3, or even the PlayStation Vita? We’ll have to find out next week when Sony makes their big reveal, or in a few days if someone spills the beans.

Crysis to land on consoles on October 4th

Was your computer to old to play the relatively unimpressive but pretty looking Crysis when the game first released? Well now is your chance to play the game on your console because on October 4th the original Crysis will be released to the PlayStation 3 and Xbox 360 via digital download for the price of $20. The game will be a Games on Demand version for the Xbox 360 and a normal download for PSN.

Crytek also released the above screenshot to see how things look on the cons, which shows that the quality hasn’t taken much of a hit. So who will be picking this up next week? The $20 price tag is quite enticing for a full FPS, especially one that is just now being released to consoles.

The Witcher 2 will take 2 discs on Xbox 360

For those who get all angry when they have to stand up and move a little to swap discs, I have bad news for you. The Witcher 2: Assassins of Kings is going to take up two discs most likely when it is released during the first quarter of 2012. For the rest of us, this is no big deal and it is a good sign that CD Projekt RED isn’t cutting any corners as far as content goes.

During the Eurogamer Expo this weekend, CD Projekt RED’s Jan Krzysztof Bielecki was asked a question concerning how many discs the game will require, and Beefjack reports that he said “It’s going to be more than one. And it cannot be three, so… eyah, it’s going to be two discs.” While this may not be any official announcement it is safe to say there will be a multi-disc release.

I Am Alive given rating by ESRB

Ubisoft’s I Am Alive has been a title with quite an ironic name. The title was announced three years ago but has quite literally never been heard from officially since. There have been no screenshots, no videos nor any announcements about the title from Ubisoft, making many wonder about whether or not the title was actually still alive indeed.

But still there has been signs of life for the title and the latest is quite a stirring. The ESRB has given a full descriptive rating for the title, which is something that they do not usually do unless the game is going to be released in the near future. The game was given an M rating and has a few your standard warnings for blood and violence about a player taking over a man who is looking for his family in a post-apocalyptic world. Also about people being taken as pets… Catch the full listing below.

This is an action game in which players assume the role of a man who must find his family in a post-apocalyptic world. From a third-person perspective, players traverse through city ruins and use a machete to kill human enemies in melee-style combat. Battles are accompanied by realistic gunfire, slashing sounds, and cries of pain; characters emit brief splashes of blood when hit. Players have the ability to kill or knock unconscious wounded/vulnerable enemies via finishing moves (e.g., throat slashing, impaling, pistol-whipping); these scenes are highlighted by close-up camera angles and increased player control (e.g., on-screen prompts with button-press sequences).

During the course of the game, players encounter women who can be saved from nearby enemies; sexual mistreatment is sometimes implied in the dialogue (e.g., “These guys kept me as their pet, or mascot, or something.”). One sequence depicts the background silhouette of a man fondling and threatening a captured female survivor; the exchange includes phrases such as “Do you hear me? Don’t touch me!” and “Don’t be like that. You know I can make your life a lot easier if you would just cooperate.” The words “p*ssy,” “f**k,” and “sh*t” can be heard in the dialogue.

League of Legends: Dominion

League of Legends is a growing community that is available free for online play. Today marks the release of its new map and battle grounds called Dominion. Opposed to the Classic play where you defend turrets that lead up to your base, Dominion plays out like an intense King of the Hill. Searing Scar, the map, requires champions to attain five separate capture points. By capturing one of these areas, you begin to weaken your opponenet’s base crystal. The first team to reach zero life on this crystal loses the game.

Normal game length for the Classic mode is 45 minutes. However, Dominion is very fast paced and averages around 20 minutes. This is due to the increased leveling system and faster gold accumilation. Additionally, newer items have been added just for Dominion mode and cannot be used in regular version.

Check out Riot Game‘s Dominion mode spotlight below!

– Add me on League of Legends (Deathqueen Lloth)
– Try the game for free (HERE)

Modern Warfare 3 achievements revealed!

Modern Warfare 3 may not be out for a little under a month in a half but that doesn’t mean you can’t find out about the game’s achievements right this minute. The full achievement list has been revealed and posted up at Xbox360Achievements. Now taking a look at these achievements is of course at your own spoiler risk, as there is only one secret achievement.

The other achievements range from multiple achievements in Spec Ops mode, to beating the levels on any difficulty and then on veteran as well as performing a certain task within a specific level which is more or less standard from Modern Warfare 2. Still if you don’t want to spoil the level names or anything like that, perhaps you may not want to take a peak.

Burnout Crash! Review

Name: Burnout Crash!
Developer: Criterion Games
Publisher: EA
Genre: Racing
Platform: Xbox Live Arcade
Release: September 21, 2011
Price: 800 Microsoft Points

Overview

Apart from having a really fun name to say (I think it’s the exclamation point, it makes it all dramatic and such), Burnout Crash! is also a great racing (or, crashing, really) game. Plus, its set in a city called Crash City, the town planners were clearly just asking for it with that name. Or that’s what I tell myself as I destroy their previously peaceful metropolis, laughing maniacally behind the wheel of my wayward car.

Gameplay

There are six roads on your crash road trip, each of them have several intersections that you unlock as you collect stars. Collecting stars will also upgrade your car and status. While stars might be harder to get in the beginning while you’re getting your crash-legs, they become easier to come by as you become a crash veteran.

There are only two controls for Burnout Crash!, directional and the explode button. When you’re trying to make the biggest possible crash, the explode on order function is a great thing to have.

There are a few different modes in Burnout Crash!, each depending on different things to score or end the crash run on. Normal mode ends when five cars escape your crashing clutches, Pile Up mode depends on you keeping an inferno meter up by keeping the fires on your screen burning bright, and Rush Hour mode has a 90 second countdown clock with a huge amount of cars zipping across your screen just begging to be crashed into.

All the modes start with you heading towards an intersection in a working car and have to collide with one of the cars as you approach the intersection and from there, well it’s what you make it. You can’t technically steer after your first crash, but you can direct your car as it explodes and flies through the air.

Pile-ups are your friend in this game, getting a set-up where you have car remains littered across the intersection are great (in this context). You get bonuses for them catching fire as well, although exploding near them will cause them to disperse or disappear so its best to do this when you’ve got a nice large amount sitting there.

The intersections start off as a standard, easy + shape, and evolve to become more of a pain with more routes to take care of. Making sure that cars don’t escape become more of an effort and requires more tactics, such as pretending crashed cars are cue balls, and conserving your explosions for truly important times.

You get massive bonuses for setting of chain events, or actually employing tactics in your quest to demolish everything. Plus, if you make it far enough through the level you get highly entertaining super features like a tornado that rips through everything and gives you a money bonus and star for your troubles. There are also cars that pass through that have their own bonuses such as an ambulance that gives you an extra life if you let it pass through unscathed, a bulldozer which destroys things in its way, a cash truck which gives you a cash bonus for crashing, a petrol tank (which you can imagine is pretty awesome), and heaps more goodies that make this game even more fun.

In total there are 54 levels, with 5 possible stars for each level. You may find yourself redoing a few levels just to get those stars to get that pretty car to crash or move to the next level. Each level ends with a summary of the amount of damage you’ve caused, how much you’ve earned, and how many stars you’ve earned. Seeing those dollars go up because of the fun you’ve had crashing things is truly a great thing.

One downside to the game is having to re-do levels just for that one star, which is probably annoyingly difficult one to get. However, it really pushes you to get better, whether or not you want it.

Visual

Although from afar the visuals seem to be simple and cartoony, they actually hold up quite well and the style is reminiscent of older, but very good, games. The definition of the graphics managed to do quite well considering the size of my TV screen.

Audio

Burnout Crash! has a decent soundtrack and even though the selection is a little small I didn’t find myself getting annoyed with it at any point. Probably because the songs which have words and are recognisable are played over the menu or when a special feature comes across your screen. The in-play soundtrack chills out in the background and subtly helps you get more engrossed and involved in the game.

Conclusion

Burnout Crash! is one of those games that doesn’t look like much, doesn’t sound like much, but God you can waste hours at a time on it. Tearing myself away from it to write this review was effort enough. With a multitude of levels and great fun of crashing Burnout Crash! is sure to entertain. Until you get tired of the gameplay, which depends on your attention span.

I give Burnout Crash!

7-5-capsules-out-of-10

We Sing Rock!’s final tracklist unveiled

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Nordic Games Publishing has today revealed the full tracklist for the upcoming release of We Sing Rock! for Wii. There’s a total of 40 tracks from rock acts like Alice Cooper, Kasabian, My Chemical Romance and Elvis, spanning five decades of rocking history. And Coldplay if you’re into that kind of thing.

A great campaign on the We Sing Facebook page (http://www.facebook.com/WeSingGame) revealed the first 15 songs: each day, the page hosted three new videos, showing members of the public humming along to the forthcoming karaoke games’ tracks. Fans of the page were then able to enter a competition by guessing the track being hummed. Although you may have missed the guessing game, it’s worth taking a look back at the willing members of the public humming their hearts out on the street.

The full tracklist is as follows:

Artist Song
30 Seconds to Mars Kings and Queens
4 Non Blondes What’s Up
Alice Cooper Poison
Bloc Party The Prayer
The Cardigans My Favourite Game
Coldplay Violet Hill
Creedence Clearwater Revival Proud Mary
The Darkness I Believe in a Thing Called Love
Daughtry What About Now
Def Leppard Pour Some Sugar On Me
Elvis Presley Suspicious Minds
Europe The Final Countdown
Evanescence Bring Me to Life
Extreme More Than Words
Faith No More Epic
Franz Ferdinand Take Me Out
Free All Right Now
Garbage I Think I’m Paranoid
Gossip Standing in the Way of Control
Heart Alone
INXS Never Tear Us Apart
Kasabian Underdog
KT Tunstall Suddenly I See
Limp Bizkit Rollin’
Meredith Brooks Bitch
Motörhead Ace Of Spades
My Chemical Romance Welcome to the Black Parade
The Offspring Pretty Fly (For A White Guy)
OK Go Here It Goes Again
Panic! at the disco Nine in the Afternoon
Paramore Ignorance
The Pretenders Brass in Pocket
Robert Palmer Addicted to Love
Scorpions Wind of Change
Sheryl Crow All I Wanna Do
Simple Minds Don’t You (Forget About Me)
Survivor Eye of the Tiger
Tina Turner The Best
Wheatus Teenage Dirtbag
Whitesnake Here I Go Again ’87

Is Final Fantasy X HD More Than An Upgrade?

When Final Fantasy X HD was announced for the Playstation 3 and Playstation Vita at Sony’s Pre-TGS Conference, many expected a straight HD upgrade of the game with added trophies, just like the recent collections. However, rumours have been circulating that the game will not be the average port. Instead, the game will be a full remake.

The game will be built on the Crystal Engine, the same engine behind Final Fantasy XIII, with the characters, aeons and stage elements being built from scratch. There will be additional help from the next generation Luminous Engine for lighting and magic. This is the same engine that will be used for Final Fantasy Versus XIII for the same purposes. The engine will also be adapted for the Playstation Vita, meaning that it could look as good as the console counterpart. A Final Fantasy XIII filter will handle the cutscenes.

In terms of gameplay, the core mechanics will be retained. However, Blitzball will be getting minor changes. There is also rumours of online capabilities. There are a few uses for online in this game, including Blitzball. Even a release period has been floating around, rumoured to be in the 2012 fiscal year for Japan (March 2012 – February 2013).

Super Mario Land 2: 6 Golden Coins Due out in Europe this week on the eShop..

Not too long ago, Nintendo promised that both Metroid II and Super Mario Land 2: 6 Golden Coins would both be gracing the 3DS’ Virtual Console sometime in 2011. Making good on that, it now appears that one of those titles will be coming to the service as soon as next week.

On September 29th, Super Mario Land 2: 6 Golden Coins will release on the eShop in Europe, right alongside the FREE The Legend of Zelda: Four Swords Anniversary Edition that was announced earlier this year. Yes, things are looking up for the eShop now and hopefully these quality releases will keep this momentum going throughout the holiday season. I would expect Metroid II to follow suit very soon, but for now it looks like both Mario and Zelda fans will have something to cheer about in a matter of days.