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Top 5 Geek Culture Crushes – Part 2

Welcome to Part 2 of the Staff’s Top 5 Geek Culture Crushes. Now sit down and get yourself ready for the rest of our wonderful crushes, and maybe even get be worried and amazed at our own choices.

Josh Morris

No#1 – Midna (Twilight Princess) – I so wish I could have been Link in Twilight Princess because I would have totally ditched Zelda for this babe. At the end of the game, Midna transformed back to her humanoid form as she left for her home world. Needless to say, Hyrule could defend itself from that day on.

No#2 – Tifa (Final Fantasy 7) – You know it! This brawling chicka would kick my butt. Of course I would let her anyway.

No#3 – Hermione Granger (Harry Potter: Deathly Hallows) – The character or real life persona Emma Watson would do just fine. Who else can go to Brown University and be totally innocent asking for a “rubber”. All she wanted was an eraser.

No#4 – Talim (Soul Calibur 2) – Hm…. crescent blades and short hotness makes this girl attractive beyond reason.

No#5 – Natalie Portman – She seems to be a popular choice no matter what discussion. She can wear her Star Wars costume or rap on Saturday Live and still be drop dead gorgeous. Thank you Natalie for making my heart stop!

Ashlee McKinnis

1. Alistar (Dragon Age: Origins) – This guy is just freakin’ adorable. So awkward and sweet, I like especially because he has no idea how cute he is. Who wants a guy who thinks he really hot anyway? Also has a sense of humor… Ah sweet animated perfection. Have you ever licked a lamp post? Wink Wink.

2. Green Lantern (Ryan Reynolds) – He is a whole lot of yumminess. Not a word, I know but I couldn’t think of anything to express how hot he is. I haven’t actually seen this movie yet. I am going to go see it with my sister so we can sit and oogle. Should be a fantastic couple of hours.

3. Dimitri Belikov (Vampire Academy novels and soon to be comic) – Ah…. the strong silent type. Has a slight russian accent and has a slight obessesion with westerns (he even wears a duster). He is loyal and extemely dedicated. Everything you would want a boyfriend to be.

4. Nathan ‘Nate’ Drake (Uncharted 2: Among Thieves) – Men love Lara Croft.. Women should love Nate Drake. He has a quirky sense of humour, smart, and athletic. Ah… having another mental image.

5. Black Widow (Scarlet Johansson) – First I would like to get it straight that I am indeed… well straight. However hot is just hot and Black Widow from Ironman 2 sizzled. Speaks several languages and can kick some serious butt. No sense of humour though… but still extremely attractive.

Michael Marr

1: Kaylee (Firefly): Out of all of the Firefly girls, I personally thought that Jewel Staite, who played Kaylee the mechanic was the cutest out of the bunch. She had a kind and caring personality, but was also the physically cutest. Her happy bubbly personality and unique skill set made her an invaluable member of the show. Essentially she was the girl that the other crew members tried to protect, but she made herself seem capable in so many other ways. As caretaker of the ship, she was also one of the funniest characters becasue she could understand so many thing that the others could not.

2: Feldt Grace (Gundam 00): One of the supporting cast from the Gundam 00 series. Feldt is one of the few members of Celestial being who manages to survive the climax of season 1 to make a re-appearance in season 2. Initially, she started off as a shy, scoial recluse, but eventually came out of her shell thanks to her crewmates on the Ptolemios. In second season, she returned as a veteran member of Celestial being, and performed the role of combat supervisor for the Gundam Pilots. Her technical skills are sharp, and she’s cute as anything. She also presented herself as a potential love interest for the protagonist Setsuna F Seiei near the end of season 2.

3: Serra (Fire Emblem GBA): Out of all of the female compatriots that made themselves known in Fire Emblem 7, Serra was the only one to have her own soundtrack. Every time it played, you knew she was going to be the bane of whoever else she was talking to (particularly Erk, Hector and Matthew). Interestingly any of the 3 may end up getting together with her by game’s end. She has a very selfish personality that seems more driven by ignorance rather than plain self interest. She’s loud and clearly not particularly smart, but all the same she’s a hilarious party member to keep around. Additionally, her healing abilities are invaluable in the long run of the game. And as Matthew said “She’s quite cute… if only she could just… shut…up!”

4: Rena Lanford (Star Ocean 2, Star Ocean EX): Rena is one of the two main characters from Star Ocean 2. She’s a young girl from a small town that believes very strongly in the legend of a hero. She’s a VERY cute character, and she has a very nice personality. She’s kind to everyone she meets and her smile lights up the mood of the game.

5: Zoey (Left 4 Dead): Proving that hot chicks will survive the Zombie Apocalypse. Zoey is not only a girl with a cute face and great looking body, but hse’s a complete badass with her Zombie killing skills. She is by no means one of the typical damsel in distress types. She’s more than capable of handling herself. But even through the worst of the apocalypse, she still tries to add humour and a positive attitude to keep up team morale.

Kelly Teng

1. Batman (Christian Bale specific, though) – Some may find his ridiculously low voice annoying, but I for one think that the deep voice makes Batman one of the most intriguing and mysterious characters. A typical antihero, Batman exudes broodiness and sadness; however there is a spark of life in him that makes him a definite candidate for one of the most appealing superheroes. Also: The Batmobile. Need I say more?

2. Zack from FFVII and FFVII: Crisis Core – Man, I’d have to say that playing Zack in Crisis Core was perhaps a better experience than playing Cloud in FFVII. Zack is full of energy and life, and he always tries to do right by other people – plus, he wields his sword like a true hero (with a true hero’s muscles too).

3. Kairi Okayasu from Peach Girl – I admit, I NEVER watch anime or read manga, but when I was younger I stumbled across Peach Girl and fell in love with Kairi. He’s absolutely awesome, cares a lot about everyone, is nice to everyone, but is still not afraid to fight for what he believes in. Also, he chases Momo, the protagonist, unrelentingly…definitely a winner for me.

4. Roy Earle from L.A. Noire – Earle is everything I hate in a person, but damn, that guy has got some sort of appeal. He’s arrogant, rude, funny, arrogant, smart, and arrogant some more. You’ll always hear about how girls like arrogant guys, and my crush on Earle is most definitely proof.

5. Fernando Torres from FIFA – Yeah, I cheated. Technically not a video game crush, but I love Torres so much that you’re just going to have to accept it. And yes, he will score again this semester. With me. And for Chelsea.

Jared Hilliers

1. Rogue (Xmen)

First of all, Rogue’s played by Anna Paquin in the original films, so that’s a win. Secondly, she probably has one of the coolest powers out of all the Xmen. She’s essentially a sexually frustrated succubus, which makes her more appealing and mysterious, at least to the guys.

2. Tomb Raider (Angelena Jolie)

Okay, the film is terrible, but this movie came out when big budget video game adaptions began. It held the title of highest grossing video game adaption up until last year (The Prince of Persia broke the record), not to mention it turned Angela Jolie into an international superstar. A hot one at that, it’s almost like the character Lara Croft was based on her, she was perfectly suited to the role.

3. Samantha Carter (Stargate)

She makes smart look pretty sexy, astrophysicist, engineer and pilot, A SEXY PILOT. I think the shows popularity really benefited from Sam and they never managed to get someone similar for the spin offs. Both of those series are now dead, Atlantis and Universe, but Samantha Carter is one of the most memorable characters (especially for the nerds)

4. Jessica (True Blood)

*In Bill Comptons voice* JESSICA! This character is probably one of the only reasons I watch the show, if they kill her off I might stop. She’s the stand alone ranga and one of the sexiest vampire characters around. That’s a pretty hard thing to do in one of the hottest TV shows running, something like Twilight doesn’t even compare. SO HOT RIGHT NOW!

5. Black Widow (Scarlett Johansson)

I probably don’t need to explain myself here, she’s one of, if not the sexiest woman from my generation. All they needed to do was put her in tight leather and everyones sold. Ryan Reynolds, why would you leave that??

Kellie Wallace

1. Soap Mactavish from Modern Warfare series. Ive been a fan of Soap’s since i began playing modern Warfare 2 a year ago. His good looks and accent got me. He’s the best character ever created…period

2. Jack Carver, Far Cry. At first i didnt like Jack’s arrogance but his bad ass attitude was awesome.

3. Isaac Clark, Dead Space. Who doesnt like the idea of a man fighting aliens to save his love?

4. Nathan Drake, Uncharted. I can now see all the fuss about Nathan. He’s charming, good looking and one hell of a climber

5. Sev, Killzone. Something about his loyalty and mohawk reminded me of someone…

Thanks for reading our lists and I hope we didn’t scare you too much.

If you missed it, check out PART 1 of our Top 5 Geek Cruhes here

Glamorous Indie Rock & Roll

Indie games are rather a tough bunch to nail down, ranging from everything to the astonishingly beautiful “Superbrothers: Sword & Sworcery” (iOS devices) to the immersive and action-packed “Interstellar Marines” (Upcoming; Mac, PC), they’ve proven themselves, especially in recent years, to be complex and extremely varied.

Take as an example “Limbo” (PC, Mac, XLBA, PSN) the dark and claustrophobic puzzle platformer from Swiss developer “Playdead”, as it’s a game that I personally had an awful lot of fun with. I found it to be visually enthralling, provocative, cleverly designed and extremely deep, and I’d be lying if I said I didn’t consider that game to be a work of art, and a triumph in visual storytelling.

Compare that to “Super Meat Boy” (PC, XBLA), the thumb-blistering action platformer from the aptly named “Team Meat”, which, despite the intense buzz surrounding the game, I’ve always found to pretty underwhelming in anything other than short bursts. Don’t get me wrong, I love what Edmund McMillen and Tommy Refenes tried (and largely succeeded) to do with this title; they created something that perfectly mirrored the RSI-inducing platformers of old, and then took it to the next level in terms of difficulty, but for me an ideal platformer should be about the process of figuring out how to get from A to B, and having the actual dexterity to do it is somewhat subjacent.

One of the reasons I find myself falling more and more in love with indie games in general is my own work in the indie scene, with a developer I set up called Cube Noir (shameless self-plug), through which I’ve discovered just how friendly and open a community there is for small developers, and my heart was especially warmed by the huge amount of positive feedback we’ve received, both from fans and fellow small developers, even in the short amount of time we’ve been around, as well as the job emails I’ve received from many talented artists and programmers.

It has also given me a direct insight into the creative process, which has been especially useful for my journalistic work, in particular when it comes to comparing games that started on entirely different grounds. Take for example the upcoming multi-player space-age shooter (with dinosaurs!) “Orion: Prelude” (PC, XBLA, PSN), and compare it to the depressingly overrated “Call of Duty” franchise. How on earth, when a large team of highly-funded and extremely wealthy developers can only manage to recreate the same generic FPS experience over and over with slightly better graphics, can a small team of brand new developers with limited funding manage to create something quite so original and refreshing? It just doesn’t make sense to me, but it makes it a great deal clearer in my mind who is REALLY more passionate about creating great games, and it sure as hell ain’t the COD guys.

New Gameplay Footage of Batman: Arkham City

A full minute and thirty seconds of all-new gameplay footage of the upcoming Rocksteady release, Batman: Arkham City has hit the internet. It shows our favourite caped crusader flying through the towering structures and quirky landscapes of Arkham, which looks to be a real treat to the fans of the older, more “out there” visions of Gotham City in the earlier movies.

We also see some great brawl action as Batman takes on 4 bad guys hanging out on a rooftop. The silky-smooth fight moves return from the game’s predecessor, Arkham Asylum, with an even wider array of fisticuffs and gymnastics.

Coupled with the gradual announcements of more and more classic villians we love to hate, the game is shaping up to be a real fan-pleaser, as well as being an impressive title in it’s own right.

It’s set for release in the US on October 18th 2011, so be sure to get your pre-order sorted now, as it’s bound to fly off the shelves!

Hunter x Hunter – Episode 1 Review


Hunter x Hunter
Episode 1 – “Departure x And x Friends”

There has been a lot of hype building up to the first episode of the Hunter x Hunter reboot. If you had been following the hype-train you’d have caught that while this adaptation will be much closer to the manga than the previous series, it will have some pivotal differences. One of which is the relocation of Gon’s back-story with Kite. For those who watched this episode and were disappointed that Kite did not make an appearance. It appears that Madhouse are chucking a One Piece and showing the protagonist’s back story later on, to lessen the gap between his first appearance and his reappearance.

But enough of that, how did the episode stack up? Well, we begin with Gon at Whale Island capturing the Lord of the Lake, whom might I add is given a nice blue recolour here. Things happen at a much brisk pace from there. Gon is given the blessing of his dear Aunt Mito to take the Hunter Exam and from there we move straight to the ship to the exam. It al happens at a much faster pace than the previous anime series, but I believe it is for the better. A lot of the older series’ fat has been cut here, making a much more cohesive story.

What I liked about the bit’s on Whale Island was the way they portayed Gon’s relationship to Aunt Mito. I was surprised that their connection was so well established despite the lack of the back story with Kite that heavily featured Mito. I’ve got to say, the pinky promise, followed by the thumb-kiss was adorable and really solidfied that mother and son dynamic they have. However, I’m still not 100% sold on Mito’s voice actress, as she sounded a little older than I’d have picked for her character. But she conveyed her love for Gon perfectly, and that is what counts most.

Once the story progressed to the boat to the Hunter Exam’s location, things heated up. Not only did we get the introduction of Kurapika and Leorio, but we had the expansion of a manga character who is now given more to do than he did in the manga. Of course of am speaking about Katsuo. In the manga, Katsuo simply falls overboard and is saved by Gon, Kurapika and Leorio. However,, in a great move by Madhouse, they have expanded upon his character, ultimately giving the moment of his falling more urgency and heart than even the original manga had. Which really I consider a change for the better.

Kurapika and Leorio are introduced as they both bicker and argue over pety things, Leorio being angry at being spoken to with disrespect (being called simply “Leorio” instead of “Leorio-san”) and Kurapika angry that Leorio mocked his clan. Leorio challenges Kurapika to step outside to settle the dispute. The ship’s Captain attempts to stop them, but Gon provides some word’s of wisdom to hush him. “If you wan’t to understand someone, make an effort to know why they are angry.”

There were many great character moment on display here, which is really what is the heart of Hunter x Hunter. I am simply bursting at the seams as I await the slow-burning over-arching theme of Gon’s loss of innocence. This episode begins with Gon, a 12 year old boy, the face of innocence by all definitions. For those who follow the manga, you’ll know that one of the greatest experiences of Hunter x Hunter is watching as Gon loses his innocence bit by bit as he grows to learn of the true nature of the world. That it is a dark and unforgiving place, that despite being civilised is still at it’s core about survival. It’s hunt or be hunted, it is the way of the world and Gon learns that truth the hard way. We see him at his most pure here, I guarantee that by the time the Yorknew City arc comes around, he won’t be the same innocent Gon we see here. Not at all.

As for the music and animation, well let’s start with the music. Put simply, it fit perfectly with the series. I loved the OP theme, “Departure”, it was both exciting and exactly what I expected and hoped for. The ED theme, “Just Awake” is the perfect opposite side of the coin to “Departure”, while “Departure” is very lively and hopeful, “Just Awake” is heavy, dark and brutal, giving a perfect sign of things to come from the series.

The animation was top notch, and definitely retained the Madhouse style, while capturing the spirit of the manga perfectly. There was a few highlight bits of animation, such as the wave that crashes between Leorio and Kurapika during their stand-off and Gon scaling the ship’s mast. I can’t wait for the action scenes to start, that is when the series is really going to kick it into gear. But for now we play the waiting game.

What else can I say? This episode left me satisfied for things to come as well as pleased with the introduction the episode gives the series. We got great introductions for 3 of the 4 main characters and the pacing was well done. It was over all a solid first episode for a series that has nothing but bright futures ahead of it, no matter how dark thing’s are going to get.

9-0-capsules-out-of-10

Harvest Moon: Grand Bazaar – Review


Harvest Moon: Grand Bazaar
Developer: Marvelous Entertainment
Publisher: Rising Star Games
Platform: Nintendo DS
Genre: Farming
Released: 30th September (UK)

It’s hard to believe that Harvest Moon: Grand Bazaar comes as the fifth Harvest Moon game on Nintendo DS, almost putting it among the ranks of FIFA and other games that release a new edition each year. So with Harvest Moon games releasing with such regularity, it’s nice to see that the developers are still able to add something new in Harvest Moon: Grand Bazaar, with this game’s feature that sets it aside from the others being the titular ‘bazaar’, a large weekly market.

The bazaar was once the pride of Zephyr Town, drawing in huge crowds as the best market in the region, but has fallen into disarray following dwindling customer numbers. Now you, the new kid on the block, have been assigned to the town’s farm by the Mayor himself in the hope of restoring the bazaar to its former glory by selling your amazing produce, bringing prosperity to the town once more.


It’s one of the better handheld Harvest Moons thanks to some differences, particularly the grand bazaar at the end of every week, although it seems to offer a slightly slower, more relaxing pace of play than previous Harvest Moon games which had you rushing around in order to squeeze everything you needed to do into one day and dealt out punishment with a heavy hand when you did anything wrong. You still have to water your plants otherwise they shrivel up and die (likewise with your livestock, minus the shrivelling), but Harvest Moon: Grand Bazaar seems to be more forgiving in this respect, a subtly done and welcome change.

However, this more sedate pace of play could easily be perceived as dullness. There’s no denying that the town you find yourself living in doesn’t have a whole lot going on most of the time, with conversations with the various residents being little beyond a greeting out of courtesy, and deep discussions hindered by limited set phrases from others and a lack of many two-way conversations. To liven things up a bit there are festivals dotted through the calendar, but just hope they don’t clash with your birthday, as this way everyone will be too absorbed in the festival to care, mark or even mention the occasion at all. The first week is so uneventful you will even find yourself heading to bed early to pass the time in your boring schedule, waking up the next day at 6am only to have exhausted everything possible to do by noon, using just a fraction of your stamina bar (which depletes based on the level activity you have been undertaking) in the process. When it really looks up though, is once you are talked through and introduced to the first bazaar.


As well as selling your wares, the selection of market stalls provides a place to spend your earnings, with animals, special tools, things that are crucial to your progress as a farmer, all accessible from the bazaar alone. A satisfying selling system is in place where you have to ring a bell to attract attention to your stall and the goods you’ve got lined up, and if they’re interested the punters will display a number above their heads. This number represents the amount of their chosen item they would like to buy, and subsequently the amount of times you need to press A.

The Mayor gives you a target turnover for the market, giving large goals to ensure the market can grow and prosper. Although there is a normal shop to sell things to during the week, you soon learn to hold onto your items for selling until the bazaar, as things fetch a higher price among the public and every penny is needed to reach the Mayor’s ambitious goals. It provides a much more engaging way of selling than packing your goods into a basket to earn a living, even though the basket does play its part still and now acts as storage, something you learn to make use of for perishables if you want them to last until the sale date. As the in-game weeks go by, you realise the quality of your products increasing, with more advanced recipes having been learnt or a better standard haul of vegetables/animal produce, and the cycle adds a sense of structure in a departure from the usual dragging-on-without-any-significant-feeling-of-progress of its predecessors.

The graphics are a totally safe effort, but in lacking ambition use the system really well; characters have basic animation, but the whole in-game world is cute, clear and colourful, plus visual touches like smoke puffing out of chimneys and insects (which you can also catch) roaming free add an element of life to the otherwise fairly static scenes. Despite the lot of them being a boring bunch, getting to know the locals features much like in other games too, with you eventually wooing one of the town’s women into slotting into the farmer’s wife role, or the opposite if you picked the female character at the start of the game. Convincing a member of the opposite sex to be your spouse consists of barely more than throwing flowers and gifts at them daily until they give in, though given their uninteresting personalities, some may even prefer a solitary existence.


Overall, Harvest Moon: Grand Bazaar is a bit of a slow-burner in that it gets off to a slow start initially, and from there the majority of gameplay hinges on the weekly bazaar which acts as your primary source of cash and equipment. Interacting with the other residents isn’t advised for fear of falling asleep, slumping over and accidentally lodging a stylus up your nose, but your otherwise peaceful existence makes it a relaxing game to play, and by having your calendar in-game, rather than based on real-life (a la Animal Crossing), means there’s no pressure to tend to your farm every day, leaving you free to progress through the game casually at your own pace.

7-5-capsules-out-of-10

Second Season of Dog Days anime announced

It appears the anime Dog Days, created by studio Seven Arcs, is going to be receiving a second season. The anime twitter of HMV tweeted earlier today that a second season of the animal-eared anime was announced earlier the same day during a Dog Days Special Promotion that was held in Tokyo.

The anime finished airing during the Spring series of anime and finished with an open ended ending so a second season should flow nicely from the first. In the anime, Princess Millhiore Biscotti performs a ritual to summon a hero from another world to help defend her country from her once childhood friend and leader of a rival, country Leonmitchelli Galette. The hero she summons is named Cinque and he soon learns that not all battles are violent… but amongst the peaceful war dark shadows move in the dark. Currently there is no information about when fans can expect the second season to begin airing.

New trailer for Fossil Fighters Champions details the cleaning Process…

Nintendo have been preparing for the November release of Fossil Fighters Champions, the follow-up to Fossil Fighters for the DS that released back in 2009. This title has players dig up fossils, clean them up, and then revive the rocks into Vivosaurs. Once a player has their monsters of choice, they then can battle them in a tournament like setting.

The latest trailer released over the weekend shows off the detailed cleaning process from Champions, as players must chip away at each rock with their stylus and even use their mic to carefully blow the dirt and sediment away from the fossil so that no damage is caused. The better each rock is cleaned, the more powerful the revived Vivosaur will be. Even though the first had quite a following, Champions seems to be bringing a new level of depth to the series this time around.

You can check out the new trailer for Fossil Fighters Champions below and get your tools ready as this new DS dino romp launches on November 14th.

Seamless Play For Gravity Daze

Gravity Daze was shown back at E3 this year as part of the Vita’s first E3 outing. Many have complained about the loading time. If you watch the video below, you will see that the game takes roughly one minute and thirty seconds to boot up. Naturally, the developers had their say on the load times.

Keiichiro Toyama, who is creating the highly anticipated Playstation Vita title, reveals through his Twitter (translated by Andriasang) that the load times are those in the video but the game was not optimised for the hardware yet. The team has been working on the load times and they seemed to be better since them. He also revealed that the game will feature an open world, so, although the game may take time booting up, the game will run seamless and smoothly once you start playing it.

Expect the game, being developed by SCE Japan Studios, to grace the Playstation Vita in 2012.

Shin Chan Season 3 Part Two Review


ShinChan: Season Three Part Two
Studio: Shin-Ei Animation
Localization: FUNimation
Release Date: September 27, 2011
Price: $39.98 DVD

Overview:
After nearly two years of absence the entire Shin Chan Season 3 has been released, with Part 2 gracing store shelves this week. Now although the series may have been a children’s show back in 1992 that was only for the Japanese version. In fact the Shin Chan here in the United States is something that a child should probably stay a little bit away from because not only does FUNimation’s re-imagining take a completely different spin on everything, there are also plenty of dirty jokes, foul language and ass dances. I reviewed the first part of season 3 back in July and now with part 2 released, how does it close out this season of Shin Chan?

Story:
Shin may appear to be your average young child but that is only if you glance at him for a few seconds and then look away, never finding the truth behind his child-like appearance and never seeing his ass. Shin Nohara and his family Mitzi, Hiro and Hima; his friends Georgie, Penny, Maso and Boo; and even his teachers may all look normal at first but of course this is just a façade to their strange personalities and dark potty mouthed humor.

Now it is important to know that Shin Chan very rarely follows a set episode list and most of the episodes will follow a roughly standalone story with three parts to them each jumping from place to place. There is a certain sense of storyline progression however, including a series of episodes for Flamer which is an interesting bunch of episodes and things never really jump around out of continuity so everything which occurred in part 1 of season 3 is still relevant here.

As such the newly introduced character from part 1, Flamer makes a number of appearances in the episodes and he takes things quite out of proportion with his anarchist mutant personality. Even going so far as to train the children to be mutants just like him and create fire at will. Plus with his name being Flamer and how he wants them all to be little flamers, the gay jokes runneth over. This is only the tip of the iceberg however.

All of the characters retain their same personality and a number of them are still used for running gags such as Georgie’s crazy conservatism making dark jokes about Obamacare and many other political dealings in the past few years to Penny and her mother’s longing for spousal and child abuse or even the crazy side of Mitzi’s family. There comedy is quite dark at times and there are plenty of things which may still make you laugh, but also there are those that can offend. While all of the jokes made are all in good fun, some viewers may end up being offended by a few jokes as I myself was.

Of course that doesn’t mean everything is dark and twisted in the comedic world of Shin Chan. There are also plenty of flat out perverted humor and potty jokes as well. Shin is ever in love with his ass dance and seeing his Grandfather reveals where he gets his perverted attitude and potty mouth from (‘specially when you see Baby Shin). Let me put it this way, when a show takes panda bears and not only turns them into militant gun toting pandas, but also makes them talk about codpieces and whipping out children’s underwear with an Action Bastard figurine sticking out in a very suggestive way you know this isn’t a game for children. Of course there are tons of laughs to be had and although it can offend some, nearly everything is going to make you at least giggle. With a huge cast of characters, all with insane personalities you practically never know what is going to happen next.

Artwork:
Now Shin Chan may be a series that is relatively new for us here in North America. Sure he showed up on our shores only a few years ago but in fact the series has been running for quite a long time in Japan, being that it started in 1992. What this means of course is that the artwork isn’t up to par even with normal children’s cartoons today let alone what you would expect from anime.

The artwork is very poor in appearance but honestly has a decent charm to it. It is commendable that FUNimation uses the pre-designed situations to create the comedy and honestly if the artwork was top notch it would seem out of place. Plus FUNimation has also edited and put new wording on a number of signs similar to season 3 part one which are fun to keep an eye out for as the rewording is usually funny enough for a chuckle at least.

Audio:
Everyone returns to voice their same characters from the first half of Season 3 and again these voice actors nail their roles perfectly. The recording studio for the characters certainly had to be cracking up most of the time because their dialogue is just so out of control at times and full of jokes ranging from political, dark and potty humor. Now add this into the fact that most of the characters are all supposed to be younger than kindergarten age and the English dub works perfectly.

Currently there is still the same Ending and Opening songs used in all of the past seasons so you will know what to expect with Season 3 Part 2. There are a few extra songs in this part however, including a rather funny song that is sung by the children at the command of their fiery recess teacher Flamer.

Extras:
Unfortunately as far as Special Features go, Shin Chan Season 3 Part 2 comes with very little. There are your standard trailers for other FUNimation releases, mostly for already released titles but a couple for upcoming bundle releases. Besides the trailers for other FUNImation products, there is also the Season 3 Part 1 and Part 2 trailer which are English commercial-like videos which are relatively funny and can give a quick laugh but are worth only a single glance and that is all.

Overall:
Shin Chan Season 3 Part 2 is still just as hilarious as ever. There are jokes here for nearly every kind of funny bone; dark, satire, slapstick, gross and all other kinds. Of course some people can be offended by the jokes and the appearance is just appalling. Still, the amount of jokes and laughter contained in this package should give you plenty of laughter around the jokes you cringe at.

I give Shin Chan Season 3 Part 2
7-5-capsules-out-of-10

Mobile Suit Gundam Unicorn Volume 1 Review

Produced by: Sunrise

Distributed by: Madman Entertainment

Media: DVD

Genre: Action, Sci-fi, Mecha

Runtime: 58 minutes, 1 DVD

Rating: M

Available from: Madman $24

PREMISE

The Mobile Suit Gundam anime series is well known for defining the mecha-anime genre. Since its inception in the form of the original ‘Mobile Suit Gundam’, each of the successive series and the universes constructed within them have won the hearts of many anime fans the world over. A multitude of the stories exist within a multi-verse. While many of the series such as Wing, SEED, 00 and G Gundam all feature similarities in terms of themes and visual design, each takes place in their own separate continuities, often referred to by fans as ‘Centuries’. (for example’ Future Century’ in G Gundam, and ‘After Colony’ in Gundam Wing). However, one of these Centuries has featured an ongoing story in many separate series. This is the Universal Century (UC), the first timeline constructed in the original ‘Mobile Suit Gundam’ anime, and subsequently continued in the series’ 08th MS team; Stardust Memory; Zeta; Double Zeta; and Char’s Counterattack.

The Unicorn series is the latest entry into not only the Gundam multiverse, but also to the keystone UC era. The series essentially aims to return the audience to the grass roots of this long running franchise. Featuring a new hero, a new villain, and a new Gundam, the UC Unicorn series has the potential to pull viewers attention back to where everything started.

‘ The year is U.C. 0096. Three years have passed since the end of the Second Neo Zeon War.It is said that the Vist Foundation manipulates the Earth Federation and Anaheim Electronics from behind the scenes. Hoping to create a new world, the Foundation attempts to hand over a certain secret to the Neo Zeon remnants known as the Sleeves. This will mean the opening of Laplace’s Box, which holds a great secret tied to the origins of the Universal Century.The exchange between the Vist Foundation and the Sleeves is to take place at the manufacturing colony Industrial 7. This is the home of the student Banagher Links, who rescues a girl he sees falling through the colony’s zero gravity area. The girl gives her name as Audrey Burne and says she wants to prevent a war, spurring Banagher to step into the conflict surrounding Laplace’s Box, almost as if he is drawn in by his own bloodline.Based on a story by author Harutoshi Fukui, the newest Gundam work dynamically unfolds against the backdrop of the Universal Century. It all begins with this first shocking episode.’ -DVD Blurb

STORY

The Universal Century is one that has been scared by conflict since its inception. Even from the very moment the Anno Domini year system was replaced with the ‘UC’ term, violence has rocked both Earth and Space. The series opens with an attack upon a formal ceremony ushering in the new UC era in the years leading up to the One Year War. This original war was waged between the forces of the Earth Federation, and the space faring forces of Zeon. The events of the original Gundam series saw the Federation victorious, and the remnants of Zeon scattered over Earth and Space alike. Since then, forces, such as Neo Zeon have made attempts at destabilising the Federation from its seat of power to usher in a new era for humanity. However, each time has proven unsuccessful.

It is now three years since long time villain Char Aznable and his Neo Zeon forces attacked the Earth, only to be fended off by Amuro Ray and the Federation once again. However, in the final conflict, both Amuro and Char disappeared. Life on Earth and in Space have continued, and the wars of the past are now topics for discussion in the modern school system. It is here where viewers are introduced to Banagher Links, the main character of the series. He becomes embroiled in a plot by the mysterious Vist Foundation to hand over a secret dubbed ‘Laplace’s Box’ to the remnants of Zeon known as the Sleeves. It appears that, despite the peace that has been achieved in the past 3 years, conflicts between the Federation’s Londo Bell force and the Sleeves still continues, as is highlighted by an intense space battle.

The story told in this first volume of Gundam Unicorn is very well told and sticks very well to the continuity of the Universal Century. The plot flows a little bit quickly and disjointedly at certain points, but ultimately does a good job at establishing context, regardless of whether or not a viewer is already familiar with the Gundam universe. The main issue I have with the story of this first volume is the length. Almost all of the time spent in this first volume involves talking, philosophising and establishing context for an entire hour. During the whole viewing time, there were only two short lived mobile suit battles, neither of them actually featuring the Gundam. The most frustrating part is the fact that the hour long episode simply cuts off after the Unicorn Gundam is mobilised but before it can see any real action. One of the things that keeps Gundam fans glued to this series is the presence of kick-ass mobile suit battles. Gundam is not an anime to be watched for humour or deep drama, but for the point of seeing giant robots clash with one another in fast paced, intense battle scenes that serve as an extreme visual feast for the eyes. For me, it was simply a case of episodes being cut down too short.

CHARACTERS

Banagher Links

Banagher is the protagonist of the Unicorn series. Originally a student living in one of the many space colonies founded by humanity in the UC era, he is dragged into a new conflict and a potential war by the rapid series of events unfolding around him. Banagher’s origins bear a striking resemblance to those of Amuro Ray, the very first Gundam protagonist of the original Mobile Suit Gundam series. This is not only in terms of their personality, but also by the fact that both were students living in space until they become the pilots of a Gundam mobile suit secretly designed by their fathers. He is by no means a weakling, as he displays both martial arts prowess and technical skills. It is believed that Banagher is a Newtype, a breed of human beings better adapted to living conditions in space, and even better adapted to piloting mobile suits. As a protagonist, and as such, the window into the Gundam Universe, Banagher is a simple and relatable character with a helpful, but somewhat reserved and undefined personality. However his appearance and attitude is displayed as though the weight of the world is on his shoulders, and yet his only real problem is having a standard teenage search for identity. His personality as a result seems needy and clingy, made all the more apparent when he states that he just wants Audrey to “need him around”, which is made all the more confusing because she is a complete stranger.

Audrey Burne

Audrey is the female lead of the series. While her background is still a mystery, she is apparently someone of great importance, given her formal speech and upper-class personality. She appears to have some link with the Sleeves and with the Vist Foundation, although her exact position is not yet discussed. She is introduced into the series as she is trying to stop a potential war that could result from the opening of Laplace’s Box. Her encounter with Banagher ultimately drags him into the conflict, as much as she did not wish for it too, and her insistence that he cease aiding her. Unfortunately Audrey falls into the same trap as many of the Gundam female leads like Relena Peacecraft and Marina Ismail. As a character in an action oriented anime, she is not particularly likable because she pretty much shoves the “anti war” message down the throats of all the characters around her, as well as the viewers themselves. We know war is a bad thing, but we don’t want to be told every time you talk. And like many of the female leads, she tries to be strong and capable when she really isn’t. She says she doesn’t need Banagher’s help, and yet she seems to always need it. In a majority of cases with Gundam female leads, kudos to them from trying to act nobly to prevent war and death, but they ultimately all end up being captured at some point or in need of a male protagonist to rescue them. Unfortunately, Audrey is no different.

Marida Cruz

Marida is an Ace Pilot of the Sleeves and whose attire and mannerisms might as well scream “I am a bad guy”. However, her actions seem driven more by loyalty than personal interest. She is clearly a very capable pilot, able to utilise funnel weapons on her mobile suit, an ability that is almost exclusively reserved for Newtypes. During the entire screening, she sees the most action in her mobile suit, tearing through the forces of the Federation and Londo Bell with relative ease. Given the time period since the ZZ series, I could not help but think that Marida bears a striking resemblance to Puru-Two. It must be said that I like Marida’s character. She is cold, calculating, a capable soldier and loyal to a fault. Everything that a villain would want in a henchwoman, and everything the viewers could want in a potential anti-hero.

Cardeas Vist

This strange, but wealthy old man is the head of the Vist Foundation. It is his resolve to hand Laplace’s Box over to the Sleeves that ignites this new conflict. His intentions are not entirely clear, but it can be assumed that they will be made so in subsequent episodes. Due to his wealth, he is a man of clear standing and influence in the colony. He also appears to have some form of link with Banagher, but the nature of it remains a mystery until close to the end.

AUDIO / VISUAL

As the latest release in the Gundam multiverse, the Unicorn series features the most up-to date visual style among the Gundam series. What I particularly like about the visual designs applied to this first episode is how the graphic designers have taken the visual design of decades old mobile suits and ships from the older UC series’ and re-imagined them both in terms of design and animation. Seeing the newly designed Nahel-Argama battleship and the Jegan mobile suits animated in battle was fantastic to see. Not only is the series remaining faithful to the continuity of the Universal Century, it has also evolved in terms of graphic quality. The character designs are also well drawn and defined, though the colour scheme is a bit too bright at points. The visual style also tends to swap between 2D animation and 3D CGI modelling during points in the mecha battles, best seen when the Unicorn Gundam is launched. That said, I find the design of the Unicorn a bit puzzling. It’s pure white design and single pronged horn on the helmet provide for its mythical namesake, but lacks the trademark Gundam chest until it engages in a red-tinted transformation mode. Until that point, it just looked like a simple white mobile suit.

The attached soundtrack is good at conveying the feel of events and situations, but does not seem as paced or as epic as other Gundam series like Wing and 00. The voice acting is decent enough, though annoying from some of the extra cast, but nothing that one would classify as the stuff of legend. Ultimately the soundtrack and VA work provides a strong introductory experience, but it does not emotionally involve the audience too greatly, simply by virtue of the fact that it is too early to entirely do so. Sound effects are well appropriated, especially in battle scenes. Overall the audio delivered a good, but not great audience reaction to the visual presentation.

CONCLUSIONS

This first volume of Gundam UC is a competent introduction to the series made stagnant mostly through its disappointingly short runtime, and overdone character axioms. The first volume acts as a good episode for establishing context, and catching up viewers on the current nature of the Universal Century. However, for fans wanting to see a large degree of action take place, one had best wait for a second volume to be released, and then watch the two in tandem. The lack of action is understandable but still disappointing. However, as a return to the Universal Century, since almost two decades, this introduction to the new series Mobile Suit Gundam Unicorn is certainly a must see for the hardcore anime fanbase.

7-5-capsules-out-of-10