Think TV commercials suck? Have millions of ideas on how to make a REALLY good ad? Want to be a Mad Men without the fancy suits and the drama? Insolita Studios and Thomas Egas released their latest game Campaign the Game. Dubbed as an advertising agency sillymulator, players will run their own advertising agency and will be tasked to create ad campaigns, meet clients, hire teams, and attempt to destroy their opponents at the Cammes Festival. Players have from the 1980’s to the 2000’s to woo clients from sensitive pirates to famous pop stars.
Campaign the Game is available for iPad, iPhone, and iPod Touch for $1.99 here.
6waves has announced the released date for their latest game. Strikefleet Omegaon is developed by Harebrained Schemes, the team behind Crimson: Steam Pirate and the original Shadowrun. Players will take control of the EEF Retribution and several squadrons of starfighters as they fight to survive against waves of alien attackers. Players will draw out paths for their units as they protect and run mining operations that will provide the resources for upgrades to their fleet. The game boasts 40+ campaign levels, dozens of ships and 20 enemy types.
Strikefleet Omegaon will be released June 21st, 2012 on the iTunes App Store, Google Play, and Amazon and will be free to play.
GamersGate’s IndieFort Bundle #2 was released to the internet today. Starting at $5.99 USD, €4.99, or £3.99, IndieFort Bundle #2 brings 3079, an open world shooter dubbed a cross between Minecraft and Fallout that is fresh out of beta status, the reverse tower defense game Fortrix 2, Aztec inspired Action/RPG Aztaka, Turn Based RPG Dark Scavenger, sci-fi action platformer Intrusion 2, and legacy RPG DEMISE: Ascension. Thrown into the bundle are several perks that are unlocked as more units are purchased and a secret bonus only known to those who have purchased the bundle. Buyers are encouraged to chip in more money for the bundle to help support the indie devs that participated in IndieFort 2.
Malaysian game developers Touchy Interactive released their debut game today onto the iTunes App Store. Split! is top down puzzle action game inspired by sports such as paintball and airsoft. Players are armed with guns and blades as they team up with a partner to break out of an ultra high security prison. Split! has hand painted backgrounds, sprite graphics, and a rocking dub step soundtrack composed by Syko G. Touchy Arcade has assured that development of Split! is continuing and plans to bring new campaigns with more backgrounds and gameplay is in the works.
Check out the iPad version hereand the iPhone/iPod Touch version here.
Hmmm… some puzzling news has come out of Sega today concerning Anarchy Reigns. Sega America’s Twitter manager responded to a fan’s question stating that “The release of Anarchy Reigns has been re-evaluated. We now expect to launch in Europe and America in Q1 of 2013.”
Originally Anarchy Reigns was meant to be released earlier this year, then it was delayed to this summer and after that, PlatinumGames (who stated that the title was 100% localized and ready to ship) stated Sega had placed the game at a “To be decided” release date. This large delay is quite strange, given the fact that the title is meant to be released in Japan on July 5th. We have contacted Sega to see if they wish to shed some light on this seemingly unjustified half a year delay.
KAYAC’s continue release of free iOS apps continues with their latest app release, Tap Ninja, which is currently available for free here. In this free little app players will be able to take control of a running ninja and guide him along a road covered in obstacles and enemies that will need to be taken out.
Players will be able to clear various missions and raise their final score by collecting coins and running as far as possible before crashing into an obstacle or an enemy. Coins are for more than just points however, as players will be able to use these coins to buy various upgrades for their ninja and allow him to cut further and run faster. Those curious about what the game looks like in motion can also check out the below gameplay footage.
Attending E3 can be a costly thing for those who aren’t members of the press and a difficult thing to even attend for said members of the press, but during the event companies give long presentations of their upcoming games, usually revealing new features or areas for the first time.
Well today you can see nearly the entire Dead Space 3 gameplay segment that was shown off behind-closed-doors at EA’s booth, our preview of which can be seen here, as it is narrated by Dead Space 3’s executive producer Steve Papoutsis. Take a look at the video below and be sure to set aside twenty minutes of your time as it is quite a long one.
Fans jumped for joy when they heard that Sega would be bringing the Dreamcast classic Jet Set Radio to modern day consoles with an HD upgrade, but also were rightly concerned about the game’s soundtrack. This concern came with the fact that a previous release from Sega, Crazy Taxi, had a number of its classic songs removed due to licensing issues.
However it seems that fans of Jet Set Radio can put their fears to rest because Sega has revealed that they have successfully obtained the rights to nearly every single song worldwide, including the Japanese, European and North American soundtracks. Only two songs will not be in the final version, “Yappie Feet” and a song called “Many Styles” from the PAL version/
This is a huge plus for the game and many fans will be guaranteed to pick it up now when it is released sometime this summer. Those curious about the full track list can check it out below:
By Hideki Naganuma (SEGA)
“Grace and Glory”
“Humming the Bassline”
“Let Mom Sleep”
“Moody’s Shuffle”
“Rock It On”
“Sneakman”
“Sweet Soul Brother”
“That’s Enough”
By Guitar Vader
“Super Brothers”
“Magical Girl”
By Deavid Soul
“Dunny Boy Williamson Show”
“Miller Ball Breakers”
“On the Bowl (A.Fargus Remix)”
“Up-Set Attack”
Also including such popular tracks as …
“Electric Tooth Brush” by Toronto
“Everybody Jump Around” by Richard Jacques
“OK House” by Idol Taxi
“Bout the City” by Reps
“Funky Radio” by B.B. Rights
“Mischievous Boy” by Castle Logical
“Yellow Bream” by F-Fields
“Just Got Wicked” by Cold
“Dragula” by Rob Zombie
“Slow” by Professional Murder Music
“Improvise” by Jurassic 5
“Patrol Knob” by Mixmaster Mike
“Recipe for the Perfect Afro” by Feature Cast
“Funky Plucker” by Semi Detached
Fans of God of War: Ascension may have heard the rumblings that a collector’s edition version of the game would be released alongside the full game, though no information about what the collector’s edition contained was ever released. Well Amazon has now listed the collector’s edition for pre-order at a price tag of $79.99. The full list of its contents can be seen below:
8″ Kratos statue
Steelbook case
Digital soundtrack
PS3 dynamic theme
PSN avatar pack
Double XP multiplayer unlock
Pass for “future DLC content.”
The pack contains plenty of interesting bonuses, such as the 8″ Kratos Statue which will surely sway fans of the series, as well as a steelbook case. As for double XP and some future DLC… well… yeah…
While Resident Evil fans recoiled at the site of Resident Evil: Operation Raccoon City and even the developers of the game, Slant Six, have had to let go of a number of their employees, Capcom still stated that the game was successful and they are apparently continuing to support the title as they have just released a patch to fix up a number of the game’s issues.
The patch fixes issues with the game’s matchmaking system, AI and other fixes. Unfortunately the only details about the patch are very vague, though they do include fixes that allow players to pick up items while running and take cover after diving. The full list of vague notes can be seen below:
Improved matching. Easier to connect and added each user’s NAT info to main menu for easier troubleshooting.
Matchmaking from invites improved.
Ally AI improved
Enemy AI and responses improved
Adjusted various elements of weaponry, including ammo count, knockdown distance, weapon respawn times etc
Improved aiming/fire accuracy
Items can be picked up while dashing
Infinite CQC combo addressed (can’t string together endless attacks)
Players can take cover immediately following a dive