Guns of Icarus Online is the latest pay what you want IndieGameStand deal. The steam punk themed game features ship to ship air battles that will test player’s ability to work together under strong leadership. Guns of Icarus Online’s development was funded by a successful Kickstarter and developers Muse Games have returned to Kickstarterto fund the persistent world mode for Guns of Icarus Online.
Buyers who pay more than the current average can snag copies of the soundtrack and the Captain’s Costume Pack DLC. IndieGameStand is also running a three games for $10 deal that will land users Voxatron, Guns of Icarus Online, and an upcoming game with all the beat the average bonuses. The top three contributors will also earn themselves a IndieGameStand t-shirt.
Muse Games is donating 10% of the proceeds to the Sheldrick Wildlife Trust, a charity helping preserve the African wilderness. Guns of Icarus Online is compatible with Linux, Mac, and Windows.
F: I guarantee that whilst reading the title most of you had a character in mind, a character that you kind of hate, just a little bit, despite how much you love the anime or manga they’re in. The first person to come to my mind is Tsunayoshi “Tsuna” Sawada from the Shonen Jumps series Reborn! who, although bad-ass (yeah, I’ll admit it, he’s a bad-ass), if flippin’ annoying for the most part. Now unless you’re a super crazy fan girl/boy there’s not a good chance that these awkward, kind of, lame characters are going to be your favorites, you’ll remember them, but will they be your favorites? Doubtful. Follow Kane and I (Frank) as we go on this journey. Welcome to: “Just Get In The Damn Robot!” – Reluctant Protagonists, Do We Really Need Them?
K:Yeah, these guys. The characters who panic and cry and moan about what’s going on in the plot. I understand the reasoning for the characters, I really do, but sometimes you just want to slap some sense into them. Creators make these characters to connect to the audience, to show what would happen if one of us was put in a similar situation. Cool. I mean, who hasn’t wondered what it would be like to be in your favourite series? But has anyone seriously imagined themselves as the scared guy. Doubtful. These kinda characters can be used well, generally as a foil to a bad-ass or just kinda confident person, like Simon and Kamina from Tengen ToppaGurren Lagann. Both are complete opposites, but they work together. That isn’t to say you don’t want to tell Simon to “man the hell up and fight”, but Kamina generally does that for you. One is supposed to be you, realistically speaking (the coward), and the other is who you think you’d be (the awesome guy).
F: So let me just say for the record that I’m not just that guy who bags out on a character just for the sake of doing so, I’m not here to do that. I want to talk about the very well known Shinji Ikari of Neon Genesis Evangelion fame he is very high up there on my list. I happen to be a big fan of Evangelion, what I’m not a fan of is Shinji, wait, early Shinji! I understand the need for realism in anime, I do, I get how a fourteen year old is most likely going to be hesitant when asked by his elusive father to pilot a giant robot so he can fight space aliens, I get it. Shinji cries and he panics and he goes on terror tantrums most of the way through the series, he seems to slip in and out of awesomeness as a character; one minute he’s whining, the next he’s going mental and killing everything around him for the sake of a friend and that rules, what doesn’t rule is that even after seeing all he’s seen, most notably…the death of most people around him…he still hesitates to save the known world (fans who have seen the entire show will know what I’m talking about). It’s the hesitation. I may be looking at this in a far too shallow way but that’s how I feel about it. I still love Evangelion though. I just think that in this day and age, in 2013, the realistic stuff in anime can mostly go out the window. I’m just done seeing characters fall to the ground instead of rising to the occasion which is essentially what Anime is about.
K:Yeah. Basically in a world where giant, bio-robots fight other giant, robot things, realism has already left. It comes down to escapism in the end. Everyone knows what real life is like, sometimes it’s good other times it isn’t. Generally people don’t sit down to watch a series to see the downsides of life and a negative personality portrayed in a protagonist. Now I don’t mean to sound overly critical or short sighted, I understand that it’s the connection to genuine personality traits that help us understand a character, but people also want development. I would panic if asked to pilot a ten-tonne, death machine from beyond the stars, this is a fact, but it’s not me they’re asking. It’s not our world they’re in. These worlds are created to be fantastic and amazing. We, or at least I, don’t want to see all my negative attributes on display in a main character. I want to imagine, think “Hey I could totally step up and be the hero, save the world, get the girl.” Not going to happen in this lifetime, but it can in another. In a creation that flips reality on its head and says “You know what life needs? Robots, lasers, space, and all that cool stuff.” Some characters stay reluctant far beyond what they should. Fear is supposed to be an obstacle to overcome, not a wall you can’t get past. An odd example is Jacuzzi Splot (yes that is his name) from Baccano!. All he does is cry and complain over the tiniest things, but the creators used this. He cries, so that when the action kicks in he’s got no tears left to cry. Although an extreme example, that’s what people want, to hold onto the belief that they can be better than they are.
F:Let’s look at some brand-new anime;Attack On Titan (which you all know I love) and Valvrave the Liberator. Eren Jaeger (Attack On Titan) is a young child when the Titans first broke the wall, he saw his mother crushed, snapped and then eaten…yeah…brutal huh? You know what Eren is now? A damn soldier who’s main purpose is to kill the things that killed his mother and most of the people he knew, he doesn’t live in the fear of them, he stands up and fights them. Granted, he did want to join the military and kill Titans before his mother was killed but if anything that makes my point stronger! Haruto Tokishima (Valvrave TheLiberator) saw a girl die right before his eyes (vaporized by a laser), a girl that not 20 minutes earlier he had told he loves, a giant robot is present to him and he takes hold of that situation, yeah, the robot was just kind of there and, yeah, he hesitated for like a second but after that second he sacked up, got in the damn robot and smashed up some enemy bots and it.Was.Sweet! That, in my opinion, is a good-ass protagonist! Flip the coin and what do you have? Crying for a while, “I don’t wanna be a [insert main plot point here]”, less crying, “Alright I’ll fight now because my friends are in trouble but after that I’m going back to being a normal kid”, it’s all just a bit too annoying for me.
K:Basically in the end it all comes down to the series itself. Sometimes a reluctant protagonist does fit into the story, it may even help it along, but sometimes it’s just unnecessary. Sometimes it feels like a creator wants so hard to “connect” to the audience that they add in a character personality that isn’t entirely needed. It just feels like it’s being overplayed to an extent. If you want reluctance, you use it well, you build a character from it, instead of just creating a shallow portrait of a person. Some characters are given reluctance, that’s it, that’s their defining trait, what they show to the world. Hell, even drawing attention to it can redefine a character. “Always scared, yet they still keep fighting, the definition of true courage.” Something that makes you believe that this character is a person, that they could have had a life before you pressed play and saw them cry for safety. It’s more of a criticism on character development than anything else.
In Conclusion:When you really look into it, it becomes less of “do we need reluctant protagonists?” and more “how do we make them more convincing, more likable and more rounded as characters?” What do you guys think? Let us know and add to the conversation!
System 3 has announced that Futuristic Motorsiege: Warriors of Primetime is now available for purchase on the PSN. Originally available on the Playstation 2, players will once again be able to enjoy futuristic vehicle combat. Players can also now fully customise their “Skimmer” and acquire weapon upgrades in order to get the competitive edge on their opponents.
Mark Cale, the CEO of System 3, stated:
“We are really thrilled to bring back such a fast-paced and enjoyable game to thousands of fans who played the original on PlayStation 2. Now that Motorsiege is available on the PSN store, we want players to relive the moment which had you so engaged and excited, and had your heart pumping at a rate like no other game.”
Futuristic Motorsiege: Warriors of Primetime is available on the PSN, info available, here and costs £3.99 (roughly AU$5).
Monolith Productions has released a new character for Guradians for Middle-Earth: Kili the Dwarf. His official character bio, on the official Guardians of Middle-Earth site, states:
“While other Dwarves might rely on their stout frames to bring brute strength to battle, Kili’s strength lies in his masterful skill with a bow. Brother to Fili and one of the youngest members of Thorin Oakenshield’s company, his exceptional eyesight and stealth abilities aid him well as a scout and hunter for the group. Though unlike Elven bowmen, Kili’s arrows land with great impact, rather than striking with exceptional finesse.”
Kili is available for download on XBLA and PSN. Find out more on the official site, or read the review.
After numerous weeks of build-up and the whittling down of the initial 16 competitors, we arrived at what many called the inevitable showdown… Batman vs. Superman. Well, that battle for the title of Injustice Gods Among UsBattle Arena Champion has concluded…
But before the winner was announced via live stream, there were celebrations to be had and announcements to be made. Below is video of the festivities, having since been broken up into 3 parts and uploaded online as such. Part 1 is somewhat of a retrospective on all the past battles leading to this point, including a passing break down of the voting.
Injustice Battle Arena Finale: Recap & Memorial (Part 1/3)
Part 2 begins with a brief interview with the voice of Harley Quinn, Tara Strong, before taking a look back at all of the expert and celebrity opinions that have been levied throughout the tournament. But what most tuned in for was the big reveal; who would be the first DLC fighter? After numerous requests, Ed Boon himself made it official…Lobo will be in Injustice: Gods Among Us. Third place was also determined between Green Lantern and the Flash.
Injustice Battle Arena Finale: DLC Reveal & 3rd Place Match (Part 2/3)
In Part 3, Kevin Smith and Jason Mewes were present to offer their final predictions for the winner of the Battle Arena, also speaking about the experience of shooting the Injustice: Gods Among Us TV spot, which can be viewed in the same video below. And finally, the tournament came to a close with an epic fight between the Man of Steel and the Dark Knight. Who did you vote to be victorious? Check it out either at the tail end of Part 3, or the dedicated fight video at the very bottom of this article!
Injustice Battle Arena Finale: Batman vs. Superman Results (Part 3/3)
Now that the marketing hype-train has reached its last stop, it’s time to go out there and play what we feel is an amazing fighter in Injustice: Gods Among Us. And don’t forget to download the free iOS game that gives you the opportunity to unlock content across both versions; mobile and console.
EA have announced a huge one day only sale for Battlefield 3 similar to previous sales, proving that its never to late to join the battle. The sale will drop the price of Battlefield 3 to a mere $5.00 on Origin.
The sale will be available for one day only starting at 12:00am Friday April 19th and ending 11:59pm Friday April 19th. So you will have exactly a day to grab yourself a copy of the game on the Battlefield 3 page on Origin.
You can check out the Battlefield 3 Origin page here. Make sure you get in quick otherwise you may miss it completely. Be sure to let us know what you think of this deal in the comments section below.
Players of the Shootmania Storm game from Ubisoft and Nadeo will have noticed that a new gametype has been added to the multiplayer shooter. This new game mode is called Combo and it has it’s own unique way of being played. In addition to this game mode is a new weapon called the Arrow, it looks cool.
In Combo, players are paired into teams of two and team mates must work together to kill their opponents in synchronisation. What makes this gametype interesting is that no only must players frag both opponents at the same time, but they are also allowed to switch between weapons and collect them as pickups. This is different from the usual Shootmania gametype as weapons are usually entirely dependent on which tiles it is that you’re standing on.
The Arrow is the newest weapon to Shootmania Storm. It is a ballistic weapon that looks like it has a bit of a curve to it. This weapon is cool because when it hits a target or target location, it unleases an area of effect attack, damaging nearby opponents.
If you haven’t already done so, check out our review for Shootmania: Storm here and our CC IMPACT! coverage of the game here.
On Wednesday Namco Bandai Games started streaming the first Special Movie for their up and coming game Digimon World Re:Digitize Decode – a 3DS release and expanded port of Digimon World Re:Digitize, which was originally released on the PSP.
The game is set for release on June 29th of this year and developers have said that they’re going to take full advantage of the dual, 3D screens that make the 3DS what it is.
The short movie/trailer shows us a few never-before-seen things like Digimon harnessing the power of the X-Antibody, likeGallantmon and Omnimon, and new characters like Rina Shinomiya a new Digimon Tamer thrown in the mix. It also previews the two new story-lines: The Lamentable X-Antibody and the Scheming Demon Lord.
This game is the fourth release as part of the Digimon franchise’s 15th anniversary project. The other three were the PSP originalDigimon World Re:Digitize, the iPhone card RPG Digimon Crusader, and the PSP game Digimon Adventure.
Telltale Games have revealed a brand new trailer for the recently announcedPoker Night 2 game. The new trailer showcases all of Poker Night 2′s in-game, cross-game and platform unlockable content. It also features characters that will be featured in the game, including fan-favourite character Steve.
Alongside the trailer for Poker Night 2 is three new screens that showcase gameplay and of course everyone’s favourite Borderlands resident Steve. You can see all of this and more below.
Telltale Games’ Poker Night 2 will be released in April on the PlayStation Network, PC and Xbox Live Marketplace. Be sure to check out the new images and trailer below.
Today, we finally seen a trailer for Mario & Luigi: Dream Team Bros., which was announced earlier this year. This marks the fourth title in the Mario & Luigi series, and is set to hit the 3DS on August 11th.
Now for the actual gameplay, a trailer was released showing life inside Luigi’s dream (where the game will take place for the most part), and I must say things are looking to be a blend of what we have seen from the franchise thus far and Super Mario RPG. By the way – that is fantastic news. Check out the trailer below, and you people in Europe – you will be able to expect this release to ship one month in advance as it hits the region on July 12th.