Riding on the wave of their successful game Knights of Pen & Paper, Behold Studios has brought their latest project to Kickstarter. Chroma Squad is a simulation game where players manage a Sentai studio. For those unfamiliar with the Japanese roots of classic childhood shows like Mighty Morphin’ Power Rangers, Captain Planet and the Planeteers, and Changeman, Tokusatsu series featured colourfully dressed Sentai (task force in English) of three to five who would combine their powers to create a super weapon to defeat their enemies.
In Chroma Squad, players can create their team of actors, customize details such as jump suits and skills, equip the tv studios, record episodes, and manage the show’s publicity. Behold Studios is offering an incredible amount of customization options for the player on both the TV management side of the game and the superhero aspects.
The Kickstarter has raised 20% of the funding in three short days, and the support is growing quickly. Personally, Chroma Squad has the potential to be one of the best indie management titles in the last several years.
Chroma Squad is looking to release the game in December 2013 for Linux, Mac, and Windows. Tablet versions for iOS and Android will follow soon after.
Prehistorik is a remake, under the Joystick label, of the original classic, where the caveman, Grag, must take back the tribes food supplies and defeat the Giant that stole them. Features include:
More than 15 varied levels (jungle, mountain, glacier, cave)
Discover hidden statuettes and find all the sacred artefacts (B.O.N.U.S letters) to access hidden levels
Platform phases, flight in a Jetpack-Cola, Pig Surf slope
Support from Dung Fly in the process of the adventure and Super Fly for after-game guidance
Character actions: jump, run on all fours, whack enemies with a club and use the “Neanderthal scream” to beat all foes
Crazy enemies; Chicken Mouth, Dinos with boxing gloves, Pterodactyls, Tyrano de Bergerac and Snowman
Prehistorik is available for $9.99 on PC and Mac and $2.99 on Android and iOS, that all come in EFIGS (English, French, Italian, German, Spanish), Japanese, Corean, Bresilian, Chinese and Russian.
The Australian eShop is gearing up for Olimar and company as Pikmin 3 is finally ready to land on the Wii U. With the release comes a nice discount as well, which concerns The Wonderful 101, so those who are planning to buy in bulk should check out the details down below.
Also this week comes Kirby’s Dream Land 3, which is one of the most imaginative in the Kirby franchise to the Virtual Console for the Wii U, as well as Street Gangs for the 3DS. Some discounts and other releases are also listed below, so check these deals and new offerings and get to downloading!
Title
Platform
Available on
Price Point
Pikmin™ 3
(Nintendo)
Wii U (Download)
Nintendo eShop from 27/7/13
AUD $79.95 (NZD $99.95)
Game Description: On a hostile planet, command a giant army of tiny ant-like creatures to protect you, only in Pikmin 3 on Wii U. Lead two new Pikmin types as you explore a rich and diverse world, using the Wii U GamePad’s built-in screen to oversee the action in this unique blend of action and strategy. Crack enemies’ tough outer shells and break down barriers with the new Rock Pikmin, and use the new Winged Pikmin in combination with the individual skills of other Pikmin types to proceed. Decide how best to divide your Pikmin teams to assign them the most appropriate tasks, and maximise your progress in each day.
With Pikmin 3 launching on 27th July, and The Wonderful 101 launching on 24th August, if Wii U console owners buy Pikmin 3 on Nintendo eShop between 27th July 2013 and 21st September 2013, they will be able to buy The Wonderful 101 on Nintendo eShop on the same Wii U for 30% off the regular Nintendo eShop price once it is released and only until 21st September 2013.
Kirby’s Dream Land™ 3
(Nintendo)
Wii U
(Virtual Console – Super Nintendo)
Nintendo eShop from 26/7/13
AUD $10.40 (NZD $13.60)
Game Description: King Dedede has been possessed by an evil force and is causing trouble all over Dream Land and only Kirby can save the day! As usual, Kirby can swallow his enemies and absorb their abilities like fire, ice or stone; but also Kirby can call on his animal friends like Rick the Hamster and Nago the Cat. He can also summon his stretchy-tongued pal Gooey, controlled either by the computer or a friend. With its colourful 2D graphics, classic gameplay and abundant cuteness, Kirby’s Dream Land 3 oozes old-school charm!
This is the US version of the game.
Super Black Bass 3D
(Rising Star Games)
Nintendo 3DS
(Download)
Nintendo eShop from 26/7/13
AUD $26.00 (NZD $34.00)
Game Description: The ultimate 3D fishing experience! Cast your line as you would in real life – imitate real fishing actions for an immersive experience. Battle changing conditions to achieve more challenging catches – changing seasons, weather and time all affect your fishing style. Worldwide ranking system – challenge fellow anglers from around the world across five competitive categories.
I Love My Pets
(Big Ben)
Nintendo 3DS
(Download)
Nintendo eShop from 26/7/13
AUD $49.99 (NZD $69.99)
Game Description: Become the manager of a hotel for cats and dogs and take care of your pets: take your puppy out for a walk in the park, teach them to jump over a skipping-rope, pet them, play Frisbee with them… Brush your cat, teach them to hunt, train them for an obstacle course… and make them purr! Choose between 16 breeds of cats and dogs: Dalmatian, Labrador, Husky, Siamese, tabby… and play hide-and-seek with your pet with the AR Card of your Nintendo 3DS™!
Street Gangs
(Arc System Works)
Nintendo 3DS
(Virtual Console – NES)
Nintendo eShop from 26/7/13
AUD $6.50 (NZD $8.50)
Game Description: Street Gangs is the Western version of the acclaimed Japanese hit Downtown Nekketsu Monogatari, a unique mix of beat ‘em up and RPG. Friends Alex and Ryan must save River City from the evil Slick and his gang who have also kidnapped Ryan’s girlfriend Cyndi. Fight your way through gang members and bosses, raise your stats by eating the right foods, and gain new techniques by reading special books. Play solo or battle with two players simultaneously via Download Play (only one copy of the game is required).
AUD $2.50 (NZD $3.50) each ; If you buy or own any three out of these four Wii U Panorama View video tours, you can download the fourth one for free! Only from 26/7/13 until 09/8/13.
Ubisoft have just announced that Rayman Legends will now be heading to PC as well as the previously announced Wii U, PlayStation 3, Xbox 360 and PlayStation Vita. The game will hit PC on August 29th, 2013, along side the game’s release on other platforms.
Rayman Legends was originally exclusive to the Wii U, that was until Ubisoft decided to delay the game in order to make it a multi-platform title with releases on all manner of systems.
You can pre-order Rayman Legends as a digital copy for PC on the Ubisoft store here. Pre-ordering the PC version of Rayman Legends will give you the exclusive pre-order bonus of a free copy of Rayman Origins.
DICE’s social platform Battlelog is getting a major facelift going into the release of Battlefield 4 this October, and the developers, along with EA, have released a new video detailing its changes and additions.
Battlelog 2.0 will be taking advantage of the second-screen capabilities on offer with laptops, mobiles and tablet platforms. While you are playing, you can open the Battlelog app on your desired device, check your stats on the go, and access a variety of features that will influence your multiplayer game. Realtime Loadouts allow you to modify your in-game loadout on the fly, maybe in that moment where you’ve just been killed and are waiting for the respawn. The Server Browser allows you to scroll through the multiplayer server list, and pick one from your device, which will be instantly entered into in-game with no laborious switching process.
Battlescreen enables you to become your team’s Commander with the use of your device as a mini-map for navigation and keeping track of squad mates, on which you can also set attack points. Missions can now be created by you or your friends, to be challenged amongst your network as friendly competition. Want to task your mates with beating your Kill Streak on a certain map, within a time limit? You can do just that. Finally, GEO Leaderboards allow you to compare your standing, not just in your country or the world at large, but in your city and region.
That is a whole lot of features, making what looks to be a truly expansive second-screen experience for an already mind-blowing and impressive-looking game in its own right. The trailer can be viewed embedded below the gallery.
Attack of the Friday Monsters! A Tokyo Tale Developer:Level 5 Publisher:Level 5 Platforms: Nintendo 3DS Release Date:Out Now Price: $7.99
Overview
Attack of the Friday Monsters! A Tokyo Tale is a brief but enjoyable experience from Kaz Ayabe, one of Japan’s leading game developers. It feels like a love letter to a time and place long since forgotten by many. As a game it is somewhat shallow and short, but beautiful scenery and the feeling of being able to look at the world through a child’s eyes speak volumes.
Story
You play as Sohta who, along with his family, has recently moved to a small rural Japanese village during the 1960s and 1970s. It was a simple time where massive urban development hadn’t taken over much of the countryside and the “Superhero” tv genre was reaching its peak of popularity.
The Kaiju (‘Giant Monsters’) were a favourite of children everywhere at the time, and Sohta is thrilled about the prospect of being able to watch kaiju shows every week.
The town they have moved to has a somewhat unique trait though: every Friday, the monsters from TV come to life and do battle with the heroes just outside the town. The children gather of a Friday afternoon to watch the monsters do battle.
The game is great in the way it presents its story, for most of the play through you are not sure if the monsters are real, or if they are just the exaggerated stories of children. Sadly the truth is far less satisfying than just a child’s imagination, and by the end you are left with a lot of unanswered questions and a sense that it didn’t quite live up to its expectation.
Gameplay
Gameplay is the weakest aspect of Attack of the Friday Monsters. The whole experience is rather short, clocking in at under 3 hours for most playthroughs, and most of it is spent watching cut-scenes and listening to dialogue.
As Sohta you travel around the small-town map, interacting with the locals, and collecting ‘Glims.’ These glims allow you to create monster-cards to participate in the monster card game against the other children.
The monster card game is rather shallow too, and in essence is nothing more than a game of rock/paper/scissors but with pictures of monsters. Each participant places down five cards randomly, while trying to guess what the other has. The winner is able to “cast a spell” (say some funny words) to knock their opponent over. While it isn’t complex, and there isn’t exactly anything supernatural about it all, it is still presented in such a way that it feels real. It captures how children act with one another; creating silly games with even sillier consequences.
Aside from the card battle, you as Sohta are just running around the map, which is although covers the entire town, is still rather small. Checkpoints are marked on your map and you move from one to the other to progress the story. As I mentioned before, the story is only a few hours long at best, so you can breeze through the entire game in one sitting.
Visuals
One area where Attack of the Friday Monsters really shines is its visuals. The character models all look great, but the real star of the show is the backgrounds. All of the game’s backgrounds are pre-rendered and look absolutely outstanding.
The backdrops and scenery are all drawn in an anime-style, and are done so beautifully. The smallest details are all visible without making the screen look crowded, or the artwork being ruined. The pre-drawn art looks like it was hand-painted before being inserted into the game. Colours are vibrant, and no two houses look identical.
The 3d effect on this game is really impressive too. The foregrounds are done in the same style as the backgrounds, and when you flick your 3d slider on, you are greeted with this sense of depth that is almost impossible to put into words. Clothes hanging from a washing line are jumping out of the screen at you, looking like they are being blown so slightly by the breeze.
It is also the little details that were not necessary, but their inclusion makes for some great images. Sights like a train moving along the tracks in the background are great to see, as are the lights from the city of Tokyo off in the distance.
Audio
The choice of sound in Attack of the Friday Monsters captures perfectly the sounds of a small rural community. The sound of a slight breeze rustling the leaves of trees, and of crickets chirping really bring to life this quaint little village.
All of the character voices are in their original Japanese, with English subtitles. As I am sure most anime purists will agree, this keeps the tone and feel of the game in-tact, and doesn’t water-it-down with English voice actors who more often than not just don’t get the job done.
The music is great too, quiet and calming but still present. In fact that is probably the best way to describe all the audio of this game. The calm nature manages to capture the light-spirited, soothing adventure that you are on.
Overall
Attack of the Friday Monsters! A Tokyo Tale has so much going for it; from its visuals, to its sound, to the way it managers to personify a child’s glee and imagination. Sadly, the gameplay and story itself are areas that are lacking, and when it comes to a video game, those are some key elements to be missing out on. If you have ever lived in a tiny country village, or were around in 1970s Japan, then this game will be a breath of nostalgia for you. For those who weren’t, you will enjoy feeling like a child over again, and maybe even feel like you have an idea what it was like to live at that time.
Capsule Computers review guidelines can be found here.
Ubisoft have just confirmed that the legendary Prince of Persia franchise has now made its way onto mobile devices. That’s right folks, Prince of Persia: The Shadow and Flame is now available for download on the iTunes app store and the Google Play store for Android.
Prince of Persia: The Shadow and Flame follows the story of the original Prince of Persia game which debuted 20 years ago. The game is said to feature state-of-the-art environments that will wow gamers as well as immerse them once again into the mystic world of Prince of Persia.
You can pick up the game on iOS here, on Android here and on Amazon here. Check out the trailer below for a look at what the game has to offer Prince of Persia maniacs and even those new to the series.
A Good Day to Die Hard has landed on Blu-Ray, DVD and DigitalHD and to celebrate its release, NRL star Beau Ryan and his father Kim were professionally ‘made over’ to respectively embody Jack McClane, played by Australian Jai Courtney, and his iconic father John McClane, played once again by action mega-star Bruce Willis. Beau said of the experience;
This is definitely a change in pace for me. Acting is so different to playing football; it’s a lot more intimidating in my eyes. But working with my dad is very exciting for me. I used to work with my dad when I was younger and he is definitely a fan of ‘tough’ love, we had a little John and Jack McClane dynamic.
You can check out their transformation in-motion via the video embedded at the bottom of this article, or through the stills of the photo shoot just above that.
Released on July 24 by 20th Century Fox Home Entertainment, the A Good Day to Die Hard ‘Harder Extended Cut’ Blu-Ray packs a wallop with over 2 hour of extreme, bonus material. Check out the following list of features:
AGood Day to Die Hard 1-Disc BD
Extended Cut of the Film
Theatrical Cut of the Film
Deleted Scenes
Making it Hard to Die Featurette
Anatomy of a Car Chase Featurette
Two of a Kind Featurette
Back in Action Featurette
The New Face of Evil Featurette
Maximum McClane Featurette
Pre-vis
Cold Opening
Desert Heist
Truck Chase
VFX Sequences
Stills: Gallery
Storyboards
Concept Art
Theatrical trailers
Commentary by Director John Moore and First Assistant Director Mark Cotone (extended cut only)
25 years on since the original, and the Die Hard franchise is still ticking. If you’re a fan, you’ll most likely want to check this release out as “two McClanes are better than one”.
Mars War Logs has been out on the PC for quite a while now, and while it had its issues we liked it quite a bit! Focus Home Interactive has finally released the Xbox 360 version on XBLA while the PlayStation 3 version is coming out August 7 for the PSN in Europe and later that month for the US.
Mars War Logs takes you to Mars, nearly a century after a huge cataclysm that threw Mars and its colonies into chaos. You play as Roy, a renegade caught in the middle of a civil war, while different corporations fight over the most precious resource, water.
Three new screenshots have been released showing off the game running on console hardware. Check out our review of the PC version here.
The second episode of Total War: Rome II’s Let’s Play series has Trish Ryniak and Campaign Designer Dom Starr from Creative Assembly discussing factions, diplomacy and the campaign map itself.
Specifically, we find out about how your starting faction of choice and its traits influences the entire game, the inner workings of the revamped cities as well as diplomatic relations between friends and foes. Check out the video below for all the details!
The first Let’s Play video threw us into the ferocious Battle of the Nile earlier this month. Total War: Rome II is coming September 3rd for the PC.