The manga adaptation of Valvrave the Liberator which is titled VVV is set begin exploring one of the series’ popular side-characters in its upcoming chapter in Jump SQ magazine.
The upcoming story arc which is titled ‘Valvrave the Liberator – Record of the Bancho Thunder’ will explore the past of Raizo ‘Thunder’ Yamada and his motivations to reject his humanity by piloting the ‘Valvrave’ mecha.
While it can be presumed he pilots the mecha simply because he is a badass bancho, it is in fact out of vengeance for the death of his childhood friend Nobu who nobody remembers ever being in the anime.
The Valvrave anime series is set to resume with it’s second season in October this year. Stay tuned for further information on the Valvrave series as it surfaces.
To be fair, The Impossible Line isn’t an impossible game, but it sure does feel that way at times! I’ve always felt that the heart of good puzzler usually lies somewhere between making every goal seem reachable, while also making me stress to the point of hair loss. The Impossible Line hits that sweet spot with intuitive controls and polished presentation. Like many retro favourites, this title relies on simplicity and increasing difficulty to keep players engaged. However attempting this can be risky, as sometimes being a little too simple can make the experience rather unrewarding. Case and point: The Impossible Line.
Gameplay
For better or worse The Impossible Line may very well be one of the most simplest video games I’ve ever played in my entire life. Basically a level starts off showing you a maze. Once you are ready to play, the maze then turns invisible and you must drag your finger to the end, hoping you don’t hit any walls. And…well…that’s pretty much it! Sure it sounds a little lame, but once you pick it up it’s easy to find the beauty within the game’s simplicity. Remember how awesome it was to solve mazes as a kid in your colouring book? Well that’s back on your iPhone except now it’s also testing your memory. The Impossible Line really takes puzzle games back to basics on this one. While these are just the core game mechanics, some bells and whistles have also been thrown in in true modern gaming free-to-play style. Completing levels earns you coins that can be spent on the two power ups available: the ability to see the maze for an extra 3 seconds mid-gameplay and also a touch that will show you the walls when you get really close to them. These are slightly helpful but for the most part players will be relying on the hit-and-miss radar noise (and a little red dot) that warns the player when they are near a wall.
All these elements may make the game sound easy, but it’s not. And with no ability to skip levels or even a level selector most of the game’s countless levels won’t be seen by most players as they will more than likely rage quit and give up. What is kind of cool is once you fail the game will show a replay in action with the maze visible. It’s actually pretty fun to watch yourself mess up like an idiot. But unfortunately that gimmick wares of quickly. Other than that there really isn’t anything left to say about The Impossible Line. There’s no level editor and has very few achievements to unlock. Ultimately The Impossible Line is a really simple title that has nothing left to offer after the first five minutes of gameplay. It’s a decent concept that isn’t explored into very much depth and unless you’re really hooked on invisible mazes you’re not going to find it very engaging.
Audio & Visual
There is a common theme with this title and that theme is simplicity. Visually what you see is what you get. It’s a blackboard with white chalk. That’s all. It’s presented well and has some nice polish but don’t expect much more than what you’re seeing in these screenshots. Audio-wise there is no music for the game, but that works in it’s favour. Music would just be distracting and would drown out the game’s radar. Perhaps it’s best to compare it to the likes of Pong as the sound effects really become the game’s soundtrack. These sound effects are appropriately chalk on a blackboard and an occasional sound effect when you get coins. No nails on the chalkboard, thankfully.
Overall
The Impossible Line is a decent concept where simplicity works in various charming ways. However it’s lack depth into exploring this idea can leave players feeling wanting more. Sure power ups, replays and achievements add to the experience but it’s simply not enough with just the basic game mechanics holding the entire game on it’s shoulders. With all that said, The Impossible Line is a charming experience that reminds us that simplicity can still be fun. Just don’t expect that fun to last very long.
Capsule Computers review guidelines can be found here.
The first trailer for the second Hunter x Hunter film, Hunter x Hunter: The Last Mission, has been released. The trailer is rather scarce on details of the film, but does highlight several characters who are set to appear as well as further detailing the plot of the movie.
Hunter x Hunter: The Last Mission focuses on the inner struggle of the light and dark sides of the Hunter Association. The plot is a non-canonical original work, unlike Hunter x Hunter: Phantom Rouge which had it’s scenario written by series creator Yoshihiro Togashi. At this point it is still unknown of Togashi will have any involvement on the production of The Last Mission.
Are you ready? The Sims 4 is coming, and at EA‘s Gamescom 2013 press conference, its ‘Arrival’ was marked – dropping in 2014, a new generation in the long timeline of The Sims franchise will begin.
Sky-rocketing to become a cultural and gaming phenomenon back in 2000, the original Sims kicked off a series that has gone on to sell an astonishing 125 million+ units, becoming one of the most enduring and popular in history. With every expansion and base game released since, new gameplay concepts have been introduced to bring the virtual world closer to reality. Now, with the impending release of The Sims 4, that disparity between the digital and the real world is being minimised once again, promising a more dynamic and all-encompassing simulation experience.
The Sims 4 will introduced some key innovations in mechanics to realise that promise. Firstly, creating your Sim/s to your likeness, or that of anyone’s for that matter can now be better achieved with 18 touch points, allowing you to shape their physique to more accurately represent the diversity in size and form of the human body. Secondly, Sims can now multi-task, so relationships, for instance, can now be built while partaking in certain activities. And finally – and arguably most importantly – Sims have emotional states that change depending on their surroundings, the actions of others and of course, your influence.
In the new year…”New Emotions. New Smarts. New Sims Come To Life”. Be sure to watch their ‘Arrival’ below.
Madman Entertainment have just announced that next week will be ‘Titan Week’ for their Madman Screening Room streaming service. Starting on the 26th of August and running all the way until the 30th of August, Madman will be streaming two new episodes of the wildly popular anime series Attack on Titan each day.
The plan for ‘Titan Week’ is to not only bring anime fans up to speed on the Attack on Titan series but also to fast-track their streaming in order to catch up with the Japanese airing of the series. Following the conclusion of ‘Titan Week’ which will bring the series up to episode 20 on the Madman Screening Room, Madman plans to release new episodes each Wednesday up until the series end.
Attack on Titan tells the tale of Eren Jaeger and his struggle with giant zombie-like creatures known as Titans. The series has garnered wide-spread critical acclaim across the globe.
You can of course check out Attack on Titan on the Madman Screening Room now for your viewing pleasure.
Love MOTHER energy drink? Mad about Call of Duty? Well the two will be going hand in hand with the latest collaborative promotion of Call of Duty Ghosts and MOTHER energy drink.
The promotion is to give some lucky Aussies the chance to win special Call of Duty Ghosts rescue op mission. In order to make sure that the rescue op mission is 100% authentic, MOTHER has enlisted the assistance of legendary action film star Dolph Lundgren to put out the call to recruit the winner and three of their mates for the rescue op mission.
To enter the secret MOTHER Call of Duty Ghosts rescue op promotion, all you need to do is:
– Purchase specially marked 500mL cans of MOTHER, MOTHER Sugar Free or 4 x 500mL MOTHER multipacks
– Register and answer the question in 50 words or less
So what are you waiting for? Grow grab a can of MOTHER energy drink and get in with a chance to win a once in a lifetime rescue op mission to celebrate the impending launch of Call of Duty Ghosts. The game is set to be released exclusively first on Xbox One. Check out the two promotional videos for MOTHER and Call of Duty Ghosts below.
Bulkypix, leading developer in video games for mobile apps, have announced their Android and iOS line-up of exciting new games for back-to-school and the end of 2013.
The following Bulkypix 2013 Line-Up includes:
Runaway: The Dream of The Turtle Part 1 (iOS, September 2013)
Episode 2 of the Runaway Saga
Animation movie scenario with hundreds of sets to visit
Numerous enthralling riddles
More than 30 charismatic characters to meet
Supports English, French, German, Spanish and Italian
Following Gamescom 2013 in Germany, Warner Brothers Interactive have released a slew of new screenshots for the hotly anticipated upcoming video-game adaptation of the legendary Australian apocalypse film series Mad Max.
The new screenshots highlight the badass nature of Max himself and his incredible combat skills that you can wield in the game. The three new screenshots can be seen below for your viewing pleasure.
Mad Max is slated for release at some point in 2014 on PlayStation 4, PlayStation 3, Xbox One, Xbox 360 and PC. Stay tuned for further details on Mad Max as it comes to light in the lead up to the game’s release.
With Gamescom 2013 currently in full swing there have been plenty of new trailers released showing off some of the next-gen consoles’ best games. Today one such video was released for Ubisoft‘s next racing game, The Crew.
In the video below you can watch a little over four minutes of gameplay be narrated by Julian Gerighty, Creative Director on The Crew, and see what sets The Crew apart from other games in the racing genre, namely the massive open world, the extensive levels of vehicle customization, and social nature that the game contains. Currently The Crew is set to be released sometime early in 2014 for the PC, PlayStation 4, and Xbox One.
Today Blizzard has announced that they will be releasing a brand new expansion for Diablo III called Reaper of Souls. To go along with this announcement they have not only given us a cinematic trailer but also a gameplay teaser, both of which can be seen below.
As for what the expansion will offer, the level cap will be increased to 70, an enchantment tool, an account wide paragon system, “major” loot improvements and a new class called The Crusader will be included in the pack. No release date for the expansion has been announced as of yet and there is no word about whether or not it will make it to the console versions of the game.