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Cognition Episode 4: The Cain Killer Review

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Cognition Episode 4: The Cain Killer
Publisher: Phoenix Online Studios
Developer: Phoenix Online Studios
Platforms: PC (reviewed), Mac, iPad
Release Date: September 19, 2013 (PC/Mac); TBA (iPad)
Price: Episode 4: $9.99; Season Pass: $29.99 – Here

*Discounts occuring through 9/26*
Full Season Pass: $19.99; Single Episode: $7.50
Detective Bundle (Face Noir and Cognition Full Season Pass): $29.99

Overview
The past year has been quite the exciting rollercoaster as the previous episodes in Cognition have been released. We first began with our main character Erica Reed when she experienced the tragic death of her brother Scott in Episode 1: The Hangman. Then we discovered that more than one particular serial killer was on the loose in Episode 2: The Wise Monkey. Episode 3: The Oracle opened our minds to disastrous truths behind the killings with fingers pointing the blame in a plethora of directions, and other characters prove to be a ‘psion’ like Erica as well. All of which lead up to Episode 4: The Cain Killer as the serial killer has been revealed, and the man hunt begins. But who is truly the hunter or prey? Let’s find out.

Story 
‘The Cain Killer’ is all about the storyline and tying up any loose knots created in part of the previous episodes. To bring everyone up to speed, we know who the Cain Killer’s identity. It is Cordelia Smith’s half-brother Keith – worth noting that his father is that creepy old guy we met in the Enthon Towers in ‘The Oracle’. So we can already imagine since their has been some questionable family issues that this brother feels some sort of detachment. Erica shot her partner on accident due to a futuristic vision she saw – thanks to impeding visions from Cordelia – and the once contained Keith got away. And so the man hunt begins to bring closer the end.

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At the very beginning of part IV, we encounter playable flashbacks prior and immediately after Scott’s death (Erica’s brother) which happened three years ago. The event that occurs prior to the murder deals with finding the Cain Killer’s next victim. The moments that occur thereafter lead us to the cemetery playable at the start of ‘The Hangman’. We then are recapped with a video encasing the murder which carries us to the family lakehouse owned by the Smith’s. We are now looking through the eyes of Cordelia and conveying her voice and actions towards Keith. Our words do matter and can either cause direct harm or comfort to the parties involved.

In essence the game follows a linear format that provides some deviations to the story according to your personal actions. Though some actions may result in death, others’ create new dialogue to be encountered or completely missed – if they’re dead…

Gameplay 
Phoenix Online Studios went a different route when creating this portion of the series in terms of gameplay. There was a bit of sacrificing playing elements for cinematic pieces, but the overall delivery provided an excellent forum for an interactive story. Not too unlike Telltale’s “The Walking Dead” episodes, ‘The Cain Killer’ enables the player to pick from a queue of options when speaking/interacting with characters and then in turn effect the possible outcome. Outcomes can range from unlockable dialogues to an immediate death – especially your own. How the developer’s implemented this was through the use of a character ‘likeness’ element. This element is presented to the user as an empty portrait of the character that is being interacted with located on the bottom right corner of the screen. As the dialogue progresses and a certain ‘degree’ of likeness is attained, varying events may occur. For instance, the screenshot below shows that Stelios – the supplier – is not going to shoot me as I have not given away my identity and seem amicable to his standards.

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Beyond the ease of making choices that determine life or death, you will experience puzzles that will test memory, quickness, and sheer luck with guessing. Keith – the Cain Killer – has purposefully brought the two psions, Erica and Cordelia, together to test their mental abilities in cracking a few riddles left for them in the basement of the lakehouse. Beyond the creepiness of touching items that belonged to each of the Cain Killer’s victims, Erica must use her abilities to associate carved wooden pieces with a circular dial placed in the center of the room. By combining the prowess of both psions, the puzzle can be easily decoded by looking into the past and future for clues.

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Beyond the regular matchmaking of inventory items and environmental objects, a fighting sequence requires you to pull of subsequent attacks in order to beat down your foe. While some other portions of the game are not timed, this section requires immediate action or else… Blind the bastard and give him a quick in-step (if you know what I mean).

Visuals
Detail is consistently brought to the forefront of the Cognition series as each episode has not left me disappointed. The environments provide for a colorful and artistic adventure that only ends as the credits roll. While it is easy to catch what is a cut-scene from the comic book art style of Romano Molenaar, the palette for both environments and cinematic seem remarkably close and offers a near seamless transition from one event to another.

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Though Phoenix Online Studios did well to comb the title for any bugs, an instance occurred while I played the released version. During the investigation room scene with the creepy old man – Skorobeus, Erica is given several options to deal with her commanding officer once he enters the room. On such option results in what is suppose to be Erica being handcuffed on the table but merely shows her slouching over in mid-air while the arresting officer is standing in the same position. With that being said, the team did a great job administering other more prominent fixes before the actual game was released.

Audio
Erica’s voice actor is top notch. Raleigh Holmes deserves recognition for displaying a range of emotions while “keeping it real”. I felt her voice met every expectation I had of a strong female character undergoing catastrophes at each new corner. Phoenix Online Studios were lucky to snag up this talented voice actress.

Another aspect that tends to be overlooked at the end result is the soundtrack of the title. With as much time an energy the developer’s placed into this series you should expect to have a purchasable soundtrack. Eerie and gently flowing all at once, the music draws you in and creeps you out at specific moments of the game. The final trap scene placed for Erica gave me the sense of immediate urgency. Though you are not truly timed in this section, you tend to panic very easily when death is all around you.

Overall
Whether or not you have purchased the previous episodes, this would be a great time to invest in a quality adventure series. Phoenix Online Studios offers a complete season package of the four episodes, sells episodes individually, and also allows you to upgrade from a previously purchased episode. Those who are concerned that point-and-click adventures are not worth their time have not played Cognition: An Erica Reed Thriller!

8-5-capsules-out-of-10

Capsule Computers review guidelines can be found here.

Hyperdimension Neptunia Re; Birth 1 TGS Trailer released

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Today a new trailer for Hyperdimension Neptunia Re; Birth 1 was released for Tokyo Game Show and this video, which can be seen below, we see the numerous upgrades that have been made to the original Hyperdimension Neptunia which was released for the PlayStation 3 many years ago.

As you can see, the game will have gameplay features from Hyperdimension Neptunia V such as the ability to jump, a refined combat system and obviously a major improvement on the game’s graphics. Currently Hyperdimension Neptunia Re; Birth 1 is set to be released in Japan on October 31st. Currently there has been no word of NIS America‘s plans for this version of the game.

Psycho II Review

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Psycho II (Collector’s Edition)
Developer: Universal Studios
Publisher: Shout! Factory
Format:
Blu-ray (Reviewed), DVD
Release Date: September 24, 2013
Price: $29.93 BUY NOW!

Overview
I keep up with my horror flicks rather well, but one film that has always eluded me is none other than Psycho II. This sequel came out over twenty years after the original film, and while not many can say it lived up to the original, it certainly put forth the effort when it came to continuing Hitchcock’s legacy. With Anthony Perkins back as Norman Bates and a story that sticks closely to the first, its easy to say now that the man who went on later to pen scripts for Child’s Play, Fright Night, and several other memorable romps (Tom Holland) most certainly kick-started his career with one of the most overlooked follow-ups of all time. Over 31 years later, Scream Factory have re-released Psycho II yet again for the Blu-ray generation, but is this just another case of an unnecessary release, or was another trip back to that old motel worth the ride? Let’s find out.

Story
Psycho II starts in no better way in my opinion. You have a black and white filter to remind us of the sheer terror of the original kicking off this sequel, with that famous shower scene filled with the blood curdling screams of Janet Leigh that set the tone for a new type of horror that we as the viewer are about to witness. The film officially opens a few moments later in a courtroom, with Lila Loomis in hysterics as Bates has just been freed due to a plea of insanity. That is the entire plot of this film. Rather than a true horror movie, Psycho II is all about continuation of this world that so many wanted to re-visit. Bates is a free man and has been sent back to the place where he murdered a good number of people in his mother’s name. People can change however, and the now free son is set to get back to the life he never had.

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Right off the bat, you probably notice a huge hole in this plot. Bates is being sent to the exact same place where he went nuts, and not one character aside from Loomis thinks that this may be a bad idea. Norman eventually lands a new job as kitchen help in a diner, where he quickly meets a very naive waitress by the name of Mary. Mary is sweet and innocent in her own little way, but dealing with her own mistakes from the past while trying to get away from her overbearing mother. While other characters in the film react harshly to the idea of Bates restarting his life, Mary is the only one who seems to have sympathy for his past, which quickly makes him grow fond of this mysterious young woman. Being the not-so-smart female that she is, Mary thinks it is a good idea to bunk up with the former killer while she sorts out her own issues at home. Yes, it is bizarre, but so is humanity at times, and the human emotions that run through the veins of Psycho II make it hard not to care about Mary and event Norman Bates himself.

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As the time rolls on, Mary and Norman are beginning to get a little close, despite their differences. The only problem is that a prankster has been sending notes and placing phone calls to try to trigger his inner killer, and dealing with that huge weight and the struggle to stay normal brings our character to a crossroads. It doesn’t help that Lila Loomis is still spying in on Bates and his young acquaintance, or that some of the Fairvale citizens are turning up dead while everyone points their fingers at a likely target. That is our tale here, and there is a good amount of betrayal, suspense, and honestly decent acting jobs that hold everything together well enough. Psycho II is not one of those films that tries to top its predecessor by doing something different, but instead uses the original atmosphere to create something new. It is all about trust and public perception, which it nails in a smashing fashion.

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Towards the end, the gears that keep this flick running smoothly start to wobble as we get a twist that take us back to the original even further. The problem is, I felt that the end result was very sub-par and could have been handled in a much more clever manner. Psycho II saves its thrills for the finale, but doesn’t produce a result that feels real. Throughout the film we have a man who is extremely torn and battered due to his own past, and that makes him likable for the most part. You don’t want it to be Norman Bates. He cannot be the guy who is killing everyone, but yet in the back of your mind you are just like the townspeople and cannot resist painting his face as the killer (crazy how humanity works, right?). When we get to those last moments, all of that is negated so that the movie can try to produce a scene to make itself into something memorable, but delivers a confusing replacement instead. It is extremely inconsistent with the characters we just followed for over an hour, as this film did not need to shock us like the first to be good. It sure as hell tries however, and that is probably why we have a sequel that doesn’t quite top the original.

Extras
It is always a pleasure to listen to good commentary. Holland takes care of this by bringing his present knowledge to the table as he looks back at his creation. Fans of Perkins will also be pleased to discover that Scream Factory have unearthed some older interviews regarding Psycho II and have included them, along with an interview with the director Richard Franklin and others who participated in the film. The other features include the theatrical trailer, some TV spots, and a sleek slipcover with reversible cover art for the Blu-ray itself, mainly including the many crazy faces of Norman Bates.

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Visuals and Audio
1982 was a long time ago, and if you try to pop in a VHS or even a DVD release of Psycho II, you’re more than likely going to be disappointed compared to the new, crisp picture that this release displays. Of course being in color certainly gives it an edge, but this film’s visuals truly have stood the test of time as there is very little to none in terms film tearing. The special effects are somewhat minimal, but as it was the early 80’s, Psycho II takes quite a brutal approach when it comes to showing a kill take place, leading to a decently powerful result. I was also surprised to see that despite being twenty years, the actors who made a comeback (Perkins and Miles) also still fit perfectly in Fairvale, with nothing but a few greys and wrinkles seeming to have changed during the large gap.

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Jerry Goldsmith’s score for the film is absolutely outstanding. There is a good number of scenes that may not even have one tense moment, but that is quickly triggered by these tunes that strike with an impressive impact. Much like Twin Peaks and other features set in small towns, the soft, more subtle tones for the audio set us in to this quiet little community, with the motel being the centerpiece of all of the insanity. I honestly had the volume set up a bit too loud at first as I expected the film to suffer from a bit of rust, but I was blown away (quite literally) of how clean this original music comes through.

Overall
Psycho II is not a memorable film as the original Psycho just had such an impact on the industry, this follow-up just could not hit that same mark. That doesn’t mean it is a bad film, as the acting is good, the music is chilling, and the story is compelling. However, trying to live up to the original and be an unforgettable horror movie that shakes the genre is what hurt this release long ago, but this Blu-ray is here now and ready to give this generation of horror fans an opportunity to some further insight on what they probably missed out on years ago. Psycho II is a clever film with an intent to shock audiences, and if you are looking to take another trip to the Bates Motel, this collector’s edition will make quite the satisfying dish.

7-5-capsules-out-of-10

Capsule Computers review guidelines can be found here.

Uplay To Get Upgrade in October

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Ubisoft‘s PC service Uplay is getting another upgrade; they announced Uplay PC 4.0 will be available for members in October 2013.

A new array of features is being introduced to the Uplay PC 4.0 such as the integration of the system Twitch TV, which is the world’s leading video community for gamers with more than 45 million users a month. This popular system enables members to share gaming achievements and other in-game moments by broadcasting their game play videos to their friends. Other cool improvements includes a ‘social wall’ to keep players up-to-date with their friends’ activities and a download manager that allows auto-patching and progressive download of games, which means more time playing and less time waiting.

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It has been confirmed that Uplay 4.0 is to be available on PS4 and Xbox One, which comes out later this year. Uplay members will be able to seamlessly access the full scope of Uplay services on the next-generation consoles using one unique profile.

Above all, the biggest benefit for gamers is the Uplay Win program, which rewards Ubisoft’s loyal fans both in-game and in real life. Gamers will be able to receive additional in-game content such as items and accessories as well as invitations to consumer and industry events.  Ubisoft’s upcoming games that will have the integrated Uplay and Uplay Win includes the highly-anticipated Assassin’s Creed IV Black Flag, Just Dance 2014, The Crew and Watch Dogs.

Phantom Breaker: Battle Grounds Overdrive TGS trailer released

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With Tokyo Game Show 2013 in full swing, a number of new trailers have been released and one of these trailers happens to be for the recently announced Phantom Breaker: Battle Grounds Overdrive. Not only has this trailer given us a glimpse at the game’s various upgrades, but it also has revealed a new tidbit of information.

While its still unknown exactly what will be added to this version of the game, it does appear to have characters from Phantom Breaker: Extra this time around when it is released on the PlayStation 4, though at the moment no release window has been given for the game.

Crimson Dragon to cost $19.99 at launch

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Yesterday a new trailer for Crimson Dragon was released for Tokyo Game Show and while we knew at that time that it would be released digitally the same day the Xbox One launches, we had no idea exactly how much it would cost.

Well today Microsoft revealed at TGS that the game will sell for $19.99 when it is released on November 22nd. Interestingly enough, if anyone buys the game before the end of the year they will be given an exclusive dragon for use within the game. To go along with this announcement the company has released a handful of new screenshots of the game which can be seen below.

SimCity: Cities of Tomorrow Expansion Coming November 14

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Those are some Mega-City One looking buildings! But no, this isn’t a Dredd city-builder (how cool/odd would that be?!) – this is your first look at EA‘s SimCity: Cities of Tomorrow. The expansion pack releases on November 14th for PC and Mac and will take you 50 years into the future, where you can utilise new technologies and experimental urban planning techniques to shape your city into a thriving, clean utopia (as seen below), or a hyper-commercialised dystopia.

Patrick Buechner, General Manager, Maxis Emeryville, said;

Will the world of tomorrow be a utopia powered by clean energy or an industrial society consumed by mass commercialism? With SimCity Cities of Tomorrow, players can build the future as they imagine it. Transport your Sims on MagLev, power your cities with fusion reactors or tidal wave generators, manufacture a legion of drones to serve your Sims and build massive MegaTowers that dwarf modern skyscrapers. We’re giving you plausible technologies to take your cities onto a journey 50 years into the future. What will you create?

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New regions, specialisations and transportation methods are just some of the thematic additions that will aid you, as Major, to mold and evolve your city. Underpinning your decisions is the ever-present influence of two organisations: the Academy, and OmegaCo. The former believes in clean energy providing a bright future for all, while the latter is a giant, greedy corporation who feed off commercialism, strip-mining natural resources and polluting the land without a care. Now, cities can be built vertically with multi-zone MegaTowers (this is Mega-City One!). Maniacal players can also summon a new and exclusive natural – or possibly not-so natural? –  disaster.

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Check out the announcement trailer for SimCity: Cities of Tomorrow below. So, will you go green, with service drones at the ready to manage the day-to-day operations of your high-tech wonderland, or will you plunge entire regions into depressive, high-pollution hell-holes just for the fun of it? Guess we’ll find out on November 14th.

Cognition: An Erica Reed Thriller Season One Now Available on Steam

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Cognition: An Erica Reed Thriller is celebrating the release of Episode 4: The Cain Killer by releasing all of Season One on Steam! After being successfully Greenlit, the team at Phoenix Online Studios has made Season One available for purchase on Steam with a special 25% discount. As an added bonus, those who have purchased the first three episodes separately on other platforms will also receive a Steam key for that episode and an extra discount for the rest of Season One. Phoenix Online Studios will be working with distributors in the coming days to provide those buyers with Steam keys.

Cognition: An Erica Reed Thriller follows the story of FBI Special Agent Erica Reed who has the uncanny ability to see visions of crimes that happened in the past. Season One is composed of four episodes: The Hangman, The Wise Monkey, The Oracle, and The Cain Killer. It runs on Windows and Mac PCs. All of Season One can be purchased on Steam for $29.99, before the discount. The 25% off promotion ends September 26th, 2013.

Bundle in a Box Indie RPG Bundle Released

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Bundle in a Box has returned with a brand new sale. For a minimum of $1.99, buyers can pick up Unemployment Quest, The Siege of the Necromancer, Styrateg, Inaria, Dungeon Fray, Empires & Dungeons 2, Frayed Knights, and Hack, Slash, Loot. Buyers who beat the average price will also get Call of Cthulhu: The Wasted Land, The Wizard from Tarnath Tor, Northmark: Hour of the Wolf, The Wizard’s Lair, and Telepath RPG: Servants of God. The titles all run on Windows, with some running on Linux and Mac.

The Indie RPG Bundle is donating 5% of the profits to the Hellenic Centre for Mental Health and the Treatment of Child and Family, a Greek charity that helps children, teens, and their families coping with autism, psychosis, and other mental health issues.

Madman Releasing Transformers Animated, Unicron Trilogy on DVD

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Madman has announced it will be releasing a line of Transformers titles on DVD at digital platforms, following the reveal of Transformers 4 as Transformers: Age of Extinction.

First on the list is the first season of Transformers Animated, coming out November 20 this year with season two and three to follow soon after. Incidentally, season three is being released for the first time in the world exclusively by Madman.

December will see the first collection of the Unicron Trilogy released, Transformers: Armada from 2002. Transformers: Energon and Transformers: Cybertron form the rest of the trilogy and will be released subsequently as well. The Unicron Trilogy was a collaborative reboot of the Transformers universe and featured 3D CGI and anime-style story arcs.

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Madman will continue to release these into 2014, with a new title promised for each month until May. These release join their catalogue of Transformers Generation 1, Transformers Japan Generation 1 (Headmasters, Super God Masterforce and Victory) Transformers: Prime and Transformers: Beast Wars.