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THE WITCH AND THE HUNDRED KNIGHT AVAILABLE NOW IN AUSTRALIA AND NEW ZEALAND

THE WITCH AND THE HUNDRED KNIGHT AVAILABLE NOW IN AUSTRALIA AND NEW ZEALAND

NIS America is thrilled to announce that Nippon Ichi Software’s exciting action RPG The Witch and the Hundred Knight™ is available now in Australia and New Zealand.
For more information, please visit http://www.nisamerica.com/games/witch100/

Fed up with being unable to travel beyond the borders of her swamp, the witch Metallia forges a contract with the legendary Hundred Knight to help her realize her ambition of spreading her swamp throughout all of Medea. As the Hundred Knight, your mission is to do whatever your master, the Swamp Witch, commands. Explore the world, destroy Pillars built to prevent her swamp from spreading, and wreak indiscriminate havoc. However, in the back of your inhuman mind, you begin to wonder… What prevents Metallia from leaving the swamp? Why do the other witches shun her, and how can she survive in a swamp that is notorious for how poisonous its fumes are? Is Metallia really a witch to respect, or is she one to fear? 

Key features:

Dark fantasy melee: Equip up to five different weapons at a time to build diverse,
guard-breaking combos!

Be thee dexterous: Use the Mystical Dodge feature to slow down time by avoiding an enemy’s attack at the last moment!

Enemy chowdown: Remain in Metallia’s service longer by consuming your foes when your Gigcals are low!

Magical metamorphosis: Switch between different “facets” to best clobber your enemies and explore this dark fantasy world.

Sinister is the name of the game: Enjoy the tale of one girl’s vengeance against the entire world—and “mercy” is not in her vocabulary!
Dual Audio galore: Players have the ability to switch between and enjoy both the English and Japanese audio tracks whilst adventuring!

You can view the official game trailer here: http://www.youtube.com/watch?v=_zrMlrPc1-0

FOOTBALL MANAGER CLASSIC FOR PS VITA… THE WAIT IS ALMOST OVER

FOOTBALL MANAGER CLASSIC FOR PS VITA… THE WAIT IS ALMOST OVER

Fully-featured handheld version of Football Manager Classic, with
cross-platform compatibility and 3D match engine, to be available
worldwide from Friday, April 11th

March 27th 2014

Sports Interactive™ and SEGA® Europe Ltd. are delighted to announce that the release date for Football Manager™ Classic 2014 (FMC 2014) for PlayStation Vita has been set as Friday, April 11th.

FMC 2014 for PS Vita is the first game in the series’ long and successful history to allow fans to carry on a single continuous game, whether they’re at home using their computer or out and about with their PlayStation Vita (or vice versa).

In addition, FMC 2014 for PS Vita is also the first ever mobile game to feature FM’s acclaimed 3D Match Engine, adding an extra layer of realism and immersion that’s been unavailable in previous Football Manager Handheld games, alongside a pretty much identical feature set to Football Manager Classic on home computers.

Produced with considerable support from Sony Computer Entertainment Europe (SCEE), FMC 2014 for PS Vita has been co-developed by Sports Interactive, its sister development studio Hardlight™ (responsible for Sonic Dash™ and Sonic Jump™) and Sheffield-based Little Stone Software.

“It’s great to finally be able to release FMC Vita. This game has been the most technically challenging that we’ve ever worked on – we’ve essentially fit a PC game that needs loads of memory, a mouse and a keyboard into Sony’s wonderful handheld with a touch screen – and the help we’ve had from all of our partners has been wonderful,” says Miles Jacobson, Studio Director at Sports Interactive. “To be able to take your home computer save onto the road adds a huge amount to the Football Manager experience.”

“For years, the dream of many Football Manager fans has been to be able to enjoy a full version of their favourite game wherever they are,” says Shahid Ahmad, Senior Business Development Manager, Sony Computer Entertainment Europe. “Sports Interactive and SEGA have realised that dream on the PS Vita, and we at PlayStation are delighted with their ground-breaking results.”

Football Manager Classic started life as a ‘slimmed down’ game mode in Football Manager 2013, specifically designed as an alternative, less time-consuming way for players to approach the game. The release of FMC 2014 for PS Vita marks the first time that it’s been released as a standalone game.

Football Manager Classic 2014 for PlayStation Vita will be published by SEGA and will be available as both a physical release and a digital download through the PSN store.

– ENDS –

About Sports Interactive Ltd.:

Sports Interactive (SI) is the world’s leading developer of football management simulations through its Football Manager series of games. Founded in 1994 and based in the Old Street area of London, SI has a full-time staff of 90 and employs the services of more than 1,000 part-time researchers across the globe (alongside more than 200 offsite Beta testers). The company’s games have enjoyed an unparalleled history of commercial and critical success; 12 of its creations are among the UK’s Top 20 fastest-selling PC games of all time, five are in the UK’s top 20 best-selling PC games of all time while Football Manager 2014 recently set a UK chart record by topping the charts for 18 consecutive weeks. Sports Interactive became a wholly owned subsidiary of SEGA in 2006. Further information on the company and its games is available from the SI website, www.sigames.com.

About SEGA® Europe Ltd.:

SEGA® Europe Ltd. is the European Distribution arm of Tokyo, Japan-based SEGA® Corporation, and a worldwide leader in interactive entertainment both inside and outside the home. The company develops and distributes interactive entertainment software products for a variety of hardware platforms including Windows PC, wireless devices, and those manufactured by Nintendo, Microsoft and Sony Computer Entertainment Europe. SEGA Europe’s web site is located at www.sega.com.

About Sony Computer Entertainment Europe:

Sony Computer Entertainment Europe (SCEE), based in London, is responsible for the distribution of PSP™ (PlayStation®Portable) handheld entertainment system, PlayStation®3 (PS3®) computer entertainment system,  PlayStation®Vita (PS Vita) portable entertainment system,  and PlayStation®Network software and hardware in 109 territories across Europe, the Middle East, Africa and Oceania. SCEE has revolutionised home entertainment since they launched PlayStation® in 1994. PS2® further enhanced the PlayStation® legacy as the core of home networked entertainment. PSP® is a handheld entertainment system that allows users to enjoy on-the-go games with high-quality full-motion video and high-fidelity stereo audio. PS3® is an advanced computer system, incorporating the powerful Cell Broadband Engine and RSX processors. PS Vita is an ultimate portable entertainment system that offers a revolutionary combination of rich gaming and social connectivity within a real world context. SCEE also delivers the PlayStation® experience to open operating systems through PlayStation®Mobile, a cross device platform. SCEE also develops, publishes, markets and distributes entertainment software for these formats, and manages the third party licensing programs for the formats in these territories. More information about PlayStation products can be found at www.playstation.com. PlayStation, PS4, PS3, PS2 and PSP are registered trademarks or trademarks of Sony Computer Entertainment Inc. All other trademarks are property of their respective owners.

“Pokemon XY: Strongest Mega Evolution Act 1” – First Promomotional Video Released

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The Pokemon Company Japan has just released the very first promotional video for the upcoming Pokemon XY spin-off series, “Strongest Mega Evolution Act 1”. Fans of Pokemon who follow pop culture news will already be well aware of this short series but for those of you who are not, allow me to explain: “Strongest Mega Evolution” is a Pokemon anime set in the latest generation which follows the story of a young trainer named Alan. We will join Alan and his Pokemon partner Charizard as they journey through the Kalos region with the goal of battling and defeating every single known mega evolution so that he can prove that his Mega Charizard is the strongest in all the land.

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The series will feature a few new characters created specifically for the short series and there has been no word about whether or not Ash or his crew from the “Pokemon XY” anime will make an appearance. The 30 second piece of footage released (which is more like a teaser than a promotional video) is entirely in Japanese and does NOT feature subtitles so for now we’re pretty much in the dark about what exactly the narrator is saying but as soon as an English version or a subtitled version is released you can bet you’ll see it here on the site.

“Pokemon XY: Strongest Mega Evolution Act 1” is set to air in Japan on the 3rd of April, which is only about a week away.For now, head down to the featured video section below to check out the promotional video and don’t forget to hit up our comments section below that to let us know what you think.

JJBA: All-Star Battle – Ultra Limited Exquisite Edition Announced For Europe

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Contrary to what I had thought in the past, it seems as though European Anime fans are the most flamboyant in the world…I mean, they must be seeing as the newly-announced, European-exclusive, special edition release for the upcoming PlayStation 3 and PlayStation Vita title “JoJo’s Bizarre Adventure: All-Star Battle” has been announced and it looks like it will be coming with a bedazzled figurine of the “Stardust Crusaders” hero Jotaro Kujo.

Late last year Japan was graced with the release of this ultimate shonen title, they were also offered a special edition of the game which came with a brilliant-looking statue of Jotaro Kujo and his stand “Star Platinum” in action (as well as some awesome other extras)…European gamers WILL be getting a release similar to the Japanese one, the difference is small but…quite noticeable as you can probably already see from the image above. Namco Bandai Games announced that the “JoJo’s Bizarre Adventure: All-Star Battle – Ultra Limited Exquisite Edition” alongside the standard release of the game will be getting a release throughout Europe on the 25th of April.

No actual price has been announced for it yet but you can bet that it will be reported on here as soon as the news breaks. For now just revel in the beauty of this glistening figurine down below in our gallery section and don’t forget to hit up our comments section to show your excitement for this upcoming release.

Update: Namco Bandai UK have contacted us directly explaining that there was a bit of miscommunication regarding this particular piece of news. The “JoJo’s Bizarre Adventure: All-Star Battle – Ultra Limited Exquisite Edition” is available only in the UK and only as a one-off sale where proceeds will be going towards charity.

Mordheim: City of the Damned Announced for Late 2014

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Focus Home Interactive and Rogue Factor officially unveiled their latest project to the public today. Mordheim: City of the Damned is a turn based strategy game that will be released later this year. The game is based on Game Workshop’s long running Warhammer universe.

In Mordheim: City of the Damned, players will choose to lead one of the warring factions seeking to control the Wyrdstone fragments from the Comet of Sigmar. The player will train, arm, and lead their troops into battle. However, life altering injuries and death are very real possibilities in Mordheim, so players will need to engage in battle carefully.

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Mordheim: City of the Damned will ship with both singleplayer and multiplayer support. The game will be released for PC in late 2014.

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Inside the Animal Kingdom of NOAH

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The time has come. NOAH is in now in cinemas awaiting you and all that creeps, crawls and slithers to join the animal kingdom in his Ark. In addition, Paramount Pictures presents an ‘Animal Featurette’, starring Ben Snow the visual FX supervisor, Bret Northcutt the digital matte supervisor and Darren Aronofsky the almighty director.

The featurette explores the challenges of digitally bringing the animal kingdom to life, and taking into consideration the beauty and expanse of the animals portrayed in the story of Noah’s Ark.

Paramount have also released a sneak-peak of the scene ‘I am Not Alone’ between Russell Crowe and Ray Winstone in NOAH (embedded in the article below). With God on his side, NOAH will surely be able to wipe out the wicked from this world.

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Don’t disappoint NOAH. Check out the movie today!

Razer and Wargaming Partnering up to Release World of Tanks Peripherals

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Razer and Wargaming announced their new partnership to create a line of World of Tanks branded gaming peripherals. The line will include a Razer DeathAdder in a bright orange, black, and white colour scheme with the World of Tanks “Roll Out” branding and orange LEDs. The mouse is designed for right handed use and is armed with a 6400 dpi 4G optical sensor.

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A Razer Goliathus SPEED soft gaming mat with the World of Tanks branding will also be available. The mat features a black and white print of the Pz.Kpfw. IV Hydraulic tank with orange and black paint smears. The Goliathus features a tightly woven cloth designed to provide mice with a slick gaming surface. The edges are are stitched with thread to extend the life of the mat and prevent fraying.

The Razer DeathAdder World of Tanks edition is available for pre-order for $79.99. The first 20,000 units sold will include an in-game code for the Pz.Kpfw. IV Hydraulic tank and an extra garage slot. The Razer Goliathus World of Tanks edition is available now for $19.99 and includes a code for 500 Gold and 3 days of premium access.

Goat Simulator Official Hilarious Launch Trailer

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Goat Simulator is launching on Steam for PC on the appropiate date of April 1st and to celebrate, the team at Coffee Stain Studios have released a crazy funny new launch trailer which you can watch below. Good news for those who pre-ordered the game as well as you will be able to live the life of a goat four days earlier and will have access to the game from March 28th. Goat Simulator aims to bring you as close as possible to living the realistic life of a goat, and then throws in crazy physics mixed in with explosions and jetpacks. Unlike a normal goat, your goal is to wreck as much things as possible by flipping, headbutting and ramming into gas stations. Steam Workshop is a big part of the experience and players can create their own goats, levels, missions, and more.

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Coffee Stain has also teamed up with the Official Goat Simulator wiki on Gamepedia to run a Goat Simulator level-design competition with the winner having their map shown off in the Curse Inc. booth at E3! For details about that contest follow this link. Those with a keen eye and ear for zombie games might spot the similarites between this trailer and the official trailer for a certain other popular title that released back in 2011. Leave a comment below if you know what is is and if you can’t pick it, click here to find out what that game was!

Golden Time Episode 23 Impressions

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Golden Time
Episode 23 – Last Smile

Here we are, the penultimate episode. For weeks we have been trying to figure out how Yuyuko Takemiya is planning to wrap up Golden Time and as this episode came to a close, the answer became more unclear than ever before. For the first time ever, I had my breath literally taken away by how that last line was delivered. As if he were actually dying, Banri spoke his last profound words and danced into a wall of white light, seemingly with no regrets and prepared for the inevitable. The simplicity and the bluntness caught me completely off-guard. I’ve said it once and I’ll say it again, Banri’s voice actor has a bright future ahead of him. The final line; the raw, visceral scream when he ran away, every single time an emotional scene comes along, he nails it perfectly. Especially when he so calmly stated:

“After that, I returned to my former self and lost all my memories since the accident…”

With that, after his long internal struggle, Banri was set back to square one. None of his memories of his college life remain – his friends, his happiness, Kouko… All locked away in the deepest recesses of Banri’s mind. But, where does that leave us? Will the final episode resolve everything that has gone wrong, or will it be a bitter-sweet ending? Since it will more interesting that me waffling on about how much I loved this episode, I’m going to draw on my limited experience as a fiction writer to give a few examples of how the ending could go.

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1) The unresolved, but still sweet ending – A few episodes ago, the importance of Banri’s mother’s ring was heavily emphasised as being a “guiding light” that Banri would follow back to Kouko even if he lost his memories. Now that the worst case scenario has happened, that could be the key to Banri landing back on the path towards a happy future with Kouko. I imagine the final scene being Banri waking up in hospital with none of his memories and catching a glimpse of Kouko sitting on the edge of his bed. The camera will cut to a shot of the ring on her finger and he will simply utter the name, “Kouko.” Tears will well up in Kouko’s eyes and she will smile as she forms the phrase, “Okaerinasai Banri” (Welcome home Banri). Sugary sweet, tear jerking, and enigmatic while still leaving you hopeful that everything will turn out alright.

2) The tragic, but realistic ending – Losing all of his memories and moving home could completely alienate Banri from everyone he once knew and, despite their best efforts, it could be impossible for the situation to be fixed. A simple resolution whereby they all meet once more and everyone introduces themselves to Banri again and everything starts over would be odd, but cute in its own way. Golden Time has been realistic so far and while I don’t expect this to be how it goes, it is entirely possible.

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3) The Kouko-drags-him-back ending – Every time that Banri’s memory reverted back to before the accident, either hearing Kouko’s name or seeing her crying has snapped him back into reality. She obviously holds the key to unlocking his memories, but will she be able to locate the lock now that it seems so permanently detached? This seems like the most likely ending and there are so many ways that it could play out that you can’t help but be excited.

4) The Banri’s-memories-magically-returned ending – At this stage, Banri’s memories just suddenly reappearing, without some serious prompting, would feel like a huge disservice to the fans who have been so invested up until now. We want action! We want drama! We… want… ROMANCE! Don’t pull an Oreimo on us, Golden Time! I don’t want to have to pretend that you never happened!

5) Linda ending? – Banri of the past loves Linda. Linda wants the chance to relive the day of the accident again. The chance is there for the taking… I don’t think Golden Time will end with a Banri x Linda conclusion, but that temptation could make for some really interesting conflict between Kouko and Linda. It’s not what I would write, but then again, I didn’t write something as wonderful as Toradora, so what do I know?

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Without a doubt, there are a million different ways that Golden Time could end and each is as tantalising as the next. Kouko begged Banri to let her stay with him forever if he didn’t lose his memories. Her arrogance last episode was all a sham and it was all to shield her own heart in the event that he couldn’t prevent the tragedy. Will she really be happy though? Her actions may help her forget, but is Banri someone she can stand to lose even though he forgot her? I don’t thing Kleenex is going to cut it this time, folks; when tomorrow evening comes around, no amount of tissues will save you from the emotion that shall pour forth from both your monitor and your eyes. Start building an arc, the flood is coming. Until then.

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Golden Time is currently simulcasting on Crunchyroll where new episodes can be found each week and watched on mobile devices, consoles, smart TVs and of course on PC.

For more impressions of winter’s best and worst, head over to our Anime Impressions page.

Check out more Golden Time impressions HERE. 

Pokemon TCG: XY Flashfire Expansion Scheduled for May

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Burn away the competition

The latest expansion to the Pokémon Trading Card Game franchise, Flashfire is set to add more than 100 new cards for you to collect and add to your decks.

True to its name, the pack will bring in both the X and Y Mega Evolutions for Charizard-EX. But it doesn’t stop there my friends, a slew of new cards are also set to join the original (not actually) dragon Pokemon. Joining the EX division we have Toxicroak-EX, Magnezone-EX and the toughest mother around, Kangaskhan-EX. Additionally, 25 Pokemon from the X and Y games will also make and appearance, along with fifteen who have never before seen a TCG release. These cards will also be supported by 15 new Trainer cards, set to increase depth and player strategy in competitive battles.

So, once May 7th rolls around, nab yourself a booster pack to add to your TCG arsenal or start from scratch with a theme deck. Either way, enjoy the latest additions to the TCG family. If physical meet ups aren’t exactly your style and you feel more comfortable behind a PC screen, each card pack also contains codes that will unlock virtual cards for you to use in Pokemon TCG Online. Isn’t technology wonderful?