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‘The Seven Deadly Sins’ Manga Gets Anime Adaptation

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Kodansha have just announced in this year’s 20th issue of  Weekly Shonen Magazine that an anime adaptation has been green-lit for the popular fantasy manga series The Seven Deadly Sins.

The Seven Deadly Sins takes place within the land of Brittania, a medieval style setting. It revolves around a princess seeking out the legendary warriors called the ‘Seven Deadly Sins’ in order to try and reclaim her kingdom. The series previously featured in a crossover chapter with Fairy Tail, another popular shonen manga in Weekly Shonen Magazine.

No date has been set for the anime adaptation as of time of posting. Stay tuned for more details on the anime adaptation of The Seven Deadly Sins as new information surfaces.

Ace of Diamond confirmed for 52 episodes

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News has just come in for fans of the baseball anime series Ace of Diamond. It has been confirmed through the newly released 40th volume of the manga upon which it is adapted that the anime series will be run for a total of 52 episodes.

Until this point it was anyone’s guess how many episodes this anime adaptation of Ace of Diamond would feature. Now there is a sense of certainty with the revelation that it would be a 52 episode series. It is unknown at this point in time whether the series will have an original ending given the fact that the manga is still ongoing.

Stay tuned for further news on the Ace of Diamond anime as it comes to light.

BEWARE PLANET EARTH! now available on Steam

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BEWARE PLANET EARTH!, Bandai Namco Games Europe title, is now available for purchase on Steam. Players worldwide can now join in the defence of Earth in this charming tower defence strategy game which was developed by the folks over at Lightmare Studio. Not only is the full game available on Steam however, it now also has a ton of exclusive content specifically available for those who buy it now through Steam.

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Beware Planet Earth! is an amusing little game inspired by the aesthetic of cheesy horror/Sci-Fi movies from the 1950s (think The Day the Earth Stood Still and War of the Worlds). Central to Earth’s defence strategy in this game is our strategic bovine supply… and thus, the player must make every effort to protect our cows from the malicious Martian menace. To help them in succeeding, the player has access to towers, traps, and a retro raygun which they can use to directly target the invading aliens. The Steam content in the game will include special characters, maps, and achievements with many in-game items influenced by Valve’s universe. Pick up Beware Planet Earth for only $9.99 on steam here.

 

Metal Gear Solid V: Ground Zeroes behind the scenes video released

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Say what you will about Metal Gear Solid V: Ground Zeroes, it is an amazing looking game on next-gen consoles but how exactly did Kojima Productions manage to make everything in the game look so great? Well today Konami has released a new behind the scenes video that shows off some of the steps they had to go through to make the game look the way it does.

This includes everything from motion capturing, taking a full head capture of a guard only for one scene, and multiple layers to create Snake’s face as he comes up over the cliffs. Check out the video below and if you are interested in picking up Metal Gear Solid V: Ground Zeroes, you can find our review for the title here.

BlazBlue: Chrono Phantasma Vita release date announced

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Many fans of Arc System Works’ titles have probably already picked up the PlayStation 3 version of BlazBlue: Chrono Phantasma, which we recently reviewed here, but for those who either haven’t picked it up yet or want to take the game with them everywhere they go, Aksys Games has announced the release date for the Vita version of BlazBlue: Chrono Phantasma.

The game is set to be released on June 24th and features some additional storyline involving the beach where some of the characters talk in their swimsuits. The game will also feature an enhanced Abyss mode and a story recap to cover the events that happened in Calamity Trigger and Continuum Shift. It is worth noting that the DLC characters Kokonoe and Terumi are not available in this release and still must be purchased separately.

Abyss Odyssey video gives us a behind scenes look at the game’s main theme

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Today Atlus USA and ACE Team, the developers behind Zeno Clash, have released a new video for the upcoming game Abyss Odyssey and while the last few videos have focused on some of the enemies players will be able to control, this time around it is a behind the scenes look at the work that went into creating the game’s main theme song.

You can check out the video below and as for Abyss Odyssey, the game has not been given a solid release date at the moment but it is set to be released sometime in summer 2014 for the PlayStation 3, Xbox 360, and PC.

Wizards Announces Magic 2015 – Duels of the Planeswalkers

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On the eve of Pax East, Wizards of the Coast took the time to announce the latest installment of their Duels of the Planeswalkers series – Magic 2015: Duels of the Planeswalkers. The DotP series has been a long-running way for players to experience just about everything that Magic: The Gathering has to offer without needing to shell out a lot of money for cards.

magic-2015-screenshot-01While DotP 2014 centered around Chandra Nalaar the pyromancer and her quest to find an ancient scroll, 2015 features Garruk Wildspeaker after his ill-fated cursing at the hands of Liliana Vess during Magic’s Innistrad block (2 years ago) as he savagely hunts you down. Players will build a deck of and use cunning, and strategy against their foes before culminating in a battle with the beastmaster himself.

The latest iteration of the franchise will take the game to a whole new level, deeply engaging fans like never before. With new features including the ability to build customized decks, there is no end to the fun you will have. In addition, it will be the first time many players have to try out the cards from the upcoming Magic 2015 Core Set before they hit store shelves.

Magic 2015 – Duels of the Planeswalkers will be available this winter on Xbox One (the first next-gen version of the game), Xbox 360, iPad, Kindle and Android devices. If you haven’t tried out a Duels of the Planeswalkers game, then check out our review of last year’s Magic 2014 – Duels of the Planeswalkers.

PAX East has historically been the place that Wizards announces the new cards and sets for the coming year, so make sure you keep checking back to Capsule Computers for all the Magic: The Gathering news as it becomes available.

Xbox Newsbeat – April 5 – April 11

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It’s a big bad world but I ain’t ashamed to like the lights in my hand, and the Newsbeat in my face! Brace yourselves everyone, because it is time for another, shall I say amazing installment of Xbox Newsbeat! If you are new to the game, Xbox Newsbeat is your one stop shop for all the news that’s fit to print from the rockers at Microsoft HQ. This week we have 5 little Xbox One news snippets, and 2 for the still popular Xbox 360 (sorry AGAIN Windows Phone. I swear your time will come). So cue the fancy fireworks display and lets get this show on the road!


Mission Possible: “Zoo Tycoon” Players Achieve First Community Challenge

A few months ago, we told you about the great work done by the developers of Zoo Tycoon in association with the Association of Zoos and Aquariums with their first Community Challenge. Well it is time to rejoice, as the Zoo Tycoon players have successfully released 1000 digital Sumatran tigers into the wild, and as such the AZA Tiger SSP’s Tiger Conservation Campaign will receive a generous donation of $10,000. Seriously guys, well done. Who knew that playing video games could have such a lasting, positive impact on the real world.

The next Community Challenge will be starting up soon, so make sure you get Zoo Tycoon for Xbox 360 and Xbox One to do your share of good.

The legendary “Monaco of the West” makes its franchise debut in time for Grand Prix race

Ok so full disclosure… I see that headline and although I know all of the individual worlds, I can’t make heads or tails of what it says. What I can wrap my head around is that the legendary Long Beach circuit has made its debut in Forza Motorsport 5, which also signifies the track’s first appearance in ANY Forza title. Now, I had to look up what was so special about this track, but apparently it plays host to Long Beach’s biggest annual event. Whether or not that is a big deal is still up in the air for me (I mean, what else happens in Long Beach?).

But in all seriousness, the Forza guys have been meticulous with the recreation of other famous racing tracks, and there is no reason to assume that Long Beach wont have gotten the same 1:1 accuracy and detail. Racing enthusiasts (and really anyone who owns Forza 5) can download the track now, totally free and see for yourself.

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“Killer Instinct” Completes Season One Roster with Fulgore

Ok here we go. Killer Instinct has finally completed its “First Season,” with the debut of Fulgore into the frey. The ultratech-designed cyborg killing machine has found his way to the Xbox One, and one just needs to watch an hour of online matches to see that he is making a massive splash on the competitive scene.

Not only does Season 1 end with Fulgore’s debut, but Double Helix have also launched a new Arcade Mode and online lobbies which accommodates up to eight players per room. The update enables a spectator mode so fans can cheer on friends through every Ultra Combo and Combo Breaker. Spectators can also join in the action and challenge the top player in the lobby.

Killer Instinct is far from done, with more to come in the future. However with Amazon’s recent acquisition of Double Helix, there is no current estimate on when Season 2 will begin.

Strike Suit Zero Q&A with ID@Xbox Developer Born Ready Games

Anyone who is an avid follower of Xbox Newsbeat (I hope there are a few of you) will know that ID@Xbox is a term that comes out a lot. ID@Xbox is Microsoft’s self-publishing program that will see indy games being released on Xbox platforms for ages to come. Well the first big launch of the program; Strike Suit Zero is finally her and the guys over at Xbox Wire have had a sit-down interview with the developers. Rather than posting the interview and sapping views from Xbox Wire, click here to check out the interview and show the guys some love.

We will have a full review in the coming days, so make sure you check back to find out our thoughts.

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Skype 1.3 for Xbox One: Show the Real You

One teeny, tiny bit to wrap up the Xbox One stuff before we make the smooth transition back to 360. As with most console-apps, Skype for Xbox One is constantly getting its fair share of bug fixes and updates. With version 1.3 available early next week.  You’ll now be able to take a Skype profile picture using Kinect on your Xbox One. Or, if you prefer your Xbox One gamerpic, you can now also use that in your Skype profile.

 GoPro Launching on Xbox 360

You know those GoPro cameras that let you just strap them to yourself and take really high quality footage of whatever you are up to? Well the official app of those cameras have launched on Xbox 360. Now you’ll be able to stream and curate GoPro video content from the largest screen in the house and to kick off the launch, GoPro is offering two exclusive videos that the Xbox community will get one week before they’re available elsewhere.

 Crytek Set to Launch “Warface Xbox 360 Edition” on April 22

After being in Open Beta for a few months, Crytek’s Warface Xbox 360 Edition is finally going live this month. The popular free-to-play shooter will feature co-operative and competitive multiplayer action in which players can master four Warface classes: Rifleman, Medic, Engineer, and Sniper to experience different tactical approaches, gameplay styles and unique weapon sets. Starting with the launch, “Warface Xbox 360 Edition” will receive regularly updated content, enabling fans to experience new, daily co-operative campaign missions, and a continuous supply of new maps, weaponry and more.

If you are an FPS fan that has been looking for something new, then Warface might be the way to go. You can download it from April 22nd through the Xbox Games Store. Since it is free to play, there might be some in-app purchases but I can’t say with any certainty whether or not that will be the case. Just remember though that you will need an Xbox Gold membership to play.

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Phew. This week seemed jam PACKED with news! So what articles caught your eye? Have you been rocking Fulgore online in Killer Instinct, or have you been cruising through Long Beach on Forza 5? Let us know in the comments below… and also let me know what other events Long Beach holds each year so that non-racing fans like myself can have a bit of perspective. As always, make sure you stay tuned to Capsule Computers for all the Microsoft news as it becomes available, and I will see you next week on Xbox Newsbeat!

Broforce Review

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Broforce 
Developer: Free Lives
Publisher: Devolver Digital
Platforms: PC (Reviewed), Mac, Linux
Release Date: April 7th, 2014 Early Access
Price: $14.99 – Available Here

Overview

Ever wanted to save the world as some of the most frightening and bad-ass characters ever to walk the planet? Meet Broforce, the indie title developed by Free Lives and published by Devolver Digital (the publishers of Luftrausers) that will let you live that dream. Broforce is a pixel-art platformer that allows players to become some of the most feared action heroes in our history. Rambo, The Terminator, Judge Dredd, Blade, and Neo are just a small portion of the action heroes that players can use to dish out a world of pain. The game is basically a pixelated version of The Expendables, plus a few additional action stars. Broforce is currently in early access right now, with the full build planned for a summer release. Even in its current state on Steam, the game provides countless amounts of fun for anyone who likes to blow things up.

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Gameplay

Gameplay may seem simplistic at first, but don’t let it fool you. The game is quite difficult as you slowly progress through the different stages. You control your character with the use of the directional pad, Z is your shoot button, X is for grenades/special attacks, and C is for your melee attack. Of course, these can all be swapped out with button configurations of your own choice. The menu provides quite a few options to choose from. There is the campaign mode, online multiplayer, custom campaigns, level editor, a Race Mode, an Explosion Run, Deathmatch, and your options. Online multiplayer provides online gaming with other players, and you can connect with up to 3 other players. Race mode, explosion run, and deathmatch are all local game modes with another player on the same computer.

As soon as you start a new campaign, things kick off as Rambo, who has a full-auto machine gun and who chucks grenades like a parent on Halloween giving away candy. As you run around the first level, you get used to the controls and how to navigate the multi-floored stages. Jumping against the walls will allow you to stick to them, through the use of your character’s knife. You can climb walls and jump down holes to access different points of the stage layout. The environment is completely destructible and can provide lots of different options for killing an enemy NPC.

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There are a few different enemy NPCs that you’ll face off. First type is the typical henchman. They wield little rifles and will shoot every so often once you’ve been spotted. When you’ve been spotted, a huge exclamation mark will show up above their head, indicating that they know you’re there and will fire. They’re so slow that they really aren’t much of a problem, but a large group of them can present problems if you’re trying to fight your way through a narrow corridor. If the enemy NPCs suspect movement, a question mark will appear above them, but it’s still safe for as long as they don’t notice you.

The second type of henchman is a suicide bomber. These little madmen pride themselves on blowing up in your face. If spotted, these NPCs will charge at you, blowing up after a few seconds. It’s pretty easy to get rid of these guys, but watch out if you’re too close and wielding a weapon that can cause them to explode. The blast radius will set off and you will be blown to chunks. These guys are interesting because you can use them as a weapon against their own team. By killing one of these henchman so that they die around their buddies, they will all explode. Can also be used to set off chain explosions with oil barrels and the enemy tunnels/hideouts. There’s also a little mini-boss styled henchman that uses a mini-gun. These guys are bit harder to kill. Takes more than a few shots to get them down.

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As you progress through the levels, there are little prisoner cages that you can break free. Inside each of these, there will be a little NPC who is bound in ropes and gagged. Above them will have the words “SAVE” hovering over them. Saving the hostages is how you will slowly unlock each of the action heroes and unlock more lives. Each of these “bros” have their own unique weapons and special attacks, providing every situation with a different way to handle things. Whether you’re “Brade”, wielding his sword to slice through his enemies or “Indianna Brones” with his flare gun and whip, the stage can be set in many different ways. It all just depends on what characters you’ve unlocked and how you want your enemies to die. Every time you save a hostage, you gain a life. When you die and you have a life left, you will respawn at the last checkpoint you’ve unlocked, which is the US flags you unlock in the stage.

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The bosses in this game are each different, with their own sets of skills. The first boss you’ll meet is a helicopter who drops bombs in an area and fires off its machine gun after a slight delay. As long as you watch for the signs, it’ll becme easier to dodge the attacks. Every subsequent boss gets a little harder, and each one is unique. The game mechanics, while fast-paced, are recognizable and should be easily thwarted if you start to understand the game.

Visuals & Audio

The visuals are pretty awesome. The pixel-art style that the developers chose for the game rounds out the already hilarious parody of these action heroes from the 80s and 90s. While the game is an action platformer with fast-paced shooting and explosions, the comedic value of the game shouldn’t be forgotten. Everything up to the sounds that the henchmen makes when they die or run away simply adds another tally to the total grade I could give to this title. The visuals and audio meshes well to create a rather addictive experience as you attempt to blow every single pixelated image off the screen.

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Overall

The game is one that I’ve kept on my radar since it was given the green light signal on Steam. The game is perfectly rounded out with a great cast of characters that is said to still be growing, simple graphics that look way better when playing the game than the screenshots I’ve taken, and an interesting soundtrack with a ton of miscellaneous sounds that really pulls it all together. Besides a few hiccups in the actual gameplay, all of which should be fixed by the time the game makes a full release, and its lack of story, the game is a fantastic platformer that will hook players into a never-ending cycle of spraying bullets and watching explosions fill the sky.

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Capsule Computers review guidelines can be found here.

From Bedrooms To Billions praised by BUGS as world premiere is confirmed for EGX London

From Bedrooms To Billions praised by BUGS as world premiere is confirmed for EGX London

Last chance to pre-order special edition

o   From Bedrooms To Billions available FREE to all UK schools from 2015
o   Full length feature film financed entirely by crowd funding and pre-orders
o   Pre-order limited edition before 31st May to get exclusive bonus material
o   Find out more and watch the trailer at www.frombedroomstobillions.com

The world premiere of From Bedrooms To Billions, a new documentary movie telling the remarkable story of the UK gaming industry, will take place at the UK’s biggest ever videogames event, EGX London 2014.

Running from Thursday 25 to Sunday 28 September at London’s Earls Court exhibition centre, EGX London 2014 will feature the hottest triple A and indie games, a huge fighting game tournament and an impressive line-up of developer sessions.

The film’s co-director, Anthony Caulfield, commented: “I am thrilled to confirm that From Bedrooms To Billions will be premiered at this summer’s EGX event in London. This is the perfect audience and the perfect venue, I couldn’t be happier. The plan is have two showings – one for the trade and one for the public – and we’ll have special guests and some very special surprises in store. Further exciting announcements will be made soon.

“Making From Bedrooms To Billions has been a two-year labour of love and it’s very nearly finished. The first people to see it will be our incredible crowd funding backers and those who pre-order before 31st May. These amazing people have raised over £100,000 for the film’s production and without them it simply wouldn’t have happened, so they get the exclusive ‘Backers Edition’ with tons of great extras. The theatrical cut will then premiere at EGX in September before going on general release to cinemas around the UK.

“While the film has strong nostalgic appeal, we were determined to look forward as well as back. The way the UK somehow lost its way from the early golden era of development and publishing is very sad. However, we firmly believe this will change and that many great opportunities lie ahead, some of which we cover in the film.

“We hope From Bedrooms To Billions will serve as a catalyst for young IT enthusiasts to push the boundaries of what is perceived possible, just as visionary game developers did with the ZX Spectrum and Commodore 64 in the 1980s. That’s why, once the film has finished its cinema run, we’re making it available to schools, colleges and universities free of charge. It fits nicely with the community feel of the whole project.”

The free-to-schools plan was announced at the recent Business and Universities Game Syndicate (BUGS) launch at BAFTA in London. Co-founded by veteran games developer Jon Hare and Professor Carsten Maple, BUGS aims to connect graduates and employers in order to reverse the UK game industry’s slide down the international pecking order.

This high profile event was attended by, among other senior figures, the Minister for Culture, Communications and Creative Industries, Ed Vaizey, and Ian Livingstone CBE, co-founder of Games Workshop and author of the NESTA report, who led the successful campaign to put computing back on the national curriculum.

Professor Carsten Maple said: “To get the UK back into the top three games developers in the world is a big challenge. We need to make sure we’ve got a good talent pool and that we attract all kinds of students. From Bedrooms To Billions is going to be screened at each of the universities and it will tell us all about how the industry has changed.”

Minister for Culture, Communications and Creative Industries, Ed Vaizey, added: “We are experiencing a creative industrial revolution and games are at the heart of it. We want the industry to benefit from graduates who are coming out of university with the right skills, which means they hit the ground running.”

Last chance to be an official From Bedrooms To Billions backer! 

Anyone contributing to the project by pre-ordering before 31st May gets instant access to the Backer’s Zone at www.frombedroomstobillions.com

·         The limited edition Blu-ray, DVD or Digital Version comes with a strictly one-print-run-only cover designed by legendary video game artist Oliver Frey

·         Pre-order the film to immediately download a clip bundle including Matthew Smith on Manic Miner and David Braben on Elite

·         Pre-order the soundtrack to get new material by 80s game music superstars Rob Hubbard and Ben Daglish

From Bedrooms To Billions co-director, Nicola Caulfield, said: “This film is a great piece of nostalgic entertainment. It celebrates a landmark period in the history of British invention and documents the growth of gaming from a so-called niche hobby into the vast, worldwide industry it is today. We’ve got great interviews with some of the UK’s most successful game designers, publishers, musicians and journalists. Frankly, it’s about time this amazing story was told, and we very much hope it will also act as an inspirational learning tool to get more young people enjoying programming, IT and making video games again.

“The film is almost done and 31st May is the cut-off point for pre-ordering the exclusive ‘Backers Edition’. As a thank you to our fantastic crowd funders we’ve put together some really special extras that will never be available again. The limited edition contains an additional 2.5 hours of footage on top of the two-hour movie. It represents easily the most comprehensive visual record of the UK gaming story, and might just become highly collectable.”