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Shadow of Mordor – New trailer and retail exclusives revealed

Shadow of Mordor – New trailer and retail exclusives revealed

Warner Bros. Interactive Entertainment (WBIE) and Monolith Productions today revealed theMiddle-earth: Shadow of Mordor Gameplay – Weapons and Runes video, showcasing how to upgrade Talion’s abilities throughout the game.

YouTube link: http://youtu.be/GjE03I_HRL0

*** This video/trailer may only be displayed if it is behind an age-gate that: (1) is age-neutral (i.e., requires the user to input their date of birth or select it from a drop-down bar); (2) employs reasonable technical measures to keep underage users from re-entering their age after initially being denied access; and (3) does not display any PEGI 18 information on the trailer player or the age-gate itself. Failure to implement these requirements may jeopardise your ability to obtain material of this nature from us in the future.

In addition, a number of new UK retail  pre-order exclusives have been announced, with the details to be revealed in due course;

  • Deadly Archer Rune
    • Talion will deal extra damage when executing ranged headshots against Sauron’s Captains
  • Flame of Arnor Rune
    • Talion can ignite his blade by achieving a high combo count and incinerate his enemies
  • Captain of the Watch / Hidden Blade Rune
    • “Captain of the Watch” character skin and the Hidden Blade Rune – Talion can deal extra damage when executing stealth attacks against Sauron’s Captains
  • Orc Slayer Rune
    • Talion will decimate Sauron’s Captains with increased damage from special attacks

All those who pre-order Middle-earth: Shadow of Mordor will also receive access at the game’s launch to  The Dark Ranger exclusive bonus pack, per the previously announced news.

Middle-earth: Shadow of Mordor delivers a dynamic game environment where the player orchestrates their personal plan of vengeance as they bend Mordor to their will. The game begins on the night of Sauron’s return to Mordor, as his Black Captains brutally execute the Rangers of the Black Gate. Players become Talion, a ranger who loses his family and everything he holds dear, only to be returned from death by a mysterious Spirit of vengeance. As Talion’s personal vendetta unfolds, players uncover the mystery of the Spirit that compels him, discover the origin of the Rings of Power and confront the ultimate nemesis.

The Palantir app, available on the Apple Store here, will sync with game assets and the final game, to reveal additional layers of information, insights and fan-authored content, creating a unique second-screen experience.  Use it in conjunction with the new Middle-earth: Shadow of Mordor Gameplay – Weapons and Runes video .

Middle-earth: Shadow of Mordor  will launch worldwide on 7th October, 2014 for PlayStation®4, Xbox One, PlayStation®3, Xbox 360 and Windows PC.

MIDDLE-EARTH: SHADOW OF MORDOR © 2014 Warner Bros. Entertainment Inc. Developed by Monolith. © 2014 New Line Productions, Inc. © The Saul Zaentz Company. MIDDLE-EARTH: SHADOW OF MORDOR, THE HOBBIT, and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises under license to Warner Bros. Interactive Entertainment. All rights reserved. ” ”, “PlayStation”, “PS3”, “  ” and “  “ are trademarks or registered trademarks of Sony Computer Entertainment Inc. “” is a trademark of the same company. All other trademarks and copyrights are the property of their respective owners.

WB GAMES LOGO, WB SHIELD: ™ & © Warner Bros. Entertainment Inc.
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World War Machine Indiegogo Campaign Goes Live

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The first title to reach the crowdfunding stage as part of the Square Enix Collective is officially Tuque Games’ Action-RPG World War Machine.

One of three projects involved in the program’s pilot phase, World War Machine got over 90% approval from the community, and as such was assessed by Square Enix, who ensured the budget and scope were within the team’s ability and ambition before pushing it through to Indiegogo under the guidelines of a special partnership with the crowdfunding platform. Square Enix Collective project lead Phil Elliott said;

Since we first announced Collective last October, we’ve been working steadily towards this moment – the first funding campaign.We’re really excited to reach this point, and humbled by the support shown from developers and gamers all over the world with what is a new concept. World War Machine certainly captured the attention of the community, and we were delighted to see people indicate support for the project – now they’ve got the chance to follow-up on that and help make something awesome.

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Clearly it’s an exciting time for the indie developers over at Tuque Games, with Jeff Hattem, founder at Tuque Games, stating;

Collective voters have overwhelmingly shown their interest in World War Machine with a 90% ‘yes’ vote. Now we get to prove the fans are right. Our prototype is already playable and fun, with backers able to get their hands on it if the campaign concludes successfully. We’re proud of what we’ve accomplished so far and hopefully fans of World War Machine will take this ride with us and help fully realize our vision.

World War Machine has a target goal of $50,000 over a 40-day period in order to complete the game and eventually release on the PC. Click through here to check out the campaign and help fund it if you are so inclined. The quote “It’s like Diablo with mechs” should sell you on the concept alone!

MotoGP 14 to Receive “Legends of MotoGP” Pre-Order Bonus at GAME UK

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Collect the Legends

PQube and Milestone (the company behind MXGP) have announced that their upcoming title MotoGP 14 will receive a special pre-order bonus. Avid UK fans who decide to purchase the game at GAME will net themselves a Legends of MotoGP deck, for use in the Legends of MotoGP card game created by Fournier. Makes sense. The game itself will release on June 14th and includes a number of features:

  • More than 100 riders from Moto3, Moto2 and MotoGP
  • All the official manufacturers from all racing classes.
  • 18 tracks including the brand new G.P. Red Bull de la República Argentina
  • Rise from Moto3 to MotoGP a brand new career mode.
  • Relive some of the most legendary MotoGP moments and battles in ‘Real Events’ mode.
  • Upgrade your bike, test components, and tune your set up in the pits, for your perfect ride.
  • Test yourself against the best players in the world in thrilling 12 player online races.

MotoGP 14 will be available on Xbox 360, PS3, PS4, Ps Vita and PC. For more info, visit the official site and be sure to check out the screenshots below. The cornering is impressive.

World War Machine crowdfunding campaign now live on Indiegogo

World War Machine crowdfunding campaign now live on Indiegogo

First project from Square Enix’s Collective platform earns support through to the crowdfunding stage

LONDON (19th May, 2014) – Square Enix Collective and Tuque Games are delighted to announce that World War Machine, the post-human action-RPG (Role Playing Game), has now entered the crowdfunding stage via the Collective partnership with Indiegogo. Collective is a curated platform that enables creators to post ideas, and gamers to judge whether those ideas should become reality or not.

Every idea that’s successful with the community is evaluated by Square Enix as part of a Team Assessment to confirm that the scope of the pitch and budget is in line with the team’s ability and ambition to create the game they’re aiming to make. Through a partnership with the world’s leading crowdfunding platform Indiegogo, projects with enough support from the community are then chosen by Collective to be supported through the crowdfunding stage, enabling gamers to back the ideas they love the most.

World War Machine was one of three projects to be involved in Collective’s pilot phase. It garnered an enthusiastic response, with over 90% of voters indicating that they would back the game through crowdfunding. The time to make the game a reality has arrived with a target of $50,000 over a 40-day period in order to finish the game and release on PC. Gamers can fund the project on Indiegogo now at http://igg.me/at/worldwarmachine.

“Since we first announced Collective last October, we’ve been working steadily towards this moment – the first funding campaign,” said Collective project lead Phil Elliott. “We’re really excited to reach this point, and humbled by the support shown from developers and gamers all over the world with what is a new concept. World War Machine certainly captured the attention of the community, and we were delighted to see people indicate support for the project – now they’ve got the chance to follow-up on that and help make something awesome.”

“Collective voters have overwhelmingly shown their interest in World War Machine with a 90% ‘yes’ vote. Now we get to prove the fans are right. Our prototype is already playable and fun, with backers able to get their hands on it if the campaign concludes successfully,” said Jeff Hattem, founder at Tuque Games. “We’re proud of what we’ve accomplished so far and hopefully fans of World War Machine will take this ride with us and help fully realize our vision.”

Before the funding campaign, Tuque Games underwent a Team Assessment from Collective, a process to assess the developer’s skills, experience and plans for use of funds. This was led by an experienced development director at Square Enix. While this is not a guarantee on the part of Square Enix that the developer will accomplish every goal they’ve set, it’s an indication that we believe they have the capability to deliver a finished product according to their stated aims.

New pitches are uploaded to the pre-funding feedback platform on Mondays, and since the full launch of Collective in April, ten new projects from teams in eight different countries have been published for the community to evaluate. Square Enix Collective was recently nominated in the Innovation in Business category at the inaugural GamesIndustry Innovation Awards.

For more information on the Collective project, or to contact any of the developers involved, please email us directly at [email protected].

 
About Square Enix Ltd.      
Square Enix Ltd., a part of the Square Enix Europe business unit, develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix Group. Square Enix Ltd. also has a global network of leading development studios such as IO Interactive™, Crystal Dynamics® and Eidos Montréal. The Square Enix Group boasts a valuable portfolio of intellectual property including: FINAL FANTASY, which has sold over 100 million units worldwide, DRAGON QUEST® which has sold over 62 million units worldwide and TOMB RAIDER® which has sold over 35 million units worldwide; and the legendary SPACE INVADERS®. Square Enix Ltd. is a London-based, wholly-owned subsidiary of Square Enix Holdings Co., Ltd. More information on Square Enix Ltd. can be found at <gp_link type=”http” loc=”//www.square-enix.com/eu/en/”>http://www.square-enix.com/eu/en/.

About Indiegogo:
Indiegogo empowers people around the world to fund what matters to them. As the largest global crowdfunding platform, campaigns have launched from almost every country around the world with millions of dollars being distributed every week due to contributions made by the Indiegogo community. At its core, Indiegogo is the equal opportunity platform dedicated to democratizing the way people raise funds for any project – creative, entrepreneurial or cause-related. The company was launched in 2008 and is headquartered in San Francisco, with offices in Los Angeles and New York.  For more information, visit  <gp_link type=”http” loc=”//www.indiegogo.com”>www.indiegogo.com and follow us at:
<gp_link type=”http” loc=”//www.twitter.com/indiegogo”>www.twitter.com/indiegogo and  <gp_link type=”http” loc=”//www.facebook.com/indiegogo”>www.facebook.com/indiegogo.
FINAL FANTASY, CRYSTAL DYNAMICS, DRAGON QUEST, EIDOS, IO INTERACTIVE, SQUARE ENIX, the SQUARE ENIX logo, SPACE INVADERS, TOMB RAIDER and TAITO are registered trademarks or trademarks of the Square Enix Group. “PlayStation” is a registered trademark of Sony Computer Entertainment. All other trademarks are properties of their respective owners.

Worms™ Battlegroundsgets May release date for PlayStation 4 and Xbox One

Worms™ Battlegroundsgets May release date for PlayStation 4 and Xbox One

19th May 2014 – UK – Veteran independent developer and publisher Team17 is proud to see its award-winning franchise make its debut on the next generation of consoles, having seen it already appear on over twenty-five other platforms since the series introduction back in 1995.

Worms™ Battlegrounds is making its way on to Xbox One and PlayStation 4 and will be available both via digital download and as a boxed copy at certain retailers on the 30th May 2014. While US PlayStation fans will be able to get their hands on Worms™ Battlegrounds as a digital download from the PlayStation®Store on the 3rd June.

Worms™ Battlegroundswill be the among the first titles to be released under ID@Xbox, Microsoft’s new program enabling independent game developers of all sizes to produce and self-publish games digitally on Xbox One, of which Team17 are an ambassador. 

Worms™ Battlegrounds features:

•         25 single player story missions

•         10 ‘Worm‐Ops’ time attack missions

•         5 environments: Inca, Viking, Feudal Japan, Industrial Revolution and Prehistoric with day to night lighting transitions

•         Multiplayer Deathmatch and Fort modes with online and local multiplayer for up to four players

•         Stunning graphics and gameplay running at 1080p 60fps

•         Landscape editor

•         Clan support including clan emblem editor

•         65 weapons and utilities including 10 outrageous new items: Mega Mortar, Gravedigger, Winged Monkey, Oxygen, Worm Charm, Bovine Blitz, Whoopsie Cushion, Teleport Gun, Aqua Pack and The Equalizer

•         Physics based contraptions

•         Over 200 individual customisation items for the worms

•         DUALSHOCK®4 wireless controller’s light bar dynamically changes colour depending on your worm’s scenario. Watch as the light car glows red for attacks and explosions, blue when your worm is submerged in dynamic water and green to indicate that your worm is poisoned (PS4 version only)

•         Weapon Gestures. Assign up to four weapons for quick select using the DUALSHOCK®4 wireless controller’s Touch Pad (PS4 version only)

•         Companion website. Keep track of your stats on the go! (PS4 version only)

  • SmartGlass companion app. Keep track of your stats on the go! (Xbox One version only) 

Worms™ Battlegrounds is due for a 30th May release for Xbox One and PS4 (EU) and will be available both via digital download and as a boxed copy at certain retailers.

In the US Worms™ Battlegrounds will be available for the PS4 via digital download from the PlayStation®Store on the 3rd June.

For more information on Worms™ Battlegrounds please visit facebook.com/WormsTeam17

For more information on Team17 please visit facebook.com/Team17

About Worms™ Battlegrounds:
Worms™ Battlegrounds. Developed by Team17 Digital Ltd. © 2014. Team17 and Worms™ are trademarks or registered trademarks of Team17 Digital Limited. Original concept Andy Davidson. All other trademarks, copyrights and logos are property of their respective owners. Developed and published by Team17 Digital Limited.

About Team17 Digital Ltd:
Founded in 1990, Team17 Digital Limited is a leading independent developer and digital publisher headquartered in West Yorkshire (UK). Team17 publishes games for PC, console, mobile and handheld devices and other digital platforms. Visit www.team17.com for more info.

SMASH! 2014 – Toshihiro Kawamoto Announced As Third Special Guest

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SMASH!” today announced the next special guest for their upcoming 2014 convention and it’s none other than Japanese anime royalty Mr. Toshihiro Kawamoto. If you’re an anime fan of any caliber (which you are considering you’re reading this article), chances are you’ve seen a series that Mr. Kawamoto has been a part of in one way or another.

As the lead character designer for the highly acclaimed series “Cowboy Bebop”, Toshihiro Kawamoto  is held in quite high regard for both anime fans and other industry workers. Through his life he’s worked on many shows like “Wolf’s Rain”, “Gosick”, “Hero Man” and the recently aired series “Noragami”. Mr. Kawamoto is also the co-founder of the animation studio “BONES“, one that I’m sure most of you are well aware of.

“Many Australian fans love classic shows such as Gundam and Cowboy Bebop. To have both Mr Kawamoto and Mrs Mitsuishi attending SMASH! 2014 is a dream come true for fans who grew up with these shows in the ‘90s and ‘00s.” – Ray Elinon

With only a few months away, this years “SMASH!” convention is looking to be absolutely amazing (not to say the other years haven’t).The 2014 conventionon is being held at Rosehill Gardens in Sydney on the 9th and 10th of August. Tickets will go on sale from the 19th of May with prices ranging from $25 to $55. Remember to stick to the site for any and all new information as it is released.

Martian Mix-Up! – Endless Runner Fun with Aliens! By Joshua Hallaran

Martian Mix-Up! - Endless Runner Fun with Aliens!

Martian Mix-Up! – Endless Runner Fun with Aliens! By Joshua Hallaran

Open iTunes to buy and download apps.

View In iTunes

  • Free
  • Category: Games
  • Released: May 18, 2014
  • Version: 1.0
  • Size: 28.0 MB
  • Language: English
  • Seller: Joshua Hallaran
You must be at least 17 years old to download this app.

  • Infrequent/Mild Cartoon or Fantasy Violence
  • Unrestricted Web Access

Compatibility: Requires iOS 5.0 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.

Description

Ready to Run? Join the cutest Alien duo in the galaxy on a tap ‘n go adventure! Use their Swap powers to avoid obstacles, grab coins, change gravity, defeat enemies, and more! Challenge your friends to beat your high scores in Endless levels, or explore new ways to play in exciting Normal levels. Every stage is a new challenge – can you conquer them all? Whatever you enjoy, Martian Mix-Up has something for you!

Features:
– Cute and Vibrant Graphics!
– Tons of Environments!
– Two Fun Ways to Play – Endless and Normal Modes!
– Every Level is Different!
– Stuck? Just Swap! Play Levels in the order YOU want!
– Want to Test your Skills? 25 Challenging Achievements to Unlock!
– Online Leaderboards let you compete against players from around the world and challenge your friends!
– Twitter Integration lets you post high scores to your feed!
– Fun and Addictive Gameplay!

If you’ve enjoyed Martian Mix-Up, please take the time to write a nice review. It really helps the game grow!

Problems? Suggestions? Muffins? Please send all inquiries to: [email protected]

Please note: This title is not recommended for use on the iPhone 4. Only for use on iPhone 5 and above.

…More

iPhone Screenshots

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Transistor Due out on May 20th; Launch Trailer Falls from the Skies

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Supergiant Games are no strangers to critical acclaim, after all – they did bring us Bastion. Transistor is their latest project, which is a sci-fi action RPG that will be released on the Playstation 4 on May 20th. Yep, just hours away now, and the launch trailer does a wonderful job of showing the depth to expect with this title.

From the dark narrator to the soft art style, there is a lot to get excited about from this studio’s latest. The narrative itself, while not too telling in this trailer- also seems to be an emotional one, filled with twists and turns that should keep the game interesting. Check out the clip below and you can pick up Transistor in less than two days.

New EA Sports UFC Trailer Brings more Details on Bruce Lee

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It has been quite a while since we seen Dana White take the stage and announce EA Sports UFC, but that doesn’t mean that the hype has died down. Since shocking the world with the inclusion of Bruce Lee, many have been waiting to see more of this celebrity entry, and today – a new clip has risen to show us just that.

Dana White and several others simply use this opportunity to tell fans of the brand what kind of impact Lee had in the fighting world, and just why he was included. June 17th marks the release for EA Sports UFC, so watch the clip below and prepare for this release on the Xbox One by placing a pre-order to receive Bruce in all of his glory.

Little Busters Season One Part Two Review

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Little Busters Season One Part Two
Studio: JC Staff
Publisher: Hanabee
Format:
DVD
Release Date: May 7th, 2014
Price: $59.99 – Available Here

Overview
Several months has passed since Hanabee Entertainment’s first collected release of Little Busters Season One and with collection two I can say that the wait was well worth it. The second half of Little Busters takes the strong foundation of its first half and builds upon it in highly intriguing and decidedly unexpected ways resulting in a very compelling second cour for Little Busters first season. As much as Little Busters appears to be a simple run of the mill slice of life high school comedy, it is so much more than that. This series embodies the notion of not judging a book by its cover as it ventures into some truly remarkable territory in this second cour, the kind of story-telling terrain that you would never expect from a simply slice of life comedy, but once again Little Busters proves that it is a ground-breaking anime series by redefining genres and tearing down walls that hold up what we once thought an anime like this was meant to be.

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Story
In my previous review of Little Busters I mentioned that it felt like we were barely scratching the surface of where this series was going dramatically and with this second cour I was proved right. Digging deeper into the dramatic side of the spectrum Little Busters somehow manages to still retain its slice of life style while revealing layers of a mystery that plays out on a psychological level dealing with the nature of memories and ultimately what it means to be alive. Through this existential exploration, Little Busters journeys into territory that a series like this rarely does, proving to be a thought-provoking series beneath its vibrant plucky exterior.

As the series progresses we come to get to know these characters in greater detail and the drama that surrounds them will likely have you reaching for the tissue box with the tragedy that surround them. Inversely the series balances those elements with a comedic flair that will garner more than a few laughs with ease. It is a testament to the rich characterization that has gone into the series when you can be in tears one moment and laughing up a lung the next.

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In retrospect with how far the series has come it is crazy to think that this once began as a simple slice of life about a group of friends trying to form a baseball team. By the time that Little Busters reaches its climax, you’ll be left in amazement at the places this story ventured. Considering the place it all began, it is astonishing what topics the series covers.

Ultimately what makes Little Busters such an unforgettable journey is the fact that it never loses its heart in the darkness it explores. It always remains a warm and hopeful story filled with broken characters who overcome their individual trauma with the help of one another. Little Busters is in the end a story about friendship and the inherent desire for connection that lies in the heart of us all.

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Visuals and Audio
The aesthetic work of J.C. Staff continues its winning streak with the second cour and even appears to improve in subtle ways as it progresses on. The animation is smooth and crisp with a sense of style that feels unique to Little Busters. The vibrant colour palette serves as a powerful juxtaposition to the series more darker elements and maintains a positive and hopeful tone even in the most tragic of scenes. It is a superb contrast that adds insurmountably to the series.

Audio-wise Little Busters’ soundtrack is a solid effort all around with a tonally appropriate set of tracks that add to the scenes in which they play. The opening and ending themes are likewise fitting and open and end each episode on the right note. Also featured on the release is dual language audio. The English dub continues to be a quality production from Sentai Filmworks and does justice to the original Japanese audio.

Extras
Much like the first collected release from Hanabee Entertainment, Part 2 comes jam-packed with bonus content that will delight fans of the series. Following suit of the first release Hanabee has included another batch of character stickers bundled with the DVD. It must be noted though that these stickers are exclusive to the first run of copies of the series so you will have to get in quick if you are hoping to nab the stickers with your copy. As for on disc content, there are the usual clean opening and ending themes as well as Japanese promos for the series. All of this amounts to a top-notch release with plenty on offer for fans of the series looking for a real gem of a release for Little Busters.

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Overall
Little Busters is in a league of its own. It does everything you expect it not to do and its all the more exciting for it. Just when you think you’ve got an idea of what is going to happen next, the series takes a sharp turn in a direction you didn’t even know existed. While it appears to be a light-hearted comedic romp on the surface, Little Busters deals with subjects that this genre dares not touch. Yet somehow someway Little Busters manages to exhibit a broad range of emotions, making you laugh, cry and feel.

Little Busters concludes in grand fashion with this second collected release and with the knowledge that Little Busters Refrain exists, one can only hope that it makes its way to our shores soon. Little Busters is an innovator in a genre that has grown stagnant over the years and it is one series that must be seen to be believed. This is a special one no doubt about it and any right-minded anime fan would make it their mission to experience it.

9-0-capsules-out-of-10

Capsule Computers review guidelines can be found here.