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Avengers: Age of Ultron Trailer #2

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Marvel’s upcoming Avenger’s sequel, Avengers: Age of Ultron is only a couple of months away from release, and we recently got to take a look at the footage from the film’s first trailer. Well now the guys over at Marvel and Disney have given us an even more epic look at what’s to come with this brand new trailer.

I don’t want to speak for too long about this, so seriously just check it out below and then try to tell me that you didn’t get chills running up and down your spine! Avengers: Age of Ultron is set for release here in Australia on April 23rd (a full week ahead of the American’s who don’t get it until May 1st) so make sure you stay tuned to Capsule Computers for all the Avengers news as it becomes available.

New Nintendo Direct Set to take Place this Wednesday 14th of Jan 2015

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Very interesting. Nintendo have plans for a brand new Nintendo Direct – the first for 2015 this Wednesday, January 14th. This event will be covering Wii U and 3DS titles coming out this Spring. Now, aside from Kirby, Code Name: S.T.E.A.M., and the general eShop titles, I do expect to see some new reveals as well.

One would imagine The Legend of Zelda: Majora’s Mask 3D will receive a release date, along with the “New” 3DS model that waited until the holiday rush was over to hit the U.S.. You can watch at the link below, and tune back in for announcement coverage later that day.

Nintendo Direct

Tron-Inspired Puzzler Hyphen Now Greenlit by Valve

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Indie developer FarSpace Studios has announced that their arcade puzzle game Hyphen has been greenlit by Steam for release. While the very slick Tron-inspired game has been out for a while on other stores, Steam is most likely to be the one to give it a widespread release.

The title involves moving a constantly spinning though tight spaces, attempting to get through the maps in the best time. This gives Hyphen a very arcade-style feel. Hyphen has 36 levels and 2 mini-games to offer players a challenge.

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While the game looks stunning, and the theming is very 1980’s inspired, I can’t help but think of another recent indie title with a very similar mechanic. Roundabout was done in a very different style, focusing on open world exploration and a cheesy story, but the major game mechanic seems nearly identical.

However, Hyphen looks to be it’s own experience, and hopefully this Steam launch will help FarSpace to grow. Hyphen will be available on Steam soon, check out the Greenlight page here.

 

Indie Gala Every Monday Bundle #42 Now Available

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Chase off your case of the Monday blahs with a monstrous indie bundle from Indie Gala and Capsule Computers. This week’s Every Monday Bundle features five huge indie games for one great price.

1Quest – A rogue-like turn based RPG that challenges players to stop an demon summoning ritual in only seven days.

Mission Control – A game funded and developed in collaboration with NASA, Mission Control  features upcoming technologies developed by NASA packed into an action game.

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Five Nights at Freddy’s 2 – Return to Fazbear’s Pizza’s night watch. New animatronics have have been added to the cast, yet they are just as dangerous as the old crew.

Quest for Infamy – Playing the hero is boring. Instead, engage in a debauchery, wealth, and general no good behaviour in this retro styled point and click adventure.

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Rift’s Cave  A fantasy adventure game designed for the Oculus Rift.

For the first 24 hours of the sale, all five games costs only $1.89. Be sure to grab your copy at Indie Gala before the price goes up.

Fate Reforged Prerelease This Weekend

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The long-awaited Fate Reforged, is set to surface at the prerelease tournament this weekend from January 17-18. Magic the Gathering players are invited to take part in the war-torn history of Tarkir, where five clans (Abzan, Mardu, Jeskai, Sultai and Temur) clash with the mighty dragons of the past.

Fate Reforged is the second of three sets in the Khans of Tarkir block, and promises to provide players with an exciting range of fierce and powerful dragons. What makes Fate Reforged truly unique is the significant influence of individual choice in the game; to design ones’ fate in the hope that their strategy proves to be successful.

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Can you imagine drawing this planeswalker!?

Don’t miss out on the prerelease this weekend, head down to your local game store or hop online to preregister for the event to ensure a spot and clan of your choosing. Fate Reforged hits shelves next week on January 23, with the Game Day scheduled for February 14-15.

Stay tuned with Capsule Computers this week for more insights into the prerelease. Best of luck to all magic participants!

Satellite Reign Interview with Chris Conte and Dean Ferguson

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Satellite Reign is a new indie, strategy game by 5 Lives Studios which aims to be the spiritual successor to the old (and much loved) Syndicate franchise. I recently scoped out Satellite Reign as a title to look out for in the new year for all the high-tech/low-lives amongst you. As luck would have it, a fixer was able to set a meet up between myself, Chris Conte, and Dean Ferguson. After fulfilling my end of the bargain, I jumped into a secure node and got to extracting as much information as I could out of my two targets…


Belated congratulations on your successful kickstarter and your recent pre-alpha release of the game on Steam early access.

Thanks. 🙂

What has the experience been like with developing the game through a crowdfunding model in comparison to a publisher-funded model?

It has been overwhelmingly positive to be honest, we have a direct line to the end user which is priceless in our industry.  It has also been very humbling to have so many people share our belief in what we are doing. Probably the biggest difference is just the freedom to take risks and explore things we would never have done if a publisher had veto power.

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Freedom, sweet freedom. From what I’ve seen so far, the look and feel of the city nails a gritty and neon cyberpunk aesthetic. What influences did you have in designing the city?

So much, there is an immense body of work in the Cyberpunk style for us to draw from.  Our biggest influence for the city visually was probably Bladerunner.

It definitely comes through. The area of the city that’s in the current build is huge. How big a city have you got planned for the final product? What process did you guys go through to plan out the cityscape?

The currently released district is one of 4, each is roughly the same size…so its a very large city.

The planning stages were largely handled by Chris (designer) and Brent (environment artist), they blocked out the city in what we our ‘call white boxing’ phase.  This is where they lay down basic forms to denote specific areas of game-play/art. At this rough stage it is all about getting the basic flow and game play mechanics in and tested before we do anything long term such as art passes.  It allows us to play the game and see how the design is working and make changes quickly if needed.

There appear to be plenty of law enforcement and corporate security type enemies in the current build of the map, what other enemy types do you have in store for the final game? Are there plans to have other, competing syndicates with their own agents trying to take over the city?

We have 3 unique factions, each control certain areas in the city.  They aren’t actively trying to take over the city from each other but they have no love for your team.  We also have larger more imposing mech units on the way.

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The end goal Satellite Reign is to take control of the city for your own nefarious purposes (or so my fixer tells me). To that end, how would the game-play transition from you ‘stickin’ it to the man’ in the early game to ‘being the man’ in the end game?

Your goal isn’t to take control of the city bit by bit, but rather to work your way through the city, building up your team to strike at the heart of the oppressive company, which has a stranglehold on the city. You start with a small team and limited resources, but through stealing, bribing and violent means, you can take your team from lowly cloned agents, into the heavily augmented, fully equipped, battle hardened killing machines you will need to make the final push into the Dracogenics headquarters and gain control of their satellite network.

Ah, well that certainly does sound a lot more cyberpunk. How deep does your simulation of the city go? Are there specific scripted instances for the player to encounter or will all events be the result of emergent game-play?

None of the moment to moment game-play is scripted. We have quests that even themselves have random elements to them where we set up things for the player to do but the enemies they face up against, the routes they take, the rewards you get and the chaos that ensues will be different every time you play.

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Cyberpunk fiction generally portray a level of technology which is not too far removed from what can be seen today. Have you been working in a similar manner with your weapon and vehicle designs, or have you drawn upon other avenues of inspiration to create the tech in the game?

A little of both, we wanted to keep out of the realms of full on science fiction where possible, but at the same time its all about allowing the player to have fun so if a weapon or item is a little far fetched but really cool to use then that is fine with us.

Cool. Thanks for your time guys but I’ve got to cut the line as the trace is getting clos-


While you wait for a flash-cloned replacement writer to finish our preview of the current build of Satellite Reign, you can check out the game’s website here or jack into the game yourself through Steam.

Ponycan USA Reveals Details of First ‘Denki-Gai’ Home Video Release

Ponycan USA has just revealed the details of their first home video release for the 2014 series Denki-Gai (Denki-Gai no Honya-san).

This collector’s edition release will contain the first four episodes with Japanese audio and both English and Spanish subtitle options. The set will contain the episodes on DVD, Blu-ray and a character song CD. On-disc extras will include the special off-air, textless versions of the opening and ending animation and the TV commercials. Physical bonuses will include:

  • An exclusive “PONYCAN US” plastic slipcase
  • An “Exclusive Mega Tall size “DODEKA” Disc Case”
  • A “Double-sided cover illustrated by SIN-EI ANIMATION”
  • A “Deluxe 24-page Booklet “Umanohone Magazine 1&2″”
  • “2 Collectible Wall Pin-up Pictures illustrated by Asato Mizu (Original Story)”
  • “Double-sided Poster illustrated by SIN-EI ANIMATION”

It will be released on April 10, 2015 and currently has a store price of $71.98. There will be a “special surprise gift” for customers who pre-order this release by February 28, 2015.

New Hyperdimension Neptunia Re;Birth 2 screenshots and gameplay clips released

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With Hyperdimension Neptunia Re;Birth 2: Sisters Generation set to be released on the PS Vita in a little over two weeks, Idea Factory International has released a couple of new gameplay clips as well as some new screenshots for the title. The first clip shows off the HDD transformations for Nepgear, Uni, Rom, and Ram while the second clip highlights Nepgear’s “M.P.B.L. Maximum Power” skill when paired with Rom.

As for the new screenshots they show off some of the costumes players will be able to use in the games as well as a few of the guest characters that can join your party. Currently Hyperdimension Neptunia Re;Birth 2 is set to be released in North America on January 27th while European fans can pick it up in stores on February 6th and through the PlayStation Store on February 11th.

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Nepgear’s M.P.B.L. Maximum Power Skill

Under Night In-Birth Exe:Late opening video released

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Over the weekend Aksys Games released a very familiar, but new trailer for Under Night In-Birth Exe:Late. There may be a reason why this trailer is familiar to those who have been following the fighting game, as the trailer is actually the opening movie for Under Night In-Birth Exe:Late.

Anyways, you can check out this video, which does focus on introducing the sixteen playable characters that will be available in the game once it is released in North America on February 24th for the PlayStation 3. NIS America will be releasing the Under Night In-Birth Exe:Late in Europe, though at the moment no solid release date has been revealed.

Xbox Newsbeat: January 12th, 2015

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HAPPY NEW YEAR! It’s a little belated I know, but they say it is better late than never. I hope 2015 is treating you all well so far, but more than that I hope that you are ready for the hottest Microsoft news because Xbox Newsbeat is back! We thought we’d start slow and ease you all back into the swing of things with two headlines this week, so get settled in for some Newsbeat!


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Halo 5: Guardians Pre-Order Details Released, Multiplayer Beta Online

While Halo 5: Guardians is admittedly still a fair ways away, eager Halo fans now have the opportunity to pre-order the next installment in Master Chief’s epic saga so that they will have it available. Not only that, but Microsoft and 343 Industries have announced three different editions of the game that you can order:

  • Standard Edition for $99.95 AUD – Halo 5: Guardians
  • Limited Edition for $149.95 AUD – Available from EB Games, JB Hi Fi and MS Store, the Limited Edition* of Halo 5: Guardians delivers new digital content to enhance Spartan combat plus exclusive** items all wrapped in a uniquely designed steel book
  • Limited Collector’s Edition for $329.95 AUD – Exclusive to EB Games in Australia, the Limited Collector’s Edition is a premium edition of Halo 5: Guardians for collectors and Halo fans alike. The Limited Collector’s Edition*** contains the Limited Edition as well as additional content including a commemorative, numbered statue designed by 343 Industries

In other Halo news, as many of you are probably aware the current Halo 5 Multiplayer Beta is in its final week, so if you have a copy of The Master Chief Collection and aren’t playing, then you should be!

Check out our impressions from the recent beta here.

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Forza Horizon 2 G-Shock Car Pack Now Available

Who would have guessed that the first Newsbeat of the year would have featured some Forza news? To be honest, everyone should have seen this coming and you should be ashamed if you didn’t! The latest Car Pack, the G-Shock Car Pack brings 6 new cars including the 2015 Nissan IDx NISMO.

All you rev-heads can grab the G-Shock Car Pack for AU$6.65 as well as a free 2010 Mazda Mazdaspeed 3.


So there’s the first installment to Newsbeat for the year. What did you think? Did you like the change in format (just kidding, we didn’t change the format, please don’t strain yourselves looking for differences). As always, let us know in the comments below which of this week’s headlines jumped out at you the most and remember to stay tuned to Capsule Computers for all the Microsoft news as it becomes available.