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Genshiken Second Generation Premium Edition Review

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Genshiken Second Generation Premium Edition
Studio: Production I.G.
Publisher: NIS America
Format: Blu-ray
Release Date: February 3, 2015
Price: $51.99 – Available Here

Overview
Trying to revive a series a few years after it previously ended can be a difficult task and one that is often not well received by fans of the original. Genshiken first began as a manga series that ran from 2002 to 2006 before receiving two anime adaptations, the last of which was in 2007. Now three years after the end of the original manga, the series was revived as Genshiken Second Generation and now an anime adaptation of that revival has made its way to North America. The question is, is Genshiken Second Generation a worthy revival for fans to jump back into after all these years?

Story
Time has passed since the end of the last season and almost all of the past members of Genshiken have graduated and found jobs, leaving Chika Ogiue as the club’s new president. For those who are unaware, Genshiken is a college club where hardcore otaku have congregated for the past few seasons. Susanna Hopkins, also known as Sue, has managed to transfer into the college and is now a full time member of Genshiken alongside the simple-minded Kuchiki who is still in the club and previous president Kanoko Ohno who remains to help Ogiue out.

With the club lacking most of its members, Ogiue is eager to recruit some new freshmen to join up and with the three new characters that join, the core concept of Genshiken shifts from what previous fans have seen to a more fujoshi oriented one as the three new members are adamant fans of Boys Love comics, especially the beautiful looking girl Hato. To the group’s surprise, while all three new members are welcomed to the club, they realize that Hato is in fact a guy who cross-dresses as a woman and has become so skilled at it that he is able to sound exactly like a girl.

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This becomes something of a core element throughout the series as Hato plays a central role in almost every storyline in Genshiken Second Generation. The fact that he is a cross-dressing male that happens to be a lover of boys love becomes something of a sticking point for one of the new members of the club who initially tries to stop Hato from following through with cross-dressing despite the fact that he appears to have a very good reason for doing so other than the thrill of it.

This concept is explored later on as we learn more about Hato’s past and the trauma he suffered while at his previous school. In fact, Hato’s gender is handled very maturely in Genshiken Second Generation. Instead of simply being a tool for fan-service or a poorly handled running joke, the interactions Hato has with his fellow clubmates and the friendship he forms with Madarame explores various facets of what it means to be friends even if they may be a bit different.

Speaking of Madarame, despite graduating and having a job, he still spends quite a bit of time hanging around the Genshiken club room and because of this he plays a large role in Genshiken Second Generation, though this time he is far more mature acting than in the past. What begins as a way for Hato to change into his girl outfit easy due to the closeness of Madarame’s house eventually becomes a significant focus that, as mentioned before, explores Hato and Madarame’s relationship as friends but also makes him one of the central characters to the story.

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Those who are familiar with the original series will know that Madarame has always held onto feelings for Kasukabe and even into adulthood these feelings continue to hold sway over him and one of the best moments in this series is, thanks in part to Hato, he is able to find a way to come to terms with his feelings and make them known. This is especially true as it is clearly evident up to that point that more than a few of the girls in the series are keeping an eye on him.

Now while Hato and Madarame play central roles to the storyline, this means that the majority of the characters outside of Ogiue, who brings with her a few storylines of her own including her work as an artist that draws the group together, are given very little focus. Other than the initial issues with Hato, the relatively anti-social newcomer is barely given any actual focus while the third new club member is there simply to be comedic.

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This unfortunately becomes something of a running issue throughout the series as very little time is spent developing or even giving much characterization to the cast members. While the new characters are generally relegated to the background the same can be said for returning characters as well who mostly spend their time either appearing for one or two events or simply attending an event such as Comiket unless they play a role in the development of Madarame.

Perhaps this lack of focus is something of a blessing since, despite the relatively poor introduction two of the newcomers are given, the drama and development that comes from Hato and Madarame is more than enough to keep Genshiken Second Generation interesting between all of the laughs that the series provides. As mentioned, the club is something of an otaku safe zone and the series is more than willing to provide a realistic look at the life of otaku who love to cosplay, draw fan art of their favorite series, and attend events with one another all while providing plenty of laughs.

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The comedy of the series remains relatively high though this time around the majority of the humor comes from Boys Love/fujoshi and the various misunderstandings made as well as the humorous troubles that a cross-dresser might end up dealing with, such as having to use the bathroom in a public area. This works well enough as the cast’s general reactions and own tendencies tend to be provide plenty of other types of humor, such as Sue’s awkward nature and tendency to blurt out anime lines to help flesh things out.

Visuals
It has been quite some time since the original few seasons of the Genshiken anime began airing and even then each iteration was handled by a different studio. This time around Production I.G. has stepped in to animate Genshiken Second Generation and they have done a surprisingly good job with the series. The designs of the characters are more realistic than average and there are plenty of humorous faces to go around due to Sue’s actions and it is nice to note that there are plenty of cosplay outfits to go around, so it is always interesting to see what the cast might dress up as next and how well you know your different anime.

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The same can be said in regards to the backgrounds, various merchandise on sale, and the figures seen throughout the series as there are plenty of times that series such as Squid Girl, Maria Holic, Madoka Magica, Horizon in the Middle of Nowhere, and many more are referenced visually through posters, merchandise, and the outfits the cast wears.

Audio
Now one thing returning fans of the original series should note is that almost all, if not all, of the characters in Genshiken Second Generation have been given a completely different voice actor than before. This shouldn’t be too much of an issue for many however as the new voice actors have stepped up to fit their roles nicely, in fact Madarame’s new voice actor sounds far more fitting than his previous one. It is also worth noting that the various English dialogue spoken by foreign characters, or translated, is handled fairly well for a series with Japanese speakers.

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The soundtrack is unfortunately rather forgettable in this release as most of the background tracks are as standard as they come, though the Poni Puni song is rather catchy. The opening theme “Genshi, Joshi wa, Taiyou Datta,” by Sumire Uesaka is upbeat and set to an enjoyable animation while the ending “Aoku Yurete Iru” by the female voice cast serves as a suitable closing theme.

Extras
With NIS America’s release of Genshiken Second Generation they have given the series their new trademark Premium Edition treatment. This means that the release comes with a chipboard art box that contains both full-size blu-ray cases as well as a hardcover art book. The actual discs come with the standard clean opening themes and multiple versions of the same ending theme, but they also come with sixteen minutes of “Genshiken Discussion Topics” bonus material featuring the cast talking about various topics that also namedrop plenty of other popular series such as History’s Strongest Disciple and more.

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As for the physical bonuses, the chipboard art case is now sized to fit easily on a shelf while sporting some nice looking artwork on both the front and the back and a drawing of Hato in his female outfit on the spine. The first Blu-ray case comes with reversible cover art which is a nice touch while the art book is dubbed the “Ultimate Fan Book.” The art book is surprisingly detailed as it features more than the standard episode guide and character details, it also includes various fantasies that Hato has had about him being paired with the other male characters, a few English translated 4-koma strips, a message from the director of the series, an interview with the voice actors who handled Hato’s male and female forms, and an interview with the director.

Overall
Genshiken Second Generation has it rather rough as old fans will want to compare it to the original while newcomers will miss out on the character interactions between returning characters and the character development Madrame makes in this release. Despite this limitation and the way most of the cast is relegated to comedic roles, the series turns out to be highly entertaining as it tackles some usually exploitable mature material in a mature way while also providing plenty of laughs as the characters interact with one another while giving both old and new fans something to enjoy in a series that handles the otaku lifestyle unlike any other.

8-5-capsules-out-of-10
Capsule Computers review guidelines can be found here.

Kirby and the Rainbow Curse Receives a Post Launch Trailer full of Praise

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So you might not have noticed, but Kirby and the Rainbow Curse is already out and making a bit of an impact on the Wii U. The latest in the franchise mixes color with clay, and brings back the gameplay we loved in Canvas Curse for a whole new experience. Yes, we have a lot of Kirby games on the market, but with quality and simply enjoyable gameplay, there is always room for more.

Nintendo want to celebrate some of the critical acclaim that this title has already made for itself, and have released a sweet, new trailer, laced in happiness and praise. You can check out the clip below and add the next greatest gem to your Wii U collection as of today.

Dead Synchronicity: Tomorrow Comes Today Preview

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Point and click adventure games seem to have fallen by the wayside recently. Back in the 90s they were all the rage. Grim Fandango, Monkey Island and a million more used to be the bee’s knees. Well in a day that is filled with first person shooters, and more puzzle games than you can shake a stick at comes Fictorama Studios and their upcoming post-apocalyptic game; Dead Synchronicity: Tomorrow Comes Today.

I have played a little bit of the current Dead Synchronicity demo, and I will admit that I am excited about the prospect of the full game, but that being said there are some issues that really stood out. Luckily there is still a whiles away from the game’s release so a lot of these problems can be fixed up before then.

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Like a lot of modern games, Dead Synchronicity is set in a fictional, post-apocalyptic world that has become desolate after The Great Wave – a chain of natural disasters that have absolutely decimated the population and environment. Many survivors are finding themselves stricken with an illness that turns people into delirious, yet telepathic mutants on their way to death. If you couldn’t piece it together, this game is seriously dark. The world is basically a police state and there is just a tonne of violence and gore throughout. I was really impressed with how powerful some of the imagery was in the sections of the game that I played through.

The game’s protagonist, Michael wakes up in this world with no recollection of his past. Yeah…. This is an amnesic character, which has basically become a cliche in recent years. It feels a little like a cop out to have such an interesting and dark world only to have its main character have no memories. It feels like lazy writing and definitely felt like a let down.

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When it comes to point and click adventure games, there isn’t too much that can be said about the gameplay. You progress through the world by interacting with objects and people in order to solve puzzles and progress the story. You collect items which are kept in your inventory until their appropriate time and it is up to you to solve the complex puzzles with typically minimal clues. I will admit though that some of the puzzles and interactions weren’t as complicated as I have come to expect from the genre, but that might be because I was playing through an earlier section of the game.

Since the gameplay is relatively simple, I wanted to spend some time talking about the aesthetics of Synchronicity. In its own way, it is absolutely stunning. I’m not kidding when I say that the visuals look like something out of a cool little indie comic-book. The colour pallet is all drab and dull and really sets off the tone of the game perfectly, while the thin outlines really give Dead Synchronicity a really unique look.

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While the visuals are stunning, there were a few quirks that really took me out of the moment. The biggest offender was the fact that when two characters were conversing with one another, the same animations and facial gestures would play on a loop. Not only that, but the animations were only a few frames long so the repetition became very noticeable. It is things like this that really take me out of the world that I would otherwise be hugely invested in.

I’m usually a bit skeptical of games that were funded through Kickstarter (or anything that’s been crowdfunded, to be honest) but Dead Synchronicity has me intrigued. While there are still a few hurdles for the developers to overcome before the full release date, there is definitely a solid, enjoyable and mature game here.

Make Time for Brand New Puzzle Game: ClockWork

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Australian game development is a small but growing industry and it is easy to see why. While there are already a few stallions, there is now another horse in the race. That horse’s name is Gamesoft and today they have announced their debut puzzle game; Clockwork.

Players take on the roll of Atto, who alongside his clockwork companion Milli is able to traverse the very fabric of time itself. Using the power to slip through time, Atto will make his way around any obstacle in his path. Not much else is known about ClockWork at this time, other than it has a really gorgeous art style and will be available on PC, PS4 and Xbox One.

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More information about Clockwork will be available in the coming weeks, but for now check out the small teaser trailer for the game below and make sure you stay tuned to Capsule Computers for all of the hottest Australian gaming news as it becomes available.

Indie Gala Every Monday Bundle #48 Now Available

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Get rid of the Monday blahs with a new bundle from Indie Gala and Capsule Computers. Indie Gala Every Monday Bundle #48 contains six indie games to brighten up your week.

Hero of Many – A visually stunning puzzle platformer across 26 levels.

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Rex Rocket – A deliciously retro platformer paying tribute to 8-bit classics like MarioMegaman, and Metroid.

Catmouth Island – A casual point and click adventure about Mya and her inveestigation of B3 Corporation.

eXperience 112 – Players must guide Lea Nichols through an abandoned boat, but they can only provide tips and advice from behind the boat’s surveillance cameras.

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Crunch Time! – Live out the most awful part of video game development in this new card game.

Tiestru – Build your spellbook by building your base in this strategy game.

For the first 24 hours of the sale, Indie Gala’s Every Monday Bundle #48 is only $1.99 USD. Grab your copy at Indie Gala before the price rises in 24 hours.

Xbox Newsbeat: February 24th, 2015

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Good evening ladies and gentlemen. It is a bit later than our usually scheduled broadcast time but here we are for this week’s installment of Xbox Newsbeat. If you are unaware of what we do around here, Newsbeat is your one stop shop for all the hottest Microsoft news straight off the presses. So sit back, get comfy and check out this week’s three headlines in all their glory.


 Create, Ride and Destroy in the ScreamRide Demo

Last August, we here at Newsbeat shared news of an upcoming game that was part action, part builder: ScreamRide and at the time we knew very little about what it was. Well now Microsoft have released a demo for the game which has answered so many questions.

Looks like ScreamRide will have you building and running your own wild and insane roller coasters, kind of like Roller Coaster Tycoon but on crack! If building isn’t your thing, then jump into the cockpit and guide your cart through insane twists, and turns in countless labyrinths.

You can download the demo for both Xbox 360 and Xbox One, ahead of the game’s Match 5th launch date.


Xbox One March system update: Screenshots and suggested friends now available in preview

Finally! Finally players can take screen shots of their Xbox One games. While video recording has been a feature since the console launched, the ability to take high-def screenshots was out of reach. Well now, thanks to the latest content update, this is no longer the case.

In addition to screen shots, the Xbox One can now servce as a digital set-top box in Australia, as well as a slew of new features (as mentioned last week) being introduced

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Xbox App on Windows 10 – February 2015 Feature Summary

The Windows 10 Xbox App is already an excellent companion to your favourite gaming console, but now there have been a few little updates, namely:

  • Top Navigation Bar. The smiley face J can be used to send feedback about the app to the product team, get access to forums for the Xbox app, and you can now rate the Xbox app.
  • The user experience for Friends has been updated so that you now see Suggested Friends under a Suggestions header at the top of the Friends list, with a See all button to browse the entire list of VIPs on Xbox and People you May Know. Additionally, you can now start typing in the Friends search box to instantly find specific friends.
  • Small fit and finish items were added to the Settings page.

So there we have it folks, another delightful issue of Xbox Newsbeat. So time to roll over, put your phones on charge and switch off your lamps. Rest easy knowing that you are up to date on all the latest Xbox News. As always, make sure you stay tuned to Capsule Computers for all the Microsoft news as it becomes available.

Dead or Alive 5: Last Round Review

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Dead or Alive 5: Last Round
Developer: Team Ninja
Publisher: Koei Tecmo
Platforms: PlayStation 4, Xbox One (Reviewed), PC
Release Date: February 17, 2015
Price: $39.99 US – Available Here $69.95 AU – Available Here

Overview
Since 2012 Koei Tecmo and Team Ninja have managed to produce three different versions of Dead or Alive 5 with their latest and supposedly version being a fully upgraded Dead or Alive 5: Last Round on the Xbox One and PlayStation 4 and soon the PC. Makings its debut on current-gen consoles and bringing with it some improved visuals and a few new additions is this re-release worth picking up or has the well run dry?

Story
Similar to their previous release, Dead or Alive 5: Last Round does not feature an updated story in any way. This means that if you happened to play any of the original release then this means you’ll be treated to the same exact story as before which offers at least some continuing narrative of the Dead or Alive series, DOATEC and leaves room for more to come, but it is worth noting that a number of the characters simply play minor roles and do not have stories of their own.

While this story mode has always been relatively short, it really begins to show weakness this time around. The reason is that we have now seen the introduction of two brand new characters in Dead or Alive 5: Last Round including a few that were previously only available as DLC and they are still not given any exposition.

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Considering the fact that Raidou, a boss from the first game that players have long thought dead, makes his return with some metallic enhancements and we now have the introduction of Honoka, a schoolgirl who wields a power similar to Raidou’s and interacts with long standing characters but no extra exposition is provided for why these two are back and what their relationship might be, making the lack of any additional story being included all the more disappointing.

Gameplay
Those who have experienced Dead or Alive 5 before should know what to expect with the game’s combat system as it remains the same as before, though it is worth noting that various adjustments have been made to some characters’ moves meaning that not all of your strategies may remain intact in this new iteration.

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For those who haven’t tried it out before, the combat system follows a unique four button combat system where Y and B dish out punches and kicks while throws are performed with the A button and players can guard, or perform ‘hold’ counters when timed properly, with X. There is a certain strength and weakness to each of these moves, with strikes being countered by holds, holds being countered by throws and strikes overpowering throws, making the title easy to pick up and play but quite intricate at the same time as predictable fighters can easily be toppled by those with experience.

Once a fighter finds themselves damaged to a certain degree, they will also be able to pull off Power Blows and Power Launchers. Both of these charge moves can only be used to their full extent once per round with Power Blows being able to send opponents flying across the stage, potentially into stage hazards that will cause additional damage to their opponent or, in the case of a Power Launcher, send them flying high into the air to allow for a juggling attempt.

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If all of this sounds a bit difficult to grasp don’t worry, as Dead or Alive 5: Last Round sports an extensive tutorial mode and a training suite for every character in the game. These tutorials will run over every aspect of the game’s combat system to help players get the hang of their favorite characters while those looking for more of a challenge may wish to try and complete their character’s highly difficult combo challenge line-up.

Of course those who simply wish to jump into the action will find plenty of ways to do so as Dead or Alive 5: Last Round sports not only Solo matches but Tag matches for every mode except for story. Arcade, Survival, Score Attack, and Online can all be played through in Tag and this system works as fine as before, with players being able to swap between fighters in combat while laying down extensive tag-combos or triggering special tag-grapples.

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As for the two new characters exclusively available in Last Round, both Raidou and Honoka feature the same type of playstyle in the way that both characters take moves from other fighters in the roster. Raidou is the faster character of the two while Honoka received more power moves and appears to be the more enjoyable character to play thanks to the fighter’s she is copying instead of Raidou, though Raidou does feature some unique moves of his own. It is also worth noting that there are a couple of new stages included in this release and a whole ton of costume DLC that I will discuss later.

As for the online mode, players will be treated to the same line-up of modes as before, such as Ranked Matches and Lobbies that can be created and customized, or searched for, to fit your style. Of course players can also choose to open themselves up for “Throwdown” matches whenever they play a single player mode and when a fight is found they can choose to either accept an online match or deny it. That being said, at the present moment Dead or Alive 5: Last Round on the Xbox One is currently suffering from a number of bugs and issues concerning the game’s online mode forcing the game to freeze and crash while searching for a Ranked match or leaving Throwdowns on. Interestingly enough lobby matches still work just fine as long as you invite friends with the game to come into the lobby.

Visuals & Audio
One of the things that Team Ninja talked about the most when it came to the release of Dead or Alive 5: Last Round was the “Soft Engine” that has been implemented into the current-gen release of the title. This engine is meant to create a more realistic looking skin texture and I must commend them for doing a great job here as the character models in this release have never looked better. The male characters have been given a nice improvement though it is worth noting that the most attention has been paid to the female roster receiving visual upgrades that end up being quite eye catching, especially when combined with the sweat and dirt systems that also seem to have been upgraded to make sure that most characters will have see through outfits by the time a match ends.

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As mentioned, Dead or Alive 5: Last Round includes a ton of costumes that were previously only available as DLC for every character on the roster. A large chunk of these outfits are available right at the beginning of the game though there are still a number of outfits that need to be unlocked by playing through the various modes. These outfits range from ridiculous looking to titillating and for certain characters players can even change the type of underwear that they are wearing by changing the ‘detail’ option when selecting the character.

Unfortunately, despite the large amount of costumes available in the game at release, a large number are automatically held back as DLC at launch though players who have previously purchased outfits that aren’t automatically unlocked in the game can import them from the past versions by going through a small process.

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The stages themselves look as wonderful as before and seem to have been given a nice touch up while the actual voice work (both English and Japanese) remains the same as before, though I must say that the new characters do a great job fitting. That being said, the Virtua Fighter guest characters still sound off due to the poor nature of their voice work compared to the rest of the cast.

Overall
Dead or Alive 5: Last Round brings a lot of content to the table but unfortunately most of this content is something that fans have likely already seen before. If you have only played the original then you will find plenty of brand new characters, stages, and outfits to enjoy but those who have already played Ultimate will find less here than before.

The new characters help expand the roster and give this already bursting title some extra variety while visual upgrade is a nice improvement and a major plus for those who like their characters to show some skin in the new outfits. That being said, the lack of an updated storyline and mechanics that, while tried and true, remain the same as before mean that Dead or Alive 5: Last Round is simply something to tide fans over while they wait for a new iteration.

8-0-capsules-out-of-10
Capsule Computers review guidelines can be found here.

Indie Gala Friday Special Bundle #11 Now Available

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Indie Gala and Capsule Computers are topping the last Friday Special Bundle with an even bigger bundle. Indie Gala Friday Special Bundle #11 a two tiered bundle packed with 14 indie games.

For a minimum purchase of $1.00 USD, buyers will receive:

Cubot – A deceptively simple puzzle game that will challenge even the smartest puzzle solvers.

Gravity Badgers – A physics based action game starring Captain T Bayback, gravity badger and destroyer of Evil Honey Badgers everywhere.

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Gentlemen! – A frantic couch based multiplayer game perfect for battling your friends at your crazy Friday night party.

Syberia – Considered to be one of the games any adventure fan must play, the game stars Kate Walker on a journey to discover Syberia.

For a minimum purchase of $3.49 or more, buyers will receive:

CreaVures – Use your five unique mystical creatures, each armed with a special ability, to conquer 18 puzzle platforming levels.

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Kami – A puzzle game inspired by origami, Kami is made with actual sheets of real paper.

Unhack – A visual novel crossed with a puzzle game.

Still Life – Victoria McPherson is on the trail of a serial killer that may have links to a serial killer from her grandfather’s time.

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Syberia II – Kate Walker returns for another adventure, this time in search for the mammoths of Syberia.

The Ship: Murder Party – A tense FPS that encourages players to hold their gunfire and wait for the right moment to dispatch their target, but be careful, the hunters are also the hunted.

Beyond Space – A space sim following the adventures of Max Walker.

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Point Perfect – Prove why PC is the superior system for first person shooters by demonstrating your accuracy with a mouse in this retro styled title.

Steel Storm: Burning Retribution – A top down shooter inspired by old school arcade games.

Blinding Dark – You’ve woken up in a mansion with no memories. In this mansion lays the key to your past and your future, if you can survive.

Purchase your copy at Indie Gala.

Leviathan – The Last Defense: Complete Collection English Dub Review

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Leviathan – The Last Defense: Complete Collection
Studio: Gonzo
Publisher: Sentai Filmworks
Format: DVD, Blu-ray (Reviewed)
Release Date: February 3, 2015
Price: $69.98 – Available Here

Overview
Anime that are created to help promote a product, whether it is a game, a light novel or even a card game, tend to be hit or miss. When Sentai Filmworks released Leviathan – The Last Defense, an anime based around a mobile game by GREE, last year it was difficult to imagine that the series would ever get an English dub. However here we are with a fresh English dub of Leviathan – The Last Defense and while we previously found the series to be lighthearted but unremarkable outside of the cute antics of the girls, does this re-release bring more to the table?

Story
The world of Aquafall has been a prosperous land where fairies, dragons, dragon-girls, and other magic beings have thrived for years. When meteorites begin falling on the world, strange creatures called Lucasites began pouring out of them with a mindless intent to destroy anything they come across. However in the town of Haruna, very few are preoccupied with the thought of this danger, choosing to send scouts out to investigate, and most of the residents continue to live out a peaceful life.

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A girl named Leviathan is one of the few affected by this threat as her beloved older brother left one day and has never returned, though his spear appeared reappeared and is now her only memento. While out practicing her water magic, Leviathan accidentally blasts a fairy named Syrup out of the sky and the tiny fairy takes this as a sign. You see, Syrup is trying to rally forces to fight against the threat the world is now facing by organizing an Aquafall Defense Force and thanks to Leviathan’s magic powers, she seems like a great fit.

When the incredibly strong and athletic Jörmungandr and pampered but skilled with fire wielding Bahamut also meet with Syrup, the group is assembled. Or so it would seem, but the story of Leviathan – The Last Defense is about as heavy as a feather. The first few episodes of the series serve as a way to introduce viewers to each of the three girls as they go about their days generally ignoring what Syrup says and any effort in actively trying to fight against the Lucasites.

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In fact the first actual battle they intentionally fight against these creatures is attempting to retrieve Jörmungandr’s battle axe from inside of a swamp dragon’s stomach. Since before then, the only time the girls met with the creatures is accidentally taking them out while walking through the forest. For some time after that every fight is mostly a matter of circumstance as the girls encounter a creature while trying to do something else instead, such as have a barbecue on a beach and even then their only reason to take it down is because it ruined their meal.

There are some moments that the story takes a bit of a serious tone, but Leviathan – The Last Defense never becomes anywhere near as dramatic as it may look. A cave-in with trapped family members may seem as serious as it can get in a show like this, but even then the tension is sapped away from the cutesy attitude of Syrup and the dimwitted nature of the other girls as the danger becomes an afterthought and success is always a given.

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It is interesting that the fairy of the show is called Syrup mainly because that is the best way to define Leviathan – The Last Defense, since it is a show that is sugary sweet with little consistency but just enough to keep some form of a premise held together by adorable, albeit one note, characters. These characters are what make the show worth watching for those who want something simple to enjoy as the plot is far from the best aspect, though a few RPG style elements used later on are a nice little touch.

As mentioned each of the characters in the series are overly cute with Leviathan being a quiet and solemn girl who loves barley tea and her missing brother, Syrup, the happy go lucky fairy with a bottomless pit for a stomach, Bahamut, the pampered princess who is always having tantrums about the girls’ situations, and the energetic Jörmungandr who is ready for anything. Bahamut and Leviathan go through a few small developments in the show but nothing ever goes deep or dark in this light-hearted fluffy series.

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By the end of the series, Leviathan – The Last Defense does find itself with a very simple resolution, which is more than one generally gets for a series based off a game, but it still is lackluster considering the problem with the Lucasites is far from over and as the girls learn, the danger they pose to the world is a reality that needs to be faced, even if there are plenty of threads left hanging when the credits roll. Even then, viewers will still find plenty of enjoyment as long as they go into the series expecting cute dragon girls doing cute things while occasionally taking on enemies and growing a bit along the way.

Visuals
This is a series that thrives on color and moe girls being one of the selling points of the show and Leviathan – The Last Defense pulls that off quite well. The environments that the girls travel through vary decently enough and have some detail, but the highlights are the girls themselves as they are all designed to ooze cuteness at every turn. Of course this does bring with it some problems with odd looking limbs and it is pretty clear from the onset that the show had a low budget and the animation mirrors that fact. The cute aspect of the show also helps eliminate any concern for overt fan-service since, despite there being a beach and hot spring episode, the girls always have scale underwear that randomly appears and disappears depending on their clothing.

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There are also magical girl style transformation sequences for each of the three girls as they assume their more powerful dragon-girl forms and these are presented nicely, although they seem to be used to pad an episode’s length at times. It is worth noting that Gonzo has used a decent amount of 3D CG for the series as every Lucacite creature is presented in this form, as well as the larger dragons, making them look incredibly out of place, and at times even the girls are shown in 3D CG while fighting the creatures.

Audio
This second release of Leviathan – The Last Defense comes with both a newly recorded English dub as well as the original Japanese voice track. What is just as surprising as this series getting an English dub is that the English voice cast actually does a great job with the characters. Caitlynn French and Brittney Karbowski fit Leviathan and Jörmungandr’s personalities perfectly while Hilary Haag’s Bahamut is also fairly impressive. It is worth noting that Monica Rial’s handling of Syrup is fitting for the fairy but she does have an odd sounding take on the way that the large dragon’s they meet up with over the series sound when they speak through the character.

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The background music throughout the series is fairly simple and airy which fits the series, but also makes it forgettable at times. That being said, the opening theme “Hajimari no Resolution” by Yuki Kanno is a very impressive sounding opening theme that tries to present the show as a more serious series than it really is. The closing theme, “Truly” by PASSPO☆, features some nice lyrics but is a fairly standard ending theme for a fantasy series such as this.

Extras
Unfortunately this second release of Leviathan – The Last Defense continues to be bare bones which is disappointing as there are extra shorts that could have been included in this release. Instead the only extra features come in the form of a clean opening and ending theme.

Overall
With a fresh English dub, Leviathan – The Last Defense still remains the same series as it was before, albeit one that sporting a fresh voice track for those who prefer to listen to their anime in English. This new dub does breathe some extra life into the cutesy humor that runs rampant throughout the series and the various antics that the girls get up to. That being said the series still is little more than brainless entertainment with a light-hearted presentation and a story that doesn’t really go anywhere.

6-5-capsules-out-of-10
Capsule Computers review guidelines can be found here.

The Awakened Fate Ultimatum’s Latest Trailer Introduces Angels and Devils

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NIS America has released a new trailer for The Awakened Fate Ultimatum and this time around the trailer happens to focus on not only showing off the randomly generated dungeons that the players will be exploring but also introducing us to some of the cast of Angels and Devils that the player will meet along their way, including the two girls they will have to decide between.

Along with the new trailer a new set of screenshots have also been released and they can be found below. As for the game itself, The Awakened Fate Ultimatum is set to be released in North America on March 17th and in Europe on March 20th.