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Sentai Filmworks Reveals the Full English Dub Cast of ‘Beyond the Boundary’

Sentai Filmworks has just revealed the full English dub cast of Beyond the BoundaryThe cast list is as follows (character/voice actor):

  • Akihito Kanbara – Clint Bickham
  • Mirai Kuriyama – Krystal LaPorte
  • Mitsuki Nase – Monica Rial
  • Hiroomi Nase – Adam Gibbs
  • Izumi Nase – Carli Mosier
  • Miroku Fujima – Houston Hayes
  • Shizuki Nimomiya – Amelia Fischer
  • Ayaka Shindo – Molly Searcy
  • Ai Shindo – Brittney Karbowski
  • Sakura Inami – Caitlynn French
  • Yui Inami – Sara Ornelas
  • Yayoi Kanbara – Luci Christian
  • Grandfather Nase – John Swasey

The following actors have voice roles as additional, unnamed characters: Christopher Ayres, Johnny DeLaCerda, Cara Duncan, Adam Gibbs, Scott Gibbs, Tiffany Grant, Lainee Hooks, Mark X Laskwoski, Brent Marshall, Ronda Prasit, Shannon Reed, Gabriel Regojo, Allison Sumrall and Tiffany Terrell.

In addition to the English dub cast reveal, Sentai Filmworks also uploaded a 93-second video showcasing the upcoming limited edition release of the series. The video is featured below. The full details of this release can be found in the original announcement here.

Story of Seasons to be Released in Europe by Nintendo

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European gamers often have to wait quite some time before they play certain releases compared to their North American counterparts and it has almost always been the case for anyone who has been a fan of the Harvest Moon series.

Even the most recent, real title in the series Story of Seasons has been given that same treatment since XSEED Games released it in North America earlier this year. Thankfully Nintendo of Europe has announced earlier today that they will be releasing the title in PAL regions for fans of the game sometime in Q1 2016. Those who want to see what they are in for can check out our review for North American release of Story of Seasons.

Madman’s Anime Releases of September 16, 2015 Are Now Available

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Madman Entertainment’s anime releases of September 2015 are out now in stores across Australia. The following is a complete list of all of their anime releases of this month, including format details.

  • BlazBlue: Alter Memory Series Collection – DVD
  • Inari Kon Kon Series Collection (English-subtitled edition) – DVD
  • Last Exile -Fam, The Silver Wing Complete Series – DVD and Blu-ray
  • Magi: The Kingdom of Magic (season 2) Part 2 (episodes 14-25) – DVD
  • Magical Warfare Series Collection – DVD
  • Michiko & Hatchin Complete Series – DVD and Blu-ray
  • Naruto Shippuden Collection 23 (episodes 284-296) – DVD
  • Noragami Series Collection – DVD
  • One Piece Collection 32 (episodes 385-396) – DVD
  • Soul Eater Not! Collection – DVD and Blu-ray
  • The World God Only Knows OVA Collection – DVD

Some of these titles have already been reviewed here at Capsule Computers. Reviews for Last Exile -Fam, The Silver Wing Part 1 can be found here (DVD) and here (Blu-ray) and Part 2 here (DVD) and here (Blu-ray), Magi: The Labyrinth of Magic (season 1) here and for Michiko & Hatchin Part 1 here (DVD) and here (Blu-ray) and Part 2 here (Blu-ray).

New Danganronpa V3 Announced for PlayStation 4 and PS Vita

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Fans knew it was in the works and an announcement was hinted at the day prior and thankfully Spike Chunsoft delivered last night during Sony’s pre-Tokyo Game Show press conference by announcing the name of the next game in the Danganronpa series.

Currently it is going by the name of New Danganronpa V3: Minna no Koroshiai Shin Gakki and rather than simply being released on the PlayStation Vita, it has also been confirmed for PlayStation 4 release. At the moment New Danganronpa V3 still has no release window and very few details have been released, but the below reveal trailer and some small tidbits about a new killing game and a new school were revealed during the announcement.

Resident Evil Themed Shooter Umbrella Corps Announced

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During Sony’s Press Conference for Tokyo Game Show last night Capcom announced that they are working on bringing a multiplayer third-person shooter based around Resident Evil to the PlayStation 4 and PC under the name of Umbrella Corps.

The title has already been confirmed for early 2016 release in Japan, North America, and Europe where the focus of the game will be to create intense matches in small combat zones that will be designed to look like historic areas from the Resident Evil titles. Umbrella Corps will be a digital only release and at launch will cost $29.99. Check out the debut trailer and some screenshots below.

Hatsune Miku: Project Diva Future Tone Announced for PlayStation 4

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During Sony’s pre-Tokyo Game Show press conference last night Sega announced that they will be bringing Hatsune Miku: Project Diva Arcade to the PlayStation 4 under the name Hatsune Miku: Project Diva Future Tone. This release is set for Japan sometime in 2016 and will be available as a downloadable only title for now. It was previously announced that a separate Hatsune Miku game was in the works for the Vita and PlayStation 4 though it is currently unknown if Future Tone is the PS4 version of that game.

To go alongside this announcement the company released a gameplay trailer for Hatsune Miku: Project Diva Future Tone, showcasing the song “Electro Saturator” and a few screenshots that you can check out below.

Wargaming Breaks New Grounds with The Pacific Rumble

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Wargaming Breaks New Grounds with The Pacific Rumble 

NA and APAC will meet on the battlefield in a Wargaming first 

September 16, 2015 — Wargaming has begun registrations for the upcoming qualifying tournament All You Need Is Battle Season 2. The registration period is from 14 September to 25 September 2015 at the following link:

The top APAC teams from All You Need Is Battle Season 2 – one each from the Asia and Korea servers – will meet two teams from North America, and a Wild Card qualifying team from Japan in a brand new challenge series titled The Pacific Rumble. Designed as part of a series of “mini Grand Finals”, The Pacific Rumble is not only Wargaming’s first cross-continent eSports event that pits the top NA teams against the best APAC teams, it also offers players the opportunities to share and learn from global experiences.

The Pacific Rumble will see the top World of Tanks teams representing NA and APAC battle it out in the land of mecha, anime and sushi – Japan – in early November 2015. The final stakes are the right to be crowned champions, and a major share in the total prize winnings of $100,000USD. A fierce battle of skill and teamwork will be on display for a world-class spectacle of blazing firepower. The Pacific Rumble will be held at the Bellesalle Akihabara B1, in Tokyo, Japan.

To learn more about the Wargaming.net League APAC, please visit: 

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About the Wargaming.net League

Established in 2013, the Wargaming.net League is Wargaming’s professional eSports league. It showcases one of the company’s key products in an eSports capacity; runs all-year-round world-class events giving professional and aspiring gamers a platform to compete and excel, and provides its ever-growing, global audience with instant access to premier competitive gaming content.

The League promotes eSports through large-scale events and premium content, fostering its popularity among gamers and spectators. The massive prize pools and world-class competitive gaming tournaments are broadcasted live to millions of viewers. In addition, the League’s accessibility attracts new teams and contributes to global audience growth, with the ultimate goal of turning all eSports into a professional sport.

Having grown from a player-encouraged initiative into a worldwide organization, the League puts its community first and evolves based on the needs of pro-gamers and viewers. Format and rule sets for matches are continually improved in close cooperation with professional players.

The Wargaming.net League infrastructure gives aspiring players a clear ladder of progression for them to transition to the pro scene. Split into three divisions—Gold, Silver, and Bronze Series—it allows for skilled players to tap into the world of pro-gaming and provides them with a clear path onward to the top echelon.

Official website:

About Wargaming

Wargaming is an award-winning online game developer and publisher and one of the leaders in the free-to-play MMO market. Founded as a privately held company in 1998, Wargaming has shipped more than 15 titles. Currently, Wargaming is focused on its team-based MMO war series dedicated to the mid-20th century warfare that will include the tank warfare title World of Tanks, the flight combat World of Warplanes, and the naval World of Warships. The three intertwined titles will form a common gaming universe integrated within the portal www.wargaming.net.

As part of its multiplatform line-up, the company has introduced World of Tanks: Xbox 360 Edition and World of Tanks Blitz. Launched in 2014, World of Tanks: Xbox 360 Edition introduced epic tank-on-tank battles to console gamers and the mobile MMO game World of Tanks Blitz has opened up Wargaming’s trademark team-based military IP to smartphone and tablet users worldwide.

Official website:

TURTLE BEACH CORPORATION LAUNCHES THE EAR FORCE STEALTH 450

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TURTLE BEACH CORPORATION LAUNCHES THE EAR FORCE STEALTH 450

100% FULLY WIRELESS PC GAMING HEADSET FEATURING DTS HEADPHONE:X 7.1 SURROUND SOUND AND SUPERHUMAN HEARING

With a Similar Design to Turtle Beach’s Fan-Favorite Stealth 420X Xbox One Gaming Headset, the Stealth 450 Wireless Gaming Headset

Offers PC Gamers a Robust Suite of Features for Just AU$199

Sydney, Australia — September 16, 2015 — Leading-edge audio technology company and #1 in gaming audio, Turtle Beach Corporation, today announced the Ear Force® Stealth 450 Wireless PC gaming headset is exclusively available at EB Games in Australia. With a new headset style similar to Turtle Beach’s recently launched Stealth 420X Xbox One gaming headset – one of Amazon’s highest-rated gaming headsets – the Stealth 450 offers PC gamers the same 100% fully wireless connectivity plus a wealth of features, including DTS Headphone:X 7.1 Surround Sound, Superhuman Hearing™ and much more, all for a RRP of just AU$199. The Ear Force Stealth 450 wireless PC gaming headset is set for release in early October exclusively through EB Games in Australia.

“The Stealth 450 PC gaming headset offers an amazing mix of best-in-class features to PC gamers for an amazing price,” said Juergen Stark, CEO, Turtle Beach Corporation. “And the 450 is very similar in design to our fan-favorite 420X that we launched for Xbox One in July, so we know we’ve got another winning gaming headset sure to keep PC gamers happy.”

The full list of features for the Ear Force Stealth 450 includes:

100% Fully Wireless – No wires anywhere. Experience crystal clear game and chat audio using the latest, intelligent channel-hopping technology for interference-free wireless gaming.

Simple Setup – One simple-to-set-up USB connection to the PC and players’ wireless gaming dreams come true.

DTS Headphone:X 7.1 Surround Sound & Sound Presets – Experience DTS Headphone:X 7.1 Surround Sound with incredibly accurate, unmatched spatialization.

Superhuman Hearing – From the faintest of enemy footsteps to weapon reloads off in the distance, Superhuman Hearing ensures gamers hear it all by amplifying soft sounds when switched on. This exclusive Turtle Beach audio processing gives players the competitive advantage of hearing enemies before they come into view. 

STOP SHOUTING! – Variable Mic Monitoring lets players hear their own voice in the headset to avoid shouting.

Lightweight & Comfortable Headset Design – An updated over-ear headset design with breathable, fabric/mesh-wrapped ear-cups provides for superior comfort during those long PC gaming sessions.

Mic Check – A high-sensitivity, adjustable boom mic picks-up voice audio loud and clear. Remove the mic to enjoy mobile/tablet gaming, as well as listening to music and watching movies.

Voice Prompts – Audible voice prompts from the headset tell gamers what setting they’ve selected.

15 Hour Rechargeable Battery – A built-in rechargeable battery delivers up to 15 hours of wireless gaming.

For more info on the latest Turtle Beach gaming headsets and accessories, visit www.turtlebeach.com, and be sure to follow Turtle Beach on FacebookTwitter and Instagram.

 

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EMBARK ON THE NEXT CHAPTER FROM BUNGIE AND ACTIVISION WITH DESTINY: THE TAKEN KING

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EMBARK ON THE NEXT CHAPTER FROM BUNGIE AND ACTIVISION WITH DESTINY: THE TAKEN KING 

Never Been a Better Time to Jump into the Destiny Universe 

Destiny Year Two Gives New Players and Veteran Guardians the Ability to Carve Their Legends in the Stars

Sydney, Australia. — September 16, 2015 — Bungie and Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (NASDAQ: ATVI) have joined forces to bring the world Destiny: The Taken King, the epic follow-up to the blockbuster Destiny saga.  Building upon Destiny, the biggest new video game franchise launch in history, Destiny: The Taken King expands the universe with a rich and diverse offering, including new adventures, challenges, enemies, and weapons that make for the most ambitious addition to the Destiny universe yet. The Taken King can be purchased now, worldwide, in each territory where available at global retailers, and through console digital stores.  Additionally, the ‘King’s Fall’ Raid will go live at 3am AEST on Saturday, Sept. 19, giving millions of players in the Destiny community the biggest new challenge and commensurate rewards to date.

With a new storyline introducing Oryx, Crota’s vengeful father, an all-new destination, three new Guardian subclasses, a massive arsenal of new armor, weapons and exotics, new Strikes and Crucible maps, and the new ‘King’s Fall’ Raid that will put players to the ultimate test, there has never been a better time to jump in to “Become Legend,” particularly for new players beginning their journey as a Guardian. The Taken King major expansion takes players deep into the chambers of a new destination, the ‘Dreadnaught’ ship, to defeat Oryx, and his Taken Army.

“The biggest new video game franchise launch in history is back!” said Eric Hirshberg, CEO of Activision Publishing. “For the millions who have been playing Destiny already, The Taken King offers epic new adventures across all modes of play, with all-new enemies, destinations, weapons and challenges. And if you’re new to Destiny, this is the perfect time to jump in, by getting all of the incredible adventures of Destiny to date in one epic Legendary Edition for a value that won’t be seen anywhere in gaming this year.”

“Destiny has the best and most passionate community we’ve ever seen at Bungie.  As we started planning for year two, we wanted to surprise, engage and challenge those that have put in hundreds, if not thousands of hours of their personal time in to the universe,” said Luke Smith, creative director for The Taken King at Bungie.  “We hope The Taken King will exceed the high bar of expectations from our voracious audience, and welcome new Guardians into this next great chapter.”

For players who are new to Destiny, everything needed to jump in is available in the Legendary Edition which includes content for: Destiny, Expansion I: The Dark Below, Expansion II: House of Wolves, and features The Taken King offered at a suggested retail price of $99.95.  Those who have already purchased Destiny and both expansions can purchase a digital copy of The Taken King by itself for a suggested retail price of $69.95.   At launch, PlayStation® gamers will also receive access to a host of additional content for The Taken King, including a Strike, a Crucible map, three sets of armor and an exotic weapon, timed exclusive until at least Spring 2016.  Both The Taken King and the Legendary Edition will also include a character boost, called “Spark of Light,” a one-time increase to level 25 which is the minimum level required to play The Taken King content.

The Taken King is rated ‘M’ for mature, and will be available for the PlayStation®4 computer entertainment system (PlayStation® Plus required for some features), PlayStation®3 computer entertainment system, Xbox One, the all-in-one games and entertainment system and Xbox 360 games and entertainment system from Microsoft (Xbox Live Gold required for some features) on Sept. 15, 2015.

The community can interact directly with the developers at www.Bungie.net, www.facebook.com/Bungie and @Bungie on Twitter. For game information, they can visit www.DestinyTheGame.com and follow the official Destiny social channels at www.facebook.com/DestinyTheGame and @DestinyTheGame on Twitter.

 

About Bungie

Bungie was founded in 1991 with two goals: develop kick ass games that combine state-of-the-art technology with uncompromising art, captivating storytelling, and deep gameplay, and then to sell enough copies to fund our ongoing quest for World Domination. Over the past twenty years, Bungie created a bunch of fun games, including the Halo franchise, the Marathon Trilogy, and the first two Myth games. Our independent, employee-owned development studio is located in Bellevue, Washington, the base where we launched our most ambitious project to date: Destiny.

 

More information about Bungie can be found at www.bungie.net.

 

About Activision Publishing, Inc.

Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading global producer and publisher of interactive entertainment.) Activision maintains operations throughout the world and is a division of Activision Blizzard (NASDAQ: ATVI), an S&P 500 company.  More information about Activision and its products can be found on the company’s website,www.activision.com or by following @Activision.

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Destiny game, Expansions I & II required to play, all included in the Legendary and Collector’s editions.

© 2015 Bungie, Inc. All rights reserved. Destiny, the Destiny Logo, Bungie and the Bungie Logo are among the trademarks of Bungie, Inc. Published and distributed by Activision. Activision is a registered trademark of Activision Publishing, Inc. All other trademarks or trade names are the properties of their respective owners.

Nobunaga’s Ambition: Sphere of Influence Review

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Nobunaga’s Ambition: Sphere of Influence
Developer: Koei Tecmo
Publisher: Koei Tecmo
Platforms: PC, Playstation 4 (Reviewed)
Release Date: September 4, 2015
Price: PS4 $59.99 Buy Here, Steam  $59.99 Buy Here

Overview
There are some games that wouldn’t have stood a chance in America without a little faith from the publisher. Luckily, Nobunaga’s Ambition: Sphere of Influence has launched on the Playstation 4 because of Koei Tecmo, and brings with it everything fans love about the franchise. Originally released on the Playstation 3 over a year ago in Japan, this strategy sim has made its mark already and brings back the addicting gameplay players love to a new generation of platforms. Like most imports however, it comes with its own set of rules that may or may not scare away new players. How does this Ambition play out?

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Story
I want to start by saying that no matter which genre of a Nobunaga title you are playing, the story always feels linked to Koei’s other big hits such as Dynasty Warriors and of course the Romance of the Three Kingdoms, as it follows one young hero who is attempting to unite a 16th century Japan. While the story isn’t really riveting or even that meaningful, it does offer Koei’s usual in-depth history lesson, giving players a taste of the times through a good amount of dialogue through the text driven cutscenes. There is also a bit of humor mixed in, but without animation or much expression – its best to use your imagination to get more out of the narrative than a lesson in culture. I suppose if this was my first taste of the series I would have been more enthralled, but there isn’t a ton that sets this title apart from its predecessors other than minor differences and the exact dialogue spoken, but still enjoyable enough to keep you going as you build and unite an empire.

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Gameplay
Say you see Nobunaga’s Ambition: Sphere of Influence sitting on the shelf. The cover alone doesn’t show us much as the game relies on its namesake and loyal fans to push numbers. Those who do take the plunge however need to know that they are in for a treat if they can manage to grasp it all. It has been a good while since I have played Nobunaga’s Ambition in any form, so the tutorial, while lengthy – was very needed. This little learning tool drags a ton but teaches the player all of the basics. How to manage crops, earn labor, gold, and everything else to keep your community growing. The heavy amount of icons and text on the rather bland looking map do not do newcomers or even returning players much assistance unless they have a full understanding from this tutorial, but once you get the game – the addiction truly begins.

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Players are provided a very small territory at first and have very few resources. The main resource to worry about is your labor, which allows men to perform tasks such as building, working on diplomacy to gain truce, planting crops to keep your people alive, and simply waiting for each task to be completed by your clan. As you progress, you will be able to build an army and slowly take over smaller territories or persuade ally troops to join you for land domination, which keeps the game interesting due to the little animations that occur on the map to signal a change in the environment. I understand, that isn’t a very detailed way of putting it, but this is a very detailed game and one that could take just as long as the tutorial to explain in this text I am typing. To be honest, I was so clueless during my first hour I grew frustrated. Then, like a puzzle everything came together like an interlinking web.

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The more territories you claim, the more land you possess which can make you a target as you grow near enemy villages. This means that you must use strategy to survive. Do you rush the enemy with full force, attempt democracy for a peaceful takeover, or retreat for a bit to build up more of a structured army? Generals each have a large variety of techniques that can greatly assist on the battlefield, which keeps things from getting too tedious overall. Between the somewhat decent AI and these abilities, that is about the only variation players can expect other than watching a population grow. I know, its a strategy game and that is the point, but without a lot of flash and sizzle that we have seen in similar products, things can get boring after hours on end and even easy – dare I say it. I found myself using the same tactics over and over and even playing with my phone almost as much as I was playing the game itself while waiting for actions to occur. Thankfully time can be sped up and combat happens in real-time, but as I said – getting the rewards of a victory take time and the inpatient probably will give quickly in this deep – yet somewhat unfulfilling experience.

Don’t get me wrong, I had a lot of fun with Sphere of Influence. I sunk a hefty amount of hours into the product here and mostly enjoyed it. Those who want the charms of something more simplistic like Civilization Revolution however are going to realize quickly that this is a very mature title that expects the same back from its players. Its a game where you have to learn, think, and use strategy to expand -and while it does get simple after a while, just knowing that you conquered one campaign can make you feel fantastic. I do wish there were other maps, but this is a game about one region and not multiple locations. Its just large enough to go back again, but small enough to take a good break in-between sessions to avoid more tedious actions.

Visuals
Visually, Nobunaga’s Ambition: Sphere of Influence looks great. I mean it isn’t going to test the power of your Playstation 4 and probably would not have even very powerful on a Playstation 3, but the colors make up for the lack of design, and most will be so interested in simply thinking about what to next that they will not be worried about the subtle sprites and map features. You can get a closer look at almost anytime by zooming in a good bit, and there is some nicely built structures to look at that give the player a closer view of how their clans are growing as the landscape starts to evolve. The text however could use a bit of a boost as I had to move close to see many of my options as the beige colors with white text seemed to clash and make it hard to read from a distance.

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Audio
The music, well – its generic, but nothing bothersome. This is a title you are going to spend hours on end playing so I suppose that is a positive for this title. The tempo and current track always represent your current status as well. For instance, while you are simply at peace, assigning tasks and so on you will hear a light tune that is rather pleasant. Combat brings the beat to more intense rhythm, allowing for better immersion overall.

Overall
Nobunaga’s Ambition: Sphere of Influence is a great addition to the genre but one that has a strict learning curve. Once you get past learning the basics, this may in fact be your new addition as the tedious yet satisfying gameplay can be a joy as you grow an empire. Consider this game as micromanagement 101, where you are not really able to go in and conquer, but instead have to learn, memorize, and strategize in order to gain ground. Sphere of Influences strongest trait is its complex nature, while its weakest is to keep the player’s attention after mastering the game itself. That being said, you can’t really go wrong with the rich and habit-forming gameplay that Koei has delivered in this package.

7-5-capsules-out-of-10

Capsule Computers review guidelines can be found here.