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Six More Universities Join Crytek’s VR First Initiative

Six More Universities Join Crytek’s VR First Initiative

Crytek’s academic program has helped to establish VR Labs on 14 university campuses since launching earlier this year

Frankfurt am Main (Germany) May 12, 2016 – Crytek today announced that six more universities have joined their VR First academic initiative, bringing the total number of participating schools worldwide to 14.

VR First launched in January this year, and supports grassroots VR development by establishing dedicated VR Labs on university campuses. Each VR lab offers students easy access to Crytek’s CRYENGINE software and state-of-the art VR hardware from leading technology partners.

The latest wave of universities to sign up for VR First spans three continents and gives the initiative a presence in four new countries. The new academic partners are:

The University of Canterbury (New Zealand), Kajaani University of Applied Sciences (Finland), University College London (UK), Manchester Metropolitan University (UK), Oklahoma University (USA), and Tallinn Technical University (Estonia).

For more information on VR First, or to find out about becoming an academic or technology partner, visit http://vrfirst.cryengine.com.

About VR First
VR First is an academic initiative designed to provide state-of-the-art facilities to anyone interested in exploring the power and potential of virtual reality development. The program encourages educational institutions around the world to establish dedicated VR labs on their campuses by partnering with Crytek and leading VR hardware innovators. VR First participants have full access to Crytek’s CRYENGINE software alongside the latest technology required for VR development. The overarching goal of VR First is to nurture new talent in VR development and create a global community equipped to embrace this exciting field of technology.

About Crytek

Crytek is an independent videogame developer, publisher, and technology provider with headquarters in Frankfurt am Main (Germany) and six other studios around the world. Established in 1999, Crytek has created multiple award-winning titles, including the original Far Cry, the Crysis series, Ryse: Son of Rome, and Warface. All of Crytek’s games are developed using CRYENGINE, the company’s cutting-edge 3D game technology, which is also the first choice of other leading developers and licensees when creating games for PC, Xbox One, PlayStation®4, and Android. Crytek’s ongoing growth in the games-as-a-service market has extended the company’s reach as they continue to deliver top quality interactive experiences to players through self-publishing platforms online.

For more information visit www.crytek.com and www.cryengine.com .

Nexon Announces First Quarter 2016 Financial Results

Nexon Announces First Quarter 2016 Financial Results

Solid Performance, Revenues Up 11% Year-over-Year Strengthen Relationships with Prominent Game Developers

TOKYO – May 12, 2016 – NEXON Co., Ltd. (“Nexon”) (3659.TO), a worldwide leader in free-to-play online and mobile games, today announced financial results for its first quarter ended March 31, 2016.

“We’re pleased to have delivered another quarter of strong results that exceeded our expectations.  This quarter, we continued to execute well across several key markets, including China, where positive results were driven by the February Lunar New Year season, which continued into March, and Korea, where we saw better-than-expected performance from key PC and mobile titles,” said Owen Mahoney, President and Chief Executive Officer of Nexon. “During the quarter, we also deepened our commitment to partnering with world-class developers with our acquisition of Big Huge Games, the developer of DomiNations, a critically-acclaimed title with over 20 million downloads worldwide. With this acquisition, Nexon solidifies relationship with them for long-term comprehensive service of the title and established another strong development foothold in the West. In addition, we made an equity investment in NAT Games, a talented game development studio known for its mobile blockbuster RPG, HIT, which we’re preparing for a launch in the global market. Going forward, we will continue to seek more opportunities to work with leading game developers and IP holders around the world.”

First Quarter 2016 Highlights:

  • First quarter revenues were 57.5 billion yen, up 11% year-over-year.
  • Performance exceeded our outlook, with double-digit as-reported revenue growth despite strong Japanese yen appreciation against the Korean won, Chinese yuan and U.S. dollar.
  • Outperformance was driven primarily by higher-than-expected sales fromDungeon&Fighter in China.
  • Operating income was 3.7 billion yen and net loss attributable to owners of the parent was 6.3 billion yen, both below our outlook due to impairment loss.
  • Operating income underperformance was primarily due to the impairment loss on gloops’ goodwill of 22.6 billion yen.
  • Excluding the one-time impairment loss on gloops’ goodwill, operating income would have been 26.3 billion yen, exceeding our outlook.
  • Lower than expected net income attributable to owners of the parent was primarily due to the impairment loss in addition to FX loss in foreign currency-denominated cash deposits and account receivables.

Second Quarter 2016 Outlook:

  • Expect second quarter 2016 revenues in the range of 37.5 to 40.3 billion yen.
  • Expect PC online game revenues in the range of 28.4 to 30.2 billion yen.
  • Expect mobile game revenues in the range of 9.1 to 10.1 billion yen.
  • Expect operating income in the range of 11.5 to 13.9 billion yen.
  • Expect net income attributable to owners of the parent in the range of 10.3 to 12.3 billion yen.

Conference Call and Replay:

Nexon management will host two conference calls to discuss Nexon’s financial results and outlook. A conference call for foreign investors, analysts and the media, which will be conducted in English, will be held at 10:00 p.m. JST / 9:00 a.m. EDT / 3:00 p.m. CEST on the same day. Each conference call will consist of brief remarks made by management team followed by a Q&A session.

A replay of the call will be available about 30 minutes after the conclusion of the conference call and can be accessed until May 19, 2016. A transcript of the call will be available within several days on Nexon’s Investor Relations website.

For additional information regarding Nexon’s first quarter 2016 financial results, please visit the Investor Relations section of Nexon’s website at http://ir.nexon.co.jp/en/.

This press release is prepared to offer reference information about Nexon to investors and is intended to generally provide investors and analysts with financial and operational information about Nexon, but not to solicit or recommend any sale or purchase of stock or other securities of Nexon.

About NEXON Co., Ltd.  http://company.nexon.co.jp/
NEXON Co., Ltd. (“Nexon”) (3659.TO) is a worldwide leader in free-to-play online and mobile games. Founded in Korea in 1994, Nexon developed one of the world’s first graphics-based massively multiplayer online games. Nexon also pioneered the concept of microtransactions and the free-to-play business model, setting a new standard in which play is free, and users have the option to purchase in-game items to enhance their experience. Nexon currently services nearly 100 titles in more than 190 countries. The Company is headquartered in Tokyo, Japan and its shares are listed on the Tokyo Stock Exchange.

Ponycan USA Announces the Release Details of ‘Sound! Euphonium’ Collector’s Editions 2 and 3

Ponycan USA has announced the details of the second and third collector’s edition releases of Sound! Euphonium.

Collector’s Edition 2 will be released on July 10, 2016. Episodes 6-10 will be featured with Japanese audio and English and Spanish subtitles on DVD and Blu-ray. On-disc extras will include unaired short episodes and previews. Physical bonuses include an exclusive Mega Tall size “Dodeka” disc case, a double-sided cover, a deluxe booklet, two illustration cards and an exclusive “Ponycan US” plastic slipcase. It has a suggested retail price of $89.98 but is currently available for pre-order for $71.98 from Right Stuf. Anyone who pre-orders this release by May 31 will receive a postcard.

Collector’s Edition 3 will be released on August 10, 2016. Episodes 11-14 will be featured with Japanese audio and English and Spanish subtitles on DVD and Blu-ray. On-disc extras and physical bonuses will be the same as with Collector’s Edition 2. Price details also remain the same. This release can be pre-ordered from Right Stuf here.

The King of Fighters XIV’s Team Japan Highlighted in First Team Gameplay Video

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SNK and Atlus USA have released the first in what will be a series of “Team Gameplay” videos for The King of Fighters XIV and what better way to kick things off than by introducing the Japan Team that is made of of Kyo Kusanagi, Benimaru Nikaido, and Goro Daimon.

The company provided a small bit of detail for each of the characters and you can check that out below:

Kyo Kusanagi – Kyo Kusanagi is the legitimate heir of the ancestral arts of the Kusanagi clan. Despite his seemingly rude and arrogant demenanor, he has innate gifts for fighting, and can reduce any of his opponents into ashes via his pyrotechnic skills. Iori Yagami is his “eternal enemy”.

Benimaru Nikaido – Born of American and Japanese parents, Benimaru is a young son of a multi-millionaire family. This genius fighter specializes in shooting and electricity-based techniques. Benimaru is also Kyo’s best friend and friendly rival.

Goro Daimon – Former gold medalist in judo at the Olympic Games, Goro decided one day to improve his discipline by adding new techniques such as “tremendous earthquakes”. He later joined Kyo and Benimaru to participate in the KOF Tournament. Goro always seems to have a very serious expression, but he is a hard-worker.

As for the game itself, The King of Fighters XIV is set to be released for the PlayStation 4 in North America on August 23rd and in Japan on August 25th

Second Dev Diary Released for God Eater: Resurrection and God Eater 2: Rage Burst

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A couple of months ago Bandai Namco released the first in a series of developer diaries for God Eater: Resurrection and God Eater 2: Rage Burst and today the company has released the second such video in the series. This time around the company is focusing on God Eater series producer Yusuke Tomizawa as well as the director Hiroshi Yoshimura while they talk about the game’s setting, attack types, and the enemies players will be encountering.

God Eater: Resurrection will be released digitally on the PlayStation 4 and PlayStation Vita on June 28th and on PC on August 30th. As for God Eater 2: Rage Burst, it will be released physically and digitally on the PlayStation 4 and PlayStation Vita as well as on PC on August 30th.

Homefront: The Revolution Story Trailer Released

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With Homefront: The Revolution set to be released next week Deep Silver and Dambuster Studios have decided to give potential players a little sample of the game’s storyline through a brand new trailer that you can check out below.

In Homefront: The Revolution players will be a raw recruit by the name of Ethan Brady who is thrown into a desperate struggle for freedom as the Philadelphia Resistance try to save Benjamin Walker, the “Voice of Freedom.” The game is currently set to be released on the PlayStation 4, Xbox One, and PC on May 17th in North America and May 20th elsewhere.

Phoenix Wright: Ace Attorney – Spirit of Justice Heads West in September

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Capcom has announced that they will be bringing Phoenix Wright: Ace Attorney 6 to Western audiences this September under the name Phoenix Wright: Ace Attorney – Spirit of Justice. The game will be released as a digital download only through the Nintendo eShop in North America and Europe and it will be priced at $29.99 / £24.99 / €29.99.

To go along with this announcement the company has released the first English trailer and screenshots for Phoenix Wright: Ace Attorney – Spirit of Justice and you can check those out below. As for the game itself, the story will be taking place in a brand new location called the Kingdom of Khura’in, origin of the Kurain Channeling Technique, where mysterious seance trials decide the fate of all defendants. Players will need to unravel the discrepancies and contradictions between the Royal Priestess’s Insight and what is shown in the seance.

Dead Island: Retro Revenge Detailed with Debut Trailer

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As you may have hard, at the end of this month Deep Silver will be releasing Dead Island: Definitive Collection and if you happen to pick up the retail version of the game or download it digitally for a limited time, you will also be given Dead Island: Retro Revenge, a retro-styled mini-game as a free download.

For a while we knew very little about what Dead Island: Retro Revenge would actually be but now the company has released a trailer letting us know that it is as strange as they come. In the game players will be controlling Max, a man hell-bent on saving his cat and no matter what stands in his way he’s going to try and tear through it to rescue it.

The Witcher 3: Blood and Wine DLC Releasing on May 31st

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After releasing a few screenshots for The Witcher 3: Wild Hunt – Blood and Wine a couple of weeks ago, CD Projekt RED is back with the news that fans of the game have been waiting for. The company has announced that the second expansion pack for The Witcher 3: Wild Hunt will be released on May 31st and to go along with this announcement they have released a small teaser for what they are saying will be over thirty hours of brand new adventures and offer more than ninety new quests to take on.

The expansion will cost $19.99 on its own but will be included with the Expansion Pass alongside the previous expansion Hearts of Stone.

Atelier Sophie’s Updated Alchemy System and Characters Introduced

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Koei Tecmo has revealed some new gameplay details, screenshots, and game footage of Atelier Sophie: The Alchemist of the Mysterious Book and the focus of all of this content happens to be on the title’s updated synthesis system as well as the characters we will be meeting in the game, a few of which will be familiar for fans of the series.

In this upcoming PlayStation 4 and PS Vita RPG, Sophie is just beginning to learn about alchemy and with the help of Plachta, the Mysterious Book, whose memories slowly return as her pages are filled, she will begin her journey to discover and concoct numerous new and useful recipes.To do this, players have access to a 4×4 panel system which can grow depending on the type and quality of cauldron.

As ingredients are placed into the cauldron, they will take up a set amount of tiles on the panel which, if utilized correctly, allows items to be more efficient than they normally are. A wide choice of recipes with different shape, size and quality can be used to craft items, and making full use of the panel space is vital to receiving optimal bonuses.

Alchemy Introduction

Character Showcase