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Sword Art Online: Hollow Realization Basic Combat and Boss Combat Videos Released

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Two new gameplay videos for Sword Art Online: Hollow Realization have been released by Dengeki Online today and with the focus of these videos happens to be on the game’s combat and party system. The first video showcases basic battle against standard enemies while the second video focuses on facing off against giant boss enemies.

You can check out both videos below and as for the game itself, Sword Art Online: Hollow Realization is set to be released in Japan for the PlayStation 4 and PlayStation Vita and Bandai Namco has already been confirmed for release in North America and Europe sometime in 2016.

Basic Combat

Boss Combat

Lupiesoft’s Latest Visual Novel ‘The StarGazers’ Placed on Steam Greenlight

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Lupiesoft, the team behind The Reject Demon Toko and The Menagerie, has placed their upcoming visual novel, The Stargazers, onto Steam Greenlight. Currently The Stargazers does not have a set release window though the developer has revealed some details about the game. In the visual novel players will be able to select from three different routes, Tem Risty, or Vii, that give them the option of what perspective they would like to play the game from.

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The story of The Stargazers is described as a “sci-fi story that could tell stories about encounters with smugglers, ships in desperate need of rescue, and even unknown and mysterious villains.”  The Stargazers is currently being developed for PC, Mac, and Linux and you can read more about the game, including profiles about the currently revealed characters, on the game’s official website.

GAMEMILL ENTERTAINMENT ANNOUNCES ACTION-PUZZLE PLATFORMER ORGANIC PANIC FOR PLAYSTATION®4 AND XBOX ONE

GAMEMILL ENTERTAINMENT ANNOUNCES ACTION-PUZZLE PLATFORMER ORGANIC PANIC FOR PLAYSTATION®4 AND XBOX ONE 

Last Limb’s Co-op and Competitive Multiplayer Game Expected to Launch on Consoles in March 

MINNEAPOLIS – Jan. 27, 2016 – GameMill Entertainment has revealed that Organic Panic, independent developer Last Limb’s side-scrolling, physics-based puzzle-platformer, is coming soon to the PlayStation®4 computer entertainment system and Xbox One. The single-player and cooperative and competitive multiplayer game is expected to arrive as a digital release on the PlayStation®Store and Xbox Games Store in March.

“True to a game about fighting food families, Organic Panic is the product of years of hard work alongside my brother, Damon, and we’re so excited to finally bring it to these two new communities,” said Anatole Branch, co-founder of Last Limb. “It’s got a lighthearted, old-school attitude that makes it a blast for sharing with friends and family on the couch.”

Powered by Last Limb’s DAFT (Destructible and Fluid Technology) Engine, Organic Panic is a super-kooky action game with totally destructible environments and dynamic liquids. Nearly everything in the game can be manipulated in creative ways to solve problems or overcome obstacles: earth can be smashed through, wood floats and burns, lightning conducts, ice slips and melts, water flows and douses fire, rubber bounces, acid disintegrates and more!

Organic Panic features over 200 levels of fast-paced chaos and mind-boggling challenges. There are four elementally charged heroes to swap between – Cherry, Kiwi, Carrot and Coconut – in a war against the evil technological empire of the Meats and Cheeses. The game also includes multiple game modes and ranked leaderboards – play alone, or party with up to four players in local co-op or versus multiplayer!
In addition, Organic Panic is expected to officially launch on PC this spring, following the successful end of its closed beta through Steam Early Access. For more information, please visit www.lastlimb.com, and follow Organic Panic on Facebook and Twitter.

About GameMill Entertainment

GameMill Entertainment, located in Minneapolis, Minnesota is a third-party publisher of casual games for the mass market consumer. Development platforms include PC, Nintendo handhelds and consoles including Nintendo DS , Nintendo 3DS™ and Wii, Microsoft consoles including Xbox One® and Xbox 360® video game and entertainment system, XBLA, Microsoft Games On Demand for Xbox One® and Xbox 360®, and Sony consoles including PlayStation®3 and PlayStation®4 computer entertainment system, PlayStation™Network and Mobile & Tablet devices. With development across the globe, GameMill is a source of entertaining and fun games for all ages. For more information, please visit: www.game-mill.com.

About Last Limb

Last Limb is an independent video game developer for major consoles, PC, and mobile, focused on building incredibly fun and technologically advanced games based on its proprietary ‘DAFT’ Engine (Destructible and Fluid Technology). For more information, please visit www.lastlimb.com.

Homefront: The Revolution Co-op Mode and Closed Beta Details Released

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Deep Silver has revealed information regarding Homefront: The Revolution‘s online co-op mode called “Resistance Mode” and have announced that the first closed beta for the online mode will run from February 11th to the 14th. The company also stated that those who pre-order Homefront: The Revolution will be given the “Revolutionary Spirit” pack that wil provide them with “the Red Skull motorbike skin and the Golden pistol skin for campaign along with instant unlocks of the Marksman Rifle, Sniper Scope and Remote Explosives for your Resistance Mode character.”

Currently Homefront: The Revolution is set to be released on May 17th in North America and May 20th in Europe for the PlayStation 4, Xbox One, and PC.

International Teen Sensation Signs with Team17’s Games Label

International Teen Sensation Signs with Team17’s Games Label

UK – 28th January 2016 – Award winning games label Team17 has today announced its partnership with 16-year-old Melbourne based student and independent developer Anthony Tan of Studio Happy Bee to publish the highly anticipated Way to the Woods.

Way to the Woods took the gaming industry by storm when it hit the front page of reddit last month, attracting attention from Sean Murray, founder of the studio behind No Man’s Sky, Hello Games, who tweeted the stunning screenshots of the game. Team17 were equally blown away by both the game and the talent of Anthony Tan, the young man behind it.

Way to the Woods is an absolutely beautiful, unique looking game and upon speaking with Anthony, we could not have been more impressed. He’s an incredibly mature person for his age with a very bright future ahead of him and it’s mind blowing what he’s achieved thus far. Team17 is helping nurture a number of studios around the world and I personally can’t wait to help Anthony achieve his goals. We’re extremely excited to be here to share this journey with him,” said Debbie Bestwick, CEO of Team17.

“To join a label that is responsible for helping teams such as Playtonic, Lilith, Mouldy Toof and many more is like a dream come true! I’m so excited to be working with an experienced label like Team17 and I’m confident that it’s the right positive step for Way to the Woods” added Anthony Tan, founder of Studio Happy Bee.

Way to the Woods is a captivating third-person adventure game where you play as a deer and her fawn, exploring a strange world filled with surreal imagery. Way to the Woods draws on inspirations from Studio Ghibli, is lovingly hand-crafted by Anthony Tan and features a beautiful soundtrack by London based musician and composer Jeremy Warmsley.

 

About Team17 Digital Ltd:

Founded in 1990, Team17 Digital Limited is a leading international games label that hosts the Worms franchise, Yooka-Laylee, Allison Road, The Escapists, Beyond Eyes, Sheltered and many more from amazing developers around the world. Visit www.team17.com for more info.

About Studio Happy Bee:

Founded in 2016, Studio Happy Bee is an independent developer headquartered in Melbourne, Australia. Studio Happy Bee is currently working on their first game Way to the Woods.

STARDOCK ANNOUNCES MERCENARIES, THE FIRST EXPANSION TO GALACTIC CIVILIZATIONS III

STARDOCK ANNOUNCES MERCENARIES, THE FIRST EXPANSION TO GALACTIC CIVILIZATIONS III

New Content Pack adds Mercenary Bazaar, New Factions, New Ships, and More

Plymouth, MI. – January 27, 2016 – Today, Stardock announced that the first expansion to its popular 4X space strategy game Galactic Civilizations III is in development and will launch next month. Galactic Civilizations III: Mercenaries will add an all-new campaign, Galactic Bazaars, new races, and the ability to recruit elite units with special abilities and more.

In Mercenaries, players will be able to visit new Intergalactic Bazaars, where they can hire mercenaries to assist in expanding across the galaxy. With over 70 unique mercenary ships and multiple Bazaars to discover on each map, Galactic Civilizations III: Mercenaries offers hours of unique gameplay.

“Each mercenary sets their own hiring price in terms of money and resource,” said Paul Boyer, Lead Designer of Galactic Civilizations III. “Because there are a finite number of mercenaries, each civilization is competing for their services. When one is hired by one civilization, it is no longer available to the others.”

Galactic Civilizations III: Mercenaries also includes two new factions: the Arceans and the Torians. The Arceans are an ancient and honorable civilization of warriors and the Torians are an aquatic species seeking to escape the slavery of the Drengin. Both races come with new traits, abilities, and tech trees. The Torians are also the subject of a new campaign available within the expansion.

The campaign for Galactic Civilizations III: Mercenaries centers on the peaceful Torian race who have long been enslaved and farmed for their meat by the cruel Drengin. To free the Torians, players will need to explore and discover mercenaries, then hire them to aid in escaping from their oppressors. Players will strive to liberate the Torians and help them rebuild their shattered civilization while staying out of reach of the Drengin.

Along with the Mercenaries expansion, Stardock is releasing the v1.6 update to the base game, which is a free update for all Galactic Civilizations III game owners. Improvements include more detailed match results, AI improvements, visual updates and balance improvements.

Galactic Civilizations III: Mercenaries release on February 18, 2016 and will cost $19.99.

For more information about Galactic Civilizations III and its current updates and DLC, please visit www.galciv3.com.

Screenshots

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About Stardock: Stardock is a developer and publisher of PC games and desktop software founded in 1991 by nationally recognized technology expert Brad Wardell. Located in Plymouth, Michigan, Stardock is a powerful leader in the video gaming and software development world.  Its PC games include Sins of a Solar Empire, the critically acclaimed Galactic Civilizations series, and the highly anticipated upcoming Ashes of the Singularity. Stardock puts the user experience first through software that enriches the Windows experience for everyone from casual computer users to highly technical professionals. Products offered by Stardock include Start8, Start10, Fences, WindowBlinds, Multiplicity, and more at www.stardock.com.

Guitar Hero Live debut Def Leppard’s Latest Music Video ‘Dangerous’

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Guitar Hero Live is bringing back Def Leppard, in the most exciting way possible, as the first to debut the exclusive UK premiere of their new music video ‘Dangerous’ from the world famous English rockers’ latest self-titled album. In Guitar Hero TV (GHTV), the title track stars in the Def Leppard: On Through The Ages Premium Show, which also includes new and classic Def Leppard videos for “Let’s Go” and “Rock of Ages.”

When reflecting on the decision for Guitar Hero Live to share ‘Dangerous’, Def Leppard lead singer Joe Elliott stated, “The way our fans discover and listen to our music has evolved so much throughout the years. Whether they’re playing on vinyl, streaming the songs online or playing along to our music video in Guitar Hero Live, it’s amazing to see how interactive music has become.”

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Activision’s Senior VP, Paul Springer reinforced his vision of Guitar Hero Live, “ . . . to create a unique way for fans to discover and play along to all different kinds of music” and has done so by debuting Def Leppard’s latest music video on GHTV. Springer adds, “It’s very cool to be able to work with the band to deliver this type of experience, and we hope the fans love it as much as we do.”

Wire in to GHTV Premium Shows on Guitar Hero Live to play the following tracks available now:

  • Def Leppard: On Through The Ages
    ·         Dangerous
    ·         Let’s Go
    ·         Rock of Ages
  • Indie Rock
    ·         The Strokes – You Only Live Once
    ·         Miles Kane – Don’t Forget Who You Are
    ·         SKATERS – Miss Teen Massachusetts
  • Fall Out Boy Live at KROQ Almost Acoustic Christmas 2015
    ·         Irresistible (Live)
    ·         Centuries (Live)
    ·         Uma Thurman (Live)

Nina Williams Revealed for Tekken 7: Fated Retribution

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During the EVO 2016 lineup earlier today Bandai Namco announced that Nina Williams will be returning as a playable character in Tekken 7: Fated Retribution which is set to be released in arcades and eventually on consoles sometime in the future with PlayStation exclusive content and PlayStation VR support when it is eventually released.

You can check out the reveal trailer as well as some additional screenshots and character artwork for Nina Willaims, who is wearing a wedding dress the entire time she is fighting, below. Nina now joins Akuma as the second new character to be added to this version of Tekken 7.

Sony Interactive Entertainment Formed by Sony Computer Entertainment and Sony Network Entertainment

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In a move that likely won’t change too much for your average consumer, or even heavy consumers, Sony Computer Entertainment and Sony Network Entertainment have announced the formation of Sony Interactive Entertainment. Starting on April 1st the companies will form SIE, a company that joins together all business units belonging to SCE and SNEI, including hardware, software, content and network services operations.

SIE will be located in San Mateoo, California while also establishing key global business operations in Tokyo and London. Andrew House, President and Global CEO of Sony Computer Entertainment Inc. and Group Executive in charge of Network Entertainment of Sony Corporation, had the following to say regarding SIE:

“By integrating the strengths of PlayStation’s hardware, software, content and network operations, SIE will become an even stronger entity, with a clear objective to further accelerate the growth of the PlayStation business. Along with our business partners, SIE will develop pioneering services and products that will continue to inspire consumers’ imaginations and lead the market. We will work hard to maximize corporate value by coordinating global business operations across San Mateo, Tokyo, and London by leveraging local expertise.”

Additional details about Sony Interactive Entertainment have been provided by Sony and can be found below:

Background and Purpose behind Establishment of SIE LLC

SCE, established in November 1993, first launched the original PlayStation® system in Japan in December 1994, bringing a completely new market of entertainment through gaming.  Since then, SCE has continued to innovate and introduce unprecedented features with every generation, including the current PlayStation®4 system, and has revolutionized the world of computer entertainment.  Furthermore, SCE has delivered compelling gaming experiences to users worldwide on each PlayStation platform through features that are available on the high-performance hardware developed by the company, and brought to life by the wide variety of highly acclaimed software titles from SCE Worldwide Studios and third party developers and publishers.

SNEI, established in April 2010, has been providing a robust portfolio of unparalleled network services through the premium entertainment service brand, PlayStation™Network (PSNSM).  SNEI’s offerings include game-related services, such as PlayStation®Store, a premier destination for users to purchase digital games and other gaming content; PlayStation®Plus, a membership service that provides a wide array of exclusive gaming features and content; and PlayStation™Now, a streaming game service that allows users to enjoy a wide range of PlayStation®3 games on various network-enabled devices.  Other innovative network services available on PSN include PlayStation™Vue, a pioneering cloud-based TV service that reinvents the television experience; PlayStation™Video, a video-on-demand and transactional service that enables users to enjoy an in-depth catalog of movies and TV shows; and PlayStation™Music, a music listening destination that offers Spotify’s best-in-class music experience.

Since its launch in November 2013, PlayStation 4 continues to demonstrate record-breaking global expansion and growth, while PSN, which began full scale operation in November 2006, continues to expand with new offerings reaching millions of users every day.  At the same time, the market environments of hardware, software, content and network services are ever evolving, and it has become important for both SCE and SNEI to unify their business strengths under one entity with a single focus, ensuring PlayStation continues to offer ground-breaking entertainment experiences to consumers around the world.

Through the formation of SIE, the companies combine resources across their hardware, software, content and fast-growing network businesses, positioning the company for enhanced competitiveness, continued expansion and market leadership in all areas. SIE will better respond to the needs of consumers and the evolving digital market to deliver unparalleled interactive entertainment experiences under the PlayStation brand.

Corporate Strategy and Financial Target

Key corporate strategies of SIE are: retain and expand PlayStation user engagement, increase Average Revenue Per Paying Users (ARPPU) and drive ancillary revenue.  SIE will vigorously expand the PlayStation business by delivering an integrated experience built around best-in-class games and network services to consumers worldwide.

Furthermore, as the Game and Network Service segment within Sony Group, SIE will work on expanding sales and operating income, and continue to target 1,400 to 1,600 billion yen for sales, and 5 percent to 6 percent operating income margin for the Fiscal Year ending March 2018.

Chaos Code: New Sign of Catastrophe Revealed for PlayStation 4

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Back in 2013 FK Digital partnered with Arc System Works USA to release their fighting game Chaos Code onto the PlayStation 3 in North America and now a few years later the company is back with a new version of their fighting game, but this time it is for the PlayStation 4.

FK Digital has just announced Chaos Code: New Sign of Catastrophe for the PlayStation 4 and they are expecting to release this sequel to the game in Japan sometime this summer. The official website for Chaos Code: New Sign of Catastrophe can be found here while the announcement trailer, where it appears two new characters named Lupinus and Ray make their debut, can be found below.