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ASTRO GAMING UNVEILS UPDATED A50 WIRELESS GAMING HEADSET WITH NEW BASE STATION

ASTRO GAMING UNVEILS UPDATED A50 WIRELESS GAMING HEADSET WITH NEW BASE STATION


Critically-Acclaimed, Best-Selling ASTRO A50 Gets Even Better

Features All-New Wireless Base Station Transmitter, Low-Latency 5GHz Technology,
Dolby® Headphone 7.1 Surround Sound, Built-in MixAmp™,
ASTRO Command Center Software, Mod Kit Upgradeability, and Much More.

SAN FRANCISCO June 10, 2016 – ASTRO Gaming, the leader in premium video gaming equipment, announces an updated version of its critically acclaimed and best-selling ASTRO A50 Wireless Gaming Headset.  The ASTRO A50 is a professionally tuned, multi-purpose headset delivering wireless, audiophile-level performance for gaming, movies, and music.  Originally introduced in 2012, the new and improved ASTRO A50 Wireless Gaming Headset offers a host of enhanced capabilities and functionality, including updated features and refined audio characteristics.

“For the development of the new A50, we took everything we learned from last year’s A40 TR launch and applied it to the new A50,” said Aron Drayer, VP of Marketing for ASTRO Gaming. “These two products now share the same all-digital platform, allowing the A50 to utilize ASTRO’s Command Center software for adjustment of every input and output, along with the creation of custom EQ profiles.”

The updated ASTRO A50 Wireless Gaming Headset feature set includes:

  • ASTRO AudioTuned for gaming by ASTRO’s team of gaming audio experts, ASTRO Audio delivers accurate audiophile-grade performance no matter the source.
  • ASTRO Comfort and Quality Engineered for extended gaming sessions, the ASTRO A50 is not only comfortable, but also durable, lightweight, and easily adjustable.
  • Low-Latency 5GHz Wireless – The ASTRO A50 features 5GHz technology that provides secure wireless connectivity between the A50 headset and ASTRO Base Station transmitter.  This helps eliminate interference from other wireless devices and keeps audio output in-sync with video sources.
  • Dolby® Headphone 7.1 Surround Sound – Get the drop on opponents with stunning 7.1 channel surround sound thanks to pinpoint spatial accuracy. Also provides an expansive digital audio experience from Dolby®-encoded movies, TV, and music content.
  • ASTRO Base Station Transmitter – The stylish new ASTRO Base Station features magnetic charging contacts for simple docking and charging. The ASTRO Base Station transmitter also provides automatic headset pairing, battery status, and Dolby® Surround On/Off indication.  Connectivity includes TOSLink (optical) pass-through and AUX input/output for convenient audio capturing and livestreaming.
  • Battery Life and Auto Power – Play for extended periods with more than 15 hours of battery life.  The new Auto On/Off conserves battery life when not in use and awakes from Sleep mode once the unit is picked up.
  • Built-In MixAmp™ – Take complete control of your audio with ASTRO’s integrated MixAmp™ technology. This all-digital solution provides advanced customization of all inputs and outputs.  ASTRO’s MixAmp allows adjustment of audio levels such as Master Volume and Game:Voice Balancing for the optimal mix.
  • Precision Boom Mic – A highly precise, noise-cancelling boom mic that’s optimized for Xbox One™, PlayStation® 4, PC, Mac®, and other voice communication. Flip-Up Mute functionality mutes voice output and conveniently stows the microphone when not in use.
  • Custom EQ Modes – Three EQ modes presets are available. These include ASTRO (tuned with precise bass for general gaming), PRO (tuned for precise mid and high detail for streaming and pro gaming) and STUDIO (neutral for accuracy and best for movies and music).  Users can create, customize, save, and share EQ profiles to suite any listening experience or environment.
  • Powerful ASTRO Command Center Software – Adjust Noise Gate, Side Tone, and microphone levels for crystal clear communication.  Alter game volume, chat audio, mic, and AUX channels individually to generate custom audio mixes for streaming output.  Future A50 headset and Base Station firmware updates will also be accessible via the ASTRO Command Center software.
  • ASTRO A50 Mod Kit Compatible – Upgrade the ASTRO A50 headset with the optional ASTRO A50 Mod Kit for improved comfort, style, and noise isolation.  The A50 Mod Kit includes a leather headband and leather ear cushions that can be conveniently swapped with the original cushions and headband for additional noise-cancellation and comfort.

The updated ASTRO A50 Wireless Gaming Headset will be priced at $300 (US) and made available directly from ASTRO Gaming and major participating retailers later this summer. Additional details about product availability will be announced at a later date. Customers can get more information and sign-up for email notification for the ASTRO A50 Wireless Gaming Headset today by visiting http://astro.gg/A50-B

Check out the new ASTRO A50 Wireless Gaming Headset trailer here: https://youtu.be/NiNW-l4OdWY


About ASTRO Gaming
ASTRO Gaming creates premium video gaming equipment and lifestyle products for professional gamers, leagues and gaming enthusiasts.  ASTRO Gaming was spun-off from design powerhouse ASTRO Studios, known in the gaming world for designing the Xbox 360®, along with Alienware™ and HP® Gaming PCs. ASTRO Gaming produces a line of gamer-centric “tech-life” products that support this rapidly growing community.  All ASTRO Gaming products are available at www.astrogaming.com, www.astrogaming.co.uk, www.astrogaming.de, and www.astrogaming.fr

Techland Publishing and inXile Entertainment Sign Global Publishing Deal for Torment: Tides of Numenera

Techland Publishing and inXile Entertainment Sign Global Publishing Deal for Torment: Tides of Numenera


June 10th, 2016 – Wroclaw, Poland/ Techland Publishing is proud to announce its collaboration with inXile Entertainment to globally publish the retail version of Torment: Tides of Numenera. The science-fantasy RPG is scheduled for a PC release in the first quarter of 2017.

Developed by inXile Entertainment, the renowned studio led by industry icon Brian Fargo, Torment: Tides of Numenera is the first title announced by Techland as part of its move into the international games publishing. Furthermore, the boxed edition of the game will be enhanced with a number of physical and digital bonuses that will ease players into the unique world of Numenera and further increase their immersion in the story.

‘I’ve been impressed with Techland and am pleased to be collaborating with them’ – says Brian Fargo, inXile Entertainment CEO. ‘Bringing a game of such scope and depth to the international market is a major undertaking, and we wanted to be sure we partnered with professionals who knew how to cater to the global community. Techland has been a great partner and their track record has convinced us they are the people we want to have at our side.’

Torment: Tides of Numenera is the highly-anticipated thematic successor to one of the best RPGs of all time – Planescape: Torment. The game has already amassed a dedicated following as shown by it being one of the three most-funded Kickstarter games to date. Bringing back the golden era of RPGs, the game features a deep, thematically satisfying story set in a world unlike any other – Earth a billion years in the future. On top of a thought-provoking narrative and a novel take on turn-based combat, Torment: Tides of Numenera offers hundreds of meaningful, game-changing choices that ensure no playthrough is ever the same.

Key features:

  • A World Unlike Any Other — journey across the Ninth World, a fantastic, original setting, with awe-inspiring visuals, offbeat and unpredictable items to use in and out of battle, and stunning feats of magic.
  • A Rich, Personal Narrative — thoughtful and character-driven, the story is epic in feel but deeply personal in substance. The philosophical underpinnings of Torment drive the game both mechanically and narratively.
  • Reactivity, Replayability and the Tides — your choices matter, and morality in the Ninth World is not a simple matter of “right” and “wrong”. Torment is a deeply replayable experience that arises naturally from your actions throughout the game.
  • A New Take on Combat — plan your way through hand-crafted set-pieces which combine battles with environmental puzzles, social interaction, stealth, and more.

You can watch the teaser video here 

To keep up with the latest news from Techland Publishing, visit our Facebook and Twitter channels.


About Techland Publishing

Founded in 1991, Techland is a renowned independent game developer, distributor, and publisher. The Poland-based company is best known for the original Dead Island games, the Call of Juarez series, and Dying Light. Thanks to its proprietary game engine technology, Techland develops top-tier entertainment content for Windows PC, PlayStation 4, Xbox One, Linux, Mac OS, Android, and iOS. Comprised of four offices in Warsaw, Wrocław, Ostrów Wielkopolski, and Vancouver, Canada, the company is committed to delivering unforgettable experiences and using latest technology for innovative entertainment. For more information about the company, visit the official website at: http://techland.pl/

About inXile

Torment: Tides of Numenera © 2016 inXile entertainment Inc. Published by Techland Publishing. Numenera is a trademark of Monte Cook Games LLC. All Rights Reserved.

Frontwing Launches Indiegogo Campaign for Corona Blossom

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Back in March Frontwing announced that they were beginning plans to bring the visual novel Corona Blossom over to English audiences sometime in the future. Now the company has launched an Indiegogo campaign in order to help fund their localization of the title. The company is aiming to earn $30,000 by the end of the campaign and at the moment they have earned $16,426 with 22 days left. It is worth noting that since the campaign is on Indiegogo, even if the goal isn’t fully reached the company will still receive the funds that have been raised.

Those who wish to back the game and read more about Corona Blossom can do so on the campaign page. There they will find that $7 will secure themselves a Steam Key for the digital version of the PC game and that for $15 they will secure not only a key for the episode, but also the ability to download a 18+ patch that will add in all of the adult content that had to be censored to get the title onto Steam.

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This means that there will be adult scenes and no censorship and those who opt for a physical copy of the game will automatically be given the adult version. It is worth noting that when the first episode of Corona Blossom is released on Steam, it will be priced at $10 with the patch costing an extra $10, so those interested in the title can currently back at these tier levels for an “early bird” discount.

Omega Force Teasing “Most Brutal Title in Musou History” for June 13th

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Koei Tecmo has launched a fresh new teaser site for Omega Force and unlike many of their past games, it seems this one will be a bit bloodier than the rest. I say this because not only does the teaser site have a message stating that the game is “The most brutal title in Musou (Warriors) history” but also the fact that the developer’s logo is also bleeding in the teaser website.

At the moment very few can guess as to what the title will be about but it does state that the full reveal will occur during E3 2016 on June 13th.

Black Rose Valkyrie Opening Movie Released

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With Black Rose Valkyrie set to be released in about a month and a half in Japan, Compile Heart has chosen to release the opening movie for the upcoming PlayStation 4 exclusive RPG. The theme song for the game is titled “Duality” and is performed by Sayaka Sasaki.

For those who haven’t been following the game, Black Rose Valkyrie is set in a world where an unknown virus from a huge meteorite has begun to spread through humanity. By infecting humans and consuming their flesh, these “chimera” are given enhanced intelligence and strength and have caused a global pandemic.

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In order to prevent the virus from entering the country they have isolated themselves from the outside world and have formed the Special Force Valkyrie force to counter any rising threat. The lead character, Asashi Shiramine, is chosen as the commanding officer and after defeating a force of Chimera while on his way to the base with his new troops, the group proves to be exceptionally powerful, unfortunately strength won’t prevent the harsh reality and betrayal that awaits them.

Gwent: The Witcher Card Game Trademarked by CD Projekt Red

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Although CD Projekt Red has stated that they are currently done with The Witcher series, it seems like they aren’t done with at least one aspect of The Wild Hunt that became incredibly popular. I’m talking about the card game Gwent of course and it seems that the company is looking to expand the in-game card game into a separate game on its own.

The EUIPO (European Union Intellectual Property Office) recently went online with a new trademark for a title called “Gwent: The Witcher Card Game” accompanied by a fitting logo. Currently it is unknown if this trademark is for an actual spin-off game that will be available on consoles in some form, something for smartphones, or even a table top version but we will have to wait and see at least until next week when E3 kicks off.

Persona 5 to Arrive in North America on February 14, 2017

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Atlus USA has announced that fans of the Persona series can expect Persona 5 to arrive in North America on February 14, 2017 for the PlayStation 4 and PlayStation 3. The company has stated that any pre-order and launch copies of Persona 5 will be a special Steelbook Launch Edition when it comes to the PlayStation 4 version.

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This version comes with a steel book case but those who want something a little special will want to spring for the $89.99 “Take Your Heart” Premium Edition that includes the following bonus items:

  • Soundtrack CD: A selection of music from Persona 5 by legendary series composer Shoji Meguro in a CD wallet featuring P5 artwork.
  • Morgana plush: Morgana the cat is not just the mascot of the Phantom Thieves, but is also a member—and also not just a cat! The premium edition includes an exclusive 4″ plush of Morgana.
  • 64-page hardcover art book: This art book is full of concept sketches, character art, and more by character designer Shigenori Soejima.
  • SteelBook: As strong as a vault, the game disc for the PS4 will come specially packaged in a SteelBook collectible case, emblazoned with Persona 5 designs.
  • School bag: Designed after the traditional school bags in Japan, the exclusive replica bag comes complete with the Shujin Academy crest.
  • Collectible outer box: Easily the largest premium edition in Atlus’ history, the entirety of the “Take Your Heart” Premium Edition comes in a colossal collectible box.

Minecraft: Education Edition Early Access Kicks Off

minecraft-education-edition-promo-shot-001Microsoft and Mojang announced that the Minecraft: Education Edition early access program is kicking off today ahead of the official launch in September. This version has incorporated a lot of the feedback provided by over 2000 educators and students during the beta period this past May. The current build includes the following features:

  • Easy Classroom Collaboration: enables students to collaborate together to build projects and solve problems – with an entire classroom of up to 30 students playing in a world together without a separate server required.
  • Camera and Portfolio: students are able to collect evidence of learning in the game to demonstrate their progression.  The camera and portfolio features allow students to take screenshots of their work and document the development of their projects.
  • Non-Player Characters: An educator may create an NPC (Non-Player Character) to act as a guide for students in the game, giving instruction, providing more information, and also allowing educators to insert an active web link to additional references.
  • Chalkboards:  Similar to an NPC, educators can use chalkboards to communicate learning goals, provide information, give explicit instructions, or challenge students with problems to solve within the game.
  • Simple, Secure Sign-in:  Individual student and teacher logins help identify each player in the game, and ensure data privacy & security while playing Minecraft: Education Edition.
  • Tutorial World: For educators or students new to Minecraft, a tutorial world is available that will guide players on in-game navigation, crafting, and placing and breaking blocks.

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The early access program is absolutely free for interested participants. Interested educators can check out the lesson plans developed by Microsoft to get some inspiration on how to incorporate Minecraft into their classrooms. There are lesson plans for students in grade school all the way into high school.

ACTIVISION HIGHLIGHTS TOP GAMING FRANCHISES AT ELECTRONIC ENTERTAINMENT EXPO 2016

ACTIVISION HIGHLIGHTS TOP GAMING FRANCHISES AT ELECTRONIC ENTERTAINMENT EXPO 2016 


First Gameplay Reveal of Call of Duty: Infinite Warfare, an Epic War Story In an All-new Call of Duty Setting

 Destiny: Rise of Iron Features Brand-New, Heroic Adventures in the Destiny Universe

 Skylanders Imaginators Empowers Fans to Create their own Skylanders for the First Time 


 Sydney, Australia – June 10, 2016 – Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (NASDAQ: ATVI), will showcase the newest innovations from the industry’s leading franchises: Call of Duty®: Infinite Warfare, Destiny: Rise of Iron and Skylanders® Imaginators at the 2016 Electronic Entertainment Expo (E3 Expo) beginning Tuesday, June 14 at the LA Convention Centre.

Activision will unveil brand new gameplay from Call of Duty: Infinite Warfare and Call of Duty®: Modern Warfare Remastered.  Call of Duty: Modern Warfare Remastered contains 10 MP maps from the original Call of Duty: Modern Warfare game. Modern Warfare Remastered is a full game download.  Internet connection required.  For more information, please visit www.callofduty.com/MWR_FAQ.  Redefining the franchise with a new setting and immersive storytelling, Infinite Warfare takes players on an epic journey through a classic, large-scale war that extends beyond the reaches of Earth for the first time in the series.  The game also will be on display on the show floor in the PlayStation booth #4522.

Activision and Bungie will also introduce the next chapter to the Destiny universe, Destiny: Rise of Iron, featuring a story of adventure, bravery and honour.  In addition, beginning June 10th, players who pre-order will receive the limited-edition, black and silver Iron Gjallarhorn weapon.*

The pioneers of the Toys-to-Life category are back to reimagine the Skylander’s experience with the launch of Skylanders Imaginators, which empowers fans to unleash their imaginations by giving them the freedom to create their own Skylanders for the first time.

“E3 gives us a great opportunity to share what our talented teams have been working so hard to build for our players and we are delivering innovation and pushing the creative boundaries in every one of our franchises this year,” said Eric Hirshberg, CEO of Activision. “From taking combat to whole new heights in Call of Duty: Infinite Warfare, to a new adventure in Destiny: Rise of Iron, and unleashing kids’ imaginations to create their own Skylanders in Skylanders Imaginators, we’re offering fans incredible new ways to play.”


Activision’s E3 Slate Includes:

Call of Duty: Infinite Warfare – Award-winning studio Infinity Ward breaks new ground in storytelling, by exploring the weight of leadership and the responsibilities that come with it in an emotional, character-driven narrative.  Players are thrust into wartime leadership as Captain Reyes, a Tier 1 Special Operations soldier, who takes the helm of the Retribution, one of Earth’s last remaining warships. In a time of unthinkable hardships, Reyes must lead the remnants of coalition forces against a relentless enemy in a war that stretches to new terrains beyond Earth.

Infinite Warfare introduces new weaponry, new player abilities and stunning new settings to the Call of Duty franchise.  In addition to a riveting single player campaign, Call of Duty: Infinite Warfare will also deliver a robust multiplayer mode, and a unique cooperative zombies experience.  More details will be released at the upcoming Call of Duty fan celebration, Call of Duty® XP, in September.  Visit www.callofduty.com for the latest news. Call of Duty: Infinite Warfare is in development for the PlayStation 4, Xbox One, and PC.  Call of Duty: Infinite Warfare is not yet rated by the Australian Classification Board. For more information, visit: www.callofduty.com, www.youtube.com/callofduty or follow @CallofDuty on Twitter, Instagram and Facebook.

Destiny – From Activision and Bungie comes Destiny: Rise of Iron, the next highly- anticipated large expansion in the Destiny universe. Guardians must rise to the challenge, take their place as the next generation of Iron Lords and join forces with a legend from humanity’s Golden Age to defeat a plague of unstoppable evil once and for all.  The game will feature a collection of fresh content including an all-new setting on Earth called The Plaguelands, a brand-new six-player Raid, a new cooperative three-player Strike, more quests, weapons, gear, competitive multiplayer maps, a Light level increase, a new mutated enemy faction of the Fallen, and more.  The expansion launches on September 20, 2016 and will be available for PlayStation 4 and Xbox One (PlayStation Plus, Xbox Live Gold, required for some features) and requires Destiny game and The Taken King (includes Expansions I & II), sold separately. For more information, visit www.DestinyTheGame.com. For exclusive updates, follow the official Destiny social channels at www.facebook.com/DestinyTheGame and @DestinyTheGame on Twitter, and interact directly with the developers at www.Bungie.net.

Skylanders Imaginators – This fall, Activision and Toys For Bob are giving kids the power to create their own Skylanders! With the launch of Skylanders Imaginators, players will be able to create the wildest Skylanders imaginable — including their appearance, powers, abilities, names, catchphrases, musical themes and much more. Now it’s up to Portal Masters everywhere to use their own Skylanders – known as Imaginators – with the new Creation Crystals to defeat Kaos.

Skylanders Imaginators also introduces Skylanders Senseis, all-new heroes who represent 10 powerful Battle Classes such as Knight, Sorcerer, Bowslinger and Brawler to help kids save Skylands. The newest game in the award-wining franchise is available now for pre-order and supports all 300+ Skylanders from previous games. Skylanders Imaginators will be available on October 16 in North America; October 14 in Europe; and October 13 in Australia/New Zealand. For more information, visit www.Skylanders.com or follow Skylanders official social channels on Facebook, Instagram, Twitter, YouTube and the newly launched  Snapchat channel: Skylanders.


About Activision Press Center

Assets and game information about Activision’s E3 video game line-up can be found at: http://press.activision.com.

About Activision Publishing, Inc.

Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading global producer and publisher of interactive entertainment. Activision maintains operations throughout the world. More information about Activision and its products can be found on the company’s website, www.activision.com or by following @Activision.


Cautionary Note Regarding Forward-looking Statements:   Information in this press release that involves Activision Publishing’s expectations, plans, intentions or strategies regarding the future, including statements about the expected release dates of Skylanders Imaginators, Call of Duty: Infinite Warfare, Destiny: Rise of Iron are forward-looking statements that are not facts and involve a number of risks and uncertainties. Factors that could cause Activision Publishing’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include unanticipated product delays and other factors identified in the risk factors sections of Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

 

BUNGIE AND ACTIVISION UNVEIL DESTINY: RISE OF IRON

BUNGIE AND ACTIVISION UNVEIL DESTINY: RISE OF IRON 

The Next Destiny Adventure Overflowing with New Story, Location, Raid, Quests, Strike, and Gear begins September 20, 2016 

Destiny’s Most Coveted Weapon, the Gjallarhorn, Returns with Rise of Iron 


Sydney, Australia. – June 10, 2016 – Bungie and Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (Nasdaq: ATVI), announced Destiny: Rise of Iron, the next highly-anticipated, large expansion in the Destiny universe. Building upon the legacy of Destiny, this new chapter draws players back to where their journey was born and entices them to join alongside one of Destiny’s greatest heroes to battle an ancient enemy from the past.  Rise of Iron launches on September 20, 2016 and will be available for the PlayStation®4 system and Xbox One (PlayStation®Plus, Xbox Live Gold, required for some features).  Requires Destiny game and The Taken King (includes Expansions I & II), sold separately.

Rise of Iron is an exciting addition to the Destiny universe,” said Pete Parsons, CEO of Bungie. “We are continually blown away and inspired by the growing Destiny community’s energy and enthusiasm.”

“We have been working hard with our partners at Bungie and are planning great, new content for Destiny’s 30 million registered players. Rise of Iron is the first step in fulfilling that promise,” said Eric Hirshberg, CEO of Activision. “There’s a ton of content packed in Rise of Iron, including a new location, a new Raid and a new Strike, combined with more quests, weapons, gear, a competitive multiplayer mode and more that we think players are going to love.”

Guardians must rise to the challenge to take their place as the next generation of Iron Lords. Along the way they will join forces with a legend from humanity’s Golden Age to defeat a plague of unstoppable evil once and for all.  The game features a collection of fresh content including an all-new setting on Earth called The Plaguelands, a brand-new six-player Raid, Felwinter Peak, a new social space that looks out onto The Plaguelands, new cooperative three-player Strike, more quests, weapons, gear, competitive multiplayer mode and maps, a Light level increase, a new mutated enemy faction of the Fallen, and more.

All Rise of Iron players will be able to acquire the Gjallarhorn, a fan favourite weapon making its return.  Those players who preorder beginning June 9th will receive the limited-edition, black and silver Iron Gjallarhorn.*

Rise of Iron is rated M by the Australian Classification Board.  The expansion will be available at a suggested retail price of $AU44.95/ $NZ49.95.  At launch, PlayStation gamers will also get access to a collection of timed exclusive content for Rise of Iron, content and timing of exclusivity to be announced at a later date.

The community can interact directly with the developers at www.Bungie.net, www.facebook.com/Bungie, @Bungie on Twitter, and www.Twitch.tv/Bungie on Twitch. For game information, visit www.DestinyTheGame.com and follow the official Destiny social channels at www.facebook.com/DestinyTheGame and @DestinyTheGame on Twitter and Instagram.


About Bungie

Bungie was founded in 1991 with two goals: develop kick ass games that combine state-of-the-art technology with uncompromising art, captivating storytelling, and deep gameplay, and then to sell enough copies to fund our ongoing quest for World Domination. Over the past twenty years, Bungie created a bunch of fun games, including the Halo franchise, the Marathon Trilogy, and the first two Myth games. Our independent, employee-owned development studio is located in Bellevue, Washington, the base where we launched our most ambitious project to date: Destiny.

More information about Bungie can be found at www.bungie.net.

About Activision Blizzard

Activision Blizzard, Inc., a member of the S&P 500, is the world’s most successful standalone interactive entertainment company. We delight over 500 million monthly active users around the world through franchises including Activision’s Call of Duty®, Destiny and Skylanders®, Blizzard Entertainment’s World of Warcraft®, StarCraft®, Diablo® and Hearthstone®: Heroes of Warcraft™, and King’s Candy Crush®, Pet Rescue® and Farm Heroes®. The company is one of the Fortune “100 Best Companies To Work For®.” Headquartered in Santa Monica, California, Activision Blizzard has operations throughout the world, and its games are played in 196 countries. More information about Activision Blizzard and its products can be found on the company’s website, www.activisionblizzard.com.